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Teknologi Dan Rekayasa TECHNOLOGY AND ENGINERRING PROGRAM STUDI KEAHLIAN (SKILL DEPARTEMEN PROGRAM) : TEKNIK BANGUNAN (BUILDING TECHNOLOGY) KOMPETENSI KEAHLIAN (SKILL COMPETENCE): TEKNIK GAMBAR BANGUNAN (DRAWING BUILDING TECHNOLOGY)

Teknologi Dan Rekayasa TECHNOLOGY AND ENGINERRING

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Teknologi Dan Rekayasa TECHNOLOGY AND ENGINERRING. PROGRAM STUDI KEAHLIAN ( SKILL DEPARTEMEN PROGRAM ) : TEKNIK BANGUNAN ( BUILDING TECHNOLOGY ) KOMPETENSI KEAHLIAN ( SKILL COMPETENCE ): TEKNIK GAMBAR BANGUNAN ( DRAWING BUILDING TECHNOLOGY ). Make Digital Drawing of Building. - PowerPoint PPT Presentation

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Page 1: Teknologi Dan Rekayasa TECHNOLOGY AND ENGINERRING

Teknologi Dan RekayasaTECHNOLOGY AND ENGINERRING

PROGRAM STUDI KEAHLIAN (SKILL DEPARTEMEN PROGRAM) : TEKNIK BANGUNAN (BUILDING TECHNOLOGY)

KOMPETENSI KEAHLIAN (SKILL COMPETENCE): TEKNIK GAMBAR BANGUNAN (DRAWING BUILDING TECHNOLOGY)

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Applying basic drawing Technique.:

1. Student able to used software for to making drawing of technique.

Make Digital Drawing of Building

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Starting Program

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Start a Drawing from Scratch

1. Click File menu  >  New....At the Command prompt, enter new.

2. In the Create New Drawing dialog box, click Start from Scratch.

3. Under Default Settings, click either Imperial or Metric.

4. The new drawing starts as drawing1.dwg. The default drawing name changes to reflect the number of new drawings that have been started. For example, if you start another drawing, the default drawing name is drawing2.dwg.

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Use Wizard to Start a Drawing1.A setup wizard establishes basic

drawing settings step by step.2.You have two wizard options to help you

set up a drawing:3.Quick Setup Wizard. Sets units of

measurement, precision of displayed units, and grid limits.

4.Advanced Setup Wizard. Sets units of measurement, precision of displayed units, and grid limits. Also establishes angle settings such as units of measurement style, precision, direction, and orientation.

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Configuration of Work Area AutoCAD 2008

Title Bar

Menu Pull Down

Command Line

Standard Menu

Drawing Area

Drawing Toolbar

Crosshair

Dimension Toolbar

Modify Toolbar

Layer Toolbar Orbit

Toolbar Solid Editing Toolbar

Status Bar

UCS Icon

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Use a Template File to Start a Drawing 1.A drawing template file contains standard

settings. Select one of the template files supplied, or create your own template files.

2.Drawing template files have a .dwt file extension.

3.When you create a new drawing based on an existing template file and make changes, the changes in the new drawing do not affect the template file.

4.You can use one of the template files supplied with the program, or you can create your own template files.

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Create a Drawing Template

Conventions and settings commonly stored in template files include ;

1.Unit type and precision 2.Title blocks, borders, and logos 3.Layer names 4.Snap, Grid, and Ortho settings 5.Grid limits 6.Dimension styles 7.Text styles 8.Linetypes

By default, drawing template files are stored in the template folder, where they are easily accessible.

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Determine the Units of Measurement

1.Before starting to draw, decide what one drawing unit represents based on what plan to draw.

2.Every object to create is measured in drawing units.

3.Create drawing at actual size with that convention. For example, a distance of one drawing unit typically represents one millimeter, one centimeter, one inch, or one foot in real-world units.

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1. If starting a drawing in one system of measurement (imperial or metric) and then want to switch to the other system, use SCALE to scale the model geometry by the appropriate conversion factor to obtain correct distances and dimensions.

2.For example, to convert a drawing created in inches to centimeters, you scale the model geometry by a factor of 2.54. To convert from centimeters to inches, the scale factor is 1/2.54 or about 0.3937.

Convert Drawing Units

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Add Identifying Information to Drawings

1.Use Windows Explorer2.Use the Find Tool3.Use Design Center4.Use Sheet Set Manager Properties5.Display Properties in Fields6.Use Sheet Set Manager Properties7.Display Properties in Fields

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Open or Save a Drawing

You can use several methods to find and open drawings, even damaged drawings. You can save and backup drawings automatically.

1.Open a Drawing 2.Open Part of a Large Drawing (Partial

Load) 3.Work with Multiple Open Drawings 4.Save a Drawing 5.Find a Drawing File 6.Specify Search Paths and File

Locations

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Create and Modify Objects

1. Control the Properties of Objects They are displayed and plotted by

changing their properties, which include layer, linetype, color, lineweight, and plot style.2. Use Precision Tools

Use a variety of precision drawing tools to help you produce accurate drawings quickly 3. Draw Geometric Objects

Drawings are made up of objects.

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Create and Modify Objects

4. Create and Use Blocks (Symbols) A block is one or more objects combined to create a single object. Blocks help to reuse objects in the same drawing or in other drawings.

5. Change Existing Objects Select objects, view and edit object properties, and perform general and object-specific editing operations.

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Overview of CAD Standards

3. Named Objects for Standards-Checkingas the following named objects:1.Layers 2.Text styles 3.Linetypes 4.Dimension styles

1. Standards define a set of common properties for named objects such as layers and text styles.

2. CAD manager can create, apply, and audit standards in drawings to enforce consistency.

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Standards Plug-Ins

The following layer properties are checked when using the layer plug-in:

1.Color 2.Linetype 3.Lineweight 4.Plot style mode 5.Plot style name

The following layer properties are not checked by the layer plug-in:

1.On/Off 2.Freeze/Thaw 3.Lock 4.Plot/No Plot

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ACISIN Imports an ACIS file and creates a body object, solid, or region in the drawingACISOUT Exports a body object, solid, or region to an ACIS fileADCCLOSE Closes DesignCenterADCENTER Manages and inserts content such as blocks, xrefs, and hatch patternsADCNAVIGATE Loads a specified DesignCenter drawing file, folder, or network pathALIGN Aligns objects with other objects in 2D and 3DAMECONVERT Converts AME solid models to AutoCAD solid objects

A Commands

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ANIPATH Saves an animation along a path in a 3D modelANNORESET Resets the location of all scale representations for an annotative object to that of the current scale representationANNOUPDATE Updates existing annotative objects to match the current properties of their stylesAPERTURE Controls the size of the object snap target boxAPPLOAD Loads and unloads applications and defines which applications to load at startupARC Creates an arc

A Commands

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ARCHIVE Packages the current sheet set files to be archivedAREA Calculates the area and perimeter of objects or of defined areasARRAY Creates multiple copies of objects in a patternARX Loads, unloads, and provides information about ObjectARX applicationsATTACHURL Attaches hyperlinks to objects or areas in a drawingATTDEF Creates an attribute definitionATTDISP Globally controls visibility of block attributes in a drawing

A Commands

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ATTEDIT Changes attribute information in a blockATTEXT Extracts attribute data, informational text associated with a block, into a fileATTIPEDIT Changes the textual content of an attribute within a blockATTREDEF Redefines a block and updates associated attributesATTSYNC Updates all instances of a specified block with the current attributes defined for the blockAUDIT Evaluates the integrity of a drawing and corrects some errorsAUTOPUBLISH Publishes drawings to DWF files automatically

A Commands

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B CommandsBACKGROUND Obsolete. BACKGROUND functionality has been merged into the VIEW command.BACTION Adds an action to a dynamic block definitionBACTIONSET Specifies the selection set of objects associated with an action in a dynamic block definitionBACTIONTOOL Adds an action to a dynamic block definitionBASE Sets the insertion base point for the current drawingBASSOCIATE Associates an action with a parameter in a dynamic block definitionBATTMAN Edits attribute properties of a block definition

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B CommandsBATTORDER Specifies the order of attributes for a blockBAUTHORPALETTE Opens the Block Authoring Palettes window in the Block Editor.BAUTHORPALETTECLOSE Closes the Block Authoring Palettes window in the Block EditorBCLOSE Closes the Block EditorBCYCLEORDER Changes the cycling order of grips for a dynamic block referenceBEDIT Opens the Edit Block Definition dialog box and then the Block EditorBGRIPSET Creates, deletes, or resets grips associated with a parameterBHATCH Fills an enclosed area or selected objects with a hatch pattern or gradient fill

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B Commands

BLIPMODE Controls the display of marker blipsBLOCK Creates a block definition from objects you selectBLOCKICON Generates preview images for blocks displayed in DesignCenterBLOOKUPTABLE Displays or creates a lookup table for a dynamic block definitionBMPOUT Saves selected objects to a file in device-independent bitmap formatBOUNDARY Creates a region or a polyline from an enclosed areaBOX Creates a 3D solid boxBPARAMETER Adds a parameter with grips to a dynamic block definition

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B CommandsBREAK Breaks the selected object between two pointsBREP Removes the history from 3D solid primitives and composite solidsBROWSER Launches the default web browser defined in your system's registryBSAVE Saves the current block definitionBSAVEAS Saves a copy of the current block definition under a new nameBVHIDE Makes objects invisible in the current visibility state or all visibility states in a dynamic block definition BVSHOW Makes objects visible in the current visibility state or all visibility states in a dynamic block definitionBVSTATE Creates, sets, or deletes a visibility state in a dynamic block

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C Commands

CAL Evaluates mathematical and geometric expressionsCAMERA Sets a camera and target location to create and save a 3D perspective view of objectsCHAMFER Bevels the edges of objectsCHANGE Changes the properties of existing objectsCHECKSTANDARDS Checks the current drawing for standards violationsCHPROP Changes the properties of an objectCHSPACE Moves objects from model space to paper space, or vice versa

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C Commands

CIRCLE Creates a circleCLEANSCREENOFF Restores display of toolbars and dockable windows (excluding the command line)CLEANSCREENON Clears the screen of toolbars and dockable windows (excluding the command line)CLOSE Closes the current drawingCLOSEALL Closes all currently open drawingsCOLOR Sets the color for new objectsCOMMANDLINE Displays the command line

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C Commands

COPYBASE Copies objects with a specified base pointCOPYCLIP Copies objects or command prompt text to the ClipboardCOPYHIST Copies the text in the command prompt history to the ClipboardCOPYLINK Copies the current view to the Clipboard for linking to other OLE applicationsCOPYTOLAYER Copies one or more objects to another layerCUI Manages customized user interface elements such as workspaces, toolbars, menus, shortcut menus and keyboard shortcuts CUIEXPORT Exports customized settings to an enterprise or partial CUI file

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C Commands

CUIIMPORT Imports customized settings from an enterprise or partial CUI file to acad.cuiCUILOAD Loads a CUI fileCUIUNLOAD Unloads a CUI fileCUSTOMIZE Customizes tool palettes and tool palette groupsCUTCLIP Copies objects to the Clipboard and removes the objects from the drawingCYLINDER Creates a three-sided 3D solid with a circular or elliptical base and top

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D Commands

DASHBOARD Opens the Dashboard windowDASHBOARDCLOSE Closes the Dashboard windowDATAEXTRACTION Exports object property, block attribute, and drawing information to a data extraction table or to an external file and specified a data link to an Excel spreadsheetDATALINK The Data Link Manager is displayed.DATALINKUPDATE Updates data to or from an established external data link.DBCONNECT Provides an interface to external database tablesDBLIST Lists database information for each object in the drawing

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D Commands

DDEDIT Edits single-line text, dimension text, attribute definitions, and feature control framesDDPTYPE Specifies the display style and size of point objectsDDVPOINT Sets the three-dimensional viewing directionDELAY Provides a timed pause within a scriptDETACHURL Removes hyperlinks in a drawingDGNADJUST Changes the display options of selected DGN underlaysDGNATTACH Attaches a DGN underlay to the current drawing

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D Commands

DGNEXPORT Creates one or more V8 DGN files from the current drawingDGNIMPORT Imports the data from a V8 DGN file into a new DWG fileDIM and DIM1 Accesses Dimensioning modeDIMALIGNED Creates an aligned linear dimensionDIMANGULAR Creates an angular dimensionDIMARC Creates an arc length dimensionDIMBASELINE Creates a linear, angular, or ordinate dimension from the baseline of the previous dimension or a selected dimension

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D Commands

DIMJOGGED Creates jogged radius dimensionsDIMJOGLINE Adds or removes a jog line on a linear or aligned dimensionDIMLINEAR Creates a linear dimensionsDIMORDINATE Creates ordinate point dimensionsDIMOVERRIDE Overrides dimensioning system variablesDIMRADIUS Creates radial dimensions for circles and arcsDIMREASSOCIATE Associates selected dimensions to geometric objectsDIMREGEN Updates the locations of all associative dimensions

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D Commands

DIMSPACE Adjusts the spacing equally between parallel linear and angular dimensionsDIMSTYLE Creates and modifies dimension stylesDIMTEDIT Moves and rotates dimension text DIST Measures the distance and angle between two pointsDISTANTLIGHT Creates a distant lightDIVIDE Places evenly spaced point objects or blocks along the length or perimeter of an objectDONUT Draws filled circles and rings

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D Commands

DRAGMODE Controls the way dragged objects are displayedDRAWINGRECOVERY Displays a list of drawing files that can be recovered after a program or system failureDRAWINGRECOVERYHIDE Closes the Drawing Recovery ManagerDRAWORDER Changes the draw order of images and other objectsDSETTINGS Sets grid and snap, polar and object snap tracking, object snap modes, and Dynamic InputDSVIEWER Opens the Aerial View window

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D Commands

DVIEW Defines parallel projection or perspective views by using a camera and targetDWFADJUST Allows adjustment of a DWF underlay at the command promptDWFATTACH Attaches a DWF underlay to the current drawingDWFCLIP Uses clipping boundaries to define a subregion of a DWF underlayDWFLAYERS Controls the display of layers in a DWF underlayDWGPROPS Sets and displays the properties of the current drawingDXBIN Imports specially coded binary files

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E Commands

EATTEDIT Edits attributes in a block referenceEATTEXT Exports property data from objects, block attribute information, and drawing information to a table or to an external fileEDGE Changes the visibility of three-dimensional face edgesEDGESURF Creates a three-dimensional polygon meshELEV Sets elevation and extrusion thickness of new objectsELLIPSE Creates an ellipse or an elliptical arcERASE Removes objects from a drawing

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E CommandsETRANSMIT Packages a set of files for Internet transmissionEXPLODE Breaks a compound object into its component objectsEXPORT Saves objects to other file formatsEXPORTTOAUTOCAD Creates a new DWG file with all AEC objects explodedEXTEND Extends an object to meet another objectEXTERNALREFERENCES Displays the External References paletteEXTERNALREFERENCESCLOSE Closes the External References paletteEXTRUDE Creates a 3D solid or surface by extruding an object or planar face a specified distance and direction

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F Commands

FIELD Creates a multiline text object with a field that can be updated automatically as the field value changesFILL Controls the filling of objects such as hatches, two-dimensional solids, and wide polylinesFILLET Rounds and fillets the edges of objectsFILTER Creates a list of requirements that an object must meet to be included in a selection setFIND Finds, replaces, selects, or zooms to specified textFLATSHOT Creates a 2D representation of all 3D objects in the current view

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F Commands

FOG ObsoleteFREESPOT Creates a free spotlight, which is similar to a spotlight but without a specified targetFREEWEB Creates a free weblight which is similar to a weblight but without a specified target

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G Commands

Topics in this sectionGEOGRAPHICLOCATION Specifies the latitude and longitude of a locationGOTOURL Opens the file or web page associated with the hyperlink attached to an objectGRADIENT Fills an enclosed area or selected objects with a gradient fillGRAPHSCR Switches from the text window to the drawing areaGRID Displays a grid in the current viewport that is not plottedGROUP Creates and manages saved sets of objects called groups

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H Commands

HATCH Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fillHATCHEDIT Modifies an existing hatch or fillHELIX Creates a 2D or 3D spiralHELP Displays HelpHIDE Regenerates a three-dimensional wireframe model with hidden lines suppressedHLSETTINGS Controls the display properties of models

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H Commands

HYPERLINK Attaches a hyperlink to an object or modifies an existing hyperlinkHYPERLINKOPTIONS Controls the display of the hyperlink cursor, tooltips, and shortcut menu

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I Commands

ID Displays the coordinate of a locationIMAGE Displays the External References paletteIMAGEADJUST Controls the image display of the brightness, contrast, and fade values of imagesIMAGEATTACH Attaches a new image to the current drawingIMAGECLIP Uses clipping boundaries to define a subregion of an image objectIMAGEFRAME Controls whether image frames are displayed and plottedIMAGEQUALITY Controls the display quality of images

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I Commands

IMPORT Imports files in various formatsIMPRINT Imprints an edge on a 3D solidINSERT Places a drawing or named block into the current drawingINSERTOBJ Inserts a linked or embedded objectINTERFERE Highlights 3D solids that overlapINTERSECT Creates composite solids or regions from the intersection of two or more solids or regions and removes the areas outside of the intersectionISOPLANE Specifies the current isometric plane

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J Commands

JOGSECTION Adds a jogged segment to a section objectJOIN Joins objects to form a single, unbroken objectJPGOUT Saves selected objects to a file in JPEG file formatJUSTIFYTEXT Changes the justification point of selected text objects without changing their locations

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L CommandsLAYCUR Changes the layer of selected objects to the current layerLAYDEL Deletes the layer of a selected object and all objects on the layer, and purges the layer from the drawingLAYER Manages layers and layer propertiesLAYERP Undoes the last change or set of changes made to layer settingsLAYERPMODE Turns the tracking of changes made to layer settings on and offLAYERSTATE Saves, restores, and manages named layer statesLAYFRZ Freezes the layer of selected objectsLAYISO Hides or locks all layers other than those of the selected objects

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L CommandsLAYLCK Locks the layers of selected objects LAYMCH Changes the layer of a selected object to match the destination layer.LAYMCUR Makes the layer of a selected object currentLAYMRG Merges selected layers onto a destination layer LAYOFF Turns off the layer of the selected objectLAYON Turns on all layersLAYOUT Creates and modifies drawing layout tabsLAYOUTWIZARD Creates a new layout tab and specifies page and plot settings

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L CommandsLAYTHW Thaws all layersLAYTRANS Changes a drawing's layers to layer standards you specifyLAYULK Unlocks the layer of a selected objectLAYUNISO Turns on layers that were turned off with the last LAYISO commandLAYVPI Isolates an object's layer to the current viewportLAYWALK Dynamically displays layers in a drawingLEADER Creates a line that connects annotation to a featureLENGTHEN Changes the length of objects and the included angle of arcs

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L CommandsLIGHT Creates a lightLIGHTLIST Opens the Lights in Model window to add and modify lightsLIGHTLISTCLOSE Closes the Lights in Model window LIMITS Sets and controls the limits of the grid display in the current Model or layout tabLINE Creates straight line segmentsLINETYPE Loads, sets, and modifies linetypesLIST Displays database information for selected objectsLIVESECTION Turns on live sectioning for a selected section object.

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L Commands

LOAD Makes shapes available for use by the SHAPE commandLOFT Creates a 3D solid or surface by lofting through a set of two or more curvesLOGFILEOFF Closes the text window log file opened by LOGFILEONLOGFILEON Writes the text window contents to a fileLSEDIT Has no effect except to preserve the integrity of scriptsLSLIB Has no effect except to preserve the integrity of scriptsLSNEW Has no effect except to preserve the integrity of scripts

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L Commands

LTSCALE Sets the global linetype scale factorLWEIGHT Sets the current lineweight, lineweight display options, and lineweight units

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M Commands

MARKUP Displays the details of markups and allows you to change their statusMARKUPCLOSE Closes the Markup Set ManagerMASSPROP Calculates the mass properties of regions or 3D solidsMATCHCELL Applies the properties of a selected table cell to other table cellsMATCHPROP Applies the properties of a selected object to other objectsMATERIALATTACH Applies materials to objects by layerMATERIALMAP Displays a material mapping gizmo to adjust the mapping on a face or an object

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M CommandsMATERIALS Manages, applies, and modifies materialsMATERIALSCLOSE Closes the Materials windowMATLIB ObsoleteMEASURE Places point objects or blocks at measured intervals on an objectMENU Loads a customization fileMENULOAD ObsoleteMENUUNLOAD ObsoleteMINSERT Inserts multiple instances of a block in a rectangular array

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M CommandsMINSERT Inserts multiple instances of a block in a rectangular arrayMIRROR Creates a mirror image copy of objectsMIRROR3D Creates a mirror image of objects about a planeMLEADER Creates a line that connects annotation to a featureMLEADERALIGN Organizes selected multileaders along a specified lineMLEADERCOLLECT Organizes selected multileaders containing blocks as content into a group attached to a single leader lineMLEADEREDIT Adds leader lines to, or removes leader lines from, a multileader objectMLEADERSTYLE Defines a new multileader style

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M Commands

MLEDIT Edits multiline intersections, breaks, and verticesMLINE Creates multiple parallel linesMLSTYLE Creates, modifies, and manages multiline stylesMODEL Switches from a layout tab to the Model tabMOVE Moves objects a specified distance in a specified directionMREDO Reverses the effects of several previous UNDO or U commandsMSLIDE Creates a slide file of the current model viewport or the current layoutMSPACE Switches from paper space to a model space viewport

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M Commands

MSLIDE Creates a slide file of the current model viewport or the current layoutMSPACE Switches from paper space to a model space viewportMTEDIT Edits multiline textMTEXT Creates paragraphs of text as a single multiline text (mtext) objectMULTIPLE Repeats the next command until canceledMVIEW Creates and controls layout viewportsMVSETUP Sets up the specifications of a drawing

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N Commands

NETLOAD Loads a .NET applicationNEW Creates a new drawingNEWSHEETSET Creates a new sheet set

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O Commands

OBJECTSCALE Adds or deletes supported scales for annotative objects•OFFSET Creates concentric circles, parallel lines, and parallel curves•OLELINKS Updates, changes, and cancels existing OLE links•OLESCALE Controls the size, scale, and other properties of a selected OLE object•OOPS Restores erased objects•OPEN Opens an existing drawing file•OPENDWFMARKUP Opens a DWF file that contains markups

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O Commands

•OPENSHEETSET Opens a selected sheet set•OPTIONS Customizes the program settings•ORTHO Constrains cursor movement to the horizontal or vertical direction•OSNAP Sets running object snap modes

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P CommandsPAGESETUP Controls the page layout, plotting device, paper size, and other settings for each new layoutPAN Moves the view in the current viewportPARTIALOAD Loads additional geometry into a partially opened drawingPARTIALOPEN Loads geometry and named objects from a selected view or layer into a drawingPASTEASHYPERLINK Inserts data from the Clipboard as a hyperlinkPASTEBLOCK Pastes copied objects as a blockPASTECLIP Inserts data from the Clipboard

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P Commands

PASTEORIG Pastes a copied object in a new drawing using the coordinates from the original drawingPASTESPEC Inserts data from the Clipboard and controls the format of the dataPCINWIZARD Displays a wizard to import PCP and PC2 configuration file plot settings into the Model tab or current layoutPEDIT Edits polylines and three-dimensional polygon meshesPFACE Creates a three-dimensional polyface mesh vertex by vertexPLAN Displays the plan view of a specified user coordinate systemPLANESURF Creates a planar surface

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P CommandsPLOT Plots a drawing to a plotter, printer, or filePLOTSTAMP Places a plot stamp on a specified corner of each drawing and logs it to a filePLOTSTYLE Sets the current plot style for new objects or assigns a plot style to selected objectsPLOTTERMANAGER Displays the Plotter Manager, where you can add or edit a plotter configurationPNGOUT Saves selected objects to a file in a Portable Network Graphics formatPOINT Creates a point objectPOINTLIGHT Creates a point light

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P Commands

POLYGON Creates an equilateral closed polylinePOLYSOLID Creates a 3D polysolid PRESSPULL Presses or pulls bounded areasPREVIEW Shows how the drawing will look when it is plottedPROPERTIES Controls properties of existing objectsPROPERTIESCLOSE Closes the Properties palettePSETUPIN Imports a user-defined page setup into a new drawing layoutPSPACE Switches from a model space viewport to paper space

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P CommandsPUBLISH Publishes drawings to DWF files or plottersPUBLISHTOWEB Creates HTML pages that include images of selected drawingsPURGE Removes unused named items, such as block definitions and layers, from the drawingPYRAMID Creates a 3D solid pyramid

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Q Commands

QCCLOSE Closes QuickCalcQDIM Quickly creates a dimensionQLEADER Creates a leader and leader annotationQNEW Starts a new drawing with the option of using a default drawing template fileQSAVE Saves the current drawing using the file format specified in the Options dialog boxQSELECT Creates a selection set based on filtering criteria

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Q Commands

QTEXT Controls the display and plotting of text and attribute objectsQUICKCALC Opens the QuickCalc calculator•QUICKCUI •Displays the Customize User Interface dialog box in a collapsed state •QUIT •Exits the program

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R CommandsRAY Creates a semi-infinite lineRECOVER Repairs a damaged drawingRECOVERALL Repairs a damaged drawing and xrefsRECTANG Draws a rectangular polylineREDEFINE Restores AutoCAD internal commands overridden by UNDEFINEREDO Reverses the effects of previous UNDO or U commandREDRAW Refreshes the display in the current viewportREDRAWALL Refreshes the display in all viewports

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R CommandsREFCLOSE Saves back or discards changes made during in-place editing of a reference (an xref or a block)REFEDIT Selects an external reference or block reference for editingREFSET Adds or removes objects from a working set during in-place editing of a reference (an xref or a block)REGEN Regenerates the entire drawing from the current viewportREGENALL Regenerates the drawing and refreshes all viewportsREGENAUTO Controls automatic regeneration of a drawingREGION Converts an object that encloses an area into a region object

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R CommandsREINIT Reinitializes the digitizer, digitizer input/output port, and program parameters fileRENAME Changes the names of named objectsRENDER Creates a photorealistic or realistically shaded image of a three-dimensional wireframe or solid modelRENDERCROP Selects a specific region (crop window) in an image for renderingRENDERENVIRONMENT Provides visual cues for the apparent distance of objectsRENDEREXPOSURE Provides settings to interactively adjust the global lighting for the most recent rendered output

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R Commands

RENDERPRESETS Specifies render presets, reusable rendering parameters, for rendering an imageRENDERWIN Displays the Render Window without invoking a render taskRENDSCR ObsoleteREPLAY ObsoleteRESETBLOCK Resets one or more dynamic block references to the default values of the block definitionRESUME Continues an interrupted scriptREVCLOUD Creates a polyline of sequential arcs to form a cloud shape

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R CommandsREVOLVE Creates a 3D solid or surface by revolving 2D objects about an axisREVSURF Creates a revolved mesh about a selected axisRMAT ObsoleteROTATE Revolves objects around a base pointROTATE3D Moves objects about a three-dimensional axis RPREF Displays the Advanced Render Settings palette for access to advanced rendering settingsRPREFCLOSE Closes the Render Settings palette if it is displayedRSCRIPT Repeats a script fileRULESURF Creates a ruled mesh between two curves

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R Commands

REVOLVE Creates a 3D solid or surface by revolving 2D objects about an axisREVSURF Creates a revolved mesh about a selected axisRMAT ObsoleteROTATE Revolves objects around a base pointROTATE3D Moves objects about a three-dimensional axis RPREF Displays the Advanced Render Settings palette for access to advanced rendering settingsRPREFCLOSE Closes the Render Settings palette if it is displayed

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R Commands

RSCRIPT Repeats a script fileRULESURF Creates a ruled mesh between two curves

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S Commands

Topics in this sectionSAVE Saves the drawing under the current file name or a specified name SAVEAS Saves a copy of the current drawing under a new file nameSAVEIMG Saves a rendered image to a fileSCALE Enlarges or reduces selected objects proportionally in the X, Y, and Z directionsSCALELISTEDIT Controls the list of scales available for layout viewports, page layouts, and plottingSCALETEXT Enlarges or reduces selected text objects without changing their locations

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S CommandsSECTION Uses the intersection of a plane and solids to create a regionSECTIONPLANE Creates a section object that acts as a cutting plane through a 3D objectSECURITYOPTIONS Controls security settings using the Security Options dialog boxSELECT Places selected objects in the Previous selection setSETBYLAYER Changes property and ByBlock settings for selected objects to ByLayerSETIDROPHANDLER Specifies the default type of i-drop content for the current Autodesk applicationSETUV ObsoleteSETVAR Lists or changes the values of system variables

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S Commands

SHADEMODE Starts the VSCURRENT commandSHAPE Inserts a shape from a shape file that has been loaded using LOADSHEETSET Opens the Sheet Set ManagerSHEETSETHIDE Closes the Sheet Set ManagerSHELL Accesses operating system commandsSHOWMAT ObsoleteSIGVALIDATE Displays information about the digital signature attached to a fileSKETCH Creates a series of freehand line segments

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S CommandsSLICE Slices a solid with a plane or surfaceSNAP Restricts cursor movement to specified intervalsSOLDRAW Generates profiles and sections in viewports created with SOLVIEWSOLID Creates solid-filled triangles and quadrilateralsSOLIDEDIT Edits faces and edges of 3D solid objectsSOLPROF Creates profile images of three-dimensional solids in paper spaceSOLVIEW Creates layout viewports using orthographic projection to lay out multi- and sectional view drawings of 3D solids and body objectsSPACETRANS Calculates equivalent model space and paper space lengths in a layout

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S CommandsSPACETRANS Calculates equivalent model space and paper space lengths in a layoutSPELL Checks spelling in a drawingSPHERE Creates a 3D solid sphereSPLINE Fits a smooth curve to a sequence of points within a specified toleranceSPLINEDIT Edits a spline or spline-fit polylineSPOTLIGHT Creates a spotlightSTANDARDS Manages the association of standards files with drawings.STATUS Displays drawing statistics, modes, and extents

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S Commands

STLOUT Stores a solid in an ASCII or binary fileSTRETCH Moves or stretches the objectsSTYLE Creates, modifies, or sets named text stylesSTYLESMANAGER Displays the Plot Style ManagerSUBTRACT Combines selected regions or solids by subtractionSUNPROPERTIES Opens the Sun Properties window and sets the properties of the sunSUNPROPERTIESCLOSE Closes the Sun Properties windowSWEEP Creates a 3D solid or surface by sweeping a 2D curve along a path

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S Commands

SWEEP Creates a 3D solid or surface by sweeping a 2D curve along a pathSYSWINDOWS Arranges windows and icons when the application window is shared with external applications

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T Commands

TABLE Creates an empty table object in a drawingTABLEDIT Edits text in a table cellTABLEEXPORT Exports data from a table object in CSV file formatTABLESTYLE Defines a new table styleTABLET Calibrates, configures, and turns on and off an attached digitizing tabletTABSURF Creates a tabulated mesh from a path curve and a direction vectorTARGETPOINT Creates a target point lightTASKBAR Controls how drawings are displayed on the Windows taskbar

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T CommandsTEXT Creates a single-line text objectTEXTSCR Opens the text windowTEXTTOFRONT Brings text and dimensions in front of all other objects in the drawingTHICKEN Creates a 3D solid by thickening a surfaceTIFOUT Saves selected objects to a file in TIFF file formatTIME Displays the date and time statistics of a drawingTINSERT Inserts a block in a table cellTOLERANCE Creates geometric tolerances

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T Commands

TOOLBAR Displays, hides, and customizes toolbarsTOOLPALETTES Opens the Tool Palettes windowTOOLPALETTESCLOSE Closes the Tool Palettes windowTORUS Creates a 3D donut-shaped solidTPNAVIGATE Displays a specified tool palette or palette groupTRACE Creates solid linesTRANSPARENCY Controls whether background pixels in a bitonal image are transparent or opaque

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T Commands

TRAYSETTINGS Controls the display of icons and notifications in the status bar trayTREESTAT Displays information about the drawing's current spatial indexTRIM Trims objects at a cutting edge defined by other objects

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U Commands

U Reverses the most recent operationUCS Manages user coordinate systemsUCSICON Controls the visibility and placement of the UCS iconUCSMAN Manages defined user coordinate systemsUNDEFINE Allows an application-defined command to override an internal commandUNDO Reverses the effect of commandsUNION Combines selected regions or solids by addition

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U Commands

UNITS Controls coordinate and angle display formats and precisionUPDATEFIELD Manually updates fields in selected objects in the drawingUPDATETHUMBSNOW Manually updates thumbnail previews for sheets, sheet views, and model space views in the Sheet Set Manager

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V Commands

VBAIDE Displays the Visual Basic EditorVBALOAD Loads a global VBA project into the current work sessionVBAMAN Loads, unloads, saves, creates, embeds, and extracts VBA projectsVBARUN Runs a VBA macroVBASTMT Executes a VBA statement on the AutoCAD command lineVBAUNLOAD Unloads a global VBA projectVIEW Saves and restores named views, camera views, layout views, and preset views

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V Commands

VIEWPLOTDETAILS Displays information about completed plot and publish jobsVIEWRES Sets the resolution for objects in the current viewportVISUALSTYLES Creates and modifies visual styles and applies a visual style to a viewportVISUALSTYLESCLOSE Closes the Visual Styles ManagerVLISP Displays the Visual LISP interactive development environment (IDE)VPCLIP Clips viewport objects and reshapes the viewport borderVPLAYER Sets layer visibility within viewports

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V CommandsVPMAX Expands the current layout viewport for editingVPMIN Restores the current layout viewportVPOINT Sets the viewing direction for a three-dimensional visualization of the drawingVPORTS Creates multiple viewports in model space or paper spaceVSCURRENT Sets the visual style in the current viewportVSLIDE Displays an image slide file in the current viewportVSSAVE Saves a visual styleVTOPTIONS Displays a change in view as a smooth transition

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W Commands

WALKFLYSETTINGS Specifies walk and fly settingsWBLOCK Writes objects or a block to a new drawing fileWEBLIGHT Creates a web lightWEDGE Creates a five-sided 3D solid with a sloped face tapering along the X axis WHOHAS Displays ownership information for opened drawing filesWIPEOUT Covers existing objects with a blank areaWMFIN Imports a Windows metafileWMFOPTS Sets options for WMFIN

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W Commands

WMFOUT Saves objects to a Windows metafileWORKSPACE Creates, modifies, and saves workspaces and makes a workspace currentWSSAVE Saves a workspaceWSSETTINGS Sets options for workspaces

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X CommandsXATTACH Attaches an external reference to the current drawingXBIND Binds one or more definitions of named objects in an xref to the current drawingXCLIP Defines an xref or block clipping boundary and sets the front and back clipping planesXEDGES Creates wireframe geometry by extracting edges from a 3D solid or surfaceXLINE Creates an infinite lineXOPEN Opens a selected drawing reference (xref) in a new windowXPLODE Breaks a compound object into its component objectsXREF Starts the EXTERNALREFERENCES command

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X Commands

XPLODE Breaks a compound object into its component objectsXREF Starts the EXTERNALREFERENCES command

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Z Commands

ZOOM Increases or decreases the apparent size of objects in the current viewport

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