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TeamNicholas Sciannameo – Zero Liu
Meng Xie – JJ HouSherry Ma – Albert Tian
AdvisersJohn Dessler – Ruth Comley
2
Half Presentation
Scope Design
Demo Playtests
Schedule Challenges
3
What is Factomo?
4
The Big Picture
5
Target Demographic
GM Assembly line operators
General Public/Students
GM engineers
6
Deliverables
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Metrics For Success
• The game can prove the concept
• The game is scalable and can be reused by the next team
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Difference from SIGMA
Load Bolt
Snap Cable
Operation Simulation
Mini-Game High-level actions
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Difference from SIGMACollaborative Design
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Inheritance from SIGMA
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Inheritance from SIGMA
Experience!
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Game Design
Platform: PC
Important features:• Save high scores online• Save configurations online
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Flow
Create player
Login
Load design
Design
Simulation
Save configurations
Gam
e st
art
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Layout Design
L L B
S
L
L
B
C
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Action DetailsL B
CS
Load Bolt
Snap Connect Cable
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Action Details
Right Wheel
Load
Bolt
Left Wheel
Load
Bolt
Battery
Load
Bolt
Cable
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Precedence
Chassis
Right Wheel
Left Wheel Battery Console
Box
Heater ACSteerin
g Column
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What the player can change
Decrease the length of the sensors
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What the player can change
Create alternative path
L L L
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What the player can change
More features will be added according to the results of playtest and the schedule
• Station customization• Operator status• …
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Quarters Feedback
Make something simple that works!
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Quarters FeedbackMake something simple that works!
Cut Features
Prioritize Tasks More Precisely
Simplify Ranking System
Simpli
fie
d
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Quarters Feedback
Drop 3rd Person View Feature!
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Quarters FeedbackDrop 3rd person view feature!
Reuse SIGMA assets
Make it of secondary importance
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Quarters Feedback
How Is Efficiency Defined?
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Quarters FeedbackHow Is Efficiency Defined?
Time Cost Throughput
Fixed Fixed ?
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Demo
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Playtest
Previous SIGMA team members
Previous SIGMA play testers
New to this project• ETC students• EA visitors
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PlaytestPrevious SIGMA team members & Previous SIGMA play testers
More advanced
PlaytestNew to this project
Need clearer UIDesign suggestions
Cool models!Why
3D?
It works!
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Challenges
Time Management - project work, elective assignments and sleep
Database Connection with GM- no technical support from GM- almost impossible to find a bypass solution- a solution to playtest the game inside GM is obligatory
Large scale goals- impossible to fulfill the requirement in one semester
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Solution
Time Management - Get used to the schedule and the workload
Database Connection with GM- Mini VM
Large scale goals- Cut features- Make it scalable and reusable
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Thank YouRobert Tilove
Ron Lesperance
Team SIGMA
Evan BrownDon Marinelli
Drew DavidsonJesse Schell
John J DesslerMk Haley
Ruth C Comley
All of our Playtesters!
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Questions