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armor type armor value ________________________________ __________ ________________________________ __________ shield type parry/attack damage HP _______________ ____% ______ ____ _______________ ____% ______ ____ weapon type attack/parry damage range attacks length hand HP _______________________ ______% _________ ____ ____ ____ ____ ____ _______________________ ______% _________ ____ ____ ____ ____ ____ _______________________ ______% _________ ____ ____ ____ ____ ____ _______________________ ______% _________ ____ ____ ____ ____ ____ _______________________ ______% _________ ____ ____ ____ ____ ____ Brawl (25%) ______________ ______% 1D3+db touch 1 close 1h n/a Grapple (25%) ____________ ______% special touch 1 close 2h n/a NAME _______________________________________ Race ______________________________Gender _____ Handedness ___________Height ______Weight ______ Description ____________________________________ __________________________________Age ________ Distinctive Features ______________________________ __________________________________MOV _______ Gods/Religion __________________________________ Profession _________________________Wealth______ STR _____ Effort roll ________% CON _____ Stamina roll _______% SIZ ______ Damage Bonus INT ______ Idea roll __________% POW ____ Luck roll _________% DEX_____ Agility roll ________% APP _____ Charisma roll _____% EDU _____ Know roll ________% Major Wound _____ DEAD(–________) 00 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 Weapons COMMUNICATION bonus (____) Bargain (05%) _____% Command (05%) _____% Disguise (01%) _____% Etiquette (05%) _____% Fast Talk (05%) _____% Language, Own (INT/EDUx5%) _______________________ _____% Language, Other (00%) _______________________ _____% _______________________ _____% Perform (05%) _____% Persuade (15%) _____% Status (15% or var.) _____% _______________________ _____% Teach (10%) _____% MANIPULATION bonus (____) Art (05%) _______________________ _____% _______________________ _____% Craft (05%) _______________________ _____% _______________________ _____% Demolition (01%) _____% Fine Manipulation (05%) _____% Heavy Machine (01%) _______________________ _____% _______________________ _____% Repair (15%) _______________________ _____% _______________________ _____% Sleight of Hand (05%) _____% MENTAL bonus (____) Appraise (15%) _____% First Aid (30%) _____% Gaming (INT+POW) _____% Knowledge (_____%) _______________________ _____% _______________________ _____% _______________________ _____% Literacy (_____%) _______________________ _____% _______________________ _____% _______________________ _____% Medicine (_____%) _____% Psychotherapy (_____%) _____% Science (01%): _______________________ _____% _______________________ _____% _______________________ _____% _______________________ _____% Strategy (01%) _____% Technical Skill (_____%) _______________________ _____% _______________________ _____% _______________________ _____% PERCEPTION bonus (____) Insight (05%) _____% Listen (25%) _____% Navigate (10%) _____% Research (25%) _____% Sense (10%) _____% Spot (25%) _____% Track (10%) _____% PHYSICAL bonus (____) Climb (40%) _____% Dodge (DEX x02%) _____% Drive (_____%) _____% _______________________ _____% _______________________ _____% _______________________ _____% Fly (_____%) _____% Hide (10%) _____% Jump (25%) _____% Pilot (01%) _____% _______________________ _____% _______________________ _____% _______________________ _____% Projection (DEX x02%) _____% Ride (05%) _______________________ _____% _______________________ _____% _______________________ _____% Stealth (10%) _____% Swim (25%) _____% Throw (25%) _____% COMBAT bonus (____) Martial Arts (01%) _______________________ _____% _______________________ _____% see WEAPONS below for more combat skills _______________________ _____% _______________________ _____% _______________________ _____% _______________________ _____% Armor Skills Hit Points Characteristics & Rolls Player Name copyright © 2007 by Chaosium Inc., all rights reserved. Permission is granted to reproduce this page for personal use only.

STR Effort roll CON Stamina roll SIZ Damage Bonus Idea ... of Cthulhu/Misc/Basic RolePlaying/BR… · armortype armorvalue _____ _____ _____ _____ shieldtype parry/attack damage HP

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  • armor type armor value

    ________________________________ __________

    ________________________________ __________

    shield type parry/attack damage HP

    � _______________ ____% ______ ____

    � _______________ ____% ______ ____

    weapon type attack/parry damage range attacks length hand HP

    � _______________________ ______% _________ ____ ____ ____ ____ ____

    � _______________________ ______% _________ ____ ____ ____ ____ ____

    � _______________________ ______% _________ ____ ____ ____ ____ ____

    � _______________________ ______% _________ ____ ____ ____ ____ ____

    � _______________________ ______% _________ ____ ____ ____ ____ ____

    � Brawl (25%)______________ ______% 1D3+db touch 1 close 1h n/a

    � Grapple (25%) ____________ ______% special touch 1 close 2h n/a

    NAME _______________________________________Race______________________________Gender _____Handedness ___________Height ______Weight______Description ______________________________________________________________________Age ________Distinctive Features________________________________________________________________MOV _______Gods/Religion __________________________________Profession _________________________Wealth______

    STR _____ Effort roll ________%CON _____ Stamina roll_______%SIZ ______ Damage BonusINT______ Idea roll __________%POW ____ Luck roll _________%DEX_____ Agility roll________%APP _____ Charisma roll _____%EDU_____ Know roll ________%

    Major Wound _____

    DEAD(–________)

    00 01 02 03 04 05

    06 07 08 09 10 11

    12 13 14 15 16 17

    18 19 20 21 22 23

    24 25 26 27 28 29

    30 31 32 33 34 35

    Weapons

    COMMUNICATION bonus (____)� Bargain (05%) _____%� Command (05%) _____%� Disguise (01%) _____%� Etiquette (05%) _____%� Fast Talk (05%) _____%

    Language, Own (INT/EDUx5%)� _______________________ _____%

    Language, Other (00%)� _______________________ _____%� _______________________ _____%� Perform (05%) _____%� Persuade (15%) _____%� Status (15% or var.) _____%� _______________________ _____%� Teach (10%) _____%

    MANIPULATION bonus (____)Art (05%)

    � _______________________ _____%� _______________________ _____%

    Craft (05%)� _______________________ _____%� _______________________ _____%� Demolition (01%) _____%� Fine Manipulation (05%) _____%

    Heavy Machine (01%)� _______________________ _____%� _______________________ _____%

    Repair (15%)� _______________________ _____%� _______________________ _____%� Sleight of Hand (05%) _____%

    MENTAL bonus (____)� Appraise (15%) _____%� First Aid (30%) _____%� Gaming (INT+POW) _____%

    Knowledge (_____%)� _______________________ _____%� _______________________ _____%� _______________________ _____%

    Literacy (_____%)� _______________________ _____%� _______________________ _____%� _______________________ _____%� Medicine (_____%) _____%� Psychotherapy (_____%) _____%

    Science (01%):� _______________________ _____%� _______________________ _____%� _______________________ _____%� _______________________ _____%� Strategy (01%) _____%

    Technical Skill (_____%)� _______________________ _____%� _______________________ _____%� _______________________ _____%

    PERCEPTION bonus (____)� Insight (05%) _____%� Listen (25%) _____%� Navigate (10%) _____%� Research (25%) _____%� Sense (10%) _____%� Spot (25%) _____%� Track (10%) _____%

    PHYSICAL bonus (____)� Climb (40%) _____%� Dodge (DEX x02%) _____%

    Drive (_____%) _____%� _______________________ _____%� _______________________ _____%� _______________________ _____%� Fly (_____%) _____%� Hide (10%) _____%� Jump (25%) _____%

    Pilot (01%) _____%� _______________________ _____%� _______________________ _____%� _______________________ _____%� Projection (DEX x02%) _____%

    Ride (05%)� _______________________ _____%� _______________________ _____%� _______________________ _____%� Stealth (10%) _____%� Swim (25%) _____%� Throw (25%) _____%

    COMBAT bonus (____)Martial Arts (01%)

    � _______________________ _____%� _______________________ _____%

    seeWEAPONS below for more combat skills

    � _______________________ _____%� _______________________ _____%� _______________________ _____%� _______________________ _____%

    Armor

    Skills

    Hit PointsCharacteristics & Rolls

    PlayerName

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    udosabathNoteSkill Points:normal: 250heroic: 325epic: 400superhuman: 500

    If using EDU:normal: EDUx20heroic: EDU x25epic: EDU x30superhuman: EDU x40

    Personal Skill Point Pool:normal: INT x10heroic: INT x15epic: INT x20superhuman: INT x25

    udosabathNote//Modern Base Skills//First Aid: 30%Knowledge: 05%Literacy: Own LanguageMedicine: 05%Psychotherapy: 01%Technical Skill: 01%Drive: 20%Fly: DEX/2, round up

    //Fantasy/Historical//First Aid: INT x1%Knowledge: 01%Literacy: none if education is not commonMedicine: 00%Psychotherapy: 00%Technical Skill: 00%Drive: 20%Fly: DEX/2, round up or DEX x4 if having wings, etc.

    //Future//First Aid: 30%Knowledge: 05%Literacy: Own LanguageMedicine: 05%Psychotherapy: 01%Technical Skill: 05%Drive: 20%Fly: DEX/2, round up

    udosabathFile AttachmentSkill List

    udosabathFile AttachmentDamage Bonus

    udosabathFile AttachmentSIZE Chart

    udosabathFile AttachmentPersonality Bonus

  • attack power skill damage range energy type energy cost

    � _____________________ _____% ________ _____ _________ _____� _____________________ _____% ________ _____ _________ _____� _____________________ _____% ________ _____ _________ _____� _____________________ _____% ________ _____ _________ _____� _____________________ _____% ________ _____ _________ _____� _____________________ _____% ________ _____ _________ _____

    � Projection (DEX x02%) _______% � Throw _____% � Brawl _____% � Fly _____%

    Fatigue

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    Sanity

    Power PointsCharacter Points

    EXHAUSTED (–________________________) 0 01 02 03 04

    05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23

    24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42

    43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61

    62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80

    81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99

    Attack Powers

    INSANE 0 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15

    16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34

    35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53

    54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72

    73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91

    92 93 94 95 96 97 98 99 100

    Power Points (_______) Battery (_______)

    UNCONSCIOUS 0 01 02 03 04 05 06

    07 08 09 10 11 12 13 14 15 16 17 18 19

    20 21 22 23 24 25 26 27 28 29 30 31 32

    33 34 35 36 37 38 39 40 41 42 43 44 45

    46 47 48 49 50 51 52 53 54 55 56 57 58

    59 60 61 62 63 64 65 66 67 68 69 70 71

    72 73 74 75 76 77 78 79 80 81 82 83 84

    85 86 87 88 89 90 91 92 93 94 95 96 97

    active total cost characterpower energy type levels levels range to use duration notes point cost

    _______________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ ______

    Powers

    Campaign Power Level ___________ Character Points ___________character failings points

    _____________________________________________________ ___________________________________________________________ ___________________________________________________________ ___________________________________________________________ ___________________________________________________________ ___________________________________________________________ ______

    base energypower energy type level chance cost

    __________ ______ ___ ___% ______________ ______ ___ ___% ______________ ______ ___ ___% ______________ ______ ___ ___% ______________ ______ ___ ___% ______________ ______ ___ ___% ____

    Defense ______% � Dodge ______%

    ATT: 0: 0: 1: 0

    1: 0: 1: 0

    2: 0: 1:

    3: 0: 1: 0

    4: 0: 1: 0

    5: 0: 1: 0

    6: 0: 1: 0

    7: 1: 00:

    Name: 0: 0:

    1: 0: 1:

    2: 0: 1:

    3: 0: 1:

    4: 0: 1:

    5: 0:

    6: 0: 1:

    7: 0:

    8: 0: 1:

    MWound: 0 of 0Dead: HealthLevel: 0: 1: Off2: Off3: Off4: Off5: Off0: Off

    1: 0: Off1: Off2: Off3: Off4: Off5: Off

    2: 0: Off1: Off2: Off3: Off4: Off5: Off

    3: 0: Off1: Off2: Off3: Off4: Off5: Off

    4: 0: Off1: Off2: Off3: Off4: Off5: Off

    5: 0: Off1: Off2: Off3: Off4: Off5: Off

    Weapon: 1: 2: 3: 4: 0:

    WeaponChance: 0: 1: 2: 3: 4: 5: 6:

    WeaponDamage: 0: 1: 2: 3: 4:

    WeaponRange: 0: 1: 2: 3: 4:

    WeaponAttacks: 0: 1: 2: 3: 4:

    WeaponLength: 0: 1: 2: 3: 4:

    WeaponHands: 0: 1: 2: 3: 4:

    WeaponHitpoints: 0: 1: 2: 3: 4:

    ArmorType: 1: 0:

    ArmorValue: 0: 1:

    ShieldType: 0: 1:

    ShieldParry: 0: 1:

    ShieldDamage: 0: 1:

    ShieldHP: 0: 1:

    PlayerName: CommSkill: 0: 1: 2: 3: 4: 5: 06: 7: 8: 9: 10: 11: 12:

    CommSkillName: 1: 2: 0: 3:

    ManSkillName: 0: 1: 2: 3: 4: 5: 6: 7:

    ManSkillBonus: -20ManSkill: 0: 1: 2: 3: 4: 5: 6: 7: 8: 9: 10:

    SkillCheck: 0: 1: Off2: Off0: Off

    1: 0: Off1: Off2: Off

    2: 0: Off1: Off

    3: 0: Off2: Off

    4: 0: Off1: Off2: Off

    5: 1: Off2: Off

    6: 0: Off1: Off2: Off

    7: 2: Off

    8: 0: Off1: Off2: Off

    9: 0: Off1: Off

    10: 0: Off1: Off2: Off

    11: 0: Off1: Off2: Off

    12: 0: Off1: Off2: Off

    13: 0: Off2: Off

    14: 0: Off1: Off

    15: 1: Off2: Off

    16: 1: Off2: Off

    17: 1: Off2: Off

    18: 0: Off1: Off2: Off

    19: 0: Off2: Off

    20: 1: Off2: Off

    21: 0: Off1: Off

    22: 0: Off1: Off

    23: 0: Off

    24: 0: Off2: Off

    25: 1: Off2: Off

    26: 0: Off1: Off

    27: 0: Off1: Off

    28: 1: Off2: Off

    29: 0: Off1: Off2: Off

    30: 0: Off1: Off2: Off

    31: 1: Off2: Off0: Off

    MentalSkill: 1: 2: 4: 5: 6: 8: 9: 10: 11: 14: 15: 16: 17: 18: 20: 21: 12: 22: 0:

    CommBonus: -20PercBonus: -20PercSkill: 0: 1: 2: 3: 4: 5: 6:

    MentalSkillName: 1: 2: 3: 4: 5: 6: 7: 8: 9: 10: 11: 12: 0:

    PhysBonus: -20PhysSkill: 1: 2: 3: 4: 5: 6: 7: 8: 9: 10: 11: 12: 13: 14: 15: 16: 18: 19: 17: 0:

    MentalBonus: -20CombatBonus: -20CombatSkill: 0: 1: 2: 3: 4: 5:

    PhysSkillName: 0: 1: 2: 3: 4: 5: 6: 7: 8:

    CombatSkillName: 0: 1: 2: 3: 4: 5:

    PhysSkillAdd: 0: 1:

    MentalSkillAdd: 0: 1: 2: 3: 4:

    CharPoints: 1: 2: 3: 4: 5: 0:

    CharPointsNumber: 1: 2: 3: 4: 5: 0:

    PowerLevel: PowerLevelCharPoints: PowerPoints: 0Battery: PowerPointLevel: 0: 7: Off8: Off9: Off10: Off11: Off12: Off6: Off

    1: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off

    2: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off

    3: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off

    4: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off

    5: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off

    6: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off

    7: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off

    PowerName: 0: 1: 2: 3: 4: 5: 6: 8: 9: 10: 11: 12: 13: 14: 15: 7:

    EnergyType: 0: 1: 2: 3: 4: 5: 6: 7: 8: 9: 10: 11: 12: 13: 14: 15:

    ActiveLevels: 0: 1: 2: 3: 4: 5: 6: 7: 8: 9: 10: 11: 12: 13: 14: 15:

    TotalLevels: 0: 1: 2: 3: 4: 5: 6: 7: 8: 9: 10: 11: 12: 13: 14: 15:

    Range: 0: 1: 2: 3: 4: 5: 6: 7: 8: 9: 10: 11: 12: 13: 14: 15:

    CostUse: 0: 1: 2: 3: 4: 5: 6: 7: 8: 9: 10: 11: 12: 13: 14: 15:

    Duration: 0: 1: 2: 3: 4: 5: 6: 7: 8: 9: 10: 11: 12: 13: 14: 15:

    PowerNotes: 0: 1: 2: 3: 4: 5: 6: 7: 8: 9: 10: 11: 12: 13: 14: 15:

    PointCost: 0: 1: 2: 3: 4: 5: 6: 7: 8: 9: 10: 11: 12: 13: 14: 15:

    SanityLevel: 0: 4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off13: Off14: Off15: Off16: Off17: Off18: Off3: Off

    1: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off13: Off14: Off15: Off16: Off17: Off18: Off

    2: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off13: Off14: Off15: Off16: Off17: Off18: Off

    3: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off13: Off14: Off15: Off16: Off17: Off18: Off

    4: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off13: Off14: Off15: Off16: Off17: Off18: Off

    5: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off13: Off14: Off15: Off16: Off17: Off18: Off

    FatigueLevel: 0: 14: Off15: Off16: Off17: Off18: Off

    1: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off13: Off14: Off15: Off16: Off17: Off18: Off

    2: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off13: Off14: Off15: Off16: Off17: Off18: Off

    3: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off13: Off14: Off15: Off16: Off17: Off18: Off

    4: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off13: Off14: Off15: Off16: Off17: Off18: Off

    5: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off13: Off14: Off15: Off16: Off17: Off18: Off

    AttackPower: 0: 1: 2: 3: 4: 5:

    AttackPowerSkill: 0: 1: 2: 3: 4: 5:

    AttackPowerDamage: 0: 1: 2: 3: 4: 5:

    AttackPowerRange: 0: 1: 2: 3: 4: 5:

    AttackPowerEType: 0: 1: 2: 3: 4: 5:

    AttackPowerECost: 0: 1: 2: 3: 4: 5:

    AttackPower2: 0: 1: 2: 3: 4: 5:

    AttackPower2EType: 0: 1: 2: 3: 4: 5:

    AttackPower2Level: 0: 1: 2: 3: 4: 5:

    AttackPower2BaseChance: 0: 1: 2: 3: 4: 5:

    AttackPower2ECost: 0: 1: 2: 3: 4: 5:

    AttackPowerCheckBox: 1: Off2: Off3: Off4: Off5: Off0: Off

    AttackPowerCheckBoxDiff: 0: Off1: Off2: Off3: Off4: Off

    AttackPowerDiffChances: 0: 1: 2: 3: 4: 5:

    Exhausted: WeaponCheck: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off

    ShieldCheck: 0: Off1: Off

    MadThreshold: initial Madness ThresholdExpRollAdd: Experience BonusExpBonus: 0%PowerExperience: OffRandomResult: 0: 81: special 36+2: critical 141+3: none

    RandomDice: MadThresVal: FatigueValue: 0Reset: MakeFantasy: MakeModern: MakeFuture: Version: Edit Version 1.0