48
http://sfe.io/r74 @sparkfun #nsta14 Using graphing / data visualization as a Playground for Literacy and Mathematics

sfe.io/r74

  • Upload
    avel

  • View
    18

  • Download
    0

Embed Size (px)

DESCRIPTION

Using graphing / data visualization as a Playground for Literacy and Mathematics. http://sfe.io/r74. @ sparkfun #nsta14. Scratch-ing the Surface of Programming and Enhancing Science. Using graphing as a Playground for Literacy and Mathematics. Brian Huang, Linz Craig, Derek Runberg - PowerPoint PPT Presentation

Citation preview

Page 1: sfe.io/r74

http://sfe.io/r74 @sparkfun #nsta14

Using graphing / data visualization as a Playground for Literacy and Mathematics

Page 2: sfe.io/r74

Scratch-ing the Surface of Programming and Enhancing Science

Using graphing as a Playground for Literacy and

Mathematics

Page 3: sfe.io/r74

Brian Huang, Linz Craig, Derek Runberg

[email protected]@bri_huang @sparkfun

Page 4: sfe.io/r74

Pause…

Before we move any further, let’s make sure that we all know each other in this room?

Please introduce yourself to the person(s) sitting in your general vicinity. Tell them a few things about yourself, maybe:

– where you’re from– what you teach– why you’re here– what you hope to get out of this….

Page 5: sfe.io/r74

Schedule

• Introduction to Scratch, History• A few basic functions• Draw and graph• PicoBoard• Adding more functions

Page 6: sfe.io/r74

About Us

At SparkFun, our focus is all about creation, innovation, and sharing information.

Open Source Hardware is at the core of our business. We emphasize researching, re-mixing, adapting, making improvements, and sharing with the world!

Page 7: sfe.io/r74
Page 8: sfe.io/r74
Page 9: sfe.io/r74
Page 10: sfe.io/r74

“Teachers that make… Make great teachers”

-Anonymous

Page 11: sfe.io/r74

Scratch?• MIT Media Lab / Life-long

Kindergarten Lab• Out growth of Seymour Papert

Page 12: sfe.io/r74

A few things..

• Free, http://scratch.mit.edu– Download version 1.4

• Open source• Create games, animations, & interactive environments• Interfaces with hardware: Picoboard, Makey Makey

Page 13: sfe.io/r74

Elements \ Vocabulary

• Sprite / Costume• Stage / Background• Script / Blocks

Page 14: sfe.io/r74
Page 15: sfe.io/r74
Page 16: sfe.io/r74

The stage is a background or a “back-drop” for your project..

You can paint, import, or take a photo as your background.

Multiple backgrounds may be used to create different scenes for a story or levels in a game.

Page 17: sfe.io/r74

Grid space for the stage is setup with a standard Cartesian coordinate system.

The origin - (0,0) is in the center.

Extents are:

X: -240 to +240

Y: -180 to +180

Page 18: sfe.io/r74

Attributes of the sprite and the stage can be manipulated using a script or set of instructions.

A script consists of a set of blocks that are “strung” together.

Blocks are organized into 8 separate “bins” by how it affects the sprite →

Page 19: sfe.io/r74

1. Modify your Sprite / Costume and the Stage / Background.

2. Use any of the 8 blocks (or copies of the blocks) to introduce yourself to the class.

3. Right-click on any block and select duplicate to make a copy.

Page 20: sfe.io/r74

General Usage Tips

Page 21: sfe.io/r74

A basic function

Page 22: sfe.io/r74

Cloning..

Page 23: sfe.io/r74

Creating a sprite

The paint tools in Scratch are standard

Page 24: sfe.io/r74

Pretty neat, eh?

Page 25: sfe.io/r74

Hat Blocks

Hat blocks all start with the key word “when”

Hat blocks define the beginning of a script.

Any blocks attached to this will execute (run) when the event XXXX occurs.

Page 26: sfe.io/r74

So, why Scratch? What else can it do?

• Presentations• Animations / Simulations

And...

Page 27: sfe.io/r74

GRAPHING!

Page 28: sfe.io/r74

Paint a simple sprite – just for data

Page 29: sfe.io/r74

Initialize the position of the sprite

Recall: Grid space is X: -240 to +240, Y: -180 to +180

Page 30: sfe.io/r74

Introduce a loop or “forever”

Blocks can be placed inside the “forever” bracket.

Any and all code blocks inside this will repeat over and over… forever…

Page 31: sfe.io/r74

Pen feature(s)

As the sprite moves across the screen, it can place a “pen” down to trace it’s motions.

This feature can be used to sketch simple shapes, plan out maps, or graph data…

Page 32: sfe.io/r74

Setting up the pen to draw

Rationale / pseudo-code:•Start / go to origin•Clear screen•Pen down

– Increase x– Repeat

Page 33: sfe.io/r74

Adding a “y” control

For fun, let’s tie the y-axis to the mouse (notice that the blocks are of different colors…)

Page 34: sfe.io/r74

Reset when it hits the end“If this, then that…”

Page 35: sfe.io/r74

“If this, then that…”

Page 36: sfe.io/r74

Adding Sensors (PicoBoard)

Page 37: sfe.io/r74

Using the sensors

• Right click or ctl click for the menu

Page 38: sfe.io/r74

A little math…Sensor readings range: 0 – 100.

Scale the number to fit our widow using two points: sensor = 0, y = -180 ; sensor = 100, y = +180

Page 39: sfe.io/r74

Math operators / order of operations:

Page 40: sfe.io/r74

Explore other sensors…Add a second sprite & second line?

Page 41: sfe.io/r74

Advanced – Timing and data output

Introduce timer object reports # of seconds from start of program or since the “reset timer” block was called.

Page 42: sfe.io/r74

Advanced – Timing and data output

Scaling the timer 480 pixels (points) in the x-direction.

Page 43: sfe.io/r74

Creating a data list

Page 44: sfe.io/r74

Creating a data list

Page 45: sfe.io/r74

Finale

Page 46: sfe.io/r74

Right-click on the data list and…

Page 47: sfe.io/r74

Now what?

• Interested in professional development? Want to learn more?– Check-out our SparkFun Inventor’s Kit (SIK)– Also sold as a lab-pack for schools– 15 complete circuits with a full-color experiment guide.– Guide is available as a PDF.

• Teacher Prof. Dev Workshops available:– Contact: [email protected]

Page 48: sfe.io/r74

Questions?

email: [email protected]: @bri_huang, @sparkfun, #nsta14

Interested in any of this? E-mail us about our 20% educator discount – [email protected]