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September 19, 2013 Introduction to 2- Dimensional Motion

September 19, 2013 Introduction to 2-Dimensional Motion

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Page 1: September 19, 2013 Introduction to 2-Dimensional Motion

September 19, 2013

Introduction to 2-Dimensional Motion

Page 2: September 19, 2013 Introduction to 2-Dimensional Motion

Introduction to 2D Motion

Page 3: September 19, 2013 Introduction to 2-Dimensional Motion

2-Dimensional Motion Definition: motion that occurs with

both x and y components. Example:

Playing pool . Throwing a ball to another person.

Each dimension of the motion can obey different equations of motion.

Page 4: September 19, 2013 Introduction to 2-Dimensional Motion

Solving 2-D Problems Resolve all vectors into components

x-component Y-component

Work the problem as two one-dimensional problems. Each dimension can obey different

equations of motion. Re-combine the results for the two

components at the end of the problem.

Page 5: September 19, 2013 Introduction to 2-Dimensional Motion

Sample Problem You run in a straight line at a speed of 5.0 m/s in a

direction that is 40o south of west.a) How far west have you traveled in 2.5 minutes?b) How far south have you traveled in 2.5 minutes?

Page 6: September 19, 2013 Introduction to 2-Dimensional Motion

Sample Problem You run in a straight line at a speed of 5.0 m/s in a

direction that is 40o south of west.a) How far west have you traveled in 2.5 minutes?b) How far south have you traveled in 2.5 minutes?

Page 7: September 19, 2013 Introduction to 2-Dimensional Motion

Sample Problem A roller coaster rolls down a 20o incline with an

acceleration of 5.0 m/s2.a) How far horizontally has the coaster traveled in 10

seconds?b) How far vertically has the coaster traveled in 10 seconds?

Page 8: September 19, 2013 Introduction to 2-Dimensional Motion

Sample Problem A roller coaster rolls down a 20o incline with an

acceleration of 5.0 m/s2.a) How far horizontally has the coaster traveled in 10

seconds?b) How far vertically has the coaster traveled in 10 seconds?

Page 9: September 19, 2013 Introduction to 2-Dimensional Motion

Sample ProblemA particle passes through the origin with a speed of 6.2 m/s traveling along the y axis. If the particle accelerates in the negative x direction at 4.4 m/s2

.

a) What are the x and y positions at 5.0 seconds?

Page 10: September 19, 2013 Introduction to 2-Dimensional Motion

Sample ProblemA particle passes through the origin with a speed of 6.2 m/s traveling along the y axis. If the particle accelerates in the negative x direction at 4.4 m/s2

.

a) What are the x and y positions at 5.0 seconds?

Page 11: September 19, 2013 Introduction to 2-Dimensional Motion

Sample ProblemA particle passes through the origin with a speed of 6.2 m/s traveling along the y axis. If the particle accelerates in the negative x direction at 4.4 m/s2

.

b) What are the x and y components of velocity at this time?

Page 12: September 19, 2013 Introduction to 2-Dimensional Motion

Sample ProblemA particle passes through the origin with a speed of 6.2 m/s traveling along the y axis. If the particle accelerates in the negative x direction at 4.4 m/s2

.

b) What are the x and y components of velocity at this time?

Page 13: September 19, 2013 Introduction to 2-Dimensional Motion

September, 2013

Projectiles

Page 14: September 19, 2013 Introduction to 2-Dimensional Motion

Projectile Motion Something is fired, thrown, shot, or

hurled near the earth’s surface. Horizontal velocity is constant. Vertical velocity is accelerated. Air resistance is ignored.

Page 15: September 19, 2013 Introduction to 2-Dimensional Motion

1-Dimensional Projectile Definition: A projectile that moves in a

vertical direction only, subject to acceleration by gravity.

Examples: Drop something off a cliff. Throw something straight up and catch it.

You calculate vertical motion only, because the motion has no horizontal component.

Page 16: September 19, 2013 Introduction to 2-Dimensional Motion

2-Dimensional Projectile Definition: A projectile that moves both

horizontally and vertically, subject to acceleration by gravity in vertical direction.

Examples: Throw a softball to someone else. Fire a cannon horizontally off a cliff. Shoot a monkey with a blowgun.

You calculate vertical and horizontal motion.

Page 17: September 19, 2013 Introduction to 2-Dimensional Motion

Horizontal Component of Velocity Is constant Not accelerated Not influence by gravity Follows equation: x = Vo,xt

Page 18: September 19, 2013 Introduction to 2-Dimensional Motion

Horizontal Component of Velocity

Page 19: September 19, 2013 Introduction to 2-Dimensional Motion

Vertical Component of Velocity Undergoes accelerated motion Accelerated by gravity (9.8 m/s2

down) Vy = Vo,y + gt y = yo + Vo,yt + ½ gt2

Vy2 = Vo,y

2 + 2g(y – yo)

Page 20: September 19, 2013 Introduction to 2-Dimensional Motion

Horizontal and Vertical

Page 21: September 19, 2013 Introduction to 2-Dimensional Motion

Horizontal and Vertical

Page 22: September 19, 2013 Introduction to 2-Dimensional Motion

Launch angle Definition: The angle at which a

projectile is launched. The launch angle determines what the trajectory of the projectile will be.

Launch angles can range from -90o (throwing something straight down) to +90o (throwing something straight up) and everything in between.

Page 23: September 19, 2013 Introduction to 2-Dimensional Motion

Zero Launch angle

A zero launch angle implies a perfectly horizontal launch.

vo

Page 24: September 19, 2013 Introduction to 2-Dimensional Motion

Sample Problem The Zambezi River flows over Victoria Falls in Africa. The falls are

approximately 108 m high. If the river is flowing horizontally at 3.6 m/s just before going over the falls, what is the speed of the water when it hits the bottom? Assume the water is in freefall as it drops.

Page 25: September 19, 2013 Introduction to 2-Dimensional Motion

Sample Problem The Zambezi River flows over Victoria Falls in Africa. The falls are

approximately 108 m high. If the river is flowing horizontally at 3.6 m/s just before going over the falls, what is the speed of the water when it hits the bottom? Assume the water is in freefall as it drops.

Page 26: September 19, 2013 Introduction to 2-Dimensional Motion

Sample Problem An astronaut on the planet Zircon tosses a rock horizontally

with a speed of 6.75 m/s. The rock falls a distance of 1.20 m and lands a horizontal distance of 8.95 m from the astronaut. What is the acceleration due to gravity on Zircon?

Page 27: September 19, 2013 Introduction to 2-Dimensional Motion

Sample Problem An astronaut on the planet Zircon tosses a rock horizontally

with a speed of 6.75 m/s. The rock falls a distance of 1.20 m and lands a horizontal distance of 8.95 m from the astronaut. What is the acceleration due to gravity on Zircon?

Page 28: September 19, 2013 Introduction to 2-Dimensional Motion

Sample Problem Playing shortstop, you throw a ball horizontally to the second

baseman with a speed of 22 m/s. The ball is caught by the second baseman 0.45 s later.

a) How far were you from the second baseman?b) What is the distance of the vertical drop?

Page 29: September 19, 2013 Introduction to 2-Dimensional Motion

September, 2013

Projectiles with General Launch Angle

Page 30: September 19, 2013 Introduction to 2-Dimensional Motion

General launch angle

vo

Projectile motion is more complicated when the launch angle is not straight up or down (90o or –90o), or perfectly horizontal (0o).

Page 31: September 19, 2013 Introduction to 2-Dimensional Motion

General launch angle

vo

You must begin problems like this by resolving the velocity vector into its components.

Page 32: September 19, 2013 Introduction to 2-Dimensional Motion

Resolving the velocity Use speed and the launch angle to find

horizontal and vertical velocity components

VoVo,y = Vo sin

Vo,x = Vo cos

Page 33: September 19, 2013 Introduction to 2-Dimensional Motion

Resolving the velocity Then proceed to work problems just like

you did with the zero launch angle problems.

VoVo,y = Vo sin

Vo,x = Vo cos

Page 34: September 19, 2013 Introduction to 2-Dimensional Motion

Sample problem A soccer ball is kicked with a speed of 9.50 m/s at an angle of

25o above the horizontal. If the ball lands at the same level from which is was kicked, how long was it in the air?

Page 35: September 19, 2013 Introduction to 2-Dimensional Motion

Sample problem A soccer ball is kicked with a speed of 9.50 m/s at an angle of

25o above the horizontal. If the ball lands at the same level from which is was kicked, how long was it in the air?

Page 36: September 19, 2013 Introduction to 2-Dimensional Motion

Sample problem Snowballs are thrown with a speed of 13 m/s from a roof

7.0 m above the ground. Snowball A is thrown straight downward; snowball B is thrown in a direction 25o above the horizontal. When the snowballs land, is the speed of A greater than, less than, or the same speed of B? Verify your answer by calculation of the landing speed of both snowballs.

Page 37: September 19, 2013 Introduction to 2-Dimensional Motion

Sample problem Snowballs are thrown with a speed of 13 m/s from a roof

7.0 m above the ground. Snowball A is thrown straight downward; snowball B is thrown in a direction 25o above the horizontal. When the snowballs land, is the speed of A greater than, less than, or the same speed of B? Verify your answer by calculation of the landing speed of both snowballs.

Page 38: September 19, 2013 Introduction to 2-Dimensional Motion

September, 2013

Projectiles with General Launch Angle

Page 39: September 19, 2013 Introduction to 2-Dimensional Motion

Projectiles launched over level ground These projectiles have highly

symmetric characteristics of motion. It is handy to know these

characteristics, since a knowledge of the symmetry can help in working problems and predicting the motion.

Lets take a look at projectiles launched over level ground.

Page 40: September 19, 2013 Introduction to 2-Dimensional Motion

Trajectory of a 2-D Projectile

x

y

Definition: The trajectory is the path traveled by any projectile. It is plotted on an x-y graph.

Page 41: September 19, 2013 Introduction to 2-Dimensional Motion

Trajectory of a 2-D Projectile

x

y

Mathematically, the path is defined by a parabola.

Page 42: September 19, 2013 Introduction to 2-Dimensional Motion

Trajectory of a 2-D Projectile

x

y

For a projectile launched over level ground, the symmetry is apparent.

Page 43: September 19, 2013 Introduction to 2-Dimensional Motion

Range of a 2-D Projectile

x

y

Range

Definition: The RANGE of the projectile is how far it travels horizontally.

Page 44: September 19, 2013 Introduction to 2-Dimensional Motion

Maximum height of a projectile

x

y

Range

MaximumHeight

The MAXIMUM HEIGHT of the projectile occurs when it stops moving upward.

Page 45: September 19, 2013 Introduction to 2-Dimensional Motion

Maximum height of a projectile

x

y

Range

MaximumHeight

The vertical velocity component is zero at maximum height.

Page 46: September 19, 2013 Introduction to 2-Dimensional Motion

Maximum height of a projectile

x

y

Range

MaximumHeight

For a projectile launched over level ground, the maximum height occurs halfway through the flight of the projectile.

Page 47: September 19, 2013 Introduction to 2-Dimensional Motion

Acceleration of a projectile

g

g

g

g

g

x

y

Acceleration points down at 9.8 m/s2 for the entire trajectory of all projectiles.

Page 48: September 19, 2013 Introduction to 2-Dimensional Motion

September, 2013

Projectiles Motion – the Finale

Page 49: September 19, 2013 Introduction to 2-Dimensional Motion

Velocity of a projectile

vo

vf

v

v

v

x

y

Velocity is tangent to the path for the entire trajectory.

Page 50: September 19, 2013 Introduction to 2-Dimensional Motion

Velocity of a projectile

vy

vx

vx

vy

vx

vy

vx

x

y

vx

vy

The velocity can be resolved into components all along its path.

Page 51: September 19, 2013 Introduction to 2-Dimensional Motion

Velocity of a projectile

vy

vx

vx

vy

vx

vy

vx

x

y

vx

vy

Notice how the vertical velocity changes while the horizontal velocity remains constant.

Page 52: September 19, 2013 Introduction to 2-Dimensional Motion

Velocity of a projectile

vy

vx

vx

vy

vx

vy

vx

x

y

vx

vy

Maximum speed is attained at the beginning, and again at the end, of the trajectory if the projectile is launched over level ground.

Page 53: September 19, 2013 Introduction to 2-Dimensional Motion

vo

Velocity of a projectile

• Launch angle is symmetric with landing angle for a projectile launched over level ground.

-

vo

Page 54: September 19, 2013 Introduction to 2-Dimensional Motion

to = 0

t

Time of flight for a projectile

The projectile spends half its time traveling upward…

Page 55: September 19, 2013 Introduction to 2-Dimensional Motion

Time of flight for a projectile

to = 0

t

2t

… and the other half traveling down.

Page 56: September 19, 2013 Introduction to 2-Dimensional Motion

Position graphs for 2-D projectiles

x

y

t

y

t

x

Page 57: September 19, 2013 Introduction to 2-Dimensional Motion

Velocity graphs for 2-D projectiles

t

Vy

t

Vx

Page 58: September 19, 2013 Introduction to 2-Dimensional Motion

Acceleration graphs for 2-D projectiles

t

ay

t

ax

Page 59: September 19, 2013 Introduction to 2-Dimensional Motion

September, 2013

Projectiles Review

Page 60: September 19, 2013 Introduction to 2-Dimensional Motion

The Range Equation Derivation is an important part of

physics. Your book has many more

equations than your formula sheet. The Range Equation is in your

textbook, but not on your formula sheet. You can use it if you can memorize it or derive it!

Page 61: September 19, 2013 Introduction to 2-Dimensional Motion

The Range Equation R = vo

2sin(2)/g. R: range of projectile fired over level

ground vo: initial velocity g: acceleration due to gravity : launch angle

The derivation of this equation follows

Page 62: September 19, 2013 Introduction to 2-Dimensional Motion

Derive the range equation

R = vo2sin(2)/g

Page 63: September 19, 2013 Introduction to 2-Dimensional Motion

September, 2013

Projectiles Review(continued)

Page 64: September 19, 2013 Introduction to 2-Dimensional Motion

Sample problem A golfer tees off on level ground, giving the ball an

initial speed of 42.0 m/s and an initial direction of 35o above the horizontal.

a) How far from the golfer does the ball land?

Page 65: September 19, 2013 Introduction to 2-Dimensional Motion

Sample problem A golfer tees off on level ground, giving the ball an

initial speed of 42.0 m/s and an initial direction of 35o above the horizontal.

b) The next golfer hits a ball with the same initial speed, but at a greater angle than 45o. The ball travels the same horizontal distance. What was the initial direction of motion?