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Introduction to 2- Dimensional Motion

Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

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Page 1: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Introduction to 2-Dimensional Motion

Page 2: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

2-Dimensional Motion Definition: motion that occurs with

both x and y components. Example:

Playing pool . Throwing a ball to another person.

Each dimension of the motion can obey different equations of motion.

Page 3: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Solving 2-D Problems Resolve all vectors into components

x-component Y-component

Work the problem as two one-dimensional problems. Each dimension can obey different

equations of motion. Re-combine the results for the two

components at the end of the problem.

Page 4: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Sample Problem You run in a straight line at a speed of 5.0 m/s in a

direction that is 40o south of west.a) How far west have you traveled in 2.5 minutes?b) How far south have you traveled in 2.5 minutes?

Page 5: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Sample Problem You run in a straight line at a speed of 5.0 m/s in a

direction that is 40o south of west.a) How far west have you traveled in 2.5 minutes?b) How far south have you traveled in 2.5 minutes?

v = 40 m/s

Page 6: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Sample Problem You run in a straight line at a speed of 5.0 m/s in a direction that is 40o south of west.

a) How far west have you traveled in 2.5 minutes?b) How far south have you traveled in 2.5 minutes?

v = 5 m/s, = 40o, t = 2.5 min = 150 svx = v cosvy= v sin

vx = 5 cos 40vy= 5 sin 40

vx = vy=

x = vx t y = vyt

x = ( )(150) y = ( )(150)x = y =

v = 5 m/s

vx

vy

Page 7: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Sample ProblemA particle passes through the origin with a speed of 6.2 m/s traveling along the y axis. If the particle accelerates in the negative x direction at 4.4 m/s2

.

a) What are the x and y positions at 5.0 seconds?

Page 8: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Sample ProblemA particle passes through the origin with a speed of 6.2 m/s traveling along the y axis. If the particle accelerates in the negative x direction at 4.4 m/s2

.

a) What are the x and y positions at 5.0 seconds?

Vo,y = 6.2 m/s, Vo,x = 0 m/s, t = 5 s, ax = -4.4 m/s2, ay = 0 m/s2

x = ? y = ?x = vo,x + at y = vo,y + atx = 0 + (-4.4)(5) y = 6.2 + (0)(5)x = y =

Page 9: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Sample ProblemA particle passes through the origin with a speed of 6.2 m/s traveling along the y axis. If the particle accelerates in the negative x direction at 4.4 m/s2

.

b) What are the x and y components of velocity at this time?

Page 10: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Sample ProblemA particle passes through the origin with a speed of 6.2 m/s traveling along the y axis. If the particle accelerates in the negative x direction at 4.4 m/s2

.

b) What are the x and y components of velocity at this time?

vx = vo,x + axt vy = voy + axt

vx = 0 + (-4.4)(5)vy = 6.2 + 0(5)

vx = vy =

Page 11: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Projectiles

Page 12: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Projectile Motion Something is fired, thrown, shot, or

hurled near the earth’s surface. Horizontal velocity is constant. Vertical velocity is accelerated. Air resistance is ignored.

Page 13: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

1-Dimensional Projectile Definition: A projectile that moves in a

vertical direction only, subject to acceleration by gravity.

Examples: Drop something off a cliff. Throw something straight up and catch it.

You calculate vertical motion only. The motion has no horizontal

component.

Page 14: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

2-Dimensional Projectile Definition: A projectile that moves both

horizontally and vertically, subject to acceleration by gravity in vertical direction.

Examples: Throw a softball to someone else. Fire a cannon horizontally off a cliff. Shoot a monkey with a blowgun.

You calculate vertical and horizontal motion.

Page 15: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Horizontal Component of Velocity Is constant Not accelerated Not influence by gravity Follows equation: x = Vo,xt

Page 16: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Horizontal Component of Velocity

Page 17: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Vertical Component of Velocity Undergoes accelerated motion Accelerated by gravity (9.8 m/s2

down) Vy = Vo,y - gt y = yo + Vo,yt - 1/2gt2

Vy2 = Vo,y

2 - 2g(y – yo)

Page 18: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Horizontal and Vertical

Page 19: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Horizontal and Vertical

Page 20: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Zero Launch Angle Projectiles

Page 21: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Launch angle Definition: The angle at which a

projectile is launched. The launch angle determines what

the trajectory of the projectile will be. Launch angles can range from -90o

(throwing something straight down) to +90o (throwing something straight up) and everything in between.

Page 22: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Zero Launch angle

A zero launch angle implies a perfectly horizontal launch.

vo

Page 23: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Sample Problem The Zambezi River flows over Victoria Falls in Africa. The falls are

approximately 108 m high. If the river is flowing horizontally at 3.6 m/s just before going over the falls, what is the speed of the water when it hits the bottom? Assume the water is in freefall as it drops.

Page 24: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Sample Problem The Zambezi River flows over Victoria Falls in Africa. The falls are approximately 108 m high. If the river is

flowing horizontally at 3.6 m/s just before going over the falls, what is the speed of the water when it hits the bottom? Assume the water is in freefall as it drops.

yo = 108 m, y = 0 m, g = -9.8 m/s2, vo,x = 3.6 m/s

v = ?

2y

2x vvv

Page 25: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Sample Problem The Zambezi River flows over Victoria Falls in Africa. The falls are approximately 108 m

high. If the river is flowing horizontally at 3.6 m/s just before going over the falls, what is the speed of the water when it hits the bottom? Assume the water is in freefall as it drops.

yo = 108 m, y = 0 m, g = 9.8 m/s2, vo,x = 3.6 m/s

v = ? Gravity doesn’t change horizontal velocity. vo,x = vx =

3.6 m/s

Vy2 = Vo,y

2 - 2g(y – yo)

Vy2 = (0)2 – 2(9.8)(0 – 108)

Vy =

2y

2x vvv

Page 26: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Sample Problem The Zambezi River flows over Victoria Falls in Africa. The falls are approximately 108 m

high. If the river is flowing horizontally at 3.6 m/s just before going over the falls, what is the speed of the water when it hits the bottom? Assume the water is in freefall as it drops.

yo = 108 m, y = 0 m, g = 9.8 m/s2, vo,x = 3.6 m/s

v = ? Gravity doesn’t change horizontal velocity. vo,x = vx =

3.6 m/s

Vy2 = Vo,y

2 - 2g(y – yo)

v = Vy2 = (0)2 – 2(9.8)(0 – 108)

Vy =

2y

2x vvv

22 ) ((3.6)v

Page 27: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Sample Problem An astronaut on the planet Zircon tosses a rock horizontally

with a speed of 6.75 m/s. The rock falls a distance of 1.20 m and lands a horizontal distance of 8.95 m from the astronaut. What is the acceleration due to gravity on Zircon?

Page 28: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Sample Problem An astronaut on the planet Zircon tosses a rock horizontally with a

speed of 6.75 m/s. The rock falls a distance of 1.20 m and lands a horizontal distance of 8.95 m from the astronaut. What is the acceleration due to gravity on Zircon?

vo,x = 6.75 m/s, x = 8.95 m, y = 0 m, yo = 1.2, Vo,y

= 0 m/s

g = ?y = yo + Vo,yt - 1/2gt2

g = -2(y - yo - Vo,yt)/t2

g = -2[0 – 1.2 – (0)( )]/( )2

g =

x = vo,xtt = x/vo,x t = 8.95/6.75t =

Page 29: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Sample Problem Playing shortstop, you throw a ball horizontally to the second

baseman with a speed of 22 m/s. The ball is caught by the second baseman 0.45 s later.

a) How far were you from the second baseman?b) What is the distance of the vertical drop?

Should be able to do this on your own!

Page 30: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

General Launch Angle Projectiles

Page 31: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

General launch angle

vo

Projectile motion is more complicated when the launch angle is not straight up or down (90o or –90o), or perfectly horizontal (0o).

Page 32: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

General launch angle

vo

You must begin problems like this by resolving the velocity vector into its components.

Page 33: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Resolving the velocity Use speed and the launch angle to find

horizontal and vertical velocity components

VoVo,y = Vo sin

Vo,x = Vo cos

Page 34: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Resolving the velocity Then proceed to work problems just like

you did with the zero launch angle problems.

VoVo,y = Vo sin

Vo,x = Vo cos

Page 35: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Sample problem A soccer ball is kicked with a speed of 9.50 m/s at an

angle of 25o above the horizontal. If the ball lands at the same level from which is was kicked, how long was it in the air?

Page 36: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Sample problem A soccer ball is kicked with a speed of 9.50 m/s at an angle

of 25o above the horizontal. If the ball lands at the same level from which is was kicked, how long was it in the air?

vo = 9.5 m/s, = 25o, g = -9.8 m/s2, Remember: because it lands at the same height: y = y – yo = 0 m and vy =- vo,y

Find: Vo,y = Vo sin and Vo,x = Vo cos

Vo,y = 9.5 sin 25 Vo,x = Vo cos

Vo,y = Vo,x =

t = ?Vy = Vo,y - gt

t = (Vy - Vo,y )/g

t = [( ) – ( )]/9.8 don’t forget vy =- vo,y

t =

Page 37: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Sample problem Snowballs are thrown with a speed of 13 m/s from a

roof 7.0 m above the ground. Snowball A is thrown straight downward; snowball B is thrown in a direction 25o above the horizontal. When the snowballs land, is the speed of A greater than, less than, or the same speed of B? Verify your answer by calculation of the landing speed of both snowballs.

We’ll do this in class.

Page 38: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Projectiles launched over level ground These projectiles have highly

symmetric characteristics of motion. It is handy to know these

characteristics, since a knowledge of the symmetry can help in working problems and predicting the motion.

Lets take a look at projectiles launched over level ground.

Page 39: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Trajectory of a 2-D Projectile

x

y

Definition: The trajectory is the path traveled by any projectile. It is plotted on an x-y graph.

Page 40: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Trajectory of a 2-D Projectile

x

y

Mathematically, the path is defined by a parabola.

Page 41: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Trajectory of a 2-D Projectile

x

y

For a projectile launched over level ground, the symmetry is apparent.

Page 42: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Range of a 2-D Projectile

x

y

Range

Definition: The RANGE of the projectile is how far it travels horizontally.

Page 43: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Maximum height of a projectile

x

y

Range

MaximumHeight

The MAXIMUM HEIGHT of the projectile occurs when it stops moving upward.

Page 44: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Maximum height of a projectile

x

y

Range

MaximumHeight

The vertical velocity component is zero at maximum height.

Page 45: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Maximum height of a projectile

x

y

Range

MaximumHeight

For a projectile launched over level ground, the maximum height occurs halfway through the flight of the projectile.

Page 46: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Acceleration of a projectile

g

g

g

g

g

x

y

Acceleration points down at 9.8 m/s2 for the entire trajectory of all projectiles.

Page 47: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Velocity of a projectile

vo

vf

v

v

v

x

y

Velocity is tangent to the path for the entire trajectory.

Page 48: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Velocity of a projectile

vy

vx

vx

vy

vx

vy

vx

x

y

vx

vy

The velocity can be resolved into components all along its path.

Page 49: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Velocity of a projectile

vy

vx

vx

vy

vx

vy

vx

x

y

vx

vy

Notice how the vertical velocity changes while the horizontal velocity remains constant.

Page 50: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Velocity of a projectile

vy

vx

vx

vy

vx

vy

vx

x

y

vx

vy

Maximum speed is attained at the beginning, and again at the end, of the trajectory if the projectile is launched over level ground.

Page 51: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

vo -

vo

Velocity of a projectile

Launch angle is symmetric with landing angle for a projectile launched over level ground.

Page 52: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

to = 0

t

Time of flight for a projectile

The projectile spends half its time traveling upward…

Page 53: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Time of flight for a projectile

to = 0

t

2t

… and the other half traveling down.

Page 54: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Position graphs for 2-D projectiles

x

y

t

y

t

x

Page 55: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Velocity graphs for 2-D projectiles

t

Vy

t

Vx

Page 56: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Acceleration graphs for 2-D projectiles

t

ay

t

ax

Page 57: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Projectile Lab

Page 58: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Projectile LabThe purpose is to collect data to plot a trajectory for a projectile launched horizontally, and to calculate the launch velocity of the projectile. Equipment is provided, you figure out how to use it. What you turn in:

1. a table of data 2. a graph of the trajectory3. a calculation of the launch velocity of the

ball obtained from the data Hints and tips:

1. The thin paper strip is pressure sensitive. Striking the paper produces a mark.

2. You might like to hang a sheet of your own graph paper on the brown board.

Page 59: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

More on Projectile Motion

Page 60: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

The Range Equation Derivation is an important part of

physics. Your book has many more

equations than your formula sheet. The Range Equation is in your

textbook, but not on your formula sheet. You can use it if you can memorize it or derive it!

Page 61: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

The Range Equation R = vo

2sin(2)/g. R: range of projectile fired over level

ground vo: initial velocity g: acceleration due to gravity : launch angle

Page 62: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Deriving the Range Equation

Page 63: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Sample problemA golfer tees off on level ground, giving the ball an initial speed of

42.0 m/s and an initial direction of 35o above the horizontal.

How far from the golfer does the ball land?

Vo = 42m/s, = 35o, g = 9.8 m/s2

R = ?

Page 64: Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing

Sample problem A golfer tees off on level ground, giving the ball an

initial speed of 42.0 m/s and an initial direction of 35o above the horizontal.

b) The next golfer hits a ball with the same initial speed, but at a greater angle than 45o. The ball travels the same horizontal distance. What was the initial direction of motion?