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2 Hello and welcome to the Onyx Path! Now in our fifth year, Onyx Path Publishing is dedicated to creating new editions of your favorite White Wolf games, as well as our own with Scion 2nd Edition, the Trinity: Continuum, Scarred Lands, Cavaliers of Mars, and Pugmire. This is only the beginning of the beginning of our plans for our games. Last year was an exciting year for us as the ownership of the White Wolf games changed hands, and we have been working with the new White Wolf Publishing on evolving our licensed projects towards their vision of how the lines can grow. Expect to see further exciting news this year, but for us the coolest change so far was the introduction of the Chronicles of Darkness as the new term for the game lines formerly known as the New World of Darkness. Starting this year, we’ll not only be emphasizing how unique the Chronicles of Darkness game lines are, we have more flexibility to explore new directions that are sure to bring joy to our loyal fans. We also launched two very successful Kickstarters: the first for our Scarred Lands relaunch with our partner publisher Noctural Media, and the second for Pugmire, the first of our joint creator–owned projects earlier in 2016. We’re proud to say that both of these Kickstarters were designed to create beautiful traditionally printed books for sale at your Friendly Local Game Stores and other venues that we are expanding into. And speaking of Kickstarters, we are happily planning on launching one for Scion 2nd Edition this year, as well as for more White Wolf projects! If you want to know more about all these games, this brochure holds entry to the many worlds we have in store for you.  Within are brief descriptions of our game lines, as well as upcoming projects we’re proud to announce. Enjoy reading through the descriptions and perusing the beautiful art examples. Please check in at our Onyx Path website, www.theonyxpath.com for more information about the game worlds presented here. Rich Thomas Creative Director Onyx Path Publishing Sample file

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Page 1: Sample file · wraith: the oblivion 20th anniversary 7 changeling: the dreaming 20th anniversary 7 exalted third edition 8 chronicles of darkness / dark eras 10 chronicles of darkness

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Hello and welcome to the Onyx Path!

Now in our fifth year, Onyx Path Publishing is dedicated to creating new editions of your favorite White Wolf games, as well as our own with Scion 2nd Edition, the Trinity: Continuum, Scarred Lands, Cavaliers of Mars, and Pugmire. This is only the beginning of the beginning of our plans for our games.

Last year was an exciting year for us as the ownership of the White Wolf games changed hands, and we have been working with the new White Wolf Publishing on evolving our licensed projects towards their vision of how the lines can grow. Expect to see further exciting news this year, but for us the coolest change so far was the introduction of the Chronicles of Darkness as the new term for the game lines formerly known as the New World of Darkness. Starting this year, we’ll not only be emphasizing how unique the Chronicles of Darkness game lines are, we have more flexibility to explore new directions that are sure to bring joy to our loyal fans.

We also launched two very successful Kickstarters: the first for our Scarred Lands relaunch with our partner publisher Noctural Media, and the second for Pugmire, the first of our joint creator–owned projects earlier in 2016. We’re proud to say that both of these Kickstarters were designed to create beautiful traditionally printed books for sale at your Friendly Local Game Stores and other venues that we are expanding into.

And speaking of Kickstarters, we are happily planning on launching one for Scion 2nd Edition this year, as well as for more White Wolf projects!

If you want to know more about all these games, this brochure holds entry to the many worlds we have in store for you.  Within are brief descriptions of our game lines, as well as upcoming projects we’re proud to announce. Enjoy reading through the descriptions and perusing the beautiful art examples. Please check in at our Onyx Path website, www.theonyxpath.com for more information about the game worlds presented here.

Rich Thomas

Creative Director

Onyx Path Publishing

Sam

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TA BL E OF C O N T E N T S

WORLD OF DARKNESS 20TH ANNIVERSARY 4

VAMPIRE: THE MASQ UERADE 20TH ANNIVERSARY 5

WEREWOLF: THE APOCALYPSE 20TH ANNIVERSARY 6

MAGE: THE ASCENSION 20TH ANNIVERSARY 6

WRAITH: THE OBLIVION 20TH ANNIVERSARY 7

CHANGELING: THE DREAMING 20TH ANNIVERSARY 7

EXALTED THIRD EDITION 8

CHRONICLES OF DARKNESS / DARK ERAS 10

CHRONICLES OF DARKNESS AVAILABLE NOW 11

CHRONICLES OF DARKNESS COMING SOON 12

GEIST: THE SIN-EATERS SECOND EDITION 13

THE CROSSOVER CHRONICLE 13

SCION SECOND EDITION 16

PUGMIRE 18

CAVALIERS OF MARS 21

TRINITY CONTIUUM 22

SCARRED LANDS 24

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The World of Darkness is much like our world, with a darker, more devious, and gothic punk twist. Decadence, cynicism, and corruption are commonplace, and the dichotomy between the powerful and the weak is more pronounced as the denizens of the supernatural – vampires, werewolves, mages, changelings, mummies, hunters, and wraiths – reign from the shadows.

Twenty years after the original World of Darkness debuted, Onyx Path Publishing relaunched the World of Darkness through its twentieth anniversary editions, RPG supplements, and fiction, as well as its considerable efforts to offer the original source materials for fans through digital and print editions of these books.

Today, Onyx Path continues to expand upon the twentieth anniversary game lines with new supple-ments and fiction to lend the World of Darkness a modern, updated touch. Its current catalog of World of Darkness twentieth anniversary game lines includes Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, Wraith: The Oblivion, and Changeling: The Dreaming.

All World of Darkness 20th anniversary games are available through DriveThruRPG.com in print and digital, and select titles may also be purchased in print through Indie Press Revolution.

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Vampire: The Masquerade exploded into hobby games in 1991 and inspired a generation of fans the likes of which the game industry had never seen before or since. It was a game that allowed players to portray the monstrous vampires of myth and legend in a sleek, modern setting. The cultural significance Vampire left on not just the gaming world but on modern vampire–related pop culture can be seen and felt at virtually every turn and in every medium today.

V20: Ghouls & RevenantsGhouls & Revenants offers an updated look at the servants of the vam-pires. This supplement expands upon the material found in V20 to offer re-vised character creation systems and new rules for ghouls and revenants, Clan and Sect write–ups for ghouls, new revenant families, an expanded Storyteller chapter, and more. Available Now.

The Black Hand: Guide to the Tal’Mahe’Ra

Guide to the Tal’Mahe’Ra offers a fresh take on the dark conspiracy known as the True Black Hand, showing the twisted lives of these strange and nihilistic Kindred. Available Now.

Prince’s GambitPrince’s Gambit is an entry level, simplified version of V20 play created and written by Justin Achilli and played with cards included in the PDF and available separately. This introductory game contains everything players will need for an evening of casual gaming set in a vampiric Prince’s Council as they try and deter-mine who is a Sabbat infiltrator and traitor. Coming Soon.

...and many more!

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Werewolf: The Apocalypse presents the Garou: creatures at once both man and wolf, and filled with a Rage against the evils that would destroy and corrupt both the natural and spirit worlds. Sacred warriors imbued with power from the spirits of Earth and Moon, they are the doomed heroes screaming defiance in the face of impossibly powerful foes.

W20: KinfolkKinfolk presents the Apocalypse War from a fresh perspective – the characters who aren’t Sacred Warriors, but normal folks who possess a monster lurking in the foliage of their family tree. Coming Soon.

W20: Changing WaysChanging Ways explores the psychology of Garou as both archetypal hunter and religious fanatic. It is the mindset of a character who wasn’t born among humans, and the strange (and sometimes dis-turbing) powers that W20’s protagonists derive from the spirit world. Coming Soon.

Mage: The Ascension features architects of reality locked in a deadly fight to see whose future will prevail: the Ascension War. But within that sometimes cosmic scope, Mage asks an intimate question: If you had the power of a god, what would you do with it… and what would IT do with YOU?

M20: Victorian Mage

Victorian Mage will cover the Victorian era in great detail to cover events from 1880 to 1897 in the World of Darkness from the perspective of a mage. This period–specific book will draw from history, like the nascent beginnings of the Order of the Golden Dawn, but will also reveal M20 secrets such as the foundation of the modern Technocracy. Coming Soon.

M20: Rich Bastard’s Guide to Magick

This guide explores how the real movers and shakers operate when magick is thrown into their lush and money–driven world. Fans can expect to find mansions, high–priced toys, expanded Backgrounds for wealthy wizards, Technocrats, and additional source material related to the social elite. Coming Soon.

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All the stories they told you about what it would be like after you died? They were wrong. There is no Heaven and there is no Hell. There’s only the Underworld, with the ravening maw of Oblivion at the bottom and the im-possible dream of Transcendence at the top. And in between, all the Restless Dead. Are you ready to join them?

Wraith 20th Anniversary EditionThe upcoming corebook features material on the Dark Kingdoms, Spcetres, Risen, plasmics, Orpheus and more. It addition to an expansive look at the setting and its secrets, fans can expect revised and updated rules for Arcanoi, Shadowguiding, Harrowings, Passions and Fetters, and much, much more. Coming Soon.

Wr20: Book of OblivionThe Book of Oblivion will explore the depths of Wraith. This supplement will reveal The Tempest and all of the Maelstroms through history, the inner workings of the Spectre Cults, terrifying Spectres – which include new Castes and Dark Arcanoi – and more. Coming Soon.

T W E N T I E T H A N N I V E R S A R Y E D I T I O N

A game of modern fantasy, Changeling: The Dreaming takes you into the secret kingdom of the faeries on Earth. Half–human, half–fae, changelings come in all sizes, from the mischevious Pookes to the surly Trolls to the bloodthirsty Redcaps. You are invited to enter a world where mythic adventure and magical wonder co–exist with the mundane.

In addition to the highly–anticipated corebook, several releases are planned. They include an antholo-gy and the following supplements: C20: Guide to Freeholds, C20: Quickstart, C20: Kithbook: Boggan, and C20: Immortal Eyes 4.

Changeling 20th Anniversary EditionC20 returns to the deceptively bright–yet–terrifying world of the fae. The corebook compiles and com-pletes the concepts of the previous two editions, updates rules for the Gallain and all of the kiths, revisits the state of the Glamour and dreams through a modern lens, and more. Coming Soon.

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