34
Regime Change with One-Sided Limit Dominance * Ethan Bueno de Mesquita ā€  January 20, 2011 Abstract I consider a canonical model of regime change under two stochastic structures. The ļ¬rst induces one-sided limit dominance and the second induces two-sided limit domi- nance. I show that, under one-sided limit dominance, if there is any equilibrium in ļ¬nite cutoļ¬€ strategies, there are generically two. Moreover, there is always an equilibrium with zero participation. I contrast this to a standard global game of regime change with two sided limit dominance. Here, I characterize the number of equilibria for all parameter values, showing that even when standard conditions for equilibrium unique- ness are not satisļ¬ed, uniqueness obtains for an open set of parameter values. I develop intuitions for the qualitative diļ¬€erences between the two gameā€™s equilibrium correspon- dences. In particular, I show that the critical functions that characterize equilibrium can be decomposed into three substantively meaningful, competing eļ¬€ects whose in- teractions drive the diļ¬€erences in the equilibrium correspondences. The results are of interest for two reasons. First, for many applications, the natural stochastic structure may not induce two-sided limit dominance in a regime change game. Second, the in- tuitions developed are suggestive of more general relationships which may sharpen our economic intuitions for a broader class of regime change games. * I have received helpful input from Scott Ashworth, Sandeep Baliga, Amanda Friedenberg, Cathy Hafer, B. Pablo Montagnes, Stephen Morris, David Myatt, Gerard Padro i Miguel, and Mehdi Shadmehr. ā€  Associate Professor, Harris School, University of Chicago, e-mail: [email protected]

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Page 1: Regime Change with One-Sided Limit Dominance

Regime Change with One-Sided Limit Dominanceāˆ—

Ethan Bueno de Mesquitaā€ 

January 20, 2011

Abstract

I consider a canonical model of regime change under two stochastic structures. The

first induces one-sided limit dominance and the second induces two-sided limit domi-

nance. I show that, under one-sided limit dominance, if there is any equilibrium in finite

cutoff strategies, there are generically two. Moreover, there is always an equilibrium

with zero participation. I contrast this to a standard global game of regime change

with two sided limit dominance. Here, I characterize the number of equilibria for all

parameter values, showing that even when standard conditions for equilibrium unique-

ness are not satisfied, uniqueness obtains for an open set of parameter values. I develop

intuitions for the qualitative differences between the two gameā€™s equilibrium correspon-

dences. In particular, I show that the critical functions that characterize equilibrium

can be decomposed into three substantively meaningful, competing effects whose in-

teractions drive the differences in the equilibrium correspondences. The results are of

interest for two reasons. First, for many applications, the natural stochastic structure

may not induce two-sided limit dominance in a regime change game. Second, the in-

tuitions developed are suggestive of more general relationships which may sharpen our

economic intuitions for a broader class of regime change games.

āˆ—I have received helpful input from Scott Ashworth, Sandeep Baliga, Amanda Friedenberg, Cathy Hafer,B. Pablo Montagnes, Stephen Morris, David Myatt, Gerard Padro i Miguel, and Mehdi Shadmehr.ā€ Associate Professor, Harris School, University of Chicago, e-mail: [email protected]

Page 2: Regime Change with One-Sided Limit Dominance

A ā€œregime change gameā€ is a coordination game in which each player chooses whether to

attack a regime and the regime falls if and only if enough players attack. Many phenomena of

both economic and political interestā€”currency attacks, bank runs, debt crises, revolutions,

and so onā€”are modeled as regime change games (see, for examples, Morris and Shin (1998,

2000, 2004); Rochet and Vives (2004); Goldstein and Pauzner (2005); Corsetti, Guimaraes

and Roubini (2006); Angeletos, Hellwig and Pavan (2006, 2007); Guimaraes and Morris

(2007); Edmond (2007); Bueno de Mesquita (2010)).

In applications, regime change games are typically studied under technical assumptions

on the informational environment that assure that the game satisfies the two-sided limit

dominance property of ā€œglobal gamesā€ (Carlsson and van Damme, 1993; Morris and Shin,

2003). That is, playersā€™ beliefs must assign positive probability to a state of the world in

which some players have a dominant strategy to attack the regime and must assign positive

probability to a state of the world in which some players have a dominant strategy not to

attack the regime (Chan and Chiu, 2002; Frankel, Morris and Pauzner, 2003). These as-

sumptions are attractive because, as is well known, despite being coordination games, global

games have a unique equilibrium. In the absence of two-sided limit dominance, equilibrium

uniqueness need not obtain in coordination games incomplete information (Chan and Chiu,

2002).

Although equilibrium uniqueness is an appealing feature of an applied model, some

applications may not lend themselves substantively to a stochastic structure that yields

two-sided limit dominance. For instance, in Goldstein and Pauznerā€™s (2005) model of bank

runs, investors make bank deposits and then must decide whether to withdraw those deposits

after one period (for a small, but guaranteed, positive return) or after two periods (for a

lottery over a large return or a complete loss of all assets). Two-sided limit dominance

follows from the possibility of losing everything in the second period, but not in the first.

A slight change to the modelā€”such that bank deposits cannot be wiped out in the second

period or such that the two periods are treated symmetrically with respect to possible

outcomesā€”could yield a model with one-sided limit dominance. In Bueno de Mesquita

(2010), a revolutionary vanguard uses violence to manipulate citizens into revolting against

the government. The citizens know their own level of anti-government sentiment, but are

uncertain of their fellow citizensā€™ views (which they learn about from vanguard violence).

A citizen who is sufficiently pro-regime has a dominant strategy not to rebel. However, no

matter how anti-regime a citizen, it is never a dominant strategy to rebel. This is because,

if a citizen believes no one else will attack the regime, he is certain the regime will not fall,

so he does not want to rebel. (Also see Baliga and Sjostrom (2004).)

1

Page 3: Regime Change with One-Sided Limit Dominance

Bernhardt 2010a). In either instance, citizens face uncertainty about the payoff from revolution.

Second, one-sided limit dominance can emerge even without payoff uncertainty, so understand-

ing regime change games with one-sided limit dominance is of independent interest. (I discuss an

example of this in the conclusion.)

Third, understanding why uniqueness does not obtain under one-sided limit dominance sharp-

ens our understanding of the role of two-sided limit dominance in standard uniqueness results in

global games of regime change. Moreover, it highlights, for applied research, the critical role small

assumptions play in determining the equilibrium correspondence in regime change games, allow-

ing for a more informed evaluation of the plausibility of equilibrium uniqueness within a given

application.

The paper is organized as follows. Section 1 sets up a regime change game and describes

the two types of uncertainty I consider: payoff uncertainty and threshold uncertainty. Section 2

characterizes the equilibrium correspondence of a regime change game with payoff uncertainty and

shows that uniqueness in finite cutoff equilibria is non-generic. Section 3 shows that the well known

conditions for uniqueness in a regime change game are sufficient but not necessary and characterizes

the number of equilibria when these conditions do not hold. Section 4 develops formal intuitions

for the role of one- versus two-sided limit dominance in explaining the differences in the equilibrium

correspondences between the two games. Section 5 concludes.

1 Games of Regime Change

The actions and payoffs for both games mirror a standard global game of regime change (Morris

and Shin 2004; Angeletos, Hellwig and Pavan 2007). There is a continuum of individuals (of mass

1), each of whom makes a binary choice, ai āˆˆ {0, 1}. There is regime change if the ā€œnumberā€ of

players choosing ai = 1, labeled N , is greater than a threshold T . Choosing to participate imposes

cost k on the participant. Regime change yields a payoff of Īø to the participants and zero to

non-participants. Payoffs for a representative player are given by the following matrix.

Player i

N < T N ā‰„ T

ai = 0 0 0

ai = 1 āˆ’k Īø āˆ’ k

Figure 1: Payoffs for a Representative Player in a Regime Change Game

I consider two regime change games, each with a different form of uncertainty. In the first,

uncertainty is over Īø. In the second, uncertainty is over T . In each case, players receive noisy

signals of the unobserved parameter.

I study Bayesian equilibria in cutoff strategies. That is, profiles in which all players adopt the

same strategy and that strategy takes the form, ā€œchoose ai = 1 if and only if my signal crosses

2

Figure 1: Payoffs for a Representative Player in the Regime Change Game

In this paper, I build on the canonical regime change game developed by Morris and Shin

(2004) and Angeletos, Hellwig and Pavan (2006, 2007). There is a continuum of individuals

(of mass 1), each of whom makes a binary choice, ai āˆˆ {0, 1}. There is regime change if the

measures of players choosing ai = 1, labeled N , is greater than a threshold T . Choosing

to participate imposes cost k on the participant. Regime change yields a payoff of Īø to the

participants and zero to non-participants. Payoffs for a representative player are given in

Figure 1.

In Morris and Shin (2004) and Angeletos, Hellwig and Pavan (2006, 2007), the locus of

uncertainty is over the threshold T . If playersā€™ beliefs assign positive probability to T < 0

and assign positive probability to T > 1, then the game has two-sided limit dominance.

(Let Īø > k. Then if T < 0, it is a dominant strategy to participate and if T > 1 it is a

dominant strategy not to participate.)

However, in many applications of this sort of game, uncertainty over the payoff from

regime change (Īø) is equally interesting. In an economic setting, agents engaging in a bank

run or speculative currency attack may be uncertain of the implications of success for the

larger economy and, by extension, their personal portfolios. For instance, they may be

uncertain over the implications of a bank run or currency crisis on the market for credit. In

a political economy setting, citizens considering revolution are often thought to be uncertain

about the quality of replacement governments or the future policies that an existing regime

would pursue (Meirowitz and Tucker, 2009; Shadmehr and Bernhardt, 2010a).

In both these examples, citizens could reasonably be modeled as playing the regime

change game suggested by the payoff matrix above with uncertainty about Īø. But this

induces only one-sided limit dominance. If Īø < k then it is a dominant strategy not to

attack the regime. However, no matter how large Īø is, it is never a dominant strategy to

attack to regime. Thus, equilibrium uniqueness results for global games do not apply here.1

1Note, payoff uncertainty need not lead to one-sided limit dominance in all regime change games. Norneed threshold uncertainty always lead to two-sided limit dominance in all regime change games. They

2

Page 4: Regime Change with One-Sided Limit Dominance

In this paper, I characterize the equilibrium correspondence for this regime change game

with one-sided limit dominance. Such a characterization is of interest precisely because both

the game form and the possibility of uncertainty over payoffs from regime change are natural

for a variety of applications. I show that the game always has an equilibrium in which no one

participates. I then show that the game may also have equilibria with positive participation,

but these are generically non-unique. In particular, generically, the game either exhibits

zero or two equilibria with positive participation.2 I develop an intuition for this generic

multiplicity result by comparing my game to the canonical global games model of regime

change, where the payoff matrix is as above, but the locus of uncertainty is over T . I show

that the key functions characterizing equilibrium in these games can be decomposed into

three substantive effects. Undestanding how these effects interact differently in the two

games is key for developing the intuitions.

The paper is organized as follows. Section 1 sets up a regime change game and describes

the two stochastic structures. Section 2 characterizes the equilibrium correspondence of

the regime change game when the locus of uncertainty induces one-sided limit dominance,

showing that uniqueness in finite cutoff equilibria is non-generic. Section 3 characterizes

the equilibrium correspondence for a benchmark global games model of regime change in

which the locus of uncertainty induces two-sided limit dominance. It shows that the well

known conditions for uniqueness in a regime change game are sufficient but not necessary

and characterizes the number of equilibria when these conditions do not hold. Section 4 de-

velops economic intuitions for what drives the difference in the equilibrium correspondences

between the two games. Section 5 concludes.

1 Games of Regime Change

The actions and payoffs for both games are as described in the introduction and Figure 1. I

consider two stochastic structures. In the first, which is my main focus, uncertainty is over

Īø. In the second, which is a benchmark global game of regime change, uncertainty is over

T . In each case, players receive noisy signals of the unobserved parameter. (See below for

details.)

simply happen to in the canonical regime change game form studied here. See, for example, Carlssonand van Damme (1993) and Morris and Shin (1998) for games with payoff uncertainty and two-sided limitdominance.

2This contrasts with the results in Chan and Chiu (2002). They study a different game with one-sidedlimit dominance. Their game, like the one studied here, always has an equilibrium with no participation.But they do not find that the existence of a unique participatory equilibrium is non-generic, which is a keyresult here.

3

Page 5: Regime Change with One-Sided Limit Dominance

I study symmetric, Bayesian equilibria in cutoff strategies. That is, profiles in which all

players adopt the same strategy and that strategy takes the form, ā€œchoose ai = 1 if and only

if my signal crosses some cutoff.ā€3 I refer to such an equilibrium as a cutoff equilibrium. If

the cutoff rule is finite (i.e., the player participates if the signal crosses some finite cutoff),

I refer to the equilibrium as a finite cutoff equilibrium (and similarly for an infinite cutoff

equilibrium).

Within this game form, the two stochastic structures induce differences with respect to

limit dominance. Under payoff uncertainty, the value of regime change, Īø, will have full

support on the real line. If a player knows that Īø is less than k, she has a dominant strategy

to choose ai = 0. However, there is no value of Īø for which it is a dominant strategy to

choose ai = 1. Hence, the game with payoff uncertainty has one-sided limit dominance.

Under threshold uncertainty, the value of the threshold, T , will have full support on the

real line. If a player knows T > 1, she has a dominant strategy to choose ai = 0, since the

regime will not fall even with everyone participating. Further, if a player knows T ā‰¤ 0, she

has a dominant strategy to choose ai = 1 (assuming Īø ā‰„ k), since the regime will fall even

if only she participates. Hence, the game with threshold uncertainty has two-sided limit

dominance.

2 One-Sided Limit Dominance

Suppose there is uncertainty over the payoffs from regime change.4 Take the payoff matrix

from Figure 1 and let Īø be the realization of a normally distributed random variable with

mean m and variance Ļƒ2Īø . Each player receives a signal si = Īø + Īµi, where each Īµi is the

realization of a normally distributed random variable with mean zero and variance Ļƒ2Īµ . The

random variables are independent.

Label as Ī“Īø the game in which players receive the signals just described and face the

payoff matrix in Figure 1. Define the set R = {(m,ĻƒĪµ, ĻƒĪø, T, k) āˆˆ R Ɨ R4+}. A particular

instance of this game, with parameter values r āˆˆ R, is Ī“Īø(r). The value of r is common

knowledge.

In a game Ī“Īø(r), following a signal si, a player has posterior beliefs about Īø that are

normally distributed with mean mi = Ī»si+(1āˆ’Ī»)m and variance Ļƒ2Ī» = Ī»Ļƒ2

Īµ , with Ī» =Ļƒ2Īø

Ļƒ2Īø+Ļƒ2

Īµ.

3My results are about multiplicity, so restricting attention to such symmetric, monotone equilibria is (atleast weakly) the hard case.

4Shadmehr and Bernhardt (2010b) study related, two player, regime change games with payoff uncer-tainty. Their focus is on conditions under which actions are strategic substitutes and under which actionsare strategic complements.

4

Page 6: Regime Change with One-Sided Limit Dominance

Let Ī¦ be the cumulative distribution function of the standard normal distribution, with

associated probability density function Ļ†.

Suppose player i believes all players j participate if and only if sj ā‰„ s. Then, for a

given Īø, player i anticipates total participation 1āˆ’Ī¦(sāˆ’ĪøĻƒĪµ

). Hence, player i believes regime

change will be achieved if and only if Īø ā‰„ Īøāˆ—(s; r) with

1āˆ’ Ī¦

(sāˆ’ Īøāˆ—(s; r)

ĻƒĪµ

)= T ā‡’ Īøāˆ—(s; r) = sāˆ’ Ī¦āˆ’1(1āˆ’ T )ĻƒĪµ. (1)

From the perspective of a player who receives the signal si, and believes all other players

use the cutoff rule s, the probability of successful regime change is 1āˆ’Ī¦(Īøāˆ—(s;r)āˆ’mi

ĻƒĪ»

). Such

a player will participate if(1āˆ’ Ī¦

(Īøāˆ—(s; r)āˆ’mi

ĻƒĪ»

))E[Īø|Īø ā‰„ Īøāˆ—(s; r), si]āˆ’ k ā‰„ 0.

From standard facts about the expectation of a truncated normal random variable (see

Greene (2003), Theorem 22.2), a player who receives the signal si believes

E[Īø|Īø ā‰„ Īøāˆ—(s; r), si] = mi + ĻƒĪ»Ļ†(Īøāˆ—(s;r)āˆ’mi

ĻƒĪ»

)1āˆ’ Ī¦

(Īøāˆ—(s;r)āˆ’mi

ĻƒĪ»

) .So the conditions under which player i will participate, given that she believes all other

players are using the cutoff rule s, can be rewritten:

g(si, s; r) ā‰”(

1āˆ’ Ī¦

(Īøāˆ—(s; r)āˆ’mi

ĻƒĪ»

))mi + ĻƒĪ»Ļ†(Īøāˆ—(s;r)āˆ’mi

ĻƒĪ»

)1āˆ’ Ī¦

(Īøāˆ—(s;r)āˆ’mi

ĻƒĪ»

) ā‰„ k. (2)

For a cutoff equilibrium to exist, player i must want to use a cutoff rule, given that she

believes all others do so. Establishing this fact is subtle because her expected incremental

benefit, g(si, s; r), need not be monotone increasing in si. (Because the normal distribution

has the monotone hazard rate property,Ļ†(Īøāˆ—(s;r)āˆ’mi

ĻƒĪ»

)1āˆ’Ī¦

(Īøāˆ—(s;r)āˆ’mi

ĻƒĪ»

) is decreasing in mi.) Nonetheless,

the following result establishes sufficient conditions for player i using a cutoff rule given

that all others do. All proofs are in the appendix.

Lemma 2.1 (i) limsiā†’āˆ’āˆž g(si, s; r) = 0

(ii) limsiā†’āˆž g(si, s; r) =āˆž

5

Page 7: Regime Change with One-Sided Limit Dominance

gIsi, s`

; rM

sHs`L

k

0

Figure 2: The function g(Ā·, s; r) crosses k exactly once.

(iii) There is exactly one s(s) satisfying g(s(s), s; r) = k. For all si < s(s), g(si, s; r) < k

and for all si > s, g(si, s; r) > k.

Figure 2 illustrates the points made in Lemma 2.1. In particular, g(Ā·, s; r) crosses zero

and becomes monotone increasing before it does so. Hence, given that a player i believes

all other players use the cutoff rule s, she too wants to use a cutoff rule. In equilibrium,

player i must want to use the cutoff rule s. So an equilibrium cutoff rule must satisfy

g(s, s; r) =

(1āˆ’ Ī¦

(Īøāˆ—(s; r)āˆ’ m

ĻƒĪ»

))m+ ĻƒĪ»Ļ†(Īøāˆ—(s;r)āˆ’m

ĻƒĪ»

)1āˆ’ Ī¦

(Īøāˆ—(s;r)āˆ’m

ĻƒĪ»

) = k, (3)

where m = Ī»s+ (1āˆ’ Ī»)m is the mean of the posterior distribution of a player whose signal

was s. That is, a player whose signal is right at the cutoff must be indifferent between

participating and not (i.e., her incremental benefit must equal her incremental cost). It

will be useful to have notation for the incremental expected benefit from participating to a

player of type s given that she believes all others use the cutoff rule s.

GĪø(s; r) ā‰” g(s, s; r).

I now provide several results that will help characterize the number of finite cutoff

equilibria.

Lemma 2.2 A finite cutoff rule, s, is a finite cutoff equilibrium of Ī“Īø(r) if and only if it

satisfies

GĪø(s; r) = k. (4)

6

Page 8: Regime Change with One-Sided Limit Dominance

Lemma 2.3 For all r āˆˆ R, GĪø(Ā·; r) has the following properties:

(i) limsā†’āˆžGĪø(s; r) = 0.

(ii) limsā†’āˆ’āˆžGĪø(s; r) = āˆ’āˆž.

(iii) GĪø(s; r) has a single peak.

Now label as rāˆ’k a collection of parameters r āˆˆ R with the fifth component (i.e., k)

removed. Notice that k has no effect on the value of G(s; r). Let Rāˆ—āˆ’k be the set of parameter

values satisfying the following: For any (rāˆ’k, k) with rāˆ’k āˆˆ Rāˆ—āˆ’k, arg maxsG(s; r) ā‰„ 0.

Now we have the following result.

Theorem 2.1 (i) For any r āˆˆ R, the game Ī“Īø(r) has an infinite cutoff equilibrium.

(ii) For any rāˆ’k, there is an open set Oāˆ’(rāˆ’k) such that, for k āˆˆ Oāˆ’(rāˆ’k), the game

Ī“Īø(rāˆ’k, k) has no finite cutoff equilibria.

(iii) For any rāˆ’k āˆˆ Rāˆ—āˆ’k

(a) There is an open set O+(rāˆ’k) such that, for k āˆˆ O+(rāˆ’k), the game Ī“Īø(rāˆ’k, k)

has two finite cutoff equilibria;

(b) There is exactly one k such that the game Ī“Īø(rāˆ’k, k) has exactly one finite cutoff

equilibrium.

An implication of this result is that, for the following topological definition of genericity,

the game Ī“Īø generically has either zero or two equilibria in finite cutoff strategies.

Definition 2.1 Let X be a topological space. Then a set E that is a subset of X is non-

generic on X if it is meagre on Xā€”i.e., if it is the union of countably many nowhere dense

subsets of X.

Theorem 2.2 Endow R with the relative topology induced by considering R as a subspace

of R5. Then the game Ī“Īø has either zero or two finite cutoff equilibria, except on a set of

parameter values that is non-generic on R.

The logic of Theorems 2.1 and 2.2 is as follows. The function GĪø(Ā·; r) is single peaked

and goes to āˆ’āˆž as s ā†’ āˆ’āˆž and to 0 as s ā†’ āˆž. Thus, except in the non-generic case

where maxsāˆˆRGĪø(s; r) = 0, if GĪø crosses zero once, it does so twice. Put differently, for any

7

Page 9: Regime Change with One-Sided Limit Dominance

0

k

s`-

GĪ˜Is`; r 'M

s`+

s`

Stringency

0

k

Stringencys`

GĪ˜Is`; r '''M

s

`

GĪ˜Is`; r '''M

k

0

Stringency

Figure 3: GĪø(Ā·; r) is single peaked in its first argument for all r āˆˆ R. Thus, except ona non-generic set of parameter values, there are either two finite cutoff equilibria (as inthe first cell) or no finite cutoff equilibria (as in the third cell). The non-generic case ofa unique cutoff equilibrium is represented in the second cell. Moreover, for any collectionof parameter values, there is an equilibrium with an infinitely stringent cutoff rule (i.e., noone participates).

rāˆ’k, there is one and only one k such that the game Ī“Īø(rāˆ’k, k) has only one finite cutoff

equilibrium. Thus, generically, the game Ī“Īø either has no finite cutoff equilibria (if k is

high enough relative to the rest of rāˆ’k so that maxsāˆˆRGĪø(s; r) < k) or has two finite cutoff

equilibria (if k is low enough relative to the rest of rāˆ’k so that maxsāˆˆRGĪø(s; r) > k).

These facts are illustrated in Figure 3. Notice that here, since a player participates if

her signal is above the cutoff rule, the ā€œstringencyā€ of the cutoff rule is increasing to the

right on the x-axis of Figure 3.

Theorem 2.1 also points out that, for all parameter values, the game Ī“Īø has an infinite

cutoff equilibrium. In this equilibrium, no player participates. As we will see, such an

equilibrium does not exist for any parameter values of Ī“T .

2.1 Stability

The analysis above shows that, generically, the game Ī“Īø has either one or three cutoff

equilibria. For values of r where there is one cutoff equilibrium, the cutoff rule is infinite.

For values of r where there are three cutoff equilibria, two involve finite cutoff rules and

one involves an infinite cutoff rule. Thus, if there are any finite cutoff equilibria, there are

generically two.

It is worth noting that the finite cutoff equilibrium with the larger (i.e., more stringent)

cutoff rule can be thought of as unstable in a way that is analogous to the instability of the

middle equilibrium of complete information games with strategic complements (Echenique

8

Page 10: Regime Change with One-Sided Limit Dominance

and Edlin, 2004). To see this, imagine a simple learning dynamic, such as players playing

best responses to the distribution of play in a pervious round. Suppose Ī“Īø(r) has two finite

cutoff equilibria. Label the higher (i.e., more stringent) equilibrium cutoff rule s+ and the

lower (i.e., less stringent) equilibrium cutoff rule sāˆ’. Consider the equilibrium where all

players use the cutoff rule s+. If play is slightly perturbed such that a few too many players

participate, then players with types slightly lower than s+ want to participate, making more

players want to participate, until everyone with a type greater than sāˆ’ is participating.

Similarly, if a few too few players participate, then players with types slightly higher than

s+ do not want to participate, making more players not want to participate, until no one

is participating.

Given this instability, one might worry that the multiplicity described in Theorems 2.1

and 2.2, which will differentiate Ī“Īø from Ī“T , is in some sense fragile.

However, this is not the case. As will be clear in the next section, the game Ī“T has

open sets of parameter values for which there is a unique finite cutoff equilibrium, whereas

Theorem 2.1 shows that a unique finite cutoff equilibrium is non-generic in Ī“Īø. And Ī“T

never has an infinite cutoff equilibrium, whereas Theorem 2.1 shows that Ī“Īø always has an

infinite cutoff equilibrium. Thus, even if one rules out the unstable finite cutoff equilibrium

in Ī“Īø, the equilibrium correspondences of the two games remain qualitatively different.

3 Two-Sided Limit Dominance

Suppose Īø is commonly known, but the threshold T is normally distributed with mean m

and variance Ļƒ2T . Players receive signals ti = T + Ī¾i, where Ī¾ āˆ¼ N (0, Ļƒ2

Ī¾ ). Again, all random

variables are independent.

Define the set P = {(m,ĻƒĪ¾, ĻƒT , Īø, k) āˆˆ R Ɨ R4+|Īø > k}. An element of P is a vector of

parameter values in which the cost of participation is lower than the payoff from certain

success. I restrict attention to the set of parameter values P because if Īø is (strictly) less

than k, then it is a (strictly) dominant strategy not to participate for all players regardless

of signal, an uninteresting case. (This assumption is standard.)

Label as Ī“T the game in which players receive the signals described above and face the

payoff matrix in Figure 1. A particular instance of this game, with parameters p āˆˆ P, is

Ī“T (p). The value of p is common knowledge.

Consider a game Ī“T (p) and posit a cutoff rule t. If players use this cutoff rule, an

individual will participate if Ī¾i ā‰¤ tāˆ’ T . Given a state T , participation is Ī¦(tāˆ’TĻƒĪµ

), so there

9

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is regime change if T is less than T āˆ—(t; p) given by:

Ī¦

(tāˆ’ T āˆ—ĻƒĪ¾

)= T āˆ—, (5)

which can be rewritten

t = Ī¦āˆ’1(T āˆ—)ĻƒĪ¾ + T āˆ—. (6)

A player who observes signal ti has posteriors over T that are normally distributed with

mean mi = Ī³ti + (1 āˆ’ Ī³)m and variance Ļƒ2Ī³ = Ī³Ļƒ2

Ī¾ , with Ī³ =Ļƒ2t

Ļƒ2t+Ļƒ2

Ī¾. Thus, a player with

signal ti believes that the probability of victory, given all others use the cutoff rule t, is

Ī¦

(T āˆ—(t; p)āˆ’mi

ĻƒĪ³

).

She will participate if

Ī¦

(T āˆ—(t; p)āˆ’ Ī³ti āˆ’ (1āˆ’ Ī³)m

ĻƒĪ³

)Īø ā‰„ k.

The left-hand side is decreasing in ti, so an equilibrium cutoff rule must satisfy

Ī¦

(T āˆ—(t; p)āˆ’ Ī³tāˆ’ (1āˆ’ Ī³)m

ĻƒĪ³

)Īø = k.

Substituting from Equation 6, this can be rewritten

GT (t; p) ā‰” Ī¦

((1āˆ’ Ī³)(T āˆ—(t; p)āˆ’m)āˆ’ Ī³Ī¦āˆ’1(T āˆ—(t; p))ĻƒĪ¾

ĻƒĪ³

)Īø = k. (7)

Lemma 3.1 A finite cutoff rule t is a finite cutoff equilibrium of the game Ī“T (p) if and

only if it satisfies GT (t; p) = k.

The above lemma gives necessary and sufficient conditions for the existence of a finite

cutoff equilibrium. The next result establishes that these conditions can be met.

Lemma 3.2 The following facts hold for all p āˆˆ P:

(i) limtā†’āˆžGT (t; p) = 0

(ii) limtā†’āˆ’āˆžGT (t; p) = Īø

(iii) For any finite t, GT (t; p) āˆˆ (0, Īø)

10

Page 12: Regime Change with One-Sided Limit Dominance

k  

0  

ā‚¬

GT Ė† t ; p( )

Stringency  

ā‚¬

Ė† t

ā‚¬

Īø

Figure 4: GT (Ā·; p) is decreasing (i.e., increasing in stringency) For all p āˆˆ Pāˆ—, the gameĪ“T (p) has a unique equilibrium.

Taken together, these two Lemmata allow me to state the standard equilibrium unique-

ness result for global games of regime change (Morris and Shin, 2004; Angeletos, Hellwig

and Pavan, 2007). Let Pāˆ— be defined as follows:

Pāˆ— ={

(m,ĻƒĪ¾, ĻƒT , Īø, k) āˆˆ P|ĻƒĪ¾ < Ļƒ2T

āˆš2Ļ€}.

Proposition 3.1 (Angeletos, Hellwig and Pavan, 2007) If p āˆˆ Pāˆ—, then the game Ī“T (p)

has a unique finite cutoff equilibrium.

Proposition 3.1 is illustrated in Figure 4. Since players participate if and only if their

signal is less than the cutoff rule, moving to the right on the x-axis constitutes a decrease in

the stringency of the cutoff rule. (This is the opposite of Figure 3.) When ĻƒĪ¾ < Ļƒ2T

āˆš2Ļ€, the

function GT is everywhere decreasing in its first argument (i.e., increasing in stringency),

so equilibrium uniqueness is guaranteed.

What about the case where the standard assumptions that insure monotonicity of GT

do not hold? Even in that case, there is an open set of parameter values such that there is

a unique equilibrium in cutoff strategies. The following lemma is the key step in the proof.

Lemma 3.3 The function GT (Ā·; p) has either zero or exactly two critical values.

11

Page 13: Regime Change with One-Sided Limit Dominance

k  

0  

Stringency  

ā‚¬

Ė† t

ā‚¬

Īø

ā‚¬

GT Ė† t ; p' ' '( )k  

0  

Stringency  

ā‚¬

Ė† t

ā‚¬

Īø

ā‚¬

GT Ė† t ; p' ' '( )

k  

0  

Stringency  

ā‚¬

Ė† t

ā‚¬

Īø

ā‚¬

GT Ė† t ; p' ' '( )

Figure 5: GT (Ā·; p) is non-monotone when ĻƒĪ¾ < Ļƒ2T

āˆš2Ļ€. Except in knife-edge cases, Ī“T (p)

has one (panels 1 and 3) or three (panel 2) equilibria.

To complete the characterization of the number of equilibria when uniqueness is not

guaranteed, it will be useful to have a little more notation. Define the set Pāˆ’k = RƗ R3+.

Now, for any p = (m,ĻƒĪ·, ĻƒT , Īø, k) āˆˆ P, let pāˆ’k āˆˆ Pāˆ’k be p without its fifth componentā€”i.e.,

be the quadruple (m,ĻƒĪ·, ĻƒT , Īø).

Theorem 3.1 For any pāˆ’k āˆˆ Pāˆ’k, there is an open set O āŠ‚ R+ such that the game

Ī“T (pāˆ’k, k) has a unique cutoff equilibrium for any k āˆˆ O.

This result implies that p āˆˆ Pāˆ— is not necessary for uniqueness. For any collection of

parameter values pāˆ’k āˆˆ Pāˆ’k (i.e., even those not satisfying ĻƒĪ¾ < Ļƒ2T

āˆš2Ļ€), there is an open

set of costs of participation that imply a unique equilibrium.5

This situation, where there is equilibrium uniqueness for some, but not all, values of

k, is illustrated in Figure 5. Here, the function GT is not monotone. However, as shown

in Lemma 3.3, it has exactly two critical values. Hence, there is still an open set of costs

such that there is a unique equilibrium. In the first panel, the costs are low enough that

there is a unique equilibrium. In the second panel the costs are moderate, so there are

three equilibria. In the third panel, the costs are high enough that there is again a unique

equilibrium. (It is straightforward to show that a generic property of this game is that it

has one or three finite cutoff equilibria.)

Finally, the fact that, in both limits, GT is increasing in stringency, rules out the possi-

bility of an infinite cutoff equilibrium in Ī“T .

5It is worth clarifying that Theorem 3.1 is consistent with the claims in Morris and Shin (2004) andAngeletos, Hellwig and Pavan (2007) that, in my notation, p āˆˆ Pāˆ— is necessary and sufficient for uniqueness.They refer to uniqueness for all values of other parameters (e.g., for all m).

12

Page 14: Regime Change with One-Sided Limit Dominance

Theorem 3.2 The game Ī“T (p) does not have an infinite cutoff equilibrium for any p āˆˆ P.

4 Discussion

These results highlight several differences between the equilibrium correspondences for the

games Ī“T and Ī“Īø. First, there exist assumptions on the informativeness of signals relative

to priors in the game Ī“T that guarantee a unique equilibrium in finite cutoff strategies by

guaranteeing the monotonicity of GT . No such assumption exists for the game Ī“Īø; GĪø is

non-monotonic for all parameter values. Second, even when the assumptions that guarantee

the monotonicity of GT do not hold, there is still an open set of parameter values such that

there is a unique equilibrium in finite cutoff strategies in Ī“T . Again, this is not the case in

the game Ī“Īø where, generically, if there is any finite cutoff equilibrium, there are two.

In this section I address the question: Why is uniqueness of finite cutoff equilibria

common in Ī“T but non-generic in Ī“Īø? The answer will also make clear why Ī“Īø always has

an infinite (no participation) cutoff equilibrium, while Ī“T never does.

Consider the functions GT and GĪø. For very low levels of stringency of the cutoff rule

(i.e., low s or high t) both functions go to values below k. However, for very high levels of

stringency of the cutoff rule, GT goes to Īø > k, while GĪø goes to 0 < k.

This second fact drives the difference in the equilibrium correspondences. Because GĪø

starts negative and ends going to zero, if it crosses k > 0 once it will cross it twice (except

in the knife-edge case). Thus, multiplicity of finite cutoff equilibria is generic and there

is always an infinite cutoff equilbrium with no participation. Because GT is increasing

in stringency everywhere except (at most) on a closed set (see the discussion surrounding

Figure 5), it either crosses k once or three times (again, except in knife-edge cases). Thus,

there is an open set of parameter values with uniqueness and no infinite cutoff equilibrium.

To understand this difference, it is useful to compare the effect of increased stringency of

the cutoff rule on each of these two functions. Recall these functions represent the expected

incremental benefit to a player whose signal was right at the cutoff rule that all players are

using. That is, they represent the expected incremental benefit to the marginal participant.

The functions can be rewritten as follows:

GT (t; p) = Ī¦

(T āˆ—(t; p)āˆ’ Ī³tāˆ’ (1āˆ’ Ī³)m

ĻƒĪ³

)Īø

13

Page 15: Regime Change with One-Sided Limit Dominance

and

GĪø(s; r) =

(1āˆ’ Ī¦

(Īøāˆ—(s; r)āˆ’ Ī»sāˆ’ (1āˆ’ Ī»)m

ĻƒĪ»

))Ī»s+ (1āˆ’ Ī»)m+ ĻƒĪ»Ļ†(Īøāˆ—(s;r)āˆ’Ī»sāˆ’(1āˆ’Ī»)m

ĻƒĪ»

)1āˆ’ Ī¦

(Īøāˆ—(s;r)āˆ’Ī»sāˆ’(1āˆ’Ī»)m

ĻƒĪ»

) .

In order to compare the responses of GT and GĪø to increases in stringency, I compare

āˆ’dGT (t;p)

dtto dGĪø(s;r)

ds , since increased stringency involves decreasing the cutoff rule in Ī“T but

increasing the cutoff rule in Ī“Īø.

āˆ’dGT (t; p)

dt= Ļ†

(T āˆ—(t; p)āˆ’ Ī³tāˆ’ (1āˆ’ Ī³)m

ĻƒĪ³

)Īø

ĻƒĪ³

(Ī³ āˆ’ dT āˆ—(t; p)

dt

). (8)

dGĪø(s; r)

ds= Ļ†

(Īøāˆ—(s; r)āˆ’ Ī»sāˆ’ (1āˆ’ Ī»)m

ĻƒĪ»

)(Ī»s+ (1āˆ’ Ī»)m+ ĻƒĪ»

Ļ†(Īøāˆ—(s;r)āˆ’Ī»sāˆ’(1āˆ’Ī»)m

ĻƒĪ»

)1āˆ’Ī¦

(Īøāˆ—(s;r)āˆ’Ī»sāˆ’(1āˆ’Ī»)m

ĻƒĪ»

))

ĻƒĪ»

(Ī»āˆ’ dĪøāˆ—(s; r)

ds

)+

(1āˆ’ Ī¦

(Īøāˆ—(s; r)āˆ’ Ī»sāˆ’ (1āˆ’ Ī»)m

ĻƒĪ»

))(Ī»+ ĻƒĪ»

d Ļ†1āˆ’Ī¦

ds

(Īøāˆ—(s; r)āˆ’ Ī»sāˆ’ (1āˆ’ Ī»)m

ĻƒĪ»

)).

(9)

4.1 Three Substantive Effects of Increased Stringency

Consider the effects of increasing the stringency of the cutoff rule in Ī“T (i.e., decreasing

t). Making the cutoff rule more stringent has two competing effects on the function GT ,

captured by the term (Ī³ āˆ’ dT āˆ—(t;p)

dt) in Equation 8. First, when the cutoff rule is more

stringent, a player whose signal equaled the cutoff rule received a better signal and so

believes the state is more favorable to regime change. Call this the beliefs effect of increased

stringency. Second, when the cutoff rule is more stringent, conditional on a state of the

world (i.e. a true T ), fewer people participate. Hence, when the cutoff rule is more stringent,

the true state of the world must be more favorable (i.e., must be lower) in order for regime

change to be achieved. Call this the critical-threshold effect of increased stringency. The

beliefs effect (represented by Ī³) tends to make GT increasing and the critical-threshold effect

(represented by āˆ’dT āˆ—(t;p)

dt) tends to make it decreasing.

The function GĪø exhibits the same two effects. (In Equation 9, the beliefs effect is

represented by Ī» and the critical-threshold effect is represented by āˆ’dĪøāˆ—(s;r)ds .) In addition,

there is a third effect on GĪø, represented by the second line of Equation 9. When the cutoff

14

Page 16: Regime Change with One-Sided Limit Dominance

rule is more stringent, a player whose signal equaled the cutoff rule received a better signal

and so believes the payoff from successful regime change is higher. (Notice that Īøāˆ—(s; r)āˆ’Ī»s is

increasing in s and, because the normal distribution has the monotone hazard rate property,Ļ†

1āˆ’Ī¦ is increasing.) Call this the expected payoff effect of increased stringency. This effect

doesnā€™t exist for GT because the state is not about the payoff from success in Ī“T . Since we

are trying to understand why GĪø is decreasing for stringent enough rules, and the expected

payoff effect tends to make GĪø increasing in stringency, we can safely ignore this third effect

in trying to understand the differences between GT and GĪø.6

The question, then, is the following: Why, for highly stringent rules, does the beliefs

effect dominate in GT but the critical-threshold effect dominate in GĪø? I develop intuitions

to answer this by considering the effects one at a time.

4.2 The Beliefs Effect

The beliefs effects in Ī“Īø and Ī“T are represented by Ī» and Ī³, respectively. This reflects the

fact that the more informative is the signal in either game, the larger is the beliefs effect.

These magnitudes are unaffected by the stringency of the cutoff rule. It will be important

that both Ī» and Ī³ are strictly less than 1.

4.3 The Critical-Threshold Effect

Recall the definitions of the critical thresholds themselves. T āˆ—(t; p) is the maximal T that

leads to regime change in Ī“T (p), given a cutoff rule t. Similarly, Īøāˆ—(s; r) is the minimal Īø

that leads to regime change in Ī“Īø(r), given a cutoff rule s. These two thresholds are defined

in Equations 5 and 1 and are represented graphically (for two values of t and s) in Figure

6.

It will be useful to develop intuitions in three steps. First, I will discuss the fact that

the critical-threshold effect is larger in the game Ī“Īø than in the game Ī“T . Then I will

show that the critical-threshold effect is, in fact, so large in Ī“Īø that it is always larger than

the beliefs effect. This implies that the only reason GĪø is ever increasing is because of the

6 Moreover, substituting from Equation 1 into Equation 9, the expected payoff effect becomes negligibleas stringency increases. To see this, note

limsā†’āˆž

(1āˆ’ Ī¦

(Īøāˆ—(s; r)āˆ’ Ī»sāˆ’ (1āˆ’ Ī»)m

ĻƒĪ»

))(Ī»+ ĻƒĪ»

d Ļ†1āˆ’Ī¦

ds

(Īøāˆ—(s; r)āˆ’ Ī»sāˆ’ (1āˆ’ Ī»)m

ĻƒĪ»

))= 0.

See the appendix for a proof of this claim.

15

Page 17: Regime Change with One-Sided Limit Dominance

F

t`

- T

Ī£Īž

F

t`' - T

Ī£Īž

T

T

T*It` 'M T*Ht`L

1 - F

s`

- Ī˜

Ī£Ī•

1 - F

s`' - Ī˜

Ī£Ī•

T

Ī˜*Hs`L Ī˜

*Is` 'MĪ˜

Figure 6: Changing t has less of an effect on T āˆ—(t) than changing s has on Īø āˆ— (s).

expected payoffs effect. Third, I will discuss why, for stringent enough cutoff rules, the

critical-threshold effect is in fact smaller than the beliefs effect in the game Ī“T .

4.3.1 The Critical-Threshold Effect is Larger in Ī“Īø than in Ī“T

It is clear, from Figure 6, that changing t has a smaller impact on T āˆ— than changing s has

on Īøāˆ—. One can see this formally by implicitly differentiating Equations 5 and 1:

dT āˆ—(t; p)

dt=

1ĻƒĪ¾Ļ†(tāˆ’T āˆ—(t;p)

ĻƒĪ¾

)1ĻƒĪ¾Ļ†(tāˆ’T āˆ—(t;p)

ĻƒĪ¾

)+ 1

< 1 (10)

and

dĪøāˆ—(s; r)

ds=Ļ†(sāˆ’Īøāˆ—(s;r)

ĻƒĪµ

)Ļ†(sāˆ’Īøāˆ—(s;r)

ĻƒĪµ

) = 1.

Substantively, why is the critical-threshold effect larger in the game Ī“Īø than in the game

Ī“T ?

In both games, when the cutoff rule is made more stringent, participation decreases.

Hence, the state of the world must become more favorable in order to achieve regime

change. Making the state of the world more favorable in the game Ī“Īø means a higher

realization of Īø. Such a change has only one effect and it is strategicā€”when the state

of the world is better, more people receive a signal that crosses the cutoff rule, hence

more peopleā€™s strategy calls on them to participate. This is why dĪøāˆ—

ds = 1. There is a

one-for-one trade-off, in terms of achieving regime change, between making the cutoff rule

16

Page 18: Regime Change with One-Sided Limit Dominance

more stringent (which decreases participation) and making the state more favorable (which

increases participation). However, things are different in the game Ī“T .

Making the state of the world more favorable in the game Ī“T means a lower realization

of T . Such a change has two effectsā€”one strategic and one mechanical. The strategic effect

is just as in the game Ī“Īø. When the state of the world is more favorable, more people

receive a good enough signal to cross the cutoff rule, increasing participation. The second

effect is mechanical and does not have an analogue in the game Ī“Īø. When the state of the

world (T ) is more favorable, fewer people need to participate in order to achieve regime

change. Because of this second effect, there is a less than one-for-one trade-off, in terms of

achieving regime change, between making the cutoff rule more stringent (thereby reducing

participation) and improving the state of the world (thereby increasing participation and

making it easier to achieve regime change). That is, for any given incremental increase in

the stringency of t, a decrease in T āˆ— that is of a smaller size than the increase in t will

continue to assure regime change. Hence, the critical-threshold effect is smaller in the game

Ī“T than in the game Ī“Īø.

4.3.2 The Critical-Threshold Effect is Larger than the Beliefs Effect in Ī“Īø

The fact that there is a one-for-one trade-off between the stringency of the cutoff rule and

the critical threshold is crucial for understanding multiplicity in the game Ī“Īø. In particular,

the fact that dĪøāˆ—(s;r)ds = 1 implies that it is impossible for the beliefs effect (represented

by Ī» = ĻƒĪøĻƒĪø+ĻƒĪµ

< 1) to be greater than the critical-threshold effect. Taking into account

only these two effects, increasing the stringency of the cutoff rule, therefore, always makes

the player whose signal is at the cutoff rule worse off (because the strategic decrease in

participation more than compensates for the increased beliefs about the state of the world

sustaining regime change). That is, taken together, in the game Ī“Īø, the net of the beliefs

effect and the critical-threshold effect is for GĪø to be decreasing in stringency. Hence, the

only reason that GĪø is increasing anywhere is because of the expected payoffs effect. But, as

shown in Footnote 6, as stringency increases, the expected payoff effect becomes negligible,

so eventually GĪø becomes decreasing in stringency.

The above argument, of course, does not hold in the game Ī“T . There, it is possible for

Ī³ = ĻƒTĻƒT+ĻƒĪ¾

to be greater than dT āˆ—(t;p)

dt< 1. Indeed, as we will see, for high enough levels of

stringency this must be the case.

17

Page 19: Regime Change with One-Sided Limit Dominance

4.3.3 The Critical-Threshold Effect in Ī“T Becomes Negligible as Stringency

Increases

We have seen that the critical-threshold effect need not necessarily be larger than the beliefs

effect in the game Ī“T . It remains to be shown that, for sufficiently stringent rules, it indeed

is not, and to develop an intuition for why.

Letā€™s start by showing that the critical-threshold effect is indeed smaller than the beliefs

effect for sufficiently stringent cutoff rules in the game Ī“T . To see, notice from Equation 5

that for all p āˆˆ P, T āˆ—(t; p) āˆˆ (0, 1) and

limtā†’āˆ’āˆž

T āˆ—(t; p) = 0.

Given this, it is clear from Equation 10, that

limtā†’āˆ’āˆž

dT āˆ—(t; p)

dt= 0.

In Ī“T , for very high levels of stringency, the critical-threshold effect becomes negligible.

Why is this?

First, notice that, regardless of the stringency of the cutoff rule, changing the state

of the world always has a mechanical effect on the likelihood of regime change. That is,

regardless of the cutoff rule, decreasing T directly makes it easier to achieve regime change

since less participation is required. This mechanical effect is represented by the 1 in the

denominator of dT āˆ—(t;p)

dtin Equation 10.

The same is not true for the strategic effect. As the cutoff rule becomes very stringent,

there is almost no density of population members who received signals near the cutoff rule.

Hence, a small change in the cutoff rule has almost no negative effect on participation for

very stringent cutoff rules. And, for the exact same reason, for very stringent cutoffs, an

improvement in the state of the world has almost no positive effect on participation. In

the derivative dT āˆ—(t;p)

dt, these facts can be see in the term 1

ĻƒĪ¾Ļ†(tāˆ’T āˆ—(t;p)

ĻƒĪ¾

). This term repre-

sents the measure of marginal participants (i.e., those who would stop participating due to

a marginal increase in stringency or who would start participating due to a marginal im-

provement in the state of the world). It appears in both the numerator and the denominator

because the measure of marginal participants has implications for the effect of a change in

t and for the effect of a change in T . As t goes to minus infinity (i.e., as the cutoff rule

becomes very stringent), this term clearly goes to zero. That is, for very stringent cutoff

rules, there are essentially no marginal participants.

18

Page 20: Regime Change with One-Sided Limit Dominance

The arguments above show the following. For very stringent cutoff rules, participation

is essentially unaffected by a small change in stringency or by a small change in the state

of the world. This is because there are essentially no marginal participants when the cutoff

rule is very stringent. However, regardless of stringency, improving the state of the world

mechanically increases the probability of regime change by lowering the required level of

participation. Hence, as the cutoff rule becomes very stringent, an incremental increase

in stringency requires essentially no improvement in the state of the world to continue to

sustain regime change. And this is why the critical-threshold effect becomes negligible when

the cutoff rule becomes very stringent.

Importantly, the fact that dT āˆ—(t;p)

dtgoes to zero (i.e., that the critical-threshold effect

becomes negligible) is not driven by special features of the normal distribution. The fact

that the effect of stringency on participation becomes negligible as the rule become stringent

follows from the density of population signals going to zero in its tails. And that, of course,

is a feature of any density with full support on the real line, since the density must integrate

to one. Hence, the intuition developed above does not depend in any important way on

the normal distribution, though it does depend on the relevant distribution havingā€œthin

enough tailsā€. (Notice, there could be bounded support, as long as the density becomes

thin enough for the beliefs effect to become larger than the critical-threshold effect.)

4.3.4 Two Intuitive Conditions and their Relationship to Limit Dominance

Taken together, the arguments above suggest that the difference in the equilibrium corre-

spondences in Ī“T and Ī“Īø are driven by two features of the games.

The first is that the uncertainty in Ī“T is over a parameter whose realization has both a

strategic and a mechanical effect, whereas in Ī“Īø the uncertainty is over a parameter than

has only a strategic effect. This fact, as we have seen, implies that it is impossible for the

beliefs effect to be larger than the critical-threshold effect in Ī“Īø but not so in Ī“T .

The second is the fact that the posterior distribution in Ī“T has thin enough tails. The

thinness of the tails implies that, for stringent enough cutoff rules, the beliefs effect in Ī“T

does in fact become larger than the critical-threshold effect.

The two key features of the game Ī“T seem closely related to the two-sided limit domi-

nance condition. In particular, notice that it is precisely because T has a mechanical effect

on regime change that it can produce two-sided limit dominance. In a complete informa-

tion version of Ī“T , if T < 0, participation is a dominant strategy because the regime will

fall even if only one player participates. This is entirely because of the mechanical effect.

In particular, when T is negative, mechanically, regime change will occur even if no one

19

Page 21: Regime Change with One-Sided Limit Dominance

participates. Similarly, for T > 1, not participating is a dominant strategy. Again, this is

entirely due to the mechanical effect. When T is bigger than 1 (which is the total mass of

the population) the regime will not fall even if everyone participates. Of course, uncertainty

over T only induces two-sided limit dominance if its support spans these regions where there

are dominant strategies. And this is guaranteed by the condition which says that the tails

of the distribution must be sufficiently thin.

The game Ī“Īø, by way of contrast, does not have two-sided limit dominance even with

full support. In particular, it does not have a region of parameter values such that it is a

dominant strategy to participate. No matter how high Īø is, if a player expects no one else

will participate, it is a best response not to participate.

The intuitions developed above, thus, suggest that there is a relationship between un-

certainty over a parameter with a mechanical effect, a distribution with sufficiently large

support, and two-sided limit dominance. Put differently, they point to a close relationship

between these conditions and generic equilibrium uniqueness. I leave whether that rela-

tionship can be generalized to a broader class of models as an open question for future

work.

5 Conclusion

I have considered a canonical model of regime change under two stochastic structures. The

first induces one-sided limit dominance and the second induces two-sided limit dominance.

I showed that, under one-sided limit dominance, uniqueness of finite cutoff equilibria is non-

generic, whereas this is not the case under two-sided limit dominance. I then developed

an intuition which suggests a connection between uncertainty over a parameter with both

strategic and mechanical effects, sufficiently large support, two-sided limit dominance, and

equilibrium uniqueness.

These results are of interest for two reasons. First, and most importantly, as discussed

in the introduction, for many applications, the natural stochastic structure may not induce

two-sided limit dominance. Hence, it is important to have a sense of how regime change

games behave with one-sided limit dominance. Second, the intuitions developed are sugges-

tive of more general relationship which may ultimately sharpen our economic understanding

of the uniqueness results in a broader class of regime change games.

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Appendix

Notation

The following notation will be useful:

ā€¢ Ī± ā‰” (1āˆ’Ī»)ĻƒĪ»

ā€¢ Ī² ā‰” (1āˆ’Ī»)m+ĻƒĪµĪ¦āˆ’1(1āˆ’T )ĻƒĪ»

Now, substituting for mi and Īøāˆ—(s; r) we have

GĪø(s; r) ā‰” (1āˆ’ Ī¦ (Ī±sāˆ’ Ī²))

(Ī»s+ (1āˆ’ Ī»)m+ ĻƒĪ»

Ļ† (Ī±sāˆ’ Ī²)

1āˆ’ Ī¦ (Ī±sāˆ’ Ī²)

).

Proofs of Numbered Results

Proof of Lemma 2.1.

(i) Substituting for Īøāˆ—(s; r) and mi, and slightly rearranging, the limit can be rewritten

as

limsiā†’āˆ’āˆž

(1āˆ’ Ī¦

(sāˆ’ Ī¦āˆ’1 (1āˆ’ T )ĻƒĪµ āˆ’ Ī»si āˆ’ (1āˆ’ Ī»)m

ĻƒĪ»

))(Ī»si + (1āˆ’ Ī»)m)

+ limsiā†’āˆ’āˆž

ĻƒĪ»Ļ†

(sāˆ’ Ī¦āˆ’1 (1āˆ’ T )ĻƒĪµ āˆ’ Ī»si āˆ’ (1āˆ’ Ī»)m

ĻƒĪ»

).

The second term clearly goes to zero. Thus, all that remains is to show that the first

term goes to zero. By simple rearrangement, the first term can be rewritten:

limsiā†’āˆ’āˆž

1āˆ’ Ī¦(sāˆ’Ī¦āˆ’1(1āˆ’T )ĻƒĪµāˆ’Ī»siāˆ’(1āˆ’Ī»)m

ĻƒĪ»

)1

Ī»si+(1āˆ’Ī»)m

.

Using lā€™Hopitalā€™s rule and the definition of the normal PDF, this equals:

āˆ’ limsiā†’āˆ’āˆž

(Ī»si + (1āˆ’ Ī»)m)2

e(sāˆ’Ī¦āˆ’1(1āˆ’T )ĻƒĪµāˆ’Ī»siāˆ’(1āˆ’Ī»)m)2

2 ĻƒĪ»āˆš

2Ļ€

.

Again using lā€™Hopitalā€™s rule, this equals:

āˆ’ limsiā†’āˆ’āˆž

āˆ’2(Ī»si + (1āˆ’ Ī»)m)

e(sāˆ’Ī¦āˆ’1(1āˆ’T )ĻƒĪµāˆ’Ī»siāˆ’(1āˆ’Ī»)m)2

2 (sāˆ’ Ī¦āˆ’1 (1āˆ’ T )ĻƒĪµ āˆ’ Ī»si āˆ’ (1āˆ’ Ī»)m)ĻƒĪ»āˆš

2Ļ€

.

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Again using lā€™Hopitalā€™s rule this equals:

āˆ’ limsiā†’āˆ’āˆž

2

ĻƒĪ»āˆš

2Ļ€e(sāˆ’Ī¦āˆ’1(1āˆ’T )ĻƒĪµāˆ’Ī»siāˆ’(1āˆ’Ī»)m)2

2

(1 + (sāˆ’ Ī¦āˆ’1 (1āˆ’ T )ĻƒĪµ āˆ’ Ī»si āˆ’ (1āˆ’ Ī»)m)2

) .Now the numerator is constant and the denominator goes to infinity, establishing the

result.

(ii) Substituting for Īøāˆ—(s; r) and mi, and slightly rearranging, the limit can be rewritten

as

limsiā†’āˆž

(1āˆ’ Ī¦

(sāˆ’ Ī¦āˆ’1 (1āˆ’ T )ĻƒĪµ āˆ’ Ī»si āˆ’ (1āˆ’ Ī»)m

ĻƒĪ»

))(Ī»si + (1āˆ’ Ī»)m)

+ limsiā†’āˆž

ĻƒĪ»Ļ†

(sāˆ’ Ī¦āˆ’1 (1āˆ’ T )ĻƒĪµ āˆ’ Ī»si āˆ’ (1āˆ’ Ī»)m

ĻƒĪ»

).

The first term clearly goes to infinity and the second term clearly goes to zero.

(iii) Differentiating with respect to si, we have that at a critical value the following first-

order condition must hold:

dg(sāˆ—i , s; r)

dsi= Ļ†

(sāˆ’ Ī¦āˆ’1 (1āˆ’ T )ĻƒĪµ āˆ’ Ī»sāˆ—i āˆ’ (1āˆ’ Ī»)m

ĻƒĪ»

)Ī»

ĻƒĪ»(Ī»sāˆ—i + (1āˆ’ Ī»)m)

+

(1āˆ’ Ī¦

(sāˆ’ Ī¦āˆ’1 (1āˆ’ T )ĻƒĪµ āˆ’ Ī»sāˆ—i āˆ’ (1āˆ’ Ī»)m

ĻƒĪ»

))Ī»

āˆ’ ĻƒĪ»Ļ†ā€²(sāˆ’ Ī¦āˆ’1 (1āˆ’ T )ĻƒĪµ āˆ’ Ī»sāˆ—i āˆ’ (1āˆ’ Ī»)m

ĻƒĪ»

)(Ī»

ĻƒĪ»

)= 0.

For notational convenience, let f(si) = sāˆ’Ī¦āˆ’1(1āˆ’T )ĻƒĪµāˆ’Ī»siāˆ’(1āˆ’Ī»)mĻƒĪ»

. Rearranging, the

first order condition holds if and only if:

1āˆ’ Ī¦(f(sāˆ—i ))

Ļ†(f(sāˆ—i ))āˆ’ Ļ†ā€²(f(sāˆ—i ))

Ļ†(f(sāˆ—i ))= āˆ’Ī»s

āˆ—i + (1āˆ’ Ī»)m

ĻƒĪ».

Using the fact that Ļ†ā€²(x) = āˆ’xĻ†(x) (note that the chain rule has already been applied),

this can again be rewritten:

1āˆ’ Ī¦(f(sāˆ—i ))

Ļ†(f(sāˆ—i ))+ f(sāˆ—i ) = āˆ’Ī»s

āˆ—i + (1āˆ’ Ī»)m

ĻƒĪ».

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Substituting for f(sāˆ—i ) and rearranging, this can be rewritten:

1āˆ’ Ī¦(sāˆ’Ī¦āˆ’1(1āˆ’T )ĻƒĪµāˆ’Ī»sāˆ—iāˆ’(1āˆ’Ī»)m

ĻƒĪ»

)Ļ†(sāˆ’Ī¦āˆ’1(1āˆ’T )ĻƒĪµāˆ’Ī»sāˆ—iāˆ’(1āˆ’Ī»)m

ĻƒĪ»

) +sāˆ’ Ī¦āˆ’1 (1āˆ’ T )ĻƒĪµ āˆ’ (1āˆ’ Ī»)m

ĻƒĪ»= āˆ’(1āˆ’ Ī»)m

ĻƒĪ».

Since the normal distribution has the monotone hazard rate property, the left-hand

side is increasing in sāˆ—i and the right-hand side is constant. Thus, g(Ā·, s; r) can have

at most one critical value.

Given that g(Ā·, s; r) has at most one critical value, it follows from the first two points

of this lemma that, if it has a critical value, it is a minimum and that g(sāˆ—i , s; r) < 0.

Hence, g(Ā·, s; r) is increasing everywhere to the right of sāˆ—i and, since limsiā†’āˆž g(si, s; r) =

āˆž, it eventually crosses k.

Proof of Lemma 2.2. Necessity follows from the argument in the text. For sufficiency,

consider a profile where all players employ such a cutoff rule. Consider a player with type

si < s. Lemma 2.1 establishes that g(si, s; r) < k for all such players, so they have no

profitable deviation to participating. Similarly, consider a player with type si > s. Lemma

2.1 establishes that g(si, s; r) > k for all such players, so they have no profitable deviation

to not participating.

Proof of Lemma 2.3.

(i) GĪø(s; r) can be rewritten (1āˆ’Ī¦(Ī±sāˆ’ Ī²))(Ī»s+ (1āˆ’ Ī»)m) + ĻƒĪ»Ļ†(Ī±sāˆ’ Ī²). Given this,

we can write

limsā†’āˆž

GĪø(s; r) = limsā†’āˆž

(1āˆ’ Ī¦(Ī±sāˆ’ Ī²))1

Ī»s+(1āˆ’Ī»)m

+ limsā†’āˆž

Ļ†(Ī±sāˆ’ Ī²).

It is straightforward that the second term equals 0. Thus, consider the first term in

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isolation:

limsā†’āˆž

(1āˆ’ Ī¦(Ī±sāˆ’ Ī²))1

Ī»s+(1āˆ’Ī»)m

= limsā†’āˆž

Ī±(Ī»s+ (1āˆ’ Ī»)m)2

e(Ī±sāˆ’Ī²)2

2 Ī»āˆš

2Ļ€

= limsā†’āˆž

2Ī±Ī»(Ī»s+ (1āˆ’ Ī»)m)

(Ī±sāˆ’ Ī²)Ī±e(Ī±sāˆ’Ī²)2

2 Ī»āˆš

2Ļ€

= limsā†’āˆž

2Ī»

Ī±e(Ī±sāˆ’Ī²)2

2

āˆš2Ļ€ + (Ī±sāˆ’ Ī²)2Ī±e

(Ī±sāˆ’Ī²)2

2

āˆš2Ļ€

= 0,

where, in order, the equalities follow from (1) lā€™Hopitalā€™s rule and the definition of

the PDF of the standard normal, (2) lā€™Hopitalā€™s rule, (3) lā€™Hopitalā€™s rule, and (4)

the observation that the numerator of the limit is a positive constant in s and the

denominator of the limit goes to infinity. Hence, the whole limit goes to 0.

(ii) Using the same rewriting as the previous point,

limsā†’āˆ’āˆž

GĪø(s; r) = limsā†’āˆ’āˆž

(1āˆ’ Ī¦(Ī±sāˆ’ Ī²))(Ī»s+ (1āˆ’ Ī»)m) + limsā†’āˆ’āˆž

Ļ†(Ī±sāˆ’ Ī²).

Again, it is straightforward that the second term equals 0. The first term equals āˆ’āˆž,

since 1āˆ’ Ī¦(Ī±sāˆ’ Ī²) clearly goes to 1 and Ī»s+ (1āˆ’ Ī»)m goes to āˆ’āˆž.

(iii) Given the first two points of this lemma, establishing the following two steps suffices:

(a) There exists a s such that GĪø(s; r) > 0.

(b) GĪø(s; r) has at most one critical value.

The first step will establish that GĪø(s; r) has a maximum. The second point will

establish that it has no minima. Taken together, these establish single peakedness. I

take them in order.

(a) Consider a s > āˆ’ (1āˆ’Ī»)mĪ» . Recall, we can write

GĪø(s; r) = (1āˆ’ Ī¦(Ī±sāˆ’ Ī²))(Ī»s+ (1āˆ’ Ī»)m) + ĻƒĪ»Ļ†(Ī±sāˆ’ Ī²).

The first term is positive since (1āˆ’Ī¦(Ī±sāˆ’Ī²)) > 0 and s > āˆ’ (1āˆ’Ī»)mĪ» . The second

term is positive for all s. Hence, for s > āˆ’ (1āˆ’Ī»)mĪ» , GĪø(s; r) > 0.

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(b) Differentiating, we have that at a critical value the following first order condition

holds:

dGĪø(sāˆ—; r)

ds= āˆ’Ļ† (Ī±sāˆ— āˆ’ Ī²)Ī±(Ī»sāˆ—+(1āˆ’Ī»)m)+(1āˆ’ Ī¦ (Ī±sāˆ— āˆ’ Ī²))Ī»+ĻƒĪ»Ī±Ļ†

ā€² (Ī±sāˆ— āˆ’ Ī²) = 0.

Rearranging, this holds if and only if

Ī» (1āˆ’ Ī¦ (Ī±sāˆ— āˆ’ Ī²))

Ī±Ļ† (Ī±sāˆ— āˆ’ Ī²)+ĻƒĪ»Ī±Ļ†

ā€² (Ī±sāˆ— āˆ’ Ī²)

Ī±Ļ† (Ī±sāˆ— āˆ’ Ī²)= Ī»sāˆ— + (1āˆ’ Ī»)m.

Using the fact that Ļ†ā€²(x) = āˆ’xĻ†(x) and canceling, this can be rewritten

Ī» (1āˆ’ Ī¦ (Ī±sāˆ— āˆ’ Ī²))

Ī±Ļ† (Ī±sāˆ— āˆ’ Ī²)āˆ’ ĻƒĪ» (Ī±sāˆ— āˆ’ Ī²) = Ī»sāˆ— + (1āˆ’ Ī»)m.

Since the normal distribution has the monotone hazard rate property, 1āˆ’Ī¦(Ī±sāˆ—āˆ’Ī²)Ļ†(Ī±sāˆ—āˆ’Ī²)

is decreasing in sāˆ—. Thus, the entire left-hand side is decreasing in sāˆ— while the

right-hand side is increasing in sāˆ—, so there can be at most one sāˆ— satisfying the

first-order conditions.

Proof of Theorem 2.1.

I begin with the first claim. To see that, for all r āˆˆ R, there is a Bayesian Equilibrium

with no participation, consider a strategy profile with ai = 0 for all si. The probability

of regime change is zero. If a player were to deviate to participating, the probability of

regime change would still be zero, since all individuals are measure zero. Thus, the payoff

to deviating is āˆ’k < 0.

Now turn to finite cutoff equilibria.

Definition 5.1 Let sāˆ—(r) = arg maxsGĪø(s; r).

Lemma 2.3 establishes that sāˆ—(r) is unique. Further, it is clear that sāˆ—(r) is constant in

k, so GĪø(sāˆ—(rāˆ’k, k); (rāˆ’k, k)) is constant in k.

First consider the case of no finite cutoff equilibria. Fix an rāˆ’k. There are two cases:

(i) First, suppose that, for all k ā‰„ 0, GĪø(sāˆ—(r); (rāˆ’k, k)) < k. Then, by Lemma 2.2 there

are no finite cutoff equilibria, establishing the existence of an open set Oāˆ’(rāˆ’k).

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(ii) Next, suppose there exists a finite k(rāˆ’k) such that GĪø(sāˆ—(r); (rāˆ’k, k(rāˆ’k))) = k(rāˆ’k).

Then, sinceGĪø(sāˆ—(r); (rāˆ’k, k(rāˆ’k))) is constant in k, there are no finite cutoff equilibria

for any k < k(rāˆ’k) establishing the existence of an open set Oāˆ’(rāˆ’k).

Next consider the case of at least one finite cutoff equilibria. By hypothesis, there exists

a finite k(rāˆ’k) such that GĪø(sāˆ—(r); (rāˆ’k, k(rāˆ’k))) = k(rāˆ’k). (Otherwise no finite cutoff

equilibrium would exists for r = (rāˆ’k, k)). Since GĪø is continuous on R, single peaked, and

satisfies limsā†’āˆ’āˆžGĪø(s; r) = āˆ’āˆž and limsā†’āˆžG

Īø(s; r) = 0, it follows that, for s āˆˆ (āˆ’āˆž,āˆž),

GĪø(s; r) takes all values in (0, GĪø(sāˆ—(r); r)) twice and takes the value GĪø(sāˆ—(r); r) exactly

once. This implies that for any k > k(rāˆ’k), GĪø(s; r) crosses k twice, establishing the

existence of an open set O+(rāˆ’k) with two finite cutoff equilibria. There is a unique finite

cutoff equilibrium if and only if GĪø(sāˆ—(r); (rāˆ’k, k)) = k. Since GĪø(sāˆ—(r); (rāˆ’k, k)) is constant

in k, there is exactly one such k.

Proof of Theorem 2.2.

A finite cutoff rule s is a Bayesian Equilibrium of Ī“Īø(r) if and only if it satisfies GĪø(s; r) =

k (Lemma 2.2). Thus, if there is a finite cutoff rule that is an equilibrium, it must be that

GĪø(sāˆ—(r); r) ā‰„ k.

Since GĪø is continuous on R, single peaked, and satisfies limsā†’āˆ’āˆžGĪø(s; r) = āˆ’āˆž

and limsā†’āˆžGĪø(s; r) = 0, it follows that, for s āˆˆ (āˆ’āˆž,āˆž), GĪø(s; r) takes all values in

(0, GĪø(sāˆ—(r); r)) twice.

If GĪø(sāˆ—(r); r) < k, then there are no equilibria in finite cutoff strategies. To see that

this is possible, fix all other parameter values and let k ā†’āˆž.

If GĪø(sāˆ—(r); r) ā‰„ k, then there are equilibria in finite cutoff strategies. To see that this

is possible, fix parameter values such that GĪø(sāˆ—(r); r) > 0 and let k ā†’ 0. Moreover, if

GĪø(sāˆ—(r); r) > k, then GĪø(s; r) takes the value k twice for s āˆˆ (āˆ’āˆž,āˆž). Each instance

where GĪø(s; r) = k is a finite cutoff equilibrium, by Lemma 2.2.

All that remains is to show that the set {r āˆˆ R|GĪø(sāˆ—(r); r) = k} is non-generic. Label

this set D. I make use of the following claim.

Claim 5.1 GĪø(sāˆ—(r); r)āˆ’k is continuous on R in each element of r, and strictly monotone

on R in k.

Given the claim it is straightforward to establish non-genericity by showing that the set

D is closed with empty interior.

The set D is closed because it is the continuous preimage of the closed set {0}.

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The set D has empty interior. To see this, notice that if the interior were non-empty,

then D would contain some point rā€² āˆˆ R and some Īµ-ball around rā€². That ball would contain

two points with the 5th element (i.e., the value of k) strictly ordered by the standard order

on the real line, contradicting monotonicity in k.

Since D is closed and has empty interior, it is meagre.

All that remains is to prove the claim.

Proof of Claim. Rewrite GĪø(sāˆ—(r); r)āˆ’ k as:

(1āˆ’ Ī¦ (Ī±sāˆ—(r)āˆ’ Ī²)) (Ī»sāˆ—(r) + (1āˆ’ Ī»)m) + ĻƒĪ»Ļ† (Ī±sāˆ—(r)āˆ’ Ī²)āˆ’ k.

Continuity is immediate from the Theorem of the Maximum (Mas-Collel, Whiston and

Green (1995), Theorem M.K.6). Monotonicity in k follows from the fact that Ī±, Ī², and

sāˆ—(r) are constant in k, so GĪø(sāˆ—(r); r)āˆ’ k is monotonically decreasing in k.

Proof of Lemma 3.1. Necessity follows from the argument in the text. For sufficiency,

consider a player with type ti < t. Such a playerā€™s payoff from participating is strictly

positive, so there is no profitable deviation to not participating. Consider a player with

type ti > t. Such a playerā€™s payoff to participation is strictly negative, so there is no

profitable deviation to participating. A player with type t is indifferent by construction.

Proof of Lemma 3.2. I will make use of the following two facts: limxā†’1 Ī¦āˆ’1(x) = āˆžand limxā†’0 Ī¦āˆ’1(x) = āˆ’āˆž.

(i) It is immediate from Equation 5 that for any p āˆˆ P, limtā†’āˆž Tāˆ—(t; p) = 1. Using this

fact and the fact that limxā†’1 Ī¦āˆ’1(x) =āˆž, we have that for any p āˆˆ P,

limtā†’āˆž

GT (t; p) = limtā†’āˆž

Ī¦

ĻƒĪ¾

ĻƒTāˆšĻƒ2T + Ļƒ2

Ī¾

(T āˆ—(t; p)āˆ’m)āˆ’ ĻƒTāˆšĻƒ2T + Ļƒ2

Ī¾

Ī¦āˆ’1(T āˆ—(t; p))

Īø = 0.

(ii) It is immediate from Equation 5 that for any p āˆˆ P, limtā†’āˆ’āˆž Tāˆ—(t; p) = 0. Using this

fact and the fact that limxā†’0 Ī¦āˆ’1(x) = āˆ’āˆž, we have that for any p āˆˆ P,

limtā†’āˆ’āˆž

GT (t; p) = limtā†’āˆ’āˆž

Ī¦

ĻƒĪ¾

ĻƒTāˆšĻƒ2T + Ļƒ2

Ī¾

(T āˆ—(t; p)āˆ’m)āˆ’ ĻƒTāˆšĻƒ2T + Ļƒ2

Ī¾

Ī¦āˆ’1(T āˆ—(t; p))

Īø = Īø.

(iii) The third point follows from the fact that, for any p āˆˆ P and any finite t,

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Ī¦

(ĻƒĪ¾

ĻƒTāˆšĻƒ2T+Ļƒ2

Ī¾

(T āˆ—(t; p)āˆ’m)āˆ’ ĻƒTāˆšĻƒ2T+Ļƒ2

Ī¾

Ī¦āˆ’1(T āˆ—(t; p))

)is strictly between 0 and 1.

Proof of Proposition 3.1. The proof follows Angeletos, Hellwig and Pavan (2007).

Differentiating GT (t; p) with respect to t yields

dGT (t; p)

dt= Ļ†

((1āˆ’ Ī³)(T āˆ—(t)āˆ’m)āˆ’ Ī³Ī¦āˆ’1(T āˆ—(t))ĻƒĪ¾

ĻƒĪ³

)Īø

ĻƒĪ³

dT āˆ—

dt

[(1āˆ’ Ī³)āˆ’ Ī³ĻƒĪ¾

Ļ†(Ī¦āˆ’1(T āˆ—(t)))

].

Implicitly differentiating Equation 5 shows that dT āˆ—(t;p)

dt=

Ļ†

(tāˆ’T

āˆ—(t;p)ĻƒĪ¾

)Ļ†

(tāˆ’T

āˆ—(t;p)ĻƒĪ¾

)+ĻƒĪ¾

> 0, so the

derivative of GT (Ā·; p) is negative if and only if (1 āˆ’ Ī³) āˆ’ Ī³ĻƒĪ¾Ļ†(Ī¦āˆ’1(T āˆ—(t;p)))

< 0. Substituting

for Ī³ and using the fact that minx1

Ļ†(Ī¦āˆ’1(x))=āˆš

2Ļ€, the right-hand side of Equation 7 is

monotonically decreasing if ĻƒĪ¾ < Ļƒ2T

āˆš2Ļ€. When this condition holds, Lemma 3.1 implies

that the game has at most one cutoff rule consistent with equilibrium and points 1 and 2

of Lemma 3.2 establish that it has at least one, since Īø > k for all p āˆˆ P.

Proof of Lemma 3.3. From the proof of Proposition 3.1, if p āˆˆ Pāˆ—, then GT (Ā·; p) is

decreasing on its entire domain, in which case the set GT (Ā·; p) has no critical values.

I argue that the only other alternative is GT (Ā·; p) having exactly two critical values, and

that there exist parameter values such that this is true, in five steps.

(i) There are parameter values for which GT (Ā·; p) is increasing on at least part

of the domain of its first argument. Recall from the proof of Proposition 3.1

that the derivative of GT (Ā·; p) is negative if and only if (1 āˆ’ Ī³) āˆ’ Ī³ĻƒĪ¾Ļ†(Ī¦āˆ’1(T āˆ—(t;p)))

< 0,

which, for a fixed t, clearly does not hold for small enough values of Ī³.

(ii) For all parameter values, GT is decreasing on at least part of the domain of

its first argument. For all p, GT (t; p) converges to 0 as tā†’āˆž and to Īø as tā†’ āˆ’āˆž(by points 1 and 2 of Lemma 3.2). Since, for all p āˆˆ P, Īø > 0, GT (Ā·; p) is decreasing

on part of the domain of its first argument.

(iii) There exist parameter values where the set GT has at least one critical

value. Follows directly from points 1 and 2.

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(iv) If GT (Ā·; p) has any critical values it has at least two. By Lemma 3.2 point 1,

for all p āˆˆ P, GT (t; p) converges Īø as t ā†’ āˆ’āˆž. By Lemma 3.2 point 3, for all p āˆˆ Pand all t āˆˆ R, GT (t; p) āˆˆ (0, Īø). This implies that as T ā†’ āˆ’āˆž, GT (t, p) converges to

its upper bound. Thus, if GT (t;P ) has any critical values, the smallest one must be

a local minimizer.

By Lemma 3.2 point 2, for all p āˆˆ P, GT (t; p) converges 0 as tā†’āˆž. By Lemma 3.2

point 3, for all p āˆˆ P and all t āˆˆ R, GT (t; p) āˆˆ (0, Īø). This implies that as T ā†’ āˆž,

GT (t; p) converges to its lower bound. Thus, if GT (t; p) has any critical values, the

largest one must be a local maximizer.

Taken together, these two points imply the claim.

(v) For all p, GT (Ā·; p) has at most two critical values. From the proof of Proposition

3.1, dGT (t;p)

dt= 0 if and only if:

Ļ†(Ī¦āˆ’1

(T āˆ—(t; p)))

=Ī³ĻƒĪ¾

1āˆ’ Ī³ .

The right-hand side is constant in t. From the proof of Proposition 3.1, T āˆ—(t; p) is

increasing in t for all p āˆˆ P and clearly Ī¦āˆ’1 is strictly increasing. Thus, for any p āˆˆ P,

Ļ†(Ī¦āˆ’1

(T āˆ—(t; p)))

can equal any given constant at most twice.

Take together, points 3ā€“5 complete the proof.

Proof of Theorem 3.1. Fix a p āˆˆ P. First notice that there can be no infinite cutoff

equilibria. For t ā†’ āˆž, the equilibrium would call for all players to participate. But since

limtā†’āˆžGT (t; p) = āˆ’k, players with signals that are arbitrarily large have payoffs strictly

less than 0, so they will not participate. Similarly, for tā†’ āˆ’āˆž, the equilibrium would call

for all players not to participate. But since limtā†’āˆ’āˆžGT (t; p) = Īø, players with signals that

are arbitrarily low have payoffs strictly higher than k, so they will participate.

Now turn to finite cutoff strategies.

Fix a pāˆ’k āˆˆ Pāˆ’k. Notice thatdGT (t;(pāˆ’k,k))

dt=

dGT (t;(pāˆ’k,kā€²))

dtfor all k, kā€² āˆˆ R+. Thus,

there are only two cases to consider.

First, fix a pāˆ’k āˆˆ Pāˆ’k such that the set{t|dGT (t;(pāˆ’k,k))

dt= 0}

= āˆ…. By Lemma 3.2,

limtā†’āˆžGT (t; (pāˆ’k, k)) = 0 and limtā†’āˆ’āˆžG

T (t; (pāˆ’k, k)) = Īø. This implies that, for all

k, GT (t; (pāˆ’k, k)) is monotonically decreasing in its first argument. Thus, for any k āˆˆ(0, Īø), GT (t; (pāˆ’k, k)) crosses k exactly once. By Lemma 3.1, this is the only finite cutoff

equilibrium.

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Next, fix a pāˆ’k āˆˆ Pāˆ’k such that the set{t|dGT (t;(pāˆ’k,k))

dt= 0}

is non-empty. By Lemma

3.3 the function GT (Ā·; (pāˆ’k, k)) has exactly two critical values. Define them as follows:

t(pāˆ’k, k) = arg maxtāˆˆ{t|dGT (t;(pāˆ’k,k))

dt=0

}GT (t; (pāˆ’k, k))

and

t(pāˆ’k, k) = arg mintāˆˆ{t|dGT (t;(pāˆ’k,k))

dt=0

}GT (t; (pāˆ’k, k)).

By the third bullet point of Lemma 3.2, bothGT (t(pāˆ’k, k); (pāˆ’k, k)) andGT (t(pāˆ’k, k); (pāˆ’k, k))

are contained in (0, Īø). Notice, further, that t and t are not a function of k.

Given that GT (t; (pāˆ’k, k)) converges to 0 as t ā†’ āˆž and to Īø as t ā†’ āˆ’āˆž, it must be

that t(pāˆ’k, k) < t(pāˆ’k, k) and that GT (t; (pāˆ’k, k)) is decreasing for t āˆˆ (āˆ’āˆž, t(pāˆ’k, k)) āˆŖ(t(pāˆ’k, k),āˆž). This implies that, for t āˆˆ R, GT (t; (pāˆ’k, k)) takes values in (GT (t(pāˆ’k, k); (pāˆ’k, k)),

GT (t(pāˆ’k, k); (pāˆ’k, k))) exactly three times, takes values in {GT (t(pāˆ’k, k); (pāˆ’k, k)),GT (t(pāˆ’k, k); (pāˆ’k, k))}exactly twice, and takes values in (0, (GT (t(pāˆ’k, k); (pāˆ’k, k))) āˆŖ(GT (t(pāˆ’k, k); (pāˆ’k, k)), Īø)

exactly once. Thus, for k āˆˆ (0, (GT (t(pāˆ’k, k); (pāˆ’k, k)))āˆŖ(GT (t(pāˆ’k, k); (pāˆ’k, k)), Īø) there is

a unique cutoff equilibrium. To see that this set is not empty, notice that limkā†’0GT (t(pāˆ’k, k); (pāˆ’k, k)) >

k and that for all k, GT (t(pāˆ’k, k); (pāˆ’k, k)) < GT (t(pāˆ’k, k); (pāˆ’k, k)) < Īø. Since the union

of open sets is an open set, this establishes the result.

Proof of Theorem 3.2. Consider a cutoff rule t. Write the expected payoff of partici-

pating to a player of type ti, given the cutoff rule t, as:

U(ai = 1; (ti, t)) = Ī¦

(T āˆ—(t; p)āˆ’ Ī³ti āˆ’ (1āˆ’ Ī³)m

ĻƒĪ³

)Īø āˆ’ k.

Clearly, U(ai = 1; (ti, t)) is continuous and decreasing in ti.

Now, consider the possibility of a negative, infinite cutoff equilibrium (i.e., one with no

participation). From Lemma 3.2 point 2 and Lemma 3.3, for any p āˆˆ P, there is a finite t

such that GT (Ā·; p) is monotonically decreasing in t for any t < t. Moreover, as t ā†’ āˆ’āˆž,

GT (t; p)ā†’ Īø > k. Thus, there is a finite t such that, for any t < t, GT (t; p) > k. Consider

any cutoff rule t < t. We have that U(ai = 1; (t, t)) = GT (t; p) > k. Then, by continuity,

there is a ti > t such that U(ai = 1; (ti, t)) > 0, so a type ti player has an incentive to

participate. Hence, the cutoff rule t was not an equilibrium. This implies that no t < t is

an equilibrium, so there is no negative infinite cutoff equilibrium.

30

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Next consider the possibility of a positive infinite cutoff equilibrium (i.e., one with full

participation). From Lemma 3.2 point 1 and Lemma 3.3, for any p āˆˆ P, there is a finite

t such that GT (t; p) is monotonically decreasing in t for any t > t. Moreover, as t ā†’ āˆž,

GT (t; p)ā†’ 0 < k. Thus, there is a finite t such that, for any t > t, GT (t; p) < k. Consider

any cutoff rule t > t. We have that U(ai = 1; (t, t)) = GT (t; p)āˆ’k < 0. Then, by continuity,

there is a ti < t such that U(ai = 1; (ti, t)) < 0, so a player of type ti does not want to

participate. Hence, the cutoff rule t was not an equilibrium. This implies that no t > t is

an equilibrium, so there is no positive infinite cutoff equilibrium.

Proof of Claim in Footnote 6. The limit in the statement of the proposition can be

rewritten:

limsā†’āˆž

(1āˆ’ Ī¦ (Ī±sāˆ’ Ī²))

(Ī»+ ĻƒĪ»

d Ļ†1āˆ’Ī¦

ds(Ī±sāˆ’ Ī²)

).

Further, note thatd Ļ†

1āˆ’Ī¦

ds (Ī±s āˆ’ Ī²) = Ļ†ā€²(Ī±sāˆ’Ī²)Ī±1āˆ’Ī¦(Ī±sāˆ’Ī²) + Ļ†(Ī±sāˆ’Ī²)2Ī±

(1āˆ’Ī¦(Ī±sāˆ’Ī²))2 , so we can again rewrite the

limit as follows:

limsā†’āˆž

(1āˆ’ Ī¦ (Ī±sāˆ’ Ī²))Ī»+ limsā†’āˆž

ĻƒĪ»Ī±Ļ†ā€² (Ī±sāˆ’ Ī²) + lim

sā†’āˆžĻƒĪ»

Ļ† (Ī±sāˆ’ Ī²)2

1āˆ’ Ī¦ (Ī±sāˆ’ Ī²).

The first term clearly goes to zero.

Next consider the second term. Using the definition of the normal pdf and differentiating,

it can be rewritten:

āˆ’ĻƒĪ»Ī±2

āˆš2Ļ€

limsā†’āˆž

Ī±sāˆ’ Ī²e

(Ī±sāˆ’Ī²)2

2

.

By lā€™Hopitalā€™s rule, this can be rewritten

āˆ’ĻƒĪ»Ī±2

āˆš2Ļ€

limsā†’āˆž

Ī±

e(Ī±sāˆ’Ī²)2

2 (Ī±sāˆ’ Ī²)Ī±= 0.

Finally, consider the third term. By lā€™Hopitals rule, it can be rewritten:

ĻƒĪ» limsā†’āˆž

2Ļ† (Ī±sāˆ’ Ī²)Ļ†ā€² (Ī±sāˆ’ Ī²)Ī±

āˆ’Ļ† (Ī±sāˆ’ Ī²)Ī±.

Rearranging, this can be rewritten

āˆ’2ĻƒĪ» limsā†’āˆž

Ļ†ā€² (Ī±sāˆ’ Ī²) .

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Now an argument identical to that for the second term shows this third term goes to zero.

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