27
Virtual Worlds Real Benefits (Real Challenges) "Every human being is interested in two kinds of worlds: the Primary, everyday world which he knows through his senses, and a Secondary world or worlds which he not only can create in his imagination, but which he cannot stop himself creating." W.H. Auden Wayne Buck Allied Command Transformation [email protected] 7 July 2011

(Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

  • Upload
    others

  • View
    4

  • Download
    0

Embed Size (px)

Citation preview

Page 1: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

Virtual WorldsReal Benefits

(Real Challenges)

"Every human being is interested in two kinds of worlds: the 

Primary, everyday world which he knows through his senses, and 

a Secondary world or worlds which he not only can create in his imagination, but which he cannot stop himself creating." 

W.H. Auden 

Wayne BuckAllied Command Transformation

[email protected] July 2011

Page 2: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

Agenda

• NATO Work (small advertisement)

• Virtual Worlds 101

• Innovation

• Benefitting Areas

• Technological and Social Trends

• Challenges

Page 3: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

Joint Warfare Centre (JWC)Joint Warfare Centre (JWC)

Joint Force Training Centre (JFTC)

Joint Force Training Centre (JFTC)

Allied Command Transformation (ACT)

Allied Command Transformation (ACT)

NATO Undersea Research Centre (NURC)

NATO Undersea Research Centre (NURC)

Joint Analysis and Lessons Learned Centre  (JALLC)

Joint Analysis and Lessons Learned Centre  (JALLC)

SACT Representative in Europe (STRE)

SACT Representative in Europe (STRE)

Allied Command Operation (ACO)Allied Command Operation (ACO)

Staff Element Europe (SEE)Staff Element Europe (SEE)

Allied Command Transformation

ACT is NATO’s leading agent for change, driving, facilitating, and advocating continuous improvement of Alliance capabilities to maintain and enhance the military relevance and effectiveness of the Alliance.

www.act.nato.int

Page 4: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

2009 2010 2011

Commercial Technologies 

Report Findings

LOE ‐ VMASC

Virtual WorldsReport Findings

Commercial Technologies 

Report Findings

MSG‐074 Commercial Technologies

MSG‐078 Commercial Technologies

MSG‐093 Commercial 

Technologies (VW)

ITEC ITEC ITECI/ITSEC I/ITSEC

LOE ‐ CDE Conference

GameTechNexusWins RFP

Transformer

MIOTCDemonstration

ASIA NH‐31 MIOTC

NATO Virtual Worlds Campaign

4

Second LifeIsland

Page 5: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

Virtual Worlds

MMOGs

ImmersiveData Visualization

Meetings& Communities

SeriousGames

Second Life

OLIVE (SAIC)

UltiVis (LM)

Nexus

RuneScape

World of Warcraft

Crytek

Unreal Gamebryo

WorldBuilder(BreakAway)

OLIVE

A virtual world is a genre of online community that often takes the form of a computer‐based simulated environment, 

through which users can interact with one another and use and create objects.. Virtual worlds are intended for its users to inhabit and interact.

VBS

Page 6: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

Virtual Worlds

MMOGs

ImmersiveData Visualization

Meetings& Communities

SeriousGames

Second Life

OLIVE (SAIC)

UltiVis (LM)

Nexus

RuneScape

World of Warcraft

Crytek

Unreal Gamebryo

WorldBuilder(BreakAway)

OLIVE

Immersive technology refers to technology that blurs the line 

between the physical world and digital or simulated world, thereby creating a sense of immersion.

Immersive Technology

VBS

Page 7: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots
Page 8: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

Innovation

Page 9: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

Areas Benefitting fromImmersive Technologies•Meeting & Collaboration

•Rapid Prototyping

•Training & Education

•Skill building

•Data Visualization & Analysis

•Outreach

Page 10: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

Traditional PPT SecondLife

AdobeConnectControl Screen

PPTControl Screen

SecondLife

Control Screen

EquipmentControl Screen

MSG‐078 Exploiting Commercial Games and Technology for Military UseChairman briefs attendees on alternate methods to participate in the workshop23 September 2009, Suffolk, USA

Meeting & Collaboration

Page 11: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

Allied Command Transformation is investigating technologies that may be used to augment or replace existing technologies for education and training as well as capability development. One of the investigative streams is in virtual worlds. ACT has placed Engineering Computer Simulations of Orlando, USA under contract to develop two worlds. The world featured here is a representation of how the new HQ SACT and National Liaison Representatives buildings will look when construction is complete in 2010/2011. To the right and below are the entrance and foyer area of NH-31. Below are screenshots of some of the existing conference rooms. These conference rooms have been constructed in detail so that when staff use them virtually for meetings the surroundings will feel familiar. Any questions concerning these worlds should be directed to Wayne Buck at [email protected]

Virtual Development Begins at HQ SACT

Berlin Conference Room

Ottawa Conference Room Oslo Conference Room

London Conference Room

The Flag Plaza and Entrance to HQ SACT (NH‐31)

The Foyer of HQ SACT (NH‐31)

Page 12: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

Rapid Prototyping 

Cave Automatic Virtual Environment

The CAVE ‐ wikipedia

Civil Military Fusion Centre

Page 13: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

Training & Education

Page 14: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

Skill Building“Yo‐ho‐ho and a vat of anthrax! Checking cargo ships for WMD and contraband isn’t exactly swashbuckling. In fact, as a NATO video game makes clear, it’s actually a lot of dreary, methodical work.”

wired.com

Page 15: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

Data Visualization & Analysis

Page 16: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

Outreach

Page 17: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

Technologicaland

Social Trends

•Computing Power

•Location•Policy

The marriage of nanotechnology and AI will bring us "a killer app"‐nanobots that can keep us healthy from the inside. These will also enable "full immersion virtual reality from within nervous systems" and expand human intelligence, facilitating "brain to brain communication. 

Ray Kurzweil

Page 18: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

Mass Media Covers a Wide Mix of Technology Areas

Page 19: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

Computing Poweran oldie but a goodie

Source: id Software

Mova Digital’s Reality Capture 

Page 20: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

Location

Page 21: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

Policy

Avatars, Virtual Reality Technology, and the U.S. Military: Emerging Policy Issues

Page 22: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

Real Challenges

Page 23: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

Users

Source: Marc Prensky

Digital Natives

Twitch speed

Parallel processing

Graphics first

Random access

Connected

Active

Play

Payoff

Fantasy

Technology‐as‐friend

Digital Immigrant

Conventional speed

Linear processing

Text first

Step‐by‐step

Stand‐alone

Passive

Work

Patience

Reality

Technology‐as‐foe

Page 24: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

EvolutionThe Future

Inexpensive

Desktop and laptops

Games heritage

Commercial dominates

Open standards

Users create

Episodic television model

Free‐form learning

Train many jobs

Fun is integral

The Past

Expensive

Dedicated hardware

High‐end heritage

Defence dominates

Proprietary standards

Experts create

Feature film model

Sequential learning

Train key jobs

Fun is accidental

Source: Richard Boyd?

Page 25: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

EvolutionThe Future

Inexpensive

Desktop and laptops

Games heritage

Commercial dominates

Open standards

Users create

Episodic television model

Free‐form learning

Train many jobs

Fun is integral

The Past

Expensive

Dedicated hardware

High‐end heritage

Defence dominates

Proprietary standards

Experts create

Feature film model

Sequential learning

Train key jobs

Fun is accidental

Source: Richard Boyd?

Page 26: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

Wayne Buck

Wayne [email protected]

12‐14 SepRome

CAXForum

12‐15 SepRome

Page 27: (Real Challenges) Wayne Buck - MIMOS · RuneScape World of Warcraft Crytek Unreal Gamebryo WorldBuilder (BreakAway) OLIVE Immersive technology refers to technology ... Below are screenshots

References

• OECD (2011), “Virtual Worlds: Immersive Online Platforms for Collaboration, Creativity and Learning”, OECD Digital Economy Papers, No. 184, OECD Publishing.  http://dx.doi.org/10.1787/5kg9qgnpjmjg‐en

• Zhigeng Pan, VIRTUAL REALITY AND ITS APPLICATIONS IN CHINA: AN OVERVIEW, Vol.4, No. 3 (2000) THE INTERNATIONAL JOURNAL OF VIRTUAL REALITY 1

• Buck, Wayne, MSG‐093 Exploiting Commercial Technologies for NATO, 2010

• Boyd, Richard, Virtual Worlds for Training, 2008