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Presentation at symposium For Real, Maastricht University, 1.10.10
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MAD
• Phd Cultural Studies/KULeuven
• Research coordinator Social Spaces
• www.socialspaces.be
Social Spaces
• Deals with:– Public space– Social media– Social design
Public space
• very concrete context• you do not “just” put a work there• you create a dialogue with various stakeholders + context• social spaces: allow all stakeholders to participate in
expert (architecture, policy, art, design,... ) creation of public space (social design)
Problem situation: public space – media
• media mediate between people and public space
• tension: passive intuitive use vs autonomy
• question for lot of media artists, designers, developers today how to reconfigure this relation into an active/participatory relation via creative work
• case studies + own work• Images IBM, Touch
First criterium for creating active participation = hybrid objects/media
• observation = hybrid objects/media (vs slick, finished objects) encourage participation by other perspectives before, during, after point of showing art work in public space
• situated in realm of collaboration, not perspective of users or experts
• Image Yanki Lee
Hybrid objects
• role of hybridity in objects is of great importance for participation
• enabling different conversations, addressing and not ignoring tension media-public space
• Image Ideo
Hybrid objects
every object has potential to become hybrid
Second criterium for creating active participation = long creation processes
Blast Theory, Uncle Roy all around you3 years to produce a game, work with
different stakeholdersdiscovery of hybrid objects/media that workUncle Roy All Around You is a game played online in a
virtual city and on the streets of an actual city. Online Players and Street Players collaborate to find Uncle Roy's office before being invited to make a year long commitment to a total stranger.
Communication online- street: GPS => video => self-reported positioning, player regains autonomy
Images Blast Theory
Third criterium for creating active participation = co-creation & prototyping
• GOforIT• observations youth
culture• sports hall full of games• Image Patching Zone
GOforIT
• low tech prototypes• Tic-tac-toe: folk game
GOforIT
• final installation: hybrid site specific and larger folk culture
• problematics of sustainability of media works
Image Patching Zone
Fourth criterium: to provide afterlife, reveal and share source code
• GRL• dialogue with current
infrastructure • media becomes tool to
express one self in public space by sharing codes, people can do it theirselves!
• long life span in various hybrid manifestions...
• Image GRL
Eyewriter
• GRL interesting, because every output they create is prototype and input for new ideas
• durational art (O'Neill) produces “work” that keeps on generating social interactions after the artist has left the project site
• GRL: “It is a low-cost eye-tracking apparatus & custom software that allows graffiti writers and artists with paralysis resulting from Amyotrophic lateral sclerosis to draw using only their eyes”
• Image GRL
Social Spaces
• durational art/design• role artistic/design research
group in public space• Hybride stad
– observation via different perspectives
– disclosing data heritage– encouraging people to
build in it, remix media (stories, real life, illustrations)
– now new project on stories c-mine
– Drawing Moritz Ebinger
Challenge media creators working in public space?
• strengthening knowledge role media work in public space + understanding quality of hybrid objects for participation – media that are 'honest'
about tensions they create between people - public environment
– prototype– open source code
• to create hybrid objects experiment with – length of creation
processes– co-creating with
stakeholders
Contact
www.e-cultuur.behttp://twitter.com/liesbit