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I'm graduated from arts and multimedia and i'm starting the first steps on my career. Here i present you my portfolio with works in Graphic Design, Illustration and 2D animation.
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gRAPHIC dESIGN
iLLUSRATION
aNIMATION 2D
PO
RTF
OLI
OgRAPHIC dESIGNiLLUSRATIONaNIMATION 2D
Every image is..
A NILLUSION
ade
Curiosity made a man and creativity dressed him up!
have always admired and been fascinated by those who can make something big from a simple sketch.I am a follower of fine arts and my main vocation are Graphic Arts! As far as Graphic Arts are concerned, my desirable principals are Illustration and Animation, but I am open and enthusiastic to do also other works, such as Graphic Design.When I start a brand new project I like to base it on its physical matter - a handmade sketch is like an obligationfor me before I start to concentrate myself on Digital Arts, which is my back up for the final work. This basically is my philosophy of working process which has potential to lead to successful result.
I HELDER NOGUEIRA
Made in Portugal on 22 02 1988
Academic and professional experience
2010 - European Union student exchange program ERASMUS University of Art and Design, Cluj Napoca, Romania Participation in students collective artistic group S.U.C. Subtem Un Culective (a collective theme), unregistered formation. - This group was composed by students of art from many different European countries with an effort to promote and create art in its various forms. Together, we made numbers of projects, flashmobs and artistic exhibitions and happenings.
2009 - Participation and exhibition with art works in the 10th Edition of Galeria Aberta in Beja. - Participation in ARTSHOTS project (2009 2011) organized by university (IP Beja) Leading workshop of design and 2D animation
Education 2008/2012 - Polytechnic Institute of Beja, Portugal Course: Fine Arts and Multimedia Bachelors degree program
2004/2008 - Escola Secundria C/3 Ciclo Dona Maria II - Braga - Portugal Secondary Grammar School focused on Arts
2011- Final school project Videoclip for a music band Virgem Suta, team work with 2D animation techniques.
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Made in Portugal on 22 02 1988
Skills & CompetenciesProfessional skills - Arts: Drawing, Illustration, Silkscreen, Painting, Photography, Sculpture and Engraving - Multimedia and Digital Arts: Image editing programs of Adobe CS5, Photoshop, Illustrator, InDesign, and basics of Flash, Dreamweaver, Premier and After Efects - 2D Animation: Storyboard, creation of layouts and characters, Background artist
Languages - Portuguese native language - English advanced level, active knowledge - no difficulties with communication on daily basis - Spanish communicative knowledge
Creative and proactive personality focused on generating new ideas, individual way ofthinking as well as experience with teamwork, oriented to a result, people person.
Personal skills -
2012 - Mentor in a Project, for Braga European Youth Capital 2012 Employer NAAM - Barroselas Arts, entertainment and recreation Project name, Y-DINNAMO Objective was to build musical instruments and clothes with recycled materials, working with several elementary schools, to the end create recycled orchestras and then take a common show in which the electric power required had to be produced by the younger with dynamos installed on bicycles, carpets, and handles.
2013 - AT&T - Network analist Tier 1.5
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Professional skills - Arts: Drawing, Illustration, Silkscreen, Painting, Photography, Sculpture and Engraving - Multimedia and Digital Arts: Image editing programs of Adobe CS5, Photoshop, Illustrator, InDesign, and basics of Flash, Dreamweaver, Premier and After Efects - 2D Animation: Storyboard, creation of layouts and characters, Background artist
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Contacts 42
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Illustration
2D Animation
Poster 11
Editorial Illustration 12 -13
Digital Illustration 14
Backgrounds 16-27
2D Animation 29-35
Experimental Animation 37-41
Graphic Design
Logo and Label design
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DESIGNDESIGNDESIGNDESIGN
DESIGN
9Label and logo Design Label designed for a new brand of Olive Liqueur.
This was a contest, for creation of new products and new brands where the olive fruit had to be the primary source
oliviame
oliviame
oliviame oliviame
I participate with a team that produce a new Liqueur of olive and my task was to Design the image for the product - brand logo and label for the bottle.
Catalog and flyer Designfor Nadir Afonso Painting exhibition
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Nadir Afonso em Sever do Vouga Arte Mltipla3 de November to 31 de Dezember of 2012.
Contest - lotary layout design TEMATIC - LOTARIA PORTUGUESA | 18 Octuber to 25 de November(THE CONTEST WAS TO DO A LAYOUT WITH PORTUGUESE ICONS AND THEMES.)
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The idea for the contest was to create the image of the sar-dines that will be part of the communication campaign of Festas de Lisboa13.
The idea for the contest was to create the image of the sar-dines that will be part of the communication campaign of Festas de Lisboa13.
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Contest - SARDINES COMPETITION FESTAS DE LISBOA13
The idea for the contest was to create the image of the sardines that will be part of the communication campaign of Festas de Lisboa13.
late 14c., a spiritual illumination, from O.Fr. illustration, from L. illustra-
tionem (nom. illustratio) vivid representation (in writing), lit. an enlightening,
from illustrare light up, embellish, distinguish, from in- in + lustrare make
bright, illuminate. Mental sense of act of making clear in the mind is from 1580s.
Meaning an illustrative picture is from 1816. Illustrate educate by means of exam-
ples, first recorded 1610s. Sense of provide pictures to explain or decorate is 1630s.
illustration
depiction
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This is one of those miserable thoroughfares... The streets were profoundly quiet,....
The house was readily found; for there were still many persons gazing up... ..., with an objectless curiosity,...
In passing down an alley in the rear of the Rue Morgue,the fugitives attention was arrested by a light
Murders in the Rue Morgue by Edgar Allan PoeIllustrations for a short story
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Retracing our steps we came again to the front of the dwelling,... ...were admitted...
We went up stairs into the chamber where the body of Mademoiselle... ...had been found,...
The police are confounded ... ...not for the murder itself, but for the atrocity of the murder.
Photo manipulation
The assignment was to choose a story from Edgar Allan Poe and make six illus-trations using the digital technique of photo manipulation in Adobe Photoshop CS3. In first place i took pictures from several places which seemed to have a similar atmosphere to the description in the story.
I tried to preserve the mystery and suspense in these illustrations by showing action places with dark touch of mystery to keep a reader in obscure atmosphere of the story. Inpired by Poe, full of mystery and fear.
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Digital IllustrationLayouts & Post cards.Examples of some personal works.
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Description:
The following project is a 2D animation video clip for a Portuguese music band Virgem Suta that had to be done in a period of 11 weeks.Our team consisted of 4 students with ambition to develop and improve personal skills in Animation area and to pass various stages of a creative process using various techniques. On personal level, it was an accomplishment of a big challenge to work as a team on the profes-sional project. This offered me a very enriching experience of sharing both, knowledge and difficulties as well, which were essential to keep a good working atmosphere and to successfully deal with this challenge. At the beginning we made a working plan which included each element of work as in a professional Animation studio. I became to be responsi-ble for creation of storyboard, layouts and backgrounds.
To create following backgrounds, was a golden opportunity for me to explore different materials and techniques. In the end is a compilation of 12 backgrounds, 10 of them are presented here.
Final degree projectVideo Clip - 2D animation
Backgrounds
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To create this background, I worked on paper size A2 which I divided into 4 layers. To develop the drawing I used the natural law of distance - farther the object is, less detailed it will be. One of the most difficult challenges of draw-ing in separated layers is to keep the scale in the right place due to the fact that all elements are separated, it is very easy to lose a right sense of depth and voume.When the layout was finished, I needed to care about the distance between camera and each layer in order not to lose the illusion effect. As far as a problematic about colors is concerned, I found an inspiration in Virgem Suta band, because they have a deep Portuguese spirit with strong value for the culture, so I chose colors specific for Portuguese cities.To be sure about colors which I wanted to use, I started to paint the background with watercolors and then I painted it over with acrylic. For the final details I used Photoshop.
Work Process:
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For scenes in living room I used the 16:9 format increasing the scale to 16.5cm height and 32cm width; because like that I could work on details easily and images did not lose quality during scanning. At the beginning I painted a first layer with watercolors then I covered it by dry pastels and over it I used wet brush - by this technique all images got clearer colors so they seem to be
more solid. For the floor I used mixture of cofee and water, for walls I chose dark red color, for the sofa an old green in different tones to create an appearance of
used fabric, the carpet was added to fill the empty space.
Layout for the living room
The idea was to transmit melancholic feeling and lonely ambience.
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Living room backgrounds
Used techniques:
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Final backgroungs for the living room scenes
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For these backgrounds the idea was to create an optical illusion of travelling where the buildings are approaching and moving away.This is a short scene so it was no need to put many details on the picture.Each row of buildings has a different color to give the
idea or connection with willpower of the character who wants a change of his life, but every row of buildings has the same appearance to convey monotony of urban cities where everything turns out to be equal.
This sequence is for the scene when the character is falling down from the window and then starting to fly above buildings. In order
to express this effect it was necessary to use 3 different kind of il-lusionary perspective in a single stage. This frames show how the travelling sequence works.
Travelling sequences
illusion of depth
illusion of proximity
illusion of remoteness and stabilization
Birds eye shot
Sequences 16:9 of previous backgrounds
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Photo manipulation
For the previous and next backgrounds, was used many different kinds of papers painted by watercolors and crumpled with an effort to create a water effect. At the end it made an interesting feature, as you can see in frames presented here.After the process described above, Photoshop was the essential tool to compose the final background.
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A SADA -Short Animated Film
Synopsis
A man, who is looking for an exit in never ending corridor. He is tired of his long way and opening many doors, where strange or bizarre places and characters appear. Scared and desperate he keeps going tofind the exit.
Animation produced for a school project.
Produced by Carlos Belga, Claudia Banza, Helder Nogueira, Fbio Bravo, Miguel Aguiar, Tiago Nunes
This project was for animation classes, we had to organize a work group and do a short animation movie with free technics.- My task was to create a storyboard, characters and backgrounds.
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Development of characters
Details:
Psychologically, the character is sick and desper-ate, he has a starting paranoia caused by the place where he currently is, but on the same time he is a fighter focused on his objective: to find the exit.Physically he is tall and skinny with tired look.
(Animation frame)
Technique:
I used vector drawing for this character and then I finished it in Photoshop.
Main character
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Details:
These characters are taking place in this animation to keep the mystyrious and weird ambience.
Secondary characters
Pose to pose and in between
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M,B,P
T,S,C,G,K,Y,Z D,N
F,V
AU,Q,W E,I
L,R O
(various mouth movements and respective syllables)
Techniques:
Vector drawing finished in Photoshop.
The little girl. This character is mysterious and mean. She appears upside down on the scene, interacts with the main character by talking and scaring him.
Details:
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Main steps of creative process
My idea for the little girl scene was to create an old classic kids bedroom.I started to draw and paint it with watercolors (De-spite the animation was black and white, the color
tones made many different grey shades.) After to give the final details I used Photoshop.
(Animation frame)
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Van Helnik Experimental animation...a creative process of tree friends duringErasmus Student programme in Cluj Napoca, Romania.
Resume: Van Helnik, does not have a clear story behind. It is a mix ofinspiration, creativity, improvisation, friendship and attraction for the (unknown). We never know what will happen next, everything is changing, everything is in a continuous movement.The way we were doing this work, was similar to searching for some-thing but we did not know what...! For me this work is similar to life - in way of continuous change and uncertain of future.
Technique:
This animation is plastic work on canvas, with two people drawing and painting in the same time, trace by trace. In the end, 908 photos built the animation.
Draw and Paint: Helder Nogueira, Nikko Noirhomme Photographer: Luis Tavares Animator: Luis Tavares Music: by TelepopMusik - Soundtrack: Swamp Duration: 1:50 mnts Debut date: June 2010
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E-mail: [email protected]
Blog: heldart.blogspot.com
Phone: +351 964 376 943
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HELDER NOGUEIRA PORTFOLIO