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Portfolio Product Designer Charline Loisil

Portfolio charline loisil 2015

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Page 1: Portfolio charline loisil 2015

PortfolioProduct Designer

CharlineLoisil

Page 2: Portfolio charline loisil 2015

Game Product DesignCurriculum Vitae

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Contents

Game Product Design Product Design

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Industriel designerName: Charline LOISILborn: 12 / 06 / 1992

ExperienceInternship:By Bigben Interactive / Studio Lesquin / During 2 month / in 2014.By Guillebert / Studio Ronchin / During 1 month / in 2013

Seasonal worker :By Petite fleur / shop at Bonifacio / During 2 month / in 2012

EducationHigher Institute of Design / Master de design management / 2016 -2017Technical college baccalaureate in salesperson / 2010- 2011

LangageFrench / Native English / University

Others Internship, before 2010:Saleswoman / By Gamevert / during 8 weeks / in 2009-2010Market gardener / Horticulturist /

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25 rue de la Judée 80170 Vrély France. Email: [email protected]

Mobile: +33 6 98 29 80 71Visible on: Linkedin / Viadeo / Facebook.

ExperienceInternship:By Bigben Interactive / Studio Lesquin / During 2 month / in 2014.By Guillebert / Studio Ronchin / During 1 month / in 2013

Seasonal worker :By Petite fleur / shop at Bonifacio / During 2 month / in 2012

EducationHigher Institute of Design / Master de design management / 2016 -2017Technical college baccalaureate in salesperson / 2010- 2011

Skills and Expertise3D : Solidworks AutodeskAliasKeyshotRhino3D

2D :Adobe PhotoshopAdobe IndesignAdobe Illustrator

ManualSketchrenderingMock-up

Others Internship, before 2010:Saleswoman / By Gamevert / during 8 weeks / in 2009-2010Market gardener / Horticulturist /

CV

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My personality

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Sport

Event

Video Games

Travel

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Sketch

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Industrial

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Game DesignI

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Look at the consumer’s behaviour and the current products.

Understanding / thinking

Find and propose different concepts

Study of the gameplay and the smartphone.

Feedback with the client and the target. Concept’s selection.

Improve and fi nalise the product.

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The goal is to allow the players to play anywhere, easily. I must fi nd the best solution to association to game controler / handheld console with a smartphone .

Brief:

The smartphone has a game system inside.

Push to comeback to smartphone.

I must fi nd the best solution to association I must fi nd the best solution to association to game controler / handheld console with to game controler / handheld console with

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Animation screenTrigger

Packaging :

The smartphone has a game system inside.

Push to comeback to smartphone.

Battery and electronic

Shelf electronic withbutton and analog stick.

Game SmartphonePackaging :

Battery and electronic

Shelf electronic withbutton and analog

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System of Closed :

You have to push the button to close the game system.

Analog stick and buttons retract themselves.

Mode phone :

Mode Game : Mode Game :

*3D Solidworks

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ergonomic

Come back smartphone

Size check

Switch phone and game quickly.Create your code to unlock the game mode.

Mock-up

Scenario :

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Game DesignI I

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v

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Flash Project:

Looking

The mini gamecube controler’s design updated.

Propose ideas

Personnal Selection

Improve and fi nalise the product.

Connection LED

Grip

Grip

Internship Project:

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v

Grip

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Revival Mini Gamecube

S l i g h t l y elevated matte Surface

light button

Easy switch between the triggers

hole Strap

Button, turbo, start, slow, home, connection wifi ...

light button

*Photoshop

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Game DesignI I I

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Internship Project:

Prosition of different shapes of game controle inspired by differents feminine items.

Selection of two game controles

Improve the product

Proposition of different colors and textures.

Peinture/plastique coloré/imprimé

*Photoshop

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Peinture/plastique coloré/imprimé

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v

Game control for Girls

Study of different styles in the feminine universe.

Game controler number.

Grip sculpted

Home Button

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Products DesignI

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..

Lexus the Senses After having study the lexus universe I had a more accurate brief:

Brief:Modernize a Japanese instrument, keeping the world of lexus.

Choice:

The Koto :

Luxury.

Ancestral art.

The koto is a japanese instrument with 13 strings and a soundboard.

JapaneseThe japanese Koto is a refined instrument which remind the origins of the mark and it answer to senses .

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Japanese Origins

At the forefront

Luxury.

of technology.

Japanese craftsmanship

[email protected]

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Luxury.

Senses- The smell of materials (wood, leather, varnish ...)

- The view: the movements, the product, play of lights.

- Hearing: listen to the melody.

- Touch the instrument and play.

Micro perforation starry night

SIZE:

* 2000mm length* 500mm height

Counterweight from Glass

Soundboard

*Photoshop

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SoundboardElectric system

Modern instrument

Electro acoustic

Inspiration shapeInstrument frame

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Products DesignI I

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Understanding / thinking

Find and propose different concepts

Study of clients , of the mark and different football table. Look at the consumer’s behaviour and the current products.

Feedback with the client and the target. Concept’s selection.

Improve and fi nalise the product.

Search different manufacture process and proposition of communication.

Proposition of different colors and textures.

Company Project:

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* 3D made by Arthur LENGLIN

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DIVERSE EDITION

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v

Email: [email protected]: Viadeo / linkedin

Mobile: 06 98 29 80 71

Thank you