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Phasers and Photons Reference Sheet
Manoeuvrability Save
Low -
Medium 6+
High 5+
Very High 4+
Shield Type Save
Basic 5+
Normal 4+
Overlapping 3+
Metaphasic 2+
Armour Type Save
Normal (Polarised Hull) -
Reinforced 6+
Ablative 5+
(All saves taken on a D6, unless otherwise specified)
Ramming Speed: 1"- 2" 3"- 5" 6"- 9" 10"+
Dice Types Available: D4, D6 D4, D6, D8 D6, D8, D10 D8, D10, D12
Initial Damage (D6)
1 Personnel hit
2 D4 Superstructure lost
3 - 4 D6 Superstructure lost
5 Support System hit
6 Crucial System hit (↓)
2D6 Science Roll Result ≤1 Increased Weapon Efficiency 2 Improved Targeting Sensors 3 Improved Shields 4 Improved Thrusters 5 Power Grid Upgrade 6 No Advantage Gained (-1 to next roll) 7 No Advantage Gained 8 No Advantage Gained (+1 to next roll)
9 Structural Weak Points Identified
10 Shield Frequency Discovered
11 Cloak Weak Spot
12 Enemy Bridge Targeted
13 Sensors Upgrade
14+ Mainframe Access Codes Discovered
Crucial System Damage (D6)
1 Engines hit
2 Shield Generators hit
3 Emergency Power lost
4 Warp Core/Power Grid
5 Weapon hit
6 Fatal Hit (↓)
Fatal Hits (D6)
1 Structural Integrity
2 Main Computer hit
3 Bridge hit
4 Life Support Failure
5 Warp Core Fracture
6 Warp Core Breach
Phase Sequence 1) Power Distribution
2) Personnel Phase
3) Fighter Phase
4) Initiative Phase
5) Action Phase
6) Boarding Phase
Precision Targeting (D8)
1-2 Shot Missed
3 Support System hit
4 Engines Hit
5 Shield Generators Hit
6 Emergency Power
7 Warp Core/Power Grid
8 Weapon Hit
D8 Capture Mission
1-2 Pinned down
3-5 1 Crew casualty
6 1 Personnel casualty
7 2 Personnel casualties
8+ Bridge hit
(All turns up to 45o)
Manoeuvrability
Low 1 turn
Med. 2 turns
High 3 turns
V. High Any turns
D8 Sabotage Mission
1-2 Pinned down
3 D4 Superstructure
4 D6 Superstructure
5 Support System
6-7 D6+2 Precision hit
8+ Main Computer hit