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Agenda
● History
● System Overview
○ Memory
○ CPU
○ Registers and ISA
○ Display
○ Game Cartridges
● Future Impact
History● Milton Bradley Microvision
○ Released in 1979○ First programmable handheld○ Library of 11 games○ LCD matrix screen○ Interchangeable cartridges○ Decent battery Life○ 16x16 resolution○ 0.1 MHz CPU
● Nintendo Game & Watch○ Displayed game characters and objects○ 59 unique games released between 1980
and 1991
● Nintendo Game Boy○ Originally released in 1989○ Interchangeable cartridges○ Bundled with Tetris○ Competed with Atari Lynx and Sega Game
Gear
Overview of System
● Grayscale dot-matrix LCD display● 64 Kb LCD Display SRAM● 64 Kb Working SRAM● 32-pin connector for ROM cartridge● 6-pin subconnector for serial
communication● Sound amp● Speaker● Stereo headphone connector● Input connector for external power source
Memory
● 32 KB of programming area; 0x0-0x7FFF○ 0x000-0x0FF used for starting address for
interrupts○ 0x100-0x14F used for storing name of the
game in ROM○ 0x150 used as starting address of the user
program
● 8 KB for display; 0x8000-0x9800
● CPU internal RAM; 0xFE00-0xFFFF○ 0xFE00-0xFE9F used for OAM-RAM○ 0xFF00-0xFF7F and 0xFFFF used for
instruction registers and system controller flags
○ 0xFF80-0xFFFE used as CPU work/stack RAM
CPU● Sharp LR35902
● 8-bit CPU
● 1.05 MHz (Machine Cycle)
● 4.19 MHz (Clock Cycle)
● 127 x 8 bits of RAM
● 8 kB RAM for LCD Display (Internal)
● 8 kB Working RAM (Internal)
● 16-stage Frequency Divider
● 8-bit Timer
● 4 types of Internal Interrupts
● 1 type of External Interrupt
● DMA COntroller
● 4 Input Ports P10 ~ P13
● 2 Output Ports P14 and P15
● Serial I/O Ports SIN, SCK, SOUT
LCD Display and Controller
● 160 x 144 Dot-Matrix Display
● Background○ 8 x 8 dots
● Object ○ 8 x 8 dots○ 8 x 16 dots
● Number of Usable Characters○ Background: 256○ 8 x 8 Object: 256○ 8 x 16 Object: 128
● Grayscale○ Background: 4 shades, 1 palette○ Object: 3 shades, 2 palettes
Future Impact
● Popularized portable gaming
● Brought people together
● Introduced major game
franchises
● Proceeded by future
handhelds
● Nintendo remains at the top
of the handheld market○ Nintendo Switch
References
● J. Vincent, “The Game Boy turns 25: How a 'grey brick' took over the world of portable
gaming,” The Independent, 22-Apr-2014. [Online]. Available:
https://www.independent.co.uk/life-style/gadgets-and-tech/the-game-boy-turns-25-ho
w-a-grey-brick-took-over-the-world-of-portable-gaming-9273092.html. [Accessed:
12-Dec-2017].
● T. Fahs, “IGN Presents the History of Game Boy,” IGN, 27-Jul-2009. [Online]. Available:
http://www.ign.com/articles/2009/07/27/ign-presents-the-history-of-game-boy?page=1
. [Accessed: 12-Dec-2017].
● Game Boy Programming Manual. Nintendo of America Inc., 1999.