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NBA2K10 PC Manual

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Page 1: NBA2K10 PC Manual
Page 2: NBA2K10 PC Manual

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CoNteNtsGetting Started ..........................................................................1

Installation ..........................................................................1

Starting The Game ............................................................1

Creating Profiles ................................................................1

Controls ........................................................................................2

Menu Controls ................................................................... 3

Game Controls .......................................................................... 3

Regular Controls ............................................................... 3

Keyboard Controls ........................................................... 4

Shot Stick ............................................................................ 5

Post Play .............................................................................. 6

Dual Player Controls ........................................................7

Off Ball Controls ................................................................7

Iso-Motion .......................................................................... 8

On The Fly Coaching ............................................................... 9

Main Menu ................................................................................10

Game Features ........................................................................ 11

My Player Mode ............................................................... 11

Crews .................................................................................. 11

Living Rosters .................................................................. 11

Signature Play ................................................................. 11

NBA Today ......................................................................... 12

Pause Menu .............................................................................. 12

Performance Tips ................................................................... 12

Limited Software Warranty; License Agreement, and Information Use Disclosures ................................... 13

Product Support ..................................................................... 17

GettING stArtedNote: For system requirements, see www.2ksports.com/games/nba2K10/

InstallatIon1. Before installing, close all other programs.

2. Insert the NBA 2K10 disc into your DVD-ROM drive. The Autorun menu should appear.

NOTE: If the Autorun menu does not automatically appear, go to the Windows START menu and select Run. Type D:\autorun in the Run dialog box, then click OK (substitute the correct letter of your DVD-ROM drive if your drive is a different letter than D).

3. Click the INSTALL button on the Autorun menu, then follow the on-screen instructions to complete the installation.

startIng the gameClose all open programs. You may want to turn off your virus scanners and other background tasks. Your program may suffer performance issues with other background tasks.

From the Windows Taskbar, click START and then select All Programs -> 2K Games -> NBA 2K10

CreatIng ProfIlesOnce the game loads, you will be at the NBA 2K10 Title Screen. Press Start to head to the Quick Game screen. If this is the first time you have turned on NBA 2K10, the game will prompt you to enter a profile.

CreAte A ProfIleNBA 2K10 uses a profile to track stats, trophies, and progress through the game. To create a profile, use the left stick or the D-Pad to highlight the letters on the keyboard and press the A button to select each letter.

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menu Controls

Navigate Menus left stick

2K Nav Menu right stick

Select option A button

Return to previous menu B button

GAMe CoNtrolsNBA 2K10 offers alternate control schemes. These control tables list the default control scheme. You can change between the three control schemes via the Options menu. See the on-screen instructions for the different controls.

regular Controls

OffENsE

Move player left stick

Shot Stick right stick (or X)

Pump Fake X (tap)

Pass A

Touch Pass A after pass, but before catch

Crossover B

Double Cross B (double-tap)

Spin Y

Behind Back Y (double-tap)

Hopstep X (tap)

Hopstep Away left stick away from basket + X

Rebound Y (when ball in the air)

Turbo right bumper

Dual Player Control left trigger

Icon Pass right trigger

On the Fly Coaching D-pad

Timeout BACK

CoNtrolsThis manual refers to the Microsoft Xbox 360 controller. Other gamepads can be used. Your controller may have different nomenclature for each button. Refer to your controller’s documentation or the Game Controllers section of the Windows Control Panel.

XbOX 360 CONTrOllEr

lOgiTECh rumblE PaD 2 KEybOarD

left stick Left Stick A / S / D / W

A Button 2 z

B Button 3 Numpad 0

X Button 1 Numpad 5

Y Button 4 Numpad . (period)

left trigger Button 5 t

right trigger Button 6 Numpad +

left bumper Button 7 Left S

right bumper Button 8 Numpad E

START Button 10 q

Back Button 9 u

D-Pad D-Pad 1 / 2 / 3 / 4

right stick Right Stick Numpad 2 / 4 / 6 / 8

_ [left bumper]

L [left stick]

C [right stick]

x [right trigger]

l[D-pad]

<

[Back]

> [START button]

Xbox Guide

` [right bumper]

Y [Y button]

X [X button]

B [B button]

A [A button]

] [left trigger]

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Crossover Numpad 0

Double Cross Numpad 0 (press twice)

Spin Numpad . (period)

Behind the Back Numpad . (period) (press twice)

Shot Stick (up) Numpad 8

Shot Stick (down) Numpad 2

Shot Stick (left) Numpad 4

Shot Stick (right) Numpad 6

Dual Player Control t

Icon Pass Numpad +

On-the-Fly Coaching 1 / 2 / 3 / 4

Timeout u

Pause q

shot stICk

Pump Fake right stick (tap)

Jumpshot right stick (while standing)

Fadeaway left stick away from basket + right stick while standing

RunnerRun toward basket + right stick away from basket (between mid range and close distance)

Leaner Run toward basket + right stick away from basket (between 3PT and mid range distance)

Drifter (Left or Right)Run across basket + right stick in direction of player’s movement

Layup Straight Run toward the basket + right stick toward basket

Layup Left Run toward the basket + right stick to left of basket

Layup Right Run toward the basket + right stick to right of basket

Layup ReverseRun toward the basket along baseline + right stick toward baseline

Basic DunkRun toward basket + right bumper (turbo) + right stick toward basket

Pause START

aDvaNCED OffENsE

Alley-oop left bumper + A

Hopstep Spin right bumper + X

Tip In left bumper + Y (while jumping for rebound)

Putback Dunk or Layup right bumper + Y

Directional Pump Fakes X (Tap)

DEfENsE

Move Player left stick

Cut-off / Steal X

Change Player A

Take Charge B (hold)

Steal X

Block / Rebound Y

Turbo right bumper

Intentional Foul BACK

Pause START

keyboard Controls

OffENsE

Move Up W

Move Down S

Move Left A

Move Right D

Sprint Numpad E

Pass z

Shoot Numpad 5

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Quick SpinMove the left stick toward the player’s left or right and press the left bumper while engaged in the post, dribbling or holding the ball with a live dribble

Pumpfake to Hopstep Spin (same side)

Perform a Pump Fake and press Y

DEfENsE

Post Steal Press X while engaged in the post

Post Take Charge Press B while engaged in the post

dual Player Controls

Activate Dual Player Control left trigger

Get Open X

Postup Y

Come off Screen A

Set Screen B

off ball Controls

POsT Play OffENsE

Post Up Engage Press and hold left bumper with back to defender

Push Into Defender Move left stick into defender while facing defender

Fight for Positionleft bumper + push left stick into the defender while engaged in the post

Aggressive Lunge Backleft bumper + right bumper while engaged in the post

Ward Off Post Denyleft bumper + left stick toward direction of deny attempt while being denied by defender in the post

Spinning Out for LobRelease left bumper + left stick to left or right of the defender while engaged in the post

POsT Play DEfENsE

Engage Offensive Playerleft bumper while next to an offensive player in the post

Fight for Positionleft bumper + left stick toward defender while engaged in the post

Power DunkRun toward basket + right bumper (turbo) + right stick to right of basket

Flashy DunkRun toward basket + right bumper (turbo) + right stick to left of basket

Reverse DunkRun toward basket + right bumper (turbo) + right stick away from basket

360 Dunk Run toward basket + right bumper (turbo) + right stick in a full circular motion

Post Play

OffENsE

FaceupMove left stick away from the defender while engaged in the post with ball in both hands

Faceup JumpshotFaceup the post defender and then move the right stick to shoot

Jump Fade Left / RightMove the right stick toward the player’s left or right while engaged in the post further away from the basket,

Jump Hook Left / RightMove the right stick toward the player’s left or right while engaged in the post close to the basket

Shimmy LeftQuickly move the right stick toward the player’s left while engaged in the post with ball in both hands

Shimmy RightQuickly move the right stick toward the player’s right while engaged in the post with ball in both hands

Pump FakeHold left bumper + move right stick toward the player’s left or right while engaged in the post with ball in both hands

Up & UnderPerform a Pump Fake, then release left bumper and move right stick to the side you want to finish on

DropstepMove the left stick toward the baseline direction and press the right bumper while engaged in the post, dribbling or holding the ball with a live dribble

StepthruMove the left stick toward the paint and press the right bumper while engaged in the post, dribbling or holding the ball with a live dribble

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Spinleft bumper + move left stick in a half-circle, from the ball hand to the opposite hand around the back

Behind Backleft bumper + right bumper + rotate left stick in a half-circle, from the ball hand to the opposite hand around the back

Stepbackleft bumper + move left stick away from the player’s movement direction

Stepback and Goleft bumper + move left stick away from the player’s movement direction, then back to the initial direction

Half Spinleft bumper + right bumper + move left stick away from the player’s movement direction

Quick Hesitation/Stepout left bumper + right bumper while moving

In and Outleft bumper + right bumper while moving + move left stick toward opposite ball hand then back to ball hand

Hesitation Crossleft bumper + right bumper while moving + move left stick toward the opposite ball hand

oN the fly CoAChINGBasketball is a fast moving game and you need to deploy your strategies in real time. Use the D-pad to bring up the On the Fly Coaching menu and get your team ready to go.

CONTrOl OffENsE DEfENsE

D-Pad UP OTFC Heat Check OTFC Player Matchups

D-Pad RIGHT OTFC Off. Plays OTFC Defensive Sets

D-Pad LEFT OTFC Coaching Settings OTFC Coaching Settings

D-Pad DOWN OTFC Substitutions OTFC Substitutions

BACK Timeout Intentional Foul

START Pause Pause

Deny Postleft bumper + left stick left or right of opponent while engaged in the post

Front Postleft bumper + left stick toward offensive player while engaged in the post

Flop left bumper + B after a Lunge move by the opponent while engaged in the post

Steal Post Entry Pass left bumper + X when ball handler passes to the player you are guarding while engaged in the post

PErimETEr OffENsE

Pick Control Hold B and move left stick to adjust your player’s pick direction

Push Into Defender left stick into the defender

Push off Defenderleft stick away from the defender while pushing into defender

Swim Around Defenderleft stick diagonally to the left or right of the defender while pushing into defender

Spin Around Defenderright bumper + left stick diagonally to the left or right of the defender while pushing into defender

Seal Defenderleft bumper while next to a defender in the perimeter (Sealing allows for an easier catch)

Aggressive Lunge Back Pull right bumper while sealing a defender

PErimETEr DEfENsE

Deny Ball Move right stick toward nearby offensive player

Grab Player left bumper while next to an offensive player

Flop B after a Lunge move by the opponent

Iso-motIon

Change ball hand Tap left stick toward non-ball hand while standing

Sizeup left bumper while standing

Hesitation right bumper while standing

Crossover left bumper + left stick toward the non-ball hand

Double Crossleft bumper + left stick toward the non-ball hand and then back to the ball hand direction

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MAIN MeNuOnce the game is loaded and your profile is created, you will find yourself at the Quick Game screen. If your PC is connected to the Internet, you will be taken to the NBA Today screen. Use the right stick to bring up the Main Menu.

Quick game – Setup a Quick Game and head on out to the court. Two teams are set up on screen for you to square off with. Use the left trigger / right trigger to cycle through the available teams for the quick match. Use the left bumper / right bumper to cycle through the available uniforms for the selected teams.

load / save – Load / Save settings, profiles, rosters, sliders, and defaults.

game modes – Play a game on the NBA Blacktop, compete in the Association, start up a Season, lead your team in the Playoffs, play in the Rookie Challenge, Practice your moves, join and play in an Online League, or set up a Situation.

Team-up – You and your friends can now form a Crew (an online club team) with your created players from My Player mode or as an actual NBA team. Your Crew can then head online to challenge other Crews to earn bragging rights, and even tournament trophies. All Crews will be fully ranked with all vital stats tracked via a robust online tracking system so that you can easily see how your Crew stacks up against the competition.

Options – Customize the gameplay, rules, presentation settings, manage rosters, and controller setup.

my Player – Travel the path of an NBA player – from Summer Circuits to NBA Training Camps, the NBA Development League and ultimately the roster of an NBA franchise.

features – Check out the Leaderboards, view your stats in My NBA, configure the 2K Sports Ticker, view the Trophy Room, adjust the in game music with 2K Beats, get additional content via the Xbox LIVE Marketplace, share created players, rosters, draft classes and slider settings via 2K Share, or make highlights via 2K Reelmaker.

GAMe feAturesmy Player modeCreate the ultimate NBA player and guide his every career move. Start as an undrafted rookie in the Summer Circuit; work hard enough and you may get an invite to participate in an NBA team’s training camp, or you may end up in the D-League. The road to being an NBA star is a long and hard battle.

CrewsRound up your friends and build the ultimate squad, using NBA players or your own custom shooters from My Player mode. Then go online and battle other Crews for bragging rights and trophies as you try to climb your way to the top of the Crew leaderboard rankings.

seAMless oNlINe INteGrAtIoNNBA 2K10’s new ubiquitous online system does away with switching back and forth between online and offline game modes. Now, when you start a game, you can select an AI opponent, play friends in the same room, and host or join a game on the internet featuring up to 10 players.

Please note that all described online features are scheduled to be available until November 2010, though we reserve the right to modify or discontinue online features on 30 days notice.Check www.2ksports.com/serverstatus.for details.

lIvIng rostersThe 2K Insider and his team of NBA analysts continue to keep NBA 2K10 fresh with up-to-date team and player information, including roster and lineup moves, trades, injuries and player ratings. Track all of the changes through the season with interactive menus and analysis.

sIgnature PlayThe NBA 2K series has had Signature Style, but for this year you get the all new SIGNATURE PLAY. All of the components of NBA 2K’s Signature Style features come together so that NBA 2K10’s teams play like their real life counterparts.

While individual players get even more Signature Style this year, the NBA teams get Signature Play –the macro version of Signature Style. New Signature Tendencies combine with an unrivaled expansion of Signature Style animations in the 2K series to deliver the most authentic NBA experience around. Signature Styles are now also individually customizable to allow users to truly create their own personal NBA experience.

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lIMIted softwAre wArrANty; lICeNse AGreeMeNt, ANd INforMAtIoN use dIsClosuresThis document may be updated from time to time and the current version will be posted at www.take2games.com/eula. Your continued use of this Software 30 days after a revised version has been posted constitutes acceptance by you of its terms.

YOUR USE OF THE SOFTWARE IS SUBJECT TO THIS LIMITED SOFTWARE WARRANTY AND LICENSE AGREEMENT (THE “AGREEMENT”) AND THE TERMS SET FORTH BELOW. THE “SOFTWARE” INCLUDES ALL SOFTWARE INCLUDED WITH THIS AGREEMENT, THE ACCOMPANYING MANUAL(S), PACKAGING AND OTHER WRITTEN, FILES, ELECTRONIC OR ON-LINE MATERIALS OR DOCUMENTATION, AND ANY AND ALL COPIES OF SUCH SOFTWARE AND ITS MATERIALS. BY OPENING THE SOFTWARE, INSTALLING, AND/OR USING THE SOFTWARE AND ANY OTHER MATERIALS INCLUDED WITH THE SOFTWARE, YOU HEREBY ACCEPT THE TERMS OF THIS AGREEMENT WITH TAKE-TWO INTERACTIVE SOFTWARE, INC. (“LICENSOR”).

I. LICENSEliCENsE. Subject to this Agreement and its terms and conditions, Licensor hereby grants you the nonexclusive, non-transferable, limited right and license to use one copy of the Software for your personal non-commercial use for gameplay on a single computer or gaming unit, unless otherwise specified in the Software documentation. Your acquired rights are subject to your compliance with this Agreement. The term of your license under this Agreement shall commence on the date that you install or otherwise use the Software and ends on the earlier date of either your disposal of the Software or Licensor’s termination of this Agreement. Your license terminates immediately if you attempt to circumvent any technical protection measures used in connection with the Software. The Software is being licensed to you and you hereby acknowledge that no title or ownership in the Software is being transferred or assigned and this Agreement should not be construed as a sale of any rights in the Software. All rights not specifically granted under this Agreement are reserved by Licensor and, as applicable, its licensors.

OWNErshiP. Licensor retains all right, title and interest to the Software, including, but not limited to, all copyrights, trademarks, trade secrets, trade names, proprietary rights, patents, titles, computer codes, audiovisual effects, themes, characters, character names, stories, dialog, settings, artwork, sounds effects, musical works, and moral rights. The Software is protected by United States copyright and trademark law and applicable laws and treaties throughout the world. The Software may not be copied, reproduced or distributed in any manner or medium, in whole or in part, without prior written consent from Licensor. Any persons copying, reproducing or distributing all or any portion of the Software in any manner or medium, will be willfully violating the copyright laws and may be subject to civil and criminal penalties in the US or their local country. Be advised that US Copyright violations are subject to statutory penalties of up to $150,000 per violation. The Software contains certain licensed materials and Licensor’s licensors may also protect their rights in the event of any violation of this Agreement. All rights not expressly granted to you herein are reserved by the Licensor.

liCENsE CONDiTiONs. You agree not to:

(a) Commercially exploit the Software;

(b) Distribute, lease, license, sell, rent or otherwise transfer or assign the Software, or any copies of the Software, without the express prior written consent of Licensor or as set forth in this Agreement;

(c) Make a copy of the Software or any part thereof (other than as set forth herein);

(d) Making a copy of this Software available on a network for use or download by multiple users;

(e) Except as otherwise specifically provided by the Software or this Agreement, use or install the Software (or permit others to do same) on a network, for on-line use, or on more than one computer or gaming unit at the same time;

nba todayNBA Today means no more stale commentary. This innovative, real-time service delivers dynamic audio & visual presentations based upon real-world data, including live league news, NBA scores, and even play-by-play commentary details that mirror the ongoing NBA season. NBA fans preview AND play the NBA’s daily scheduled match-ups to determine the outcome of the game before it even happens!  

PAuse MeNuPress sTarT during the game to bring up the Pause Menu.

resume – Get back into the game.

replay – View the replay of the exciting action on the court.

Coaching – Make substitutions, look at player match-ups, call for double teams / pressure D, edit settings, and review your playbook.

game stats – See the Team Stats, Box Score, Gametrack, and check out injuries.

Options – Adjust the camera, switch sides, change the gameplay, My NBA options, presentation, NBA Rules, or view the Controller Setup.

Quit – Quit the game to the Main Menu or start the game over with a quick rematch.

PerforMANCe tIPssystem requIrementsTo play the game correctly, you need to ensure that your PC meets the Minimum Requirements listed on the game’s packaging. Before contacting support, make sure that you system hardware meets all of the requirements listed.

vIdeo and sound drIversOutdated video and audio drivers can also negatively affect your gaming experience with NBA 2K10. If you are experiencing any issues with the game, make sure that your drivers are updated. Refer to the documentation that came with your PC to learn how to update the drivers on your PC.

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(f) Copy the Software onto a hard drive or other storage device in order to bypass the requirement to run the Software from the included CD-ROM or DVD-ROM (this prohibition does not apply to copies in whole or in part that may be made by the Software itself during installation in order to run more efficiently);

(g) use or copy the Software at a computer gaming center or any other location-based site; provided, that Licensor may offer you a separate site license agreement to make the Software available for commercial use;.

(h) Reverse engineer, decompile, disassemble, prepare derivative works based on or otherwise modify the Software, in whole or in part;

(i) Remove or modify any proprietary notices, marks or labels contained on or within the Software; and

(j) transport, export or re-export (directly or indirectly) into any country forbidden to receive such Software by any U.S. export laws or accompanying regulations or otherwise violate such laws or regulations, that may be amended from time to time.

However, you may transfer the entire Software and accompanying documentation on a permanent basis to another person as long as you retain no copies (including archival or backup copies) of the Software, accompanying documentation, or any portion or component of the Software accompanying documentation, and the recipient agrees to the terms of this Agreement. The Software is intended for private use only.

TEChNiCal PrOTECTiONs. The Software may include measures to control access to the Software, prevent unauthorized copies, or otherwise attempt to prevent anyone from exceeding the limited rights and licenses granted under this Agreement. If the Software permits access to additional online features, only one copy of the Software may access those features at one time (unless otherwise provided in the Software documentation). Additional terms and registration may be required to access online services and to download Software updates and patches. Only Software subject to a valid license can be used to access online services, and download updates and patches. You may not interfere with such access control measures or attempt to disable or circumvent such security features. If you disable or otherwise tamper with the technical protection measures, the Software will not function properly.

usEr CrEaTED CONTENT: The Software may allow you to create content, including but not limited to a gameplay map, a scenario, screenshot of a car design or a video of your game play. In exchange for use of the Software, and to the extent that your contributions through use of the Software give rise to any copyright interest, you hereby grant Licensor an exclusive, perpetual, irrevocable, fully transferable and sub-licensable worldwide right and license to use your contributions in any way and for any purpose in connection with the Software and related goods and services, including the rights to reproduce, copy, adapt, modify, perform, display, publish, broadcast, transmit, or otherwise communicate to the public by any means whether now known or unknown and distribute your contributions without any further notice or compensation to you of any kind for the whole duration of protection granted to intellectual property rights by applicable laws and international conventions. You hereby waive any moral rights of paternity, publication, reputation, or attribution with respect to Licensor’s and other players’ use and enjoyment of such assets in connection with the Software and related goods and services under applicable law. This license grant to Licensor, and the above waiver of any applicable moral rights, survives any termination of this License.

iNTErNET CONNECTiON. The Software may require an internet connection to access internet-based features, authenticate the Software, or perform other functions. In order for certain features of the Software to operate properly, you may be required to have and maintain (a) an adequate internet connection and/or (b) a valid and active account with an online service as set forth in the Software documentation, including but not limited to Windows Live, Licensor or a Licensor affiliate. If you do not maintain such accounts, then certain features of the Software may not operate or may cease to function properly, either in whole or in part.

II. INFORMATION COLLECTION & USAGE.By installing and using this software, you consent to these information collection and usage terms, including (where applicable) transfer of data to Licensor and affiliated companies into a country outside of the European Union and the European Economic Area. If you connect to the Internet when using the Software, either through Xbox® LIVE, or any other method, Licensor may receive information

from hardware manufacturers or platform hosts (such as Microsoft) and may automatically collect certain information from your computer or gaming unit. This information may include, but is not limited to, user IDs (such as gamer tags and screen names), game scores, game achievements, game performance, locations visited, buddylists, hardware MAC address, internet protocol address, and your usage of various game features. All information collected by Licensor is intended to be anonymous information that does not disclose your identity or constitute personal information, however, if you include personal information (such as your real name) in your user ID, then such personal information will automatically be transmitted to Licensor and used as described herein.

The information collected by Licensor may be posted by Licensor on publicly-accessible web sites, shared with hardware manufacturers, shared with platform hosts, shared with Licensor’s marketing partners or used by Licensor for any other lawful purpose. By using this Software you consent to the Licensor’s use of related data, including public display of your data such as identification of your user created content or displaying your scores, ranking, achievements and other gameplay data. If you do not want your information shared in this manner, then you should not use the Software.

III. WARRANTYlimiTED WarraNTy: Licensor warrants to you (if you are the initial and original purchaser of the Software) that the original storage medium holding the Software is free from defects in material and workmanship under normal use and service for 90 days from the date of purchase. Licensor warrants to you that this Software is compatible with a personal computer meeting the minimum system requirements listed in the Software documentation or that it has been certified by the gaming unit producer as compatible with the gaming unit for which it has been published, however, due to variations in hardware, software, internet connections and individual usage, Licensor does not warrant the performance of this Software on your specific computer or gaming unit. Licensor does not warrant against interference with your enjoyment of the Software; that the Software will meet your requirements; that operation of the Software will be uninterrupted or error-free, or that the Software will be compatible with third party software or hardware or that any errors in the Software will be corrected. No oral or written advice provided by Licensor or any authorized representative shall create a warranty. Because some jurisdictions do not allow the exclusion of or limitations on implied warranties or the limitations on the applicable statutory rights of a consumer, some or all of the above exclusions and limitations may not apply to you.

If for any reason you find a defect in the storage medium or Software during the warranty period, Licensor agrees to replace, free of charge, any Software discovered to be defective within the warranty period as long as the Software is currently being manufactured by Licensor. If the Software is no longer available, Licensor retains the right to substitute a similar piece of Software of equal or greater value. This warranty is limited to the storage medium and the Software as originally provided by Licensor and is not applicable to normal wear and tear. This warranty shall not be applicable and shall be void if the defect has arisen through abuse, mistreatment, or neglect. Any implied warranties prescribed by statute are expressly limited to the 90-day period described above.

Except as set forth above, this warranty is in lieu of all other warranties, whether oral or written, express or implied, including any other warranty of merchantability, fitness for a particular purpose or non-infringement, and no other representations or warranties of any kind shall be binding on Licensor.

When returning the Software subject to the limited warranty above, please send the original Software only to the Licensor address specified below and include: your name and return address; a photocopy of your dated sales receipt; and a brief note describing the defect and the system on which you are running the Software.

IN NO EVENT WILL LICENSOR BE LIABLE FOR SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THE SOFTWARE, INCLUDING BUT NOT LIMITED TO, DAMAGES TO PROPERTY, LOSS OF GOODWILL, COMPUTER FAILURE OR MALFUNCTION AND, TO THE EXTENT PERMITTED BY LAW, DAMAGES FOR PERSONAL INJURIES, PROPERTY DAMAGE, LOST PROFITS OR

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ProduCt suPPortwww.2ksPorts.Com/Info/ContaCt

us suPPort

Phone: 1-866-219-9839

Email: [email protected]

CanadIan suPPortPhone: 1-800-638-0127

Email: [email protected]

Phone: 1-866-219-9839

© 2009 Take-Two Interactive Software and its subsidiaries. All rights reserved. 2K Sports, the 2K Sports logo, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc. The NBA and individual NBA member team identifications used on or in this product are trademarks, copyrights designs and other forms of intellectual property of NBA Properties, Inc. and the respective NBA member teams and may not be used, in whole or in part, without the prior written consent of NBA Properties, Inc. © 2009 NBA Properties, Inc. All rights reserved. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft.

PUNITIVE DAMAGES FROM ANY CAUSES OF ACTION ARISING OUT OF OR RELATED TO THIS AGREEMENT OR THE SOFTWAWRE, WHETHER ARISING IN TORT (INCLUDING NEGLIGENCE), CONTRACT, STRICT LIABILITY OR OTHERWISE, WHETHER OR NOT LICENSOR HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. IN NO EVENT SHALL LICENSOR’S LIABILITY FOR ALL DAMAGES (EXCEPT AS REQUIRED BY APPLICABLE LAW) EXCEED THE ACTUAL PRICE PAID BY YOU FOR USE OF THE SOFTWARE.

BECAUSE SOME STATES/COUNTRIES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS AND/OR THE EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, THE ABOVE LIMITATIONS AND/OR EXCLUSION OR LIMITATION OF LIABILITY MAY NOT APPLY TO YOU. THIS WARRANTY SHALL NOT BE APPLICABLE SOLELY TO THE EXTENT THAT ANY SPECIFIC PROVISION OF THIS WARRANTY IS PROHIBITED BY ANY FEDERAL, STATE, OR MUNICIPAL LAW, WHICH CANNOT BE PRE-EMPTED. THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND YOU MAY HAVE OTHER RIGHTS THAT VARY FROM JURISDICTION TO JURISDICTION.

TErmiNaTiON: This Agreement will terminate automatically if you fail to comply with its terms and conditions. In such event, you must destroy all copies of the Software and all of its component parts. You can also end this Agreement by destroying the Software and all copies and reproductions of the Software and deleting and permanently purging the Software from any client server or computer on which it has been installed.

u.s. gOvErNmENT rEsTriCTED righTs: The Software and documentation have been developed entirely at private expense and are provided as “Commercial Computer Software” or “restricted computer software.” Use, duplication or disclosure by the U.S. Government or a U.S. Government subcontractor is subject to the restrictions set forth in subparagraph (c)(1)(ii) of the Rights in Technical Date and Computer Software clauses in DFARS 252.227-7013 or as set forth in subparagraph (c)(1) and (2) of the Commercial Computer Software Restricted Rights clauses at FAR 52.227-19, as applicable. The Contractor/ Manufacturer is the Licensor at the location listed below.

EQuiTablE rEmEDiEs: You hereby agree that if the terms of this Agreement are not specifically enforced, Licensor will be irreparably damaged, and therefore you agree that Licensor shall be entitled, without bond, other security, proof of damages, to appropriate equitable remedies with respect any of this Agreement, in addition to any other available remedies.

iNDEmNiTy: You agree to indemnify, defend and hold Licensor, its partners, licensors, affiliates, contractors, officers, directors, employees and agents harmless from all damages, losses and expenses arising directly or indirectly from your acts and omissions to act in using the Software pursuant to the terms of the Agreement.

misCEllaNEOus: This Agreement represents the complete agreement concerning this license between the parties and supersedes all prior agreements and representations between them. It may be amended only by a writing executed by both parties. If any provision of this Agreement is held to be unenforceable for any reason, such provision shall be reformed only to the extent necessary to make it enforceable and the remaining provisions of this Agreement shall not be affected.

gOvErNiNg laW. This Agreement shall be construed (without regard to conflicts or choice of law principles) under the laws of the State of New York, as such law is applied to agreements between New York residents entered into and to be performed within New York, except as governed by federal law. Unless expressly waived by Licensor in writing for the particular instance or contrary to local law, the sole and exclusive jurisdiction and venue for actions related to the subject matter hereof shall be the state and federal courts located in Licensor’s principal corporate place of business (New York County, New York, U.S.A.). Both parties consent to the jurisdiction of such courts and agree that process may be served in the manner provided herein for giving of notices or otherwise as allowed by New York state or federal law. The parties agree that the UN Convention on Contracts for the International Sale of Goods (Vienna, 1980) shall not apply to this Agreement or to any dispute or transaction arising out of this Agreement.

IF YOU HAVE ANY QUESTIONS CONCERNING THIS LICENSE, YOU MAY CONTACT IN WRITING TAKE-TWO INTERACTIVE SOFTWARE, INC. 622 BROADWAY, NEW YORK, NY 10012.

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