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Mash the Money Men Plan UI Design Concept In Game Story Screen

Mash the money men plan

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Page 1: Mash the money men plan

Mash the Money Men Plan

UI Design ConceptIn Game

Story Screen

Page 2: Mash the money men plan

NOTE (The mouth on Martin Lewis will be moving)

Characters

Player: The player takes the role of a member of the public who is tired with these ‘faceless money men’ taking what isn’t theirs. He/She represents the general public and I feel that this will widen my target audience by a significant margin. I have chosen to only represent the player as a disembodied arm as I feel that they will be able to add their own face to the player in their mind. This, in turn, will allow for a more personal feel to the game.

Money Man: The Money Man is a faceless banker, who is one of the many responsible for the recession. This gives the player a reason to hate them and want to get their own back. The money man has two big sacks of money which isn’t his. It’s the players’ job to get that money back to the public.

Scoring SystemThe scoring system is very basic. All you have to do to score points is hit the money men and they will drop the cash that will then be transferred into your ‘money reclaimed’ score.

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Gameplay

The gameplay is very simple as well. All you have to do is punch the money men and they will drop cash and when you have enough cash reclaimed you can leave and give it back to the public.