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Library Support for VR, AR and E-learning Resources Production Image by Brad Holbrook from Pixabay

Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

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Page 2: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

Contents

Image by Gerd Altmann from Pixabay

Q&A

VR/AR production software and resources libraries

Creative Lab facilities

Copyright issues

4K, 3D, VR, AR, 360 and aerial video production equipment

Page 3: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

4K, 3D, VR, AR, 360 and aerial

video production equipment

Page 5: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

Who, what and how

Equipment is available for pick up and return at Mong Man Wai Library

Circulation Counter on weekdays from 08:30 to 17:00

https://www.lib.eduhk.hk/av-equipment-for-loan/

Eligibility: EdUHK students and staff

Loan Period: 7 days

Please send email with your contact details to [email protected] for

booking at least 3 working days in advance

Overdue fine: $2 per day, not renewable

Page 6: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

4K and HD Video Production Equipment (for staff only)

https://www.lib.eduhk.hk/videoproduction/

Page 7: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

Creative Lab Facilities

Page 8: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

Creative Lab facilities

30

Booking via iBooking

Page 9: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

Video-conferencing and Recording

Equipment

•HD video camera

•Ceiling mount live recording equipment at 4K resolution

4K camera HDMI Receiver Sound Record

Monitor Headset

Page 10: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

Image by Alexas_Fotos from Pixabay

VR/AR production

software and

resources libraries

Page 11: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

AR/VR Production

Production Platform (Login required)Supplement Software (Free)* For Window PC only

Photo

Editing

e.g.

GIMP

Inkscape*

Photopea

3D Model

Creation

e.g.

Blender

MakeHuman*

3D Model

Collection

e.g.

Sketchfab

TuboSquid

Misamo

Misc. Tools

FBX

Converter*

FBX Review

101 AR/VR*

Page 12: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

AR/VR Media Workstations

G/F

PC AreaG/F

Creative Lab

1/F

e-Learning

Studio

3/F

Media

Production

Lab

2 Mac

6 High-end

PC41 notebook

PCs

11 high-end

notebook

PCs

4 Mac

4 High-end

PC

Reserve a workstation via Room Booking / iBooking system

TKOSCLC

2 notebook

PCs

Page 13: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

MAKAR editing screen

Play back at mobile device

Page 14: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

Create an account in MAKAR

Login to your account when you are working in the Library’s AR/VR Media

Stations

See procedures at https://libguides.eduhk.hk/c.php?g=916296&p=6605030

Download MAKAR mobile app

For licensed MAKAR installation on staff PC, use online form :

https://machg2.eduhk.hk/machform/view.php?id=319901

Page 15: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

101 AR/VR

Introduced by OCIO

Apply an account at htttps://www.eduhk.hk/ocio/netdragon-101vrar

• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply

utilize 101VR’s scenes and 3D models and by dragging command buttons.

• 101AR is an all-in-one AR editing tool that includes an online editing platform and a

mobile AR viewing application.

https://edu.nd.com.hk/101vr/?lang=en

Basics of 101AR and 101VR and usages in

teaching and learning by NetDragon

(Presentation Slides / Video**: "27 Sep 2018

In English", "3 Oct 2018 In Cantonese")

Page 17: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

iFloor (for staff)

Primary /ECE level

educational games.

Question template

for every

department on selected games

Page 18: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

http://www.wetourvr.com/

Page 19: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

Others services

3D printing

Laser cutting/engraving

A1 printing

https://www.lib.eduhk.hk/3da1printing/

Page 20: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

https://www.lib.eduhk.hk/3da1printing/

Page 21: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

4K and HD Video Production Equipment

https://www.lib.eduhk.hk/videoproduction/

AV equipment for loan

https://www.lib.eduhk.hk/av-equipment-for-loan/

Creative Lab (Pilot Future Classroom)

https://www.lib.eduhk.hk/creativelab/

Guide for VR and AR Digital Resources

https://libguides.eduhk.hk/vr-ar

Summary of useful websites

Page 22: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

VAM Production Centre

https://www.lib.eduhk.hk/vam-centre/

3D / A1 Printing and Laser Cutting/Engraving Service

https://www.lib.eduhk.hk/3da1printing

Library 360 tour

https://www.lib.eduhk.hk/vrtour

Summary of useful websites

Page 23: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

Copyright-related Issues on

AR-VR-Media Production

Page 24: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

Contents

1. Creative Commons

2. Public Domain

3. Good practice

Page 25: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

1. Creative Commons (CC) 共享創意(http://creativecommons.org/)

Founded by Stanford Law Professor Lawrence Lessig in 2001

Aims at facilitating copyright owners in licensing the copyright of their works

on the basis of certain preset terms and conditions of their choice. Users may

also benefit from CC licenses by using the copyright works free of charge, as

long as they comply with terms and conditions of the licenses.

Besides “all rights reserved” and “public domain”, enables creators to opt

for “some rights reserved.”

Includes 289 community members who serve as CC representatives in over 60

countries including Hong Kong (https://hk.creativecommons.org/)

Page 26: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

Creative Commons (CC) – con’t

6 types of CC Licenses:

1. Attribution (CC BY)

2. Attribution ShareAlike (CC BY-SA)

3. Attribution-NoDerivs (CC BY-ND)

4. Attribution-NonCommercial (CC BY-NC)

5. Attribution-NonCommercial-ShareAlike (CC BY-NC-SA)

6. Attribution-NonCommercial-NoDerivs (CC BY-NC-ND)

Page 27: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

Creative Commons (CC) – con’t

Example of Creative Commons Videos On YouTube

https://www.youtube.com/watch?v=thD8Ad7pWps

Page 28: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

2. Public Domain 公眾領域

Refers to creative materials that are not protected by intellectual

property laws such as copyright, trademark, or patent laws. The public

owns these works, not an individual author or artist. Anyone can use a

public domain work without obtaining permission, but no one can ever

own it

Music, films, literature, images, software… all of intellectual properties

may be in the public domain

Page 29: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

Public Domain – con’t

There are four common ways that works arrive in the public domain:

(a) the copyright has expired;

(b) the copyright owner failed to follow copyright renewal rules;

(c) the copyright owner deliberately places it in the public domain, known as

“dedication,” or

(d) copyright law does not protect this type of work.

Page 30: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

Public Domain – con’t

Where to find free public domain materials?

Library of Congress (Images)

British Library (Images)

Pixnio (Images)

Pixabay (Images and videos)

CopyrightFreePhotos (Photos)

Free Music Public Domain (Music)

Free Music Archive (Music)

Public Domain Movies (Feature films)

Page 31: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

3. Good Practice

Copyright exists everywhere no matter in video, background music, images,

and etc.

Always list the citation of the materials as reference

Always clearly acknowledge the source(s) and author(s), and any information

restricted by any copyright license

No magic number for fair dealing (e.g. 10 minutes feature films clip). If in

doubt, always asks for the permission of the copyright owner

Page 32: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

Reference Links

Copyright in Education, Education Bureau

https://www.edb.gov.hk/en/sch-admin/admin/about-teaching/copyright/index.html

Copyright and Education, Intellectual Property Department

https://www.ipd.gov.hk/eng/intellectual_property/copyright/copy_edu.htm

Copyright in Education in EdUHK Library website

https://www.lib.eduhk.hk/copyright-coursepack-production/copyright-in-education/

Creative Commons (CC)

https://creativecommons.org/

Page 33: Library Support for VR, AR and E-learning Resources Production• 101VR integrates Virtual Reality (VR) technology with learning and teaching. Simply utilize 101VR’s scenes and 3D

General Enquiry

Library Information Counter

G/F, Mong Man Wai Library

Tel: 2948 6653

Whatsapp: 9514 9655 (Mon. – Fri., 9:00-17:00)

[email protected]

Technical Enquiry:[email protected]