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Organitza: GREIP (Grup de Recerca en Ensenyament i Interacció Plurilingües) i Doctorat en Educació Xerrades i Taula Rodona Charlas y Mesa Redonda Lectures & Roundtable Fandom, Social Media and Learning Dr. Shannon Sauro, Malmö University & Lund University Human development and semiotic remediation through mobile place-based gaming Dr. Steven L. Thorne, Portland State University & University of Groningen Dimecres 27 de novembre de 2013, 17-20:30h. Fac. Ciències de l’Educació, UAB Miércoles 27 de noviembre de 2013, 17-20:30h. Fac. Ciències de l’Educació, UAB Wednesday 27 November 2013, 17-20:30h. Fac. Ciènces de l’Educació, UAB SALA DE GRAUS Learning in the age of hyper connectivity

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Page 1: Learning in the age of hyper connectivity · Learning in the age of hyper connectivity . Lorem Ipsum Fandom, Social Media and Learning For many, social media has become a ubiquitous

Organitza:

GREIP (Grup de Recerca en Ensenyament i Interacció Plurilingües) i

Doctorat en Educació

Xerrades i Taula Rodona Charlas y Mesa Redonda Lectures & Roundtable

Fandom, Social Media and Learning Dr. Shannon Sauro, Malmö University & Lund University

Human development and semiotic remediation through mobile

place-based gaming Dr. Steven L. Thorne, Portland State University & University of

Groningen

Dimecres 27 de novembre de 2013, 17-20:30h. Fac. Ciències de l’Educació, UAB Miércoles 27 de noviembre de 2013, 17-20:30h. Fac. Ciències de l’Educació, UAB

Wednesday 27 November 2013, 17-20:30h. Fac. Ciènces de l’Educació, UAB

SALA DE GRAUS

Learning in the age of hyper connectivity

Page 2: Learning in the age of hyper connectivity · Learning in the age of hyper connectivity . Lorem Ipsum Fandom, Social Media and Learning For many, social media has become a ubiquitous

Lorem Ipsum

Fandom, Social Media and Learning

For many, social media has become a ubiquitous part of daily life and represents a context that can be used for both teaching and educational research. This talk includes an overview of some current research trends using social media for language learning and explores task-based language teaching (TBLT) and online media fandoms (e.g. Harry Potter, Sherlock) as a model for classroom task development and research using social media. It concludes with an overview of a new research project being conducted on the use of a fandom-based task incorporating social media to foster the teaching and learning of English and creative writing in an English for teacher-educators course in Sweden.

1

Shannon Sauro an Associate

Professor in the Department

of Culture, Languages and

Media at Malmö University

and a visiting research fellow

at the Centre for Languages

and Literature at Lund

University. She teaches

courses in English teacher

education, academic writing,

and computer-assisted

language learning.

Her areas of research include

computer-mediated second

language acquisition, task-

based language teaching in

online environments, and the

intersection of online media

fandoms and language

learning.

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Some of her more recent

publications are:

Sauro, S. (forthcoming, 2013).

Lessons from the fandom: Task

models for technology-enhanced

language learning. In M. González-

Lloret & L. Ortega (Eds). Technology

and tasks: Exploring technology-

mediated TBLT. Philadelphia: John

Benjamins.

Sauro, S. (2012). Computer-mediated

communication and second language

development. In C.A. Chapelle (Ed.)

The encyclopedia of applied

linguistics. Malden, MA: Wiley-

Blackwell.

Sauro, S. (2012). L2 performance in

text-chat and spoken discourse.

System, 40 335-348.

Sauro, S. (2011). SCMC for SLA: A

research synthesis. CALICO Journal,

28(2), 369-391.

Homepage:

ttp://ssauro.info/index.html

Dr. Shannon Sauro

Page 3: Learning in the age of hyper connectivity · Learning in the age of hyper connectivity . Lorem Ipsum Fandom, Social Media and Learning For many, social media has become a ubiquitous

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3

Human development and

semiotic remediation through mobile place-

based gaming

In the new millennium, emerging mobile technologies have had a profound effect on information and communication practices – from interpersonal communication and social coordination to the on-demand, just-in-time dynamics that shape everyday uses of information. While mobile technologies saturate everyday life, they are only recently coming to support, and in some cases to transform, learning opportunities and processes. Applying principles expressed in cultural-historical and ecological approaches to development and distributed/extended/embodied cognition, this talk will describe a variety of projects to illustrate the use of Augmented Reality (AR) place-based techniques for creating multilingual learning opportunities for language students. Together, the projects represent multiple dimensions of the design, implementation, and evaluation of place-based experiences and highlight learner play as well as learner design. Existing AR games for language learning (e.g., Holden & Sykes, 2011; Thorne, 2013) and accompanying mobile resources for learning share certain objectives: 1) to increase engagement in the learning process by moving students and learning experiences out of the classroom and into the world; 2) to provide in situ prompts and activities that align with, and potentially augment, existing curricular objectives; and 3) to offer ubiquitous access to mobile learning resources and activities. The presenter will draw on available findings from a number of the projects to highlight learning outcomes, synthesize lessons learned at the design and implementation stages, and make recommendations for future research and practice.

Dr. Steve Thorne

Steve Thorne holds faculty appointments in the Department of

World Languages and Literatures at Portland State University and

in the Department of Applied Linguistics at the University of

Groningen, The Netherlands. His interests and research include

cultural-historical and usage-based approaches to language

development, language use and learning in new media and online

gaming environments, and theoretical investigations of language,

communication, and development. He is currently working on a

variety of projects that examine technology-mediated language

learning occurring within and outside of formal educational

settings, ancestral language maintenance and revitalization

among the Yup’ik in Alaska, and is developing an approach called

Language-Integrated Knowledge Education (LIKE), which situates

plurilingual language awareness at the heart of university study.

His research has appeared in numerous edited collections as well

as the Handbook of New Literacies, Encyclopedia of Language

and Education, and the Modern Language Journal, Language

Learning & Technology, Annual Review of Applied Linguistics,

CALICO Journal, Language Teaching, Brain & Cognition, ReCALL

Journal, and Intelligence, among other venues. His book length

works include a co-edited book on Internet-mediated

Intercultural Foreign Language Education (Thomson/Heinle,

2006) and the co-authored volume Sociocultural Theory and the

Genesis of Second Language Development (Oxford University

Press, 2006).

Page 4: Learning in the age of hyper connectivity · Learning in the age of hyper connectivity . Lorem Ipsum Fandom, Social Media and Learning For many, social media has become a ubiquitous

Activitats complementaris / Actividades complementarias / complementary Activities

Data sesión 17-20H

Dimarts, 26 de novembre, estudiants doctorals i investigadors associats al grup de

recerca GREIP tindran l'oportunitat de presentar la seva recerca actual als experts

convidats. Qualsevol persona interessada en fer una presentació s'ha de comunicar

amb la Dra Melinda Dooly (en el mateix correu electrònic que figura a continuació),

indicant el seu interès. Les propostes hauran d'anar acompanyades d'un breu resum (1-

2 paràgrafs) de l'estat actual de la investigació. La sessió serà oberta al públic.

El martes, 26 de noviembre, estudiantes doctorales e investigadores asociados al

grupo de investigación GREIP tendrán la oportunidad de presentar su investigación

actual a los expertos invitados. Cualquier persona interesada en hacer una

presentación debe comunicarse con la Dra. Melinda Dooly (en el mismo correo

electrónico que figura a continuación), indicando su interés. Las propuestas deberán ir

acompañadas de un breve resumen (1-2 párrafos) del estado actual de la investigación.

La sesión será abierta public.

On Tuesday, 26th November, doctoral students and researchers associated with

GREIP will be given the opportunity to present their current research and data to the

invited experts. Due to limited amount of time, anyone interested in presenting

should contact Dr. Melinda Dooly (at the same email given below), indicating their

interest in presenting. Proposals should be accompanied by a short summary (1-2

paragraphs) of the current state of the research. The session will be open to the

public.

-Per certificats, cal confirmar assistència prèviament. -Para certificados, se debe confirmar asistencia previamente.

-To receive certification, attendance should be confirmed prior to the event.

Per confirmar Assistència:

Para confirmar Asistencia:

To confirm attendance:

[email protected]