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  • Contents Getting Started ................................................... 2

    Welcome to Lemuria .......................................... 6

    Starting Your Adventure ................................... 8

    Fur Town ............................................................. 9

    Your House .........................................................11

    The Pirate Map ..................................................12

    Woodland Glade ................................................13

    Tricks ...................................................................14

    Talking to Your Cub ..........................................15

    Your Progress .....................................................16

    Care and Feeding ..............................................18

    Challenges ..........................................................18

    Exploring Lemuria ............................................19

    Contests ..............................................................20

    Your Toy Box ......................................................21

    Meeting New Cubs ...........................................22

    Finding Treasure ...............................................23

    Shopping .............................................................24

    Decorating Your House ....................................25

    Xbox LIVE ..........................................................26

    Playing Kinect Safely ........................................29

    ESRB Game Ratings The Entertainment Software Rating Board (ESRB) ratings are designed to provide consumers, especially parents, with concise, impartial guidance about the age-appropriateness and content of computer and video games. This information can help consumers make informed purchase decisions about which games they deem suitable for their children and families.

    ESRB ratings have two equal parts:

    Rating Symbols suggest age appropriateness for the game. These symbols appear on the front of virtually every game box available for retail sale or rental in the United States and Canada.

    Content Descriptors indicate elements in a game that may have triggered a particular rating and/or may be of interest or concern. The descriptors appear on the back of the box next to the rating symbol.

    For more information, visit www.ESRB.org

    ON FRONT ON BACK

    WARNING Before playing this game, read the Xbox 360 console instructions, Xbox 360 Kinect Sensor manual, and any other peripheral manuals for important safety and health information. Keep all manuals for future reference. For replacement hardware manuals, go to www.xbox.com/support or call Xbox Customer Support.

    For additional safety information, see the inside back cover.

    Important Health Warning About Playing Video Games

    Photosensitive Seizures A very small percentage of people may experience a seizure when exposed to certain visual images, including ashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these photosensitive epileptic seizures while watching video games.

    These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects.

    Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptomschildren and teenagers are more likely than adults to experience these seizures. The risk of photosensitive epileptic seizures may be reduced by taking the following precautions: Sit farther from the screen; use a smaller screen; play in a well-lit room; and do not play when you are drowsy or fatigued.

    If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing.

    Cartoon ViolenceMild Lyrics

    VIDEOGAME

  • 1 Contents Getting Started ................................................... 2

    Welcome to Lemuria .......................................... 6

    Starting Your Adventure ................................... 8

    Fur Town ............................................................. 9

    Your House .........................................................11

    The Pirate Map ..................................................12

    Woodland Glade ................................................13

    Tricks ...................................................................14

    Talking to Your Cub ..........................................15

    Your Progress .....................................................16

    Care and Feeding ..............................................18

    Challenges ..........................................................18

    Exploring Lemuria ............................................19

    Contests ..............................................................20

    Your Toy Box ......................................................21

    Meeting New Cubs ...........................................22

    Finding Treasure ...............................................23

    Shopping .............................................................24

    Decorating Your House ....................................25

    Xbox LIVE ..........................................................26

    Playing Kinect Safely ........................................29

    ESRB Game Ratings The Entertainment Software Rating Board (ESRB) ratings are designed to provide consumers, especially parents, with concise, impartial guidance about the age-appropriateness and content of computer and video games. This information can help consumers make informed purchase decisions about which games they deem suitable for their children and families.

    ESRB ratings have two equal parts:

    Rating Symbols suggest age appropriateness for the game. These symbols appear on the front of virtually every game box available for retail sale or rental in the United States and Canada.

    Content Descriptors indicate elements in a game that may have triggered a particular rating and/or may be of interest or concern. The descriptors appear on the back of the box next to the rating symbol.

    For more information, visit www.ESRB.org

    ON BACK

    WARNING Before playing this game, read the Xbox 360 console instructions, Xbox 360 Kinect Sensor manual, and any other peripheral manuals for important safety and health information. Keep all manuals for future reference. For replacement hardware manuals, go to www.xbox.com/support or call Xbox Customer Support.

    For additional safety information, see the inside back cover.

    Important Health Warning About Playing Video Games

    Photosensitive Seizures A very small percentage of people may experience a seizure when exposed to certain visual images, including ashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these photosensitive epileptic seizures while watching video games.

    These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects.

    Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptomschildren and teenagers are more likely than adults to experience these seizures. The risk of photosensitive epileptic seizures may be reduced by taking the following precautions: Sit farther from the screen; use a smaller screen; play in a well-lit room; and do not play when you are drowsy or fatigued.

    If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing.

    Cartoon ViolenceMild Lyrics

  • 2 Checking Your Distance To have the best play experience, you must stand at least 6 feet from the sensor.

    Getting Started Setting Up Your Kinect Play Space The most important things to remember when you set up your play space are:

    Put the Kinect TM Sensor in a place where it can see you.

    Dont stand too close to the sensor or too far away.

    Clear the play space of all furniture and other obstacles.

    You can put your Kinect Sensor below or just above your television or near the edge of the table or stand. If you put it on top of your television, be sure to secure it with a clip. Remember, these games involve a lot of movement. You want your sensor to be stable. Getting Help with Kinect

    For help, activate the Kinect Guide by holding your left hand out to your lower left. (If you are in the middle of playing the game, you must select Kinect Guide on the Main menu.)

    The Kinect Tuner If you think Kinect is having trouble seeing or hearing you, activate the Kinect Guide and select Kinect Tuner. The tuner will walk you through some tests to make sure Kinect can see and hear you. (Alternatively, you can press on your Xbox 360 Controller, go to Settings (right tab), and then select Kinect Tuner.) For more help, go to www.xbox.com/support .

  • 3 Checking Your Distance To have the best play experience, you must stand at least 6 feet from the sensor.

    Getting Started Setting Up Your Kinect Play Space The most important things to remember when you set up your play space are:

    Put the Kinect TM Sensor in a place where it can see you.

    Dont stand too close to the sensor or too far away.

    Clear the play space of all furniture and other obstacles.

    You can put your Kinect Sensor below or just above your television or near the edge of the table or stand. If you put it on top of your television, be sure to secure it with a clip. Remember, these games involve a lot of movement. You want your sensor to be stable.

    6 feet

    10 feet

    Getting Help with Kinect For help, activate the Kinect Guide by holding your left hand out to your lower left. (If you are in the middle of playing the game, you must select Kinect Guide on the Main menu.)

    The Kinect Tuner If you think Kinect is having trouble seeing or hearing you, activate the Kinect Guide and select Kinect Tuner. The tuner will walk you through some tests to make sure Kinect can see and hear you. (Alternatively, you can press on your Xbox 360 Controller, go to Settings (right tab), and then select Kinect Tuner.) For more help, go to www.xbox.com/support .

  • 4 Tips for Playing with Kinect Lighting: You can play in dim lighting or bright lighting, but remember:

    Direct sunlight may interfere with the sensor. Good lighting helps the sensor recognize you. Face the sensor: The sensor wants to see and hear you. Its tracking your body, so its best if it can see the whole front of you.

    Position the sensor well: Remember, the sensor needs to see you clearly. If you happen to bump the sensor, no worries! Just put it back where you want it and it recalibrates.

    Dont wear loose clothes: If youre wearing loose sleeves, a skirt, or a dress, Kinect might not map you clearly. When possible, wear clothing that conforms to the basic shape of your body.

    Speak clearly*: Speak loudly and clearly when talking to your cub. Be sure to follow Bumbles instructions. Wait for him to nish speaking before you start talking. If you need help, go to the Kinect Guide and select Audio.

    Saving Games In order for Kinectimals TM to save your game and award achievements to you, you must be signed into a pro le. (For information on creating a pro le, see www.xbox.com/support .)

    Please note that the game saves automatically. Do not turn the power off or reset your console while saving.

    For information about how to delete saved data from your Xbox, see www.xbox.com/support .

    Playing Together (Enrollment) Playing with friends and family is more fun, and you can invite others to share your Kinectimals adventure! Your friends can help you explore the island and compete in contests.

    Pro les and achievements: There are three ways to play with friends. Jump out of the game and:

    1. Ask a friend to jump in and continue playing for you . You can share your cub and toys, and all achievements are saved to your pro le.

    2. Invite a friend to join the game and play along with you. If your friend creates his or her own pro le, then he or she can select the Enrollment button (upper-right corner of the screen) and jump into the game. Your friend will share in the achievements, and you can switch and jump back into the game by selecting the Enrollment button again.

    3. Invite a friend to join the game using his or her own cub ! If your friend has played Kinectimals and has a saved game on a storage device then, as you take turns by selecting the Enrollment button, each of you sees your own cub when you play. Your friend also receives achievements and some rewards for their saved game, while you still get the same achievements, toys, and rewards youd get if your friend wasnt helping you.

    * Not all countries have full voice support. See www.xbox.com/kinectimals for a list of supported countries.

  • 5 Tips for Playing with Kinect Lighting: You can play in dim lighting or bright lighting, but remember:

    Direct sunlight may interfere with the sensor. Good lighting helps the sensor recognize you. Face the sensor: The sensor wants to see and hear you. Its tracking your body, so its best if it can see the whole front of you.

    Position the sensor well: Remember, the sensor needs to see you clearly. If you happen to bump the sensor, no worries! Just put it back where you want it and it recalibrates.

    Dont wear loose clothes: If youre wearing loose sleeves, a skirt, or a dress, Kinect might not map you clearly. When possible, wear clothing that conforms to the basic shape of your body.

    Speak clearly*: Speak loudly and clearly when talking to your cub. Be sure to follow Bumbles instructions. Wait for him to nish speaking before you start talking. If you need help, go to the Kinect Guide and select Audio.

    Saving Games In order for Kinectimals TM to save your game and award achievements to you, you must be signed into a pro le. (For information on creating a pro le, see www.xbox.com/support .)

    Please note that the game saves automatically. Do not turn the power off or reset your console while saving.

    For information about how to delete saved data from your Xbox, see www.xbox.com/support .

    Playing Together (Enrollment) Playing with friends and family is more fun, and you can invite others to share your Kinectimals adventure! Your friends can help you explore the island and compete in contests.

    Pro les and achievements: There are three ways to play with friends. Jump out of the game and:

    1. Ask a friend to jump in and continue playing for you . You can share your cub and toys, and all achievements are saved to your pro le.

    2. Invite a friend to join the game and play along with you. If your friend creates his or her own pro le, then he or she can select the Enrollment button (upper-right corner of the screen) and jump into the game. Your friend will share in the achievements, and you can switch and jump back into the game by selecting the Enrollment button again.

    3. Invite a friend to join the game using his or her own cub ! If your friend has played Kinectimals and has a saved game on a storage device then, as you take turns by selecting the Enrollment button, each of you sees your own cub when you play. Your friend also receives achievements and some rewards for their saved game, while you still get the same achievements, toys, and rewards youd get if your friend wasnt helping you.

    * Not all countries have full voice support. See www.xbox.com/kinectimals for a list of supported countries.

  • 6 Welcome to Lemuria Hello! My name is Bumble, and Im so pleased to meet you. Im your guide for this wonderous island of Lemuria, and Ill teach you all the things you need to know to have fun here!

    I came to the island with Captain Able Blackwood, the greatest and kindest pirate who ever lived. He arrived here more than two hundred years ago looking for a fabulous treasure, but he only had a fragment of an old treasure map. The cubs that live on Lemuria loved the Captain and they helped him search, but he never found the treasure. When he left, he asked me to watch over the cubs, and Ive done just that.

    Now that youre here, the cubs have a new friend to play with, and I nally have someone I can talk to! I cant wait to explore the island with you. There are so many fun things to see and do. We might even go looking for that fabulous treasure ourselves. So, what are we waiting for? Lets go!

  • 7 Welcome to Lemuria Hello! My name is Bumble, and Im so pleased to meet you. Im your guide for this wonderous island of Lemuria, and Ill teach you all the things you need to know to have fun here!

    I came to the island with Captain Able Blackwood, the greatest and kindest pirate who ever lived. He arrived here more than two hundred years ago looking for a fabulous treasure, but he only had a fragment of an old treasure map. The cubs that live on Lemuria loved the Captain and they helped him search, but he never found the treasure. When he left, he asked me to watch over the cubs, and Ive done just that.

    Now that youre here, the cubs have a new friend to play with, and I nally have someone I can talk to! I cant wait to explore the island with you. There are so many fun things to see and do. We might even go looking for that fabulous treasure ourselves. So, what are we waiting for? Lets go!

  • Start

    8

    Starting Your Adventure Before we start, you need to learn two moves (or gestures ). With these gestures you can do almost anything on the island.

    Hover To start the game, hold your hand out so that it oats, or hovers , over the Start button on the screen. When the white circle on the button lls all the way around, youre on your way to adventure!

    The Hover gesture also lets you select other items on the screen.

    Swipe Swiping lets you scroll through itemslike looking through the different cubs you can bond with.

    Fur Town Fur Town is the grassy area around your house where the cubs like to hang out. See those huts? Captain Blackwood built a hut for each cub because he wanted to be close to them. But when the Captain left on his last journey, the cubs missed him and, one by one, they moved back into the wild.

    Choosing a Friend Now that youve arrived, there are ve cubs eager to meet you in the Bonding Circle. Decide which one you want to start our adventure with.

    To choose your cub, swipe left and right through the choices. Then hover over the Select button below the cub that you want until the white circle on the button lls all the way around. Dont worry about the cubs you dont select. Youll see them again as we explore the island.

    The legendary Scan Stone is also nearby. To learn more about it, go to page 22.

  • Select Royal Bengal Tiger

    9

    Starting Your Adventure Before we start, you need to learn two moves (or gestures ). With these gestures you can do almost anything on the island.

    Hover To start the game, hold your hand out so that it oats, or hovers , over the Start button on the screen. When the white circle on the button lls all the way around, youre on your way to adventure!

    The Hover gesture also lets you select other items on the screen.

    Swipe Swiping lets you scroll through itemslike looking through the different cubs you can bond with.

    Fur Town Fur Town is the grassy area around your house where the cubs like to hang out. See those huts? Captain Blackwood built a hut for each cub because he wanted to be close to them. But when the Captain left on his last journey, the cubs missed him and, one by one, they moved back into the wild.

    Choosing a Friend Now that youve arrived, there are ve cubs eager to meet you in the Bonding Circle. Decide which one you want to start our adventure with.

    To choose your cub, swipe left and right through the choices. Then hover over the Select button below the cub that you want until the white circle on the button lls all the way around. Dont worry about the cubs you dont select. Youll see them again as we explore the island.

    The legendary Scan Stone is also nearby. To learn more about it, go to page 22.

  • 10

    Petting As you can imagine, cubs love to be petted. Just reach out and run your hands over their warm soft coats. Can you hear them purring? Nice kitties.

    Your House Take a look around Captain Blackwoods old house. He lived here for many years, and very happily, too.

    Thats his portrait on the wall, and over there is the map that rst brought him to the island. Now that youre here, this is your house! You can keep and display the treasures and medals that you and your cub bring back from your explorations. But this house is not just a place to display your accomplishments. Its also a home that you can decorate to t your personality! Your house should be as special as you are. (See Decorating Your House on page 25.)

    Naming Your Cub * After you select the cub youd like to bond with, give it a name! Just say a name you like. You may have to repeat it a few times, and it helps if there isnt too much other noise in the room. When the cub learns its name, it will smile and nod its head. Once you name your friend, it knows and responds to your voice.

    If you like, after youve given your cub a name, you can write it on a piece of paper. Or even draw a picture. Hold the paper up to the Kinect Sensor and the cubs name or the picture will appear on a sign outside its hut.

    * Not all countries have full voice support. See www.xbox.com/kinectimals for a list of supported countries.

  • 11

    Petting As you can imagine, cubs love to be petted. Just reach out and run your hands over their warm soft coats. Can you hear them purring? Nice kitties.

    Your House Take a look around Captain Blackwoods old house. He lived here for many years, and very happily, too.

    Thats his portrait on the wall, and over there is the map that rst brought him to the island. Now that youre here, this is your house! You can keep and display the treasures and medals that you and your cub bring back from your explorations. But this house is not just a place to display your accomplishments. Its also a home that you can decorate to t your personality! Your house should be as special as you are. (See Decorating Your House on page 25.)

    Naming Your Cub * After you select the cub youd like to bond with, give it a name! Just say a name you like. You may have to repeat it a few times, and it helps if there isnt too much other noise in the room. When the cub learns its name, it will smile and nod its head. Once you name your friend, it knows and responds to your voice.

    If you like, after youve given your cub a name, you can write it on a piece of paper. Or even draw a picture. Hold the paper up to the Kinect Sensor and the cubs name or the picture will appear on a sign outside its hut.

    * Not all countries have full voice support. See www.xbox.com/kinectimals for a list of supported countries.

  • 12

    The Pirate Map The Captain told stories of many strange things: ancient ruins in the jungle, a sunken pirate ship, and a city frozen in ice. Wildest of all was the tale of Felis Aurum, a giant cat made of solid gold. I know it sounds pretty crazy, but the Captain didnt make things up. Maybe by using the Captains map well discover the truth.

    You can go to anyplace marked on the scrap of map you have. Right now, it just shows a little bit of Lemuria, but theres a lot more to be found. The Captain sailed around the whole island, but the interior remains a mystery. Not for long though! I cant wait to start exploring.

    Woodland Glade We can explore the different environments on the island and discover all the secrets they contain. Woodland Glade is the only environment shown on the fragment of the map that we have now, so its the rst place well visit. I really like the Glade. Its one of my favorite spots on the island.

    As you do tricks and play games with your cub, well nd new things on the island and earn discovery points. When we get enough points, well unlock one of the hidden areas of the Glade. Inside this hidden area, you and your cub can play contests, which earn you even more points. As we progress, well unlock more environments, each one having its own hidden areas, so well have more places to explore and more friends to meet! When we collect all the pieces of the map, we can travel back and forth to anyplace we want for more fun.

  • 13

    The Pirate Map The Captain told stories of many strange things: ancient ruins in the jungle, a sunken pirate ship, and a city frozen in ice. Wildest of all was the tale of Felis Aurum, a giant cat made of solid gold. I know it sounds pretty crazy, but the Captain didnt make things up. Maybe by using the Captains map well discover the truth.

    You can go to anyplace marked on the scrap of map you have. Right now, it just shows a little bit of Lemuria, but theres a lot more to be found. The Captain sailed around the whole island, but the interior remains a mystery. Not for long though! I cant wait to start exploring.

    Woodland Glade We can explore the different environments on the island and discover all the secrets they contain. Woodland Glade is the only environment shown on the fragment of the map that we have now, so its the rst place well visit. I really like the Glade. Its one of my favorite spots on the island.

    As you do tricks and play games with your cub, well nd new things on the island and earn discovery points. When we get enough points, well unlock one of the hidden areas of the Glade. Inside this hidden area, you and your cub can play contests, which earn you even more points. As we progress, well unlock more environments, each one having its own hidden areas, so well have more places to explore and more friends to meet! When we collect all the pieces of the map, we can travel back and forth to anyplace we want for more fun.

  • 14

    Tricks Playing with your cub is not only fun, but its also a good way for you to get to know each other better.

    Try doing these tricks and see if your cub imitates you. I hope the cats follow your poses better than they do mine. They dont pay attention to me at all!

    Sit Squat and touch your knees with both hands.

    Jump Jump, a little or a lot.

    Stand Hold your arms out in a T position.

    Lie Down Kneel and touch the oor for a moment with both hands.

    Roll Over Hold one hand in front of you and move it in small circles.

    Play Dead Lie down on the oor with your feet forward.

    Talking to Your Cub * Once youve named your cub, you can actually talk to it while the two of you do tricks! You can still do tricks with your cub using poses, but you can also use voice commands.

    Sit Down: Tell your cub to sit down and it will do just that.

    Stand Up: If you tell your cub to stand up, it rises from the sitting or lying position.

    Lie Down: You can tell your cub to lie down, which it will nd most relaxing.

    Go Play: Go play sends your cub off to play by itself.

    Come Here: Telling your cub to come here brings it right over to you.

    Good Boy/Good Girl: Telling your cub good boy or good girl will make it jump around happily.

    Get Your Toy: When youre not sure what toy to play with, tell your cub to get your toy. Itll come back with a new or different one.

    Go to Sleep: Once your cub is lying down, you might say go to sleep. Everyone appreciates a nice nap.

    Roll Over: If you want your cub to roll on the ground, just say roll over.

    * Not all countries have full voice support. See www.xbox.com/kinectimals for a list of supported countries.

  • 15

    Tricks Playing with your cub is not only fun, but its also a good way for you to get to know each other better.

    Try doing these tricks and see if your cub imitates you. I hope the cats follow your poses better than they do mine. They dont pay attention to me at all!

    Talking to Your Cub * Once youve named your cub, you can actually talk to it while the two of you do tricks! You can still do tricks with your cub using poses, but you can also use voice commands.

    Sit Down: Tell your cub to sit down and it will do just that.

    Stand Up: If you tell your cub to stand up, it rises from the sitting or lying position.

    Lie Down: You can tell your cub to lie down, which it will nd most relaxing.

    Go Play: Go play sends your cub off to play by itself.

    Come Here: Telling your cub to come here brings it right over to you.

    Good Boy/Good Girl: Telling your cub good boy or good girl will make it jump around happily.

    Get Your Toy: When youre not sure what toy to play with, tell your cub to get your toy. Itll come back with a new or different one.

    Go to Sleep: Once your cub is lying down, you might say go to sleep. Everyone appreciates a nice nap.

    Roll Over: If you want your cub to roll on the ground, just say roll over.

    * Not all countries have full voice support. See www.xbox.com/kinectimals for a list of supported countries.

  • 4

    + 50

    Catch the Ball At 5 or more meters

    Catches 0/3

    Time 0:60.0

    16

    Your Progress Want to nd out how well youre doing? Thats easy! Check out the helpful information on your screen.

    Discovery Bar Shows your progress in the game.

    The hidden areas youve unlocked in your current environment.

    The discovery points youve earned.

    The remaining hidden areas you must unlock to move to the next environment.

    The next environment to be unlocked.

    Toy Box Items Displays the items in your Toy Box (in the currently selected category).

    Kinect Guide Leads to the Main menu for game options, help, and the Kinect Guide.

    Total Gold Coins Shows the coins youve earned while playing challenges and contests.

    Challenges Shows details whenever you are offered a challenge.

  • 4

    + 50

    17

    Your Progress Want to nd out how well youre doing? Thats easy! Check out the helpful information on your screen.

    Discovery Bar Shows your progress in the game.

    Enrollment Allows another player to jump in.

    The hidden areas youve unlocked in your current environment.

    The discovery points youve earned.

    The remaining hidden areas you must unlock to move to the next environment.

    The next environment to be unlocked.

    Bumble Watch me for important tips and gestures.

    Toy Box Contains the toys, food, and other items you currently have in your Toy Box, as well as your map.

    Toy Box Items Displays the items in your Toy Box (in the currently selected category).

    Total Gold Coins Shows the coins youve earned while playing challenges and contests.

  • 18

    Care and Feeding Cubs love to roll around in grass and sand, so youll want to brush their fur to clean them. They always appreciate a cool drink or a tasty treat, too. You can nd everything you need in your Toy Box. For example, hover over Food for treats or over Care Items to select a water bowl or brushes.

    For even more fun, try hand-feeding your cub! Just hold the food right in front of it.

    Challenges Challenges are games you can play with your cub while youre in places like Woodland Glade. These games appear from time to time and are a way for you to make progress in your exploration by earning discovery points and gold coins. For example, while playing catch with your cub, toadstools may appear out of the ground for you to hit.

    Throwing Many activities on the island involve throwing. Here are a few tips to remember:

    Throwing balls underhand works best. Take your time to line up your throws by moving

    left or right until your target is in the middle of the screen.

    After throwing a Flying Toy, you can guide it slightly while its in ight by leaning one way or the other, and you can make it drop by ducking!

    Exploring Lemuria Playing and doing tricks with your cub actually help us progress across the island. We can have plenty of fun in the main areas of Lemuria, but the hidden areas are lled with exciting games and adventures. Once weve earned enough discovery points in Woodland Glade, for example, your cub will lead us to hidden areas and we can start exploring those, too.

  • 19

    Care and Feeding Cubs love to roll around in grass and sand, so youll want to brush their fur to clean them. They always appreciate a cool drink or a tasty treat, too. You can nd everything you need in your Toy Box. For example, hover over Food for treats or over Care Items to select a water bowl or brushes.

    For even more fun, try hand-feeding your cub! Just hold the food right in front of it.

    Challenges Challenges are games you can play with your cub while youre in places like Woodland Glade. These games appear from time to time and are a way for you to make progress in your exploration by earning discovery points and gold coins. For example, while playing catch with your cub, toadstools may appear out of the ground for you to hit.

    Throwing Many activities on the island involve throwing. Here are a few tips to remember:

    Throwing balls underhand works best. Take your time to line up your throws by moving

    left or right until your target is in the middle of the screen.

    After throwing a Flying Toy, you can guide it slightly while its in ight by leaning one way or the other, and you can make it drop by ducking!

    Exploring Lemuria Playing and doing tricks with your cub actually help us progress across the island. We can have plenty of fun in the main areas of Lemuria, but the hidden areas are lled with exciting games and adventures. Once weve earned enough discovery points in Woodland Glade, for example, your cub will lead us to hidden areas and we can start exploring those, too.

  • 20

    Contests As soon as we discover a hidden area, you can play the contests. These are games you play against the clock. They include driving RC cars, throwing at targets, running your cub through agility courses, and more. Completing contests earns us coins, medals, and new toys.

    Coins: Let you buy things for your house or cub from the lemurs.

    Medals: Come in bronze, silver, or gold.

    New toys: Appear in your Toy Box.

    Your Toy Box The Toy Box is one of the most important parts of the game. It holds all your valuables, like toys, food, and care items, and its always available to you. To open it, just hold your right hand out diagonally to your lower right. (When I show you how to do things, think of me as your image in a mirror.)

    Selecting Items To select an item, rst swipe through the categories in the Toy Box until the category you want is at the center. Hover over that category to open it. You can then select the item you want. You can choose from small balls, large balls, ying discs, jump ropes, RC cars, and much more.

    Moving Around the Island You can also use the Toy Box to travel to any part of the island that weve already been to or have a map piece for. Just open the Toy Box, hover over the Map button, and then select an area. Were there immediately!

  • Map

    Close

    21

    Contests As soon as we discover a hidden area, you can play the contests. These are games you play against the clock. They include driving RC cars, throwing at targets, running your cub through agility courses, and more. Completing contests earns us coins, medals, and new toys.

    Coins: Let you buy things for your house or cub from the lemurs.

    Medals: Come in bronze, silver, or gold.

    New toys: Appear in your Toy Box.

    Your Toy Box The Toy Box is one of the most important parts of the game. It holds all your valuables, like toys, food, and care items, and its always available to you. To open it, just hold your right hand out diagonally to your lower right. (When I show you how to do things, think of me as your image in a mirror.)

    Selecting Items To select an item, rst swipe through the categories in the Toy Box until the category you want is at the center. Hover over that category to open it. You can then select the item you want. You can choose from small balls, large balls, ying discs, jump ropes, RC cars, and much more.

    Moving Around the Island You can also use the Toy Box to travel to any part of the island that weve already been to or have a map piece for. Just open the Toy Box, hover over the Map button, and then select an area. Were there immediately!

  • 22

    Meeting New Cubs While were exploring the island, well meet new cubs. You can bond with these new cubs right away or keep playing with the one you already have, and you can always bond with them later. The cubs you dont choose will return to Fur Town.

    The Scan Stone You make new cub friends by playing the game, but you can also purchase Kinectimals plush toys. The plush toys have a special tag that lets you add them to the game! Just go to the Scan Stone in Fur Town. Hold the tag (right side up) about 9 inches (23 cm) away from the Kinect Sensor until you see the new cub on the screen. Make sure your ngers dont block the tag and that the room is not too dark.

    Finding Treasure There are lots of hidden treasures scattered across Lemuria. Once you and your cub nd them, they appear in a special treasure cabinet in your house.

    The Plunderscope The Captain lost one of his most prized possessions in Woodland Glade. Its called a Plunderscope, and it helps you nd hidden treasures. He spent many years looking for it but never found it. Maybe well have better luck! Im sure it would help us a lot in our explorations.

  • 23

    Meeting New Cubs While were exploring the island, well meet new cubs. You can bond with these new cubs right away or keep playing with the one you already have, and you can always bond with them later. The cubs you dont choose will return to Fur Town.

    The Scan Stone You make new cub friends by playing the game, but you can also purchase Kinectimals plush toys. The plush toys have a special tag that lets you add them to the game! Just go to the Scan Stone in Fur Town. Hold the tag (right side up) about 9 inches (23 cm) away from the Kinect Sensor until you see the new cub on the screen. Make sure your ngers dont block the tag and that the room is not too dark.

    Finding Treasure There are lots of hidden treasures scattered across Lemuria. Once you and your cub nd them, they appear in a special treasure cabinet in your house.

    The Plunderscope The Captain lost one of his most prized possessions in Woodland Glade. Its called a Plunderscope, and it helps you nd hidden treasures. He spent many years looking for it but never found it. Maybe well have better luck! Im sure it would help us a lot in our explorations.

  • 24

    Shopping For years, packing crates have been washing up on Fiddlers Beach. And for years, the lemurs have been opening the crates and playing with whats inside. Now theyve found a cart and have set up a full- edged business. The lemurs cart might look small, but it holds everything you could possibly want. And the lemurs offer free delivery. You can buy things like food and toys for your cub, as well as furniture for your house. Lemurs love shiny things, so use the gold coins you earn playing challenges and contests to pay for your purchases.

    Decorating Your House Your house might have belonged to Captain Blackwood, but its all yours now, and decorating it is part of the fun.

    Buy some new furniture from the lemurs, then go inside your house. Your new furniture is there waiting to be placed. You can change things in your house until it looks just the way you like.

    Your explorations have made your house special, too. Theres a treasure cabinet lined with all the collectibles youve found, and your butter y collection is displayed on the wall. Youre going to feel so proud when you see all of your medals! Youve earned every one of them, too.

    Buying Things To buy something, just swipe through the categories of items for sale like balls, collars, chairs, lamps, sofas, and so on. If you select the Collars category, the available collars appear. Hover over the collar you want until its selected. The new collar is now yours and appears in your Toy Box. And the cubs do love new collars.

  • 25

    Shopping For years, packing crates have been washing up on Fiddlers Beach. And for years, the lemurs have been opening the crates and playing with whats inside. Now theyve found a cart and have set up a full- edged business. The lemurs cart might look small, but it holds everything you could possibly want. And the lemurs offer free delivery. You can buy things like food and toys for your cub, as well as furniture for your house. Lemurs love shiny things, so use the gold coins you earn playing challenges and contests to pay for your purchases.

    Decorating Your House Your house might have belonged to Captain Blackwood, but its all yours now, and decorating it is part of the fun.

    Buy some new furniture from the lemurs, then go inside your house. Your new furniture is there waiting to be placed. You can change things in your house until it looks just the way you like.

    Your explorations have made your house special, too. Theres a treasure cabinet lined with all the collectibles youve found, and your butter y collection is displayed on the wall. Youre going to feel so proud when you see all of your medals! Youve earned every one of them, too.

    Buying Things To buy something, just swipe through the categories of items for sale like balls, collars, chairs, lamps, sofas, and so on. If you select the Collars category, the available collars appear. Hover over the collar you want until its selected. The new collar is now yours and appears in your Toy Box. And the cubs do love new collars.

  • 26

    This document is provided as-is. Information and views expressed in this document, including URL and other Internet Web site references, may change without notice. You bear the risk of using it. Some examples depicted herein are provided for illustration only and are ctitious. No real association or connection is intended or should be inferred.

    This document does not provide you with any legal rights to any intellectual property in any Microsoft product. You may copy and use this document for your internal reference purposes.

    2010 Microsoft Corporation. All rights reserved.

    Microsoft, the Microsoft Game Studios logo, Kinect, Kinectimals, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies.

    Developed by Frontier Developments Ltd. for Microsoft Corporation.

    Frontier, Cobra, and the Frontier and Cobra logos are trademarks of Frontier Developments Ltd. All rights reserved.

    Cobra game development technology 2010 Frontier Developments Ltd. All rights reserved.

    Copyright 20062010 Audiokinetic Inc. All rights reserved.

    Uses Scaleform GFx 2010 Scaleform Corporation. All rights reserved.

    All other trademarks are property of their respective owners.

    Dolby and the double-D symbol are trademarks of Dolby Laboratories.

    Kinectimals is a video game intended for use with game or toy animals only. Interactions with game animals should not be used with real animals or pets.

    www.xbox.com\kinectimals

    Xbox Customer Support Technical support is available seven days a week including holidays.

    Visit the Microsoft Kinect support page at www.xbox.com/support .

    Talk to us on Twitter @XboxSupport .

    Or:

    In the U.S. or Canada, call 1-800-4MY-XBOX. TTY users: 1-866-740-XBOX.

    In Mexico, call 001-866-745-83-12. TTY users: 001-866-251-26-21.

    In Brazil, call 0800 891 9835. In Chile, call 1230-020-6001. In Colombia, call 01-800-912-1830.

    For information about Xbox LIVE, visit the Xbox LIVE page at www.xbox.com/live .

    To see credits for people who worked on this game,

    go to www.microsoft.com/games/mgsgamecatalog .

    Xbox LIVE Xbox LIVE is the online game and entertainment service for Xbox 360 . Just connect your console to your broadband Internet service and join for free. You can get free game demos and instant access to HD movies (sold separately)with Kinect, you can control HD movies with the wave of a hand. Upgrade to an Xbox LIVE Gold Membership to play games online with friends around the world and more. Xbox LIVE is your connection to more games, entertainment, and fun. Go to www.xbox.com/live to learn more.

    Connecting Before you can use Xbox LIVE, connect your Xbox 360 console to a high-speed Internet connection and sign up to become an Xbox LIVE member. For more information about connecting, and to determine whether Xbox LIVE is available in your region, go to www.xbox.com/live.

    Family Settings These easy and exible tools enable parents and caregivers to decide which games young game players can access based on the content rating. Parents can restrict access to mature-rated content. Approve who and how your family interacts with others online with the Xbox LIVE service, and set time limits on how long they can play. For more information, go to www.xbox.com/familysettings .

  • 27

    This document is provided as-is. Information and views expressed in this document, including URL and other Internet Web site references, may change without notice. You bear the risk of using it. Some examples depicted herein are provided for illustration only and are ctitious. No real association or connection is intended or should be inferred.

    This document does not provide you with any legal rights to any intellectual property in any Microsoft product. You may copy and use this document for your internal reference purposes.

    2010 Microsoft Corporation. All rights reserved.

    Microsoft, the Microsoft Game Studios logo, Kinect, Kinectimals, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies.

    Developed by Frontier Developments Ltd. for Microsoft Corporation.

    Frontier, Cobra, and the Frontier and Cobra logos are trademarks of Frontier Developments Ltd. All rights reserved.

    Cobra game development technology 2010 Frontier Developments Ltd. All rights reserved.

    Copyright 20062010 Audiokinetic Inc. All rights reserved.

    Uses Scaleform GFx 2010 Scaleform Corporation. All rights reserved.

    All other trademarks are property of their respective owners.

    Dolby and the double-D symbol are trademarks of Dolby Laboratories.

    Kinectimals is a video game intended for use with game or toy animals only. Interactions with game animals should not be used with real animals or pets.

    www.xbox.com\kinectimals

    Xbox Customer Support Technical support is available seven days a week including holidays.

    Visit the Microsoft Kinect support page at www.xbox.com/support .

    Talk to us on Twitter @XboxSupport .

    Or:

    In the U.S. or Canada, call 1-800-4MY-XBOX. TTY users: 1-866-740-XBOX.

    In Mexico, call 001-866-745-83-12. TTY users: 001-866-251-26-21.

    In Brazil, call 0800 891 9835. In Chile, call 1230-020-6001. In Colombia, call 01-800-912-1830.

    For information about Xbox LIVE, visit the Xbox LIVE page at www.xbox.com/live .

    To see credits for people who worked on this game,

    go to www.microsoft.com/games/mgsgamecatalog .

    Xbox LIVE Xbox LIVE is the online game and entertainment service for Xbox 360 . Just connect your console to your broadband Internet service and join for free. You can get free game demos and instant access to HD movies (sold separately)with Kinect, you can control HD movies with the wave of a hand. Upgrade to an Xbox LIVE Gold Membership to play games online with friends around the world and more. Xbox LIVE is your connection to more games, entertainment, and fun. Go to www.xbox.com/live to learn more.

    Connecting Before you can use Xbox LIVE, connect your Xbox 360 console to a high-speed Internet connection and sign up to become an Xbox LIVE member. For more information about connecting, and to determine whether Xbox LIVE is available in your region, go to www.xbox.com/live.

    Family Settings These easy and exible tools enable parents and caregivers to decide which games young game players can access based on the content rating. Parents can restrict access to mature-rated content. Approve who and how your family interacts with others online with the Xbox LIVE service, and set time limits on how long they can play. For more information, go to www.xbox.com/familysettings .

  • 28

    Playing Kinect Safely

    Make sure you have enough space so you can move freely while playing. Gameplay with Kinect may require varying amounts of movement. Make sure you wont hit, run into, or trip over other players, bystanders, pets, furniture, or other objects when playing. If you stand or move during gameplay, you need good footing.

    Before playing: Look in all directions (right, left, forward, backward, down, and up) for things you might hit or trip over. Be sure your play area is far enough away from windows, walls, stairs, etc. Make sure there is nothing you might trip onfor example, toys, furniture, loose rugs, children, pets, etc. If necessary, move objects or people out of the play area. Dont forget to look upbe aware of light xtures, fans, or other objects overhead when assessing the play area.

    While playing: Stay far enough away from the television to avoid contact. Keep enough distance from other players, bystanders, and petsthis distance may vary between games, so take account of how you are playing when determining how far away you need to be. Stay alert for objects or people you might hit or trip onpeople or objects can move into the area during gameplay, so you should always be alert to your surroundings.

    Make sure you always have good footing while playing. Play on a level oor with enough traction for the game activities, and make sure you have appropriate footwear for gaming (no high heels, ip ops, etc.) or are barefoot if appropriate.

    Before allowing children to use Kinect: Determine how each child can use Kinect and whether they should be supervised during these activities. If you allow children to use Kinect without supervision, be sure to explain all relevant safety and health information and instructions. Make sure children using Kinect play safely and within their limits, and make sure they understand proper use of the system.

    To minimize eyestrain from glare: Position yourself at a comfortable distance from your monitor or television and the Kinect sensor; place your monitor or television and Kinect sensor away from light sources that produce glare, or use window blinds to control light levels; choose soothing natural light that minimizes glare and eyestrain and increases contrast and clarity; and adjust your monitors or televisions brightness and contrast.

    Dont overexert yourself. Gameplay with Kinect may require varying amounts of physical activity. Consult a doctor before using Kinect if you have any medical condition or issue that affects your ability to safely perform physical activities or if: You are or may be pregnant; you have heart, respiratory, back, joint, or other orthopedic conditions; you have high blood pressure or dif culty with physical exercise; or you have been instructed to restrict physical activity. Consult your doctor before beginning any exercise routine or tness regimen that includes Kinect. Do not play under the in uence of drugs or alcohol, and make sure your balance and physical abilities are suf cient for any movements while gaming.

    Stop and rest if your muscles, joints, or eyes become tired or sore. If you experience excessive fatigue, nausea, shortness of breath, chest tightness, dizziness, discomfort, or pain, STOP USING IMMEDIATELY, and consult a doctor.

    See the Healthy Gaming Guide at www.xbox.com for more information.

    Limited Warranty For Your Copy of Xbox Game Software (Game) Acquired in the United States or Canada

    Warranty Microsoft Corporation (Microsoft) warrants to you, the original purchaser of the Game, that this Game will perform substantially as described in the accompanying manual for a period of 90 days from the date of rst purchase. If you discover a problem with the Game covered by this warranty within the 90-day period, your retailer will repair or replace the Game at its option, free of charge, according to the process identi ed below. This limited warranty: (a) does not apply if the Game is used in a business or for a commercial purpose; and (b) is void if any dif culties with the Game are related to accident, abuse, virus or misapplication.

    Returns within 90-day period Warranty claims should be made to your retailer. Return the Game to your retailer along with a copy of the original sales receipt and an explanation of the dif culty you are experiencing with the Game. At its option, the retailer will either repair or replace the Game. Any replacement Game will be warranted for the remainder of the original warranty period or 30 days from receipt, whichever is longer. If for any reason the Game cannot be repaired or replaced, you will be entitled to receive your direct (but no other) damages incurred in reasonable reliance but only up to the amount of the price you paid for the Game. The foregoing (repair, replacement or limited damages) is your exclusive remedy.

    Limitations This limited warranty is in place of all other express or statutory warranties, conditions or duties and no others of any nature are made or shall be binding on Microsoft, its retailers or suppliers. Any implied warranties applicable to this Game or the media in which it is contained are limited to the 90-day period described above. TO THE FULL EXTENT ALLOWED BY LAW, NEITHER MICROSOFT, ITS RETAILERS OR SUPPLIERS ARE LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE, INDIRECT OR CONSEQUENTIAL DAMAGES ARISING FROM THE POSSESSION, USE OR MALFUNCTION OF THIS GAME. THE FOREGOING APPLIES EVEN IF ANY REMEDY FAILS OF ITS ESSENTIAL PURPOSE. Some states/jurisdictions do not allow limitations as to how long an implied warranty lasts and/or exclusions or limitations of incidental or consequential damages so the above limitations and/or exclusions of liability may not apply to you. This limited warranty gives you speci c rights, and you may also have other rights that vary from state/jurisdiction to state/jurisdiction.

    For questions regarding this warranty contact your retailer or Microsoft at:

    Xbox Product RegistrationMicrosoft CorporationOne Microsoft WayRedmond, WA 98052-9953 USA

    In the U.S. or Canada, call 1-800-4MY-XBOX. TTY users: 1-866-740-XBOX.

  • 29

    Playing Kinect Safely

    Make sure you have enough space so you can move freely while playing. Gameplay with Kinect may require varying amounts of movement. Make sure you wont hit, run into, or trip over other players, bystanders, pets, furniture, or other objects when playing. If you stand or move during gameplay, you need good footing.

    Before playing: Look in all directions (right, left, forward, backward, down, and up) for things you might hit or trip over. Be sure your play area is far enough away from windows, walls, stairs, etc. Make sure there is nothing you might trip onfor example, toys, furniture, loose rugs, children, pets, etc. If necessary, move objects or people out of the play area. Dont forget to look upbe aware of light xtures, fans, or other objects overhead when assessing the play area.

    While playing: Stay far enough away from the television to avoid contact. Keep enough distance from other players, bystanders, and petsthis distance may vary between games, so take account of how you are playing when determining how far away you need to be. Stay alert for objects or people you might hit or trip onpeople or objects can move into the area during gameplay, so you should always be alert to your surroundings.

    Make sure you always have good footing while playing. Play on a level oor with enough traction for the game activities, and make sure you have appropriate footwear for gaming (no high heels, ip ops, etc.) or are barefoot if appropriate.

    Before allowing children to use Kinect: Determine how each child can use Kinect and whether they should be supervised during these activities. If you allow children to use Kinect without supervision, be sure to explain all relevant safety and health information and instructions. Make sure children using Kinect play safely and within their limits, and make sure they understand proper use of the system.

    To minimize eyestrain from glare: Position yourself at a comfortable distance from your monitor or television and the Kinect sensor; place your monitor or television and Kinect sensor away from light sources that produce glare, or use window blinds to control light levels; choose soothing natural light that minimizes glare and eyestrain and increases contrast and clarity; and adjust your monitors or televisions brightness and contrast.

    Dont overexert yourself. Gameplay with Kinect may require varying amounts of physical activity. Consult a doctor before using Kinect if you have any medical condition or issue that affects your ability to safely perform physical activities or if: You are or may be pregnant; you have heart, respiratory, back, joint, or other orthopedic conditions; you have high blood pressure or dif culty with physical exercise; or you have been instructed to restrict physical activity. Consult your doctor before beginning any exercise routine or tness regimen that includes Kinect. Do not play under the in uence of drugs or alcohol, and make sure your balance and physical abilities are suf cient for any movements while gaming.

    Stop and rest if your muscles, joints, or eyes become tired or sore. If you experience excessive fatigue, nausea, shortness of breath, chest tightness, dizziness, discomfort, or pain, STOP USING IMMEDIATELY, and consult a doctor.

    See the Healthy Gaming Guide at www.xbox.com for more information.

    Limited Warranty For Your Copy of Xbox Game Software (Game) Acquired in the United States or Canada

    Warranty Microsoft Corporation (Microsoft) warrants to you, the original purchaser of the Game, that this Game will perform substantially as described in the accompanying manual for a period of 90 days from the date of rst purchase. If you discover a problem with the Game covered by this warranty within the 90-day period, your retailer will repair or replace the Game at its option, free of charge, according to the process identi ed below. This limited warranty: (a) does not apply if the Game is used in a business or for a commercial purpose; and (b) is void if any dif culties with the Game are related to accident, abuse, virus or misapplication.

    Returns within 90-day period Warranty claims should be made to your retailer. Return the Game to your retailer along with a copy of the original sales receipt and an explanation of the dif culty you are experiencing with the Game. At its option, the retailer will either repair or replace the Game. Any replacement Game will be warranted for the remainder of the original warranty period or 30 days from receipt, whichever is longer. If for any reason the Game cannot be repaired or replaced, you will be entitled to receive your direct (but no other) damages incurred in reasonable reliance but only up to the amount of the price you paid for the Game. The foregoing (repair, replacement or limited damages) is your exclusive remedy.

    Limitations This limited warranty is in place of all other express or statutory warranties, conditions or duties and no others of any nature are made or shall be binding on Microsoft, its retailers or suppliers. Any implied warranties applicable to this Game or the media in which it is contained are limited to the 90-day period described above. TO THE FULL EXTENT ALLOWED BY LAW, NEITHER MICROSOFT, ITS RETAILERS OR SUPPLIERS ARE LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE, INDIRECT OR CONSEQUENTIAL DAMAGES ARISING FROM THE POSSESSION, USE OR MALFUNCTION OF THIS GAME. THE FOREGOING APPLIES EVEN IF ANY REMEDY FAILS OF ITS ESSENTIAL PURPOSE. Some states/jurisdictions do not allow limitations as to how long an implied warranty lasts and/or exclusions or limitations of incidental or consequential damages so the above limitations and/or exclusions of liability may not apply to you. This limited warranty gives you speci c rights, and you may also have other rights that vary from state/jurisdiction to state/jurisdiction.

    For questions regarding this warranty contact your retailer or Microsoft at:

    Xbox Product RegistrationMicrosoft CorporationOne Microsoft WayRedmond, WA 98052-9953 USA

    In the U.S. or Canada, call 1-800-4MY-XBOX. TTY users: 1-866-740-XBOX.

  • Table des matiresDmarrage ......................................................... 32

    Bienvenue Lemuria ........................................36

    Dmarrer ton aventure .................................... 38

    Fourrureville ..................................................... 39

    Ta maison ...........................................................41

    La carte des pirates ...........................................42

    La Clairire .........................................................43

    Tours ....................................................................44

    Parler ton compagnon....................................45

    Ta progression ...................................................46

    Soigner et nourrir ..............................................48

    D s.....................................................................48

    Explorer Lemuria ..............................................49

    Concours .............................................................50

    Le coffre jouets ................................................51

    Rencontrer de nouveaux flins ........................52

    Trouver des trsors............................................53

    Achats .................................................................54

    Dcorer ta maison .............................................55

    Xbox LIVE ..........................................................56

    Jouer Kinect en toute scurit.......................59

    E

    Classi cations ESRB pour les jeuxLes classi cations de lEntertainment Software Rating Board (ESRB) sont conues pour fournir aux consommateurs, aux parents en particulier, des conseils objectifs et clairs au sujet de lge appropri et du contenu des jeux informatiques et des jeux vido. Ces informations permettent aux consommateurs dacheter les jeux quils considrent appropris pour leurs enfants et leurs familles en toute connaissance de cause.Les classi cations ESRB se divisent en deux parties gales : Les symboles de classi cation suggrent lge appropri pour le jeu.

    Ces symboles apparaissent sur quasiment chaque bote de jeu disponible la vente ou la location aux tats-Unis et au Canada.

    Les descriptions de contenu indiquent quels lments du jeu pourraient avoir in uenc une telle classi cation et/ou pourraient tre sources dintrt ou dinquitude. Ces descriptions apparaissent au dos de la bote prs du symbole de classi cation.

    Pour plus dinformations, consultez le site www.ESRB.org.

    RECTO VERSO

    JEU VIDO

    Avis important sur la sant des personnes jouant aux jeux vido

    Crises dpilepsie photosensiblePour un trs faible pourcentage de personnes, lexposition certains effets visuels, notamment les lumires ou motifs clignotants pouvant apparatre dans les jeux vido, risque de provoquer une crise dpilepsie photosensible, mme chez des personnes sans antcdent pileptique. Les symptmes de ces crises peuvent varier; ils comprennent gnralement des tourdissements, une altration de la vision, des mouvements convulsifs des yeux ou du visage, la crispation ou le tremblement des bras ou des jambes, une dsorientation, une confusion ou une perte de connaissance momentane. Ces crises peuvent galement provoquer une perte de connaissance ou des convulsions pouvant engendrer des blessures dues une chute ou un choc avec des objets avoisinants. Cessez immdiatement de jouer et consultez un mdecin si vous ressentez de tels symptmes. Il est conseill aux parents de surveiller leurs enfants et de leur poser des questions concernant les symptmes ci-dessus: les enfants et les adolescents sont effectivement plus sujets ce genre de crise que les adultes. Pour rduire le risque dune crise dpilepsie photosensible, il est prfrable de prendre les prcautions suivantes: sasseoir une distance loigne de lcran, utiliser un cran de petite taille, jouer dans une pice bien claire et viter de jouer en cas de somnolence ou de fatigue.Si vous, ou un membre de votre famille, avez des antcdents de crises dpilepsie, consultez un mdecin avant de jouer.

    AVERTISSEMENT Avant de jouer ce jeu, lisez les instructions de la console Xbox 360MD, le guide du sensor KINECTMC et la documentation de tout autre priphrique a n de prendre connaissance dimportantes informations relatives la sant et la scurit. Conservez tous les guides pour consultation ultrieure. Pour obtenir les guides de remplacement du matriel, allez au www.xbox.com/support ou appelez le service la clientle de Xbox.

    Pour de plus amples informations sur la scurit, reportez-vous lintrieur du couvercle arrire.

  • Table des matiresDmarrage ......................................................... 32

    Bienvenue Lemuria ........................................36

    Dmarrer ton aventure .................................... 38

    Fourrureville ..................................................... 39

    Ta maison ...........................................................41

    La carte des pirates ...........................................42

    La Clairire .........................................................43

    Tours ....................................................................44

    Parler ton compagnon....................................45

    Ta progression ...................................................46

    Soigner et nourrir ..............................................48

    D s.....................................................................48

    Explorer Lemuria ..............................................49

    Concours .............................................................50

    Le coffre jouets ................................................51

    Rencontrer de nouveaux flins ........................52

    Trouver des trsors............................................53

    Achats .................................................................54

    Dcorer ta maison .............................................55

    Xbox LIVE ..........................................................56

    Jouer Kinect en toute scurit.......................59

    Classi cations ESRB pour les jeuxLes classi cations de lEntertainment Software Rating Board (ESRB) sont conues pour fournir aux consommateurs, aux parents en particulier, des conseils objectifs et clairs au sujet de lge appropri et du contenu des jeux informatiques et des jeux vido. Ces informations permettent aux consommateurs dacheter les jeux quils considrent appropris pour leurs enfants et leurs familles en toute connaissance de cause.Les classi cations ESRB se divisent en deux parties gales : Les symboles de classi cation suggrent lge appropri pour le jeu.

    Ces symboles apparaissent sur quasiment chaque bote de jeu disponible la vente ou la location aux tats-Unis et au Canada.

    Les descriptions de contenu indiquent quels lments du jeu pourraient avoir in uenc une telle classi cation et/ou pourraient tre sources dintrt ou dinquitude. Ces descriptions apparaissent au dos de la bote prs du symbole de classi cation.

    VERSO

    Avis important sur la sant des personnes jouant aux jeux vido

    Crises dpilepsie photosensiblePour un trs faible pourcentage de personnes, lexposition certains effets visuels, notamment les lumires ou motifs clignotants pouvant apparatre dans les jeux vido, risque de provoquer une crise dpilepsie photosensible, mme chez des personnes sans antcdent pileptique. Les symptmes de ces crises peuvent varier; ils comprennent gnralement des tourdissements, une altration de la vision, des mouvements convulsifs des yeux ou du visage, la crispation ou le tremblement des bras ou des jambes, une dsorientation, une confusion ou une perte de connaissance momentane. Ces crises peuvent galement provoquer une perte de connaissance ou des convulsions pouvant engendrer des blessures dues une chute ou un choc avec des objets avoisinants. Cessez immdiatement de jouer et consultez un mdecin si vous ressentez de tels symptmes. Il est conseill aux parents de surveiller leurs enfants et de leur poser des questions concernant les symptmes ci-dessus: les enfants et les adolescents sont effectivement plus sujets ce genre de crise que les adultes. Pour rduire le risque dune crise dpilepsie photosensible, il est prfrable de prendre les prcautions suivantes: sasseoir une distance loigne de lcran, utiliser un cran de petite taille, jouer dans une pice bien claire et viter de jouer en cas de somnolence ou de fatigue.Si vous, ou un membre de votre famille, avez des antcdents de crises dpilepsie, consultez un mdecin avant de jouer.

    AVERTISSEMENT Avant de jouer ce jeu, lisez les instructions de la console Xbox 360MD, le guide du sensor KINECTMC et la documentation de tout autre priphrique a n de prendre connaissance dimportantes informations relatives la sant et la scurit. Conservez tous les guides pour consultation ultrieure. Pour obtenir les guides de remplacement du matriel, allez au www.xbox.com/support ou appelez le service la clientle de Xbox.

    Pour de plus amples informations sur la scurit, reportez-vous lintrieur du couvercle arrire.

  • 32

    DmarrageInstallation de ton aire de jeu KinectGarde les conseils suivants l'esprit lorsque tu installes ton aire de jeu :

    Place le Capteur KinectMC un endroit o il peut te voir.

    Ne reste ni trop prs, ni trop loin du capteur. Enlve meubles et tous autres obstacles de l'aire

    de jeu.

    Tu peux placer ton Capteur Kinect en dessous ou juste au-dessus de ta tlvision, ou au bord de la table ou du meuble. Si tu le places sur ta tlvision, assure-toi qu'il soit bien x. Souviens-toi : ces jeux impliquent de nombreux mouvements. Il vaut donc mieux que le capteur soit stable.

    Vrification de la distancePour pro ter de la meilleure exprience de jeu qui soit, tu dois te placer au moins 180 cm du capteur.

    Obtenir de l'aide dans KinectPour obtenir de l'aide, active le Guide Kinect en tendant ta main gauche en bas gauche. (En cours de partie, tu peux slectionner le Guide Kinect dans le menu principal.)

    L'Aide KinectSi tu penses que Kinect a des dif cults te voir ou t'entendre, active le Guide Kinect et slectionne Aide Kinect. L'aide te fera passer quelques tests pour s'assurer que Kinect te voit et t'entend. (Sinon, tu peux appuyer sur sur ta manette Xbox 360MD, aller dans Paramtres (onglet de droite), puis slectionner Aide Kinect.) Pour plus d'aide, rends-toi sur le site www.xbox.com/support.

  • 33

    DmarrageInstallation de ton aire de jeu KinectGarde les conseils suivants l'esprit lorsque tu installes ton aire de jeu :

    Place le Capteur KinectMC un endroit o il peut te voir.

    Ne reste ni trop prs, ni trop loin du capteur. Enlve meubles et tous autres obstacles de l'aire

    de jeu.

    Tu peux placer ton Capteur Kinect en dessous ou juste au-dessus de ta tlvision, ou au bord de la table ou du meuble. Si tu le places sur ta tlvision, assure-toi qu'il soit bien x. Souviens-toi : ces jeux impliquent de nombreux mouvements. Il vaut donc mieux que le capteur soit stable.

    Vrification de la distancePour pro ter de la meilleure exprience de jeu qui soit, tu dois te placer au moins 180 cm du capteur.

    180 cm

    300 cm

    Obtenir de l'aide dans KinectPour obtenir de l'aide, active le Guide Kinect en tendant ta main gauche en bas gauche. (En cours de partie, tu peux slectionner le Guide Kinect dans le menu principal.)

    L'Aide KinectSi tu penses que Kinect a des dif cults te voir ou t'entendre, active le Guide Kinect et slectionne Aide Kinect. L'aide te fera passer quelques tests pour s'assurer que Kinect te voit et t'entend. (Sinon, tu peux appuyer sur sur ta manette Xbox 360MD, aller dans Paramtres (onglet de droite), puis slectionner Aide Kinect.) Pour plus d'aide, rends-toi sur le site www.xbox.com/support.

  • 34

    Astuces pour jouer Kinectclairage : Tu peux jouer avec un clairage faible ou fort, mais souviens-toi que :

    La lumire du soleil directe pourrait perturber le capteur. Un bon clairage aide le capteur te reconnatre. Place-toi face au capteur : Le capteur veut te voir et t'entendre. Il suit les mouvements de ton corps et doit donc en voir l'ensemble. Positionne correctement le capteur : Souviens-toi, le capteur doit te voir clairement. Si tu percutes le capteur, ce n'est pas grave ! Remets-le simplement l'endroit de ton choix pour qu'il se recalibre. Ne porte pas de vtements trop amples : Si tu portes des manches larges, une jupe ou une robe, Kinect pourrait avoir des dif cults te distinguer. Dans la mesure du possible, porte des vtements pousant la forme de ton corps.Parle distinctement* : Parle fort et distinctement ton flin. Pense bien suivre les instructions de Bumble. Attends qu'il ait ni de parler avant de parler ton tour. Si tu as besoin d'aide, va dans le Guide Kinect et slectionne Audio.

    Sauvegarder les partiesPour que KinectimalsMC sauvegarde ta partie et t'accorde des succs, tu dois tre connect avec un pro l. (Pour savoir comment crer un pro l, rends-toi sur le site www.xbox.com/support.)

    Note que la partie est sauvegarde automatiquement. N'teins pas ou ne rinitialise pas ta console au cours de la sauvegarde.

    * La prise en charge de la voix n'est pas assure pour tous les pays. Consulte la liste des pays concerns sur le site www.xbox.com/kinectimals.

    Pour savoir comment supprimer des donnes sauvegardes de ta console Xbox, rends-toi sur le site www.xbox.com/support.

    Jouer ensemble (enregistrement)Jouer avec ses amis et ses proches est encore plus amusant et tu peux inviter d'autres personnes partager ton aventure Kinectimals ! Tes amis pourront t'aider explorer l'le et participer des concours.

    Pro ls et succs : Il existe trois faons de jouer avec des amis. Sors de l'espace de jeu et :

    1. Demande un ami d'entrer en jeu et de continuer jouer pour toi. Vous partagez ton felin et tes jouets, ainsi que tous les succs sauvegards dans ton pro l.

    2. Invite un ami rejoindre la partie pour jouer avec lui. Si ton ami cre son propre pro l, il peut alors slectionner l'icne Enregistrement (coin suprieur droit de l'cran) et entrer dans ta partie. Vous partagez les succs et vous pouvez jouer l'un aprs l'autre puis revenir dans le jeu en slectionnant de nouveau l'icne Enregistrement.

    3. Invite un ami rejoindre la partie en utilisant son propre flin ! Si ton ami a jou Kinectimals et dispose d'une sauvegarde sur un priphrique de stockage, quand vous slectionnez l'icne Enregistrement, chacun de vous voit son propre flin en jouant. Ton ami reoit galement des succs et des rcompenses pour sa partie sauvegarde, tandis que tu obtiens les mme succs, jouets et rcompenses que si ton ami ne t'aidait pas.

  • 35

    Astuces pour jouer Kinectclairage : Tu peux jouer avec un clairage faible ou fort, mais souviens-toi que :

    La lumire du soleil directe pourrait perturber le capteur. Un bon clairage aide le capteur te reconnatre. Place-toi face au capteur : Le capteur veut te voir et t'entendre. Il suit les mouvements de ton corps et doit donc en voir l'ensemble. Positionne correctement le capteur : Souviens-toi, le capteur doit te voir clairement. Si tu percutes le capteur, ce n'est pas grave ! Remets-le simplement l'endroit de ton choix pour qu'il se recalibre. Ne porte pas de vtements trop amples : Si tu portes des manches larges, une jupe ou une robe, Kinect pourrait avoir des dif cults te distinguer. Dans la mesure du possible, porte des vtements pousant la forme de ton corps.Parle distinctement* : Parle fort et distinctement ton flin. Pense bien suivre les instructions de Bumble. Attends qu'il ait ni de parler avant de parler ton tour. Si tu as besoin d'aide, va dans le Guide Kinect et slectionne Audio.

    Sauvegarder les partiesPour que KinectimalsMC sauvegarde ta partie et t'accorde des succs, tu dois tre connect avec un pro l. (Pour savoir comment crer un pro l, rends-toi sur le site www.xbox.com/support.)

    Note que la partie est sauvegarde automatiquement. N'teins pas ou ne rinitialise pas ta console au cours de la sauvegarde.

    * La prise en charge de la voix n'est pas assure pour tous les pays. Consulte la liste des pays concerns sur le site www.xbox.com/kinectimals.

    Pour savoir comment supprimer des donnes sauvegardes de ta console Xbox, rends-toi sur le site www.xbox.com/support.

    Jouer ensemble (enregistrement)Jouer avec ses amis et ses proches est encore plus amusant et tu peux inviter d'autres personnes partager ton aventure Kinectimals ! Tes amis pourront t'aider explorer l'le et participer des concours.

    Pro ls et succs : Il existe trois faons de jouer avec des amis. Sors de l'espace de jeu et :

    1. Demande un ami d'entrer en jeu et de continuer jouer pour toi. Vous partagez ton felin et tes jouets, ainsi que tous les succs sauvegards dans ton pro l.

    2. Invite un ami rejoindre la partie pour jouer avec lui. Si ton ami cre son propre pro l, il peut alors slectionner l'icne Enregistrement (coin suprieur droit de l'cran) et entrer dans ta partie. Vous partagez les succs et vous pouvez jouer l'un aprs l'autre puis revenir dans le jeu en slectionnant de nouveau l'icne Enregistrement.

    3. Invite un ami rejoindre la partie en utilisant son propre flin ! Si ton ami a jou Kinectimals et dispose d'une sauvegarde sur un priphrique de stockage, quand vous slectionnez l'icne Enregistrement, chacun de vous voit son propre flin en jouant. Ton ami reoit galement des succs et des rcompenses pour sa partie sauvegarde, tandis que tu obtiens les mme succs, jouets et rcompenses que si ton ami ne t'aidait pas.

  • 36

    Bienvenue LemuriaBonjour ! Je m'appelle Bumble et je suis ravi de te rencontrer. Je suis ton guide sur cette merveilleuse le de Lemuria, et je vais t'apprendre tout ce que tu dois savoir pour t'amuser ici !

    Je suis venu sur cette le avec le Capitaine Able Blackwood, le pirate au grand cur le plus merveilleux de tous les temps. Il est arriv ici il y a plus de deux cent ans pour trouver un fabuleux trsor, mais il n'avait qu'un seul morceau d'une vieille carte au trsor. Les flins qui vivent Lemuria aimaient le Capitaine et ils l'ont aid chercher, mais il n'a jamais trouv le trsor. Lorsqu'il est parti, il m'a demand de veiller sur les flins et c'est ce que je fais.

    Maintenant que tu es l, les flins ont un nouvel ami avec qui jouer, et j'ai en n quelqu'un qui parler ! J'ai hte d'explorer l'le avec toi. Il y a tant de choses amusantes voir et faire. On pourrait mme aller chercher ce fabuleux trsor ensemble. Alors, qu'est-ce qu'on attend ? Allons-y !

  • 37

    Bienvenue LemuriaBonjour ! Je m'appelle Bumble et je suis ravi de te rencontrer. Je suis ton guide sur cette merveilleuse le de Lemuria, et je vais t'apprendre tout ce que tu dois savoir pour t'amuser ici !

    Je suis venu sur cette le avec le Capitaine Able Blackwood, le pirate au grand cur le plus merveilleux de tous les temps. Il est arriv ici il y a plus de deux cent ans pour trouver un fabuleux trsor, mais il n'avait qu'un seul morceau d'une vieille carte au trsor. Les flins qui vivent Lemuria aimaient le Capitaine et ils l'ont aid chercher, mais il n'a jamais trouv le trsor. Lorsqu'il est parti, il m'a demand de veiller sur les flins et c'est ce que je fais.

    Maintenant que tu es l, les flins ont un nouvel ami avec qui jouer, et j'ai en n quelqu'un qui parler ! J'ai hte d'explorer l'le avec toi. Il y a tant de choses amusantes voir et faire. On pourrait mme aller chercher ce fabuleux trsor ensemble. Alors, qu'est-ce qu'on attend ? Allons-y !

  • 38

    Dmarrer ton aventureAvant de commencer notre aventure, tu dois apprendre deux mouvements (ou gestes). Avec ces gestes, tu peux pratiquement tout faire sur l'le.

    Placer la main au-dessus d'un objetPour commencer la partie, tends la main pour qu'elle soit place au-dessus de la touche Commencer de l'cran. Lorsque le cercle blanc sur la touche est rempli, l'aventure peut commencer !

    Ce geste te permet aussi de slectionner d'autres objets l'cran.

    Balayer de la mainBalayer de la main te permet de faire d ler des objets et de voir les diffrents flins avec qui tu peux crer des liens.

    FourrurevilleFourrureville est l'tendue d'herbe entourant ta maison o les flins aiment passer du temps. Tu vois ces cabanes ? Le Capitaine Blackwood en a construit une pour chaque flin a n d'tre prs d'eux. Mais quand le Capitaine est parti pour son dernier voyage, il a beaucoup manqu aux flins et chacun d'eux est nalement retourn vivre dans la nature.

    Choisir un amiMaintenant que tu es l, cinq flins souhaitent te rencontrer dans le Cercle d'Amiti. Choisis celui avec lequel tu veux dmarrer ton aventure.

    Pour choisir ton flin, balaie les choix de gauche droite. Place ensuite la main au-dessus de l'icne Slectionner sous le flin de ton choix, jusqu' ce que le cercle blanc soit rempli. Ne t'en fais pas pour ceux que tu ne choisis pas. Tu les reverras au fur et mesure que nous explorerons l'le.

    La pierre de scan lgendaire est galement dans les parages. Pour en savoir davantage, consulte la page 22.

  • 39

    Dmarrer ton aventureAvant de commencer notre aventure, tu dois apprendre deux mouvements (ou gestes). Avec ces gestes, tu peux pratiquement tout faire sur l'le.

    Placer la main au-dessus d'un objetPour commencer la partie, tends la main pour qu'elle soit place au-dessus de la touche Commencer de l'cran. Lorsque le cercle blanc sur la touche est rempli, l'aventure peut commencer !

    Ce geste te permet aussi de slectionner d'autres objets l'cran.

    Balayer de la mainBalayer de la main te permet de faire d ler des objets et de voir les diffrents flins avec qui tu peux crer des liens.

    FourrurevilleFourrureville est l'tendue d'herbe entourant ta maison o les flins aiment passer du temps. Tu vois ces cabanes ? Le Capitaine Blackwood en a construit une pour chaque flin a n d'tre prs d'eux. Mais quand le Capitaine est parti pour son dernier voyage, il a beaucoup manqu aux flins et chacun d'eux est nalement retourn vivre dans la nature.

    Choisir un amiMaintenant que tu es l, cinq flins souhaitent te rencontrer dans le Cercle d'Amiti. Choisis celui avec lequel tu veux dmarrer ton aventure.

    Pour choisir ton flin, balaie les choix de gauche droite. Place ensuite la main au-dessus de l'icne Slectionner sous le flin de ton choix, jusqu' ce que le cercle blanc soit rempli. Ne t'en fais pas pour ceux que tu ne choisis pas. Tu les reverras au fur et mesure que nous explorerons l'le.

    La pierre de scan lgendaire est galement dans les parages. Pour en savoir davantage, consulte la page 22.

  • 40

    Caresser ton animalComme tu peux l'imaginer, les flins adorent se faire dorloter. Il te suf t d'avancer les mains et de caresser leur pelage. Tu les entends ronronner ? Gentils minous.

    Donner un nom ton compagnon *Une fois que tu as choisi ton flin, tu peux lui donner un nom ! Il te suf t de prononcer un nom qui te plat. Il faudra peut-tre que tu le rptes plusieurs fois et il vaut mieux qu'il n'y ait pas trop de bruit dans la pice. Lorsque ton flin aura appris son nom, il sourira et hochera la tte. Une fois que tu auras donn un nom ton ami, il connatra ta voix et y rpondra.

    Si tu le souhaites, tu peux noter le nom de ton flin sur un morceau de papier. Ou mme faire un dessin. Tiens le papier devant le Capteur Kinect et le nom ou le dessin du flin apparatra l'extrieur de sa cabane.

    * La prise en charge de la voix n'est pas assure pour tous les pays. Consulte la liste des pays concerns sur le site www.xbox.com/kinectimals.

    Ta maisonExamine les environs de la vieille maison du Capitaine Blackwood. Il y a vcu trs heureux pendant de nombreuses annes.

    C'est son portrait sur le mur et l, c'est la carte avec laquelle il a dbarqu sur l'le. Et maintenant que tu es l, c'est ta maison ! Tu peux garder les trsors et les mdailles que ton compagnon et toi rapportez de vos explorations et les exposer. Mais cette maison ne sert pas qu' af cher tes exploits. C'est galement un foyer que tu peux dcorer ta convenance ! Ta maison devrait tre aussi unique que toi. (Consulte "Dcorer ta maison" page 25.)

  • 41

    Caresser ton animalComme tu peux l'imaginer, les flins adorent se faire dorloter. Il te suf t d'avancer les mains et de caresser leur pelage. Tu les entends ronronner ? Gentils minous.

    Donner un nom ton compagnon *Une fois que tu as choisi ton flin, tu peux lui donner un nom ! Il te suf t de prononcer un nom qui te plat. Il faudra peut-tre que tu le rptes plusieurs fois et il vaut mieux qu