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Jon Jagger’s Backlog 4 work tables Done ) ) ) ) Kanban 1’s Game

Kanban1sGameRules

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Page 1: Kanban1sGameRules

Jon Jagger’s

Backlog 4 work tables Done

)) )

)

Kanban 1’s Game

Page 2: Kanban1sGameRules

Throw one dice.

Backlog Creation

Page 3: Kanban1sGameRules

The number is the 1st story card’s estimate

Backlog Creation

4

Page 4: Kanban1sGameRules

Throw one dice again.

Backlog Creation

4

Page 5: Kanban1sGameRules

The number is the 2nd story card’s estimate

Backlog Creation

43

Page 6: Kanban1sGameRules

Throw one dice again.

Backlog Creation

43

Page 7: Kanban1sGameRules

The number is the 3rd story card’s estimate

Backlog Creation

435

etc

Page 8: Kanban1sGameRules

Story cards enter the 1st work table in strict order

Backlog

5

4

33

Page 9: Kanban1sGameRules

Story cards enter the 1st work table in strict order

Backlog

35

4 4

Page 10: Kanban1sGameRules

WorkersThere are 2 workers per work table

2 5 3

) )

Page 11: Kanban1sGameRules

DiceAt the start of the game each worker has 6 dice

)

Page 12: Kanban1sGameRules

DaysEach “day” the workers throw their dice

)

Page 13: Kanban1sGameRules

1’sEach 1 thrown counts as 1 unit of work.

)

Page 14: Kanban1sGameRules

Workers use units of work to complete story cards

Work

2) )

Page 15: Kanban1sGameRules

Workers use units of work to complete story cards

Work

2) )

Page 16: Kanban1sGameRules

Workers use units of work to complete story cards

Work

2) )

Page 17: Kanban1sGameRules

Workers use units of work to complete story cards

Work

2) )

Page 18: Kanban1sGameRules

Completed story cards are moved to next work table

Work

2

) ) ) )

Page 19: Kanban1sGameRules

Completed story cards are moved to next work table

Work

2

) ) ) )

2

Page 20: Kanban1sGameRules

Completed story cards are moved to next work table

Work

2

) ) ) )

2

Page 21: Kanban1sGameRules

Completed story cards are moved to next work table

Work

2

) ) ) )

2

Page 22: Kanban1sGameRules

Completed story cards are moved to next work table

Work

) ) ) )

2

Page 23: Kanban1sGameRules

Workers can use 1 unit of work to split a story card

Split

5

) )

Page 24: Kanban1sGameRules

Workers can use 1 unit of work to split a story card

Split

5

) )32

Page 25: Kanban1sGameRules

Workers can use 1 unit of work to split a story card

Split

5

) )32

Page 26: Kanban1sGameRules

Workers can use 1 unit of work to split a story card

Split

5

) )32

Page 27: Kanban1sGameRules

Workers can use 1 unit of work to split a story card

Split

5

) )32

Page 28: Kanban1sGameRules

Workers can use 1 unit of work to split a story card

Split

) )32

Page 29: Kanban1sGameRules

Working and Splitting can be combined

Combination

6

) )

Page 30: Kanban1sGameRules

Working and Splitting can be combined

Combination

6

) )42

Page 31: Kanban1sGameRules

Working and Splitting can be combined

Combination

6

) )42

Page 32: Kanban1sGameRules

Working and Splitting can be combined

Combination

6

) )42

Page 33: Kanban1sGameRules

Working and Splitting can be combined

Combination

6

) )42

Page 34: Kanban1sGameRules

Working and Splitting can be combined

Combination

6

) )42

Page 35: Kanban1sGameRules

Working and Splitting can be combined

Combination

6

) )42

Page 36: Kanban1sGameRules

Working and Splitting can be combined

Combination

) )4

Page 37: Kanban1sGameRules

Before throwing dice each day...

Helping

) ) ) )

5

Page 38: Kanban1sGameRules

A worker may lend dice to another table...

Helping

) ) ) )

5

Page 39: Kanban1sGameRules

A worker may lend dice to another table...

Helping

) ) ) )

5

Page 40: Kanban1sGameRules

...but must put aside and not use an equal number

Helping

) ) ) )

5

Page 41: Kanban1sGameRules

...but must put aside and not use an equal number

Helping

) ) ) )

5

Page 42: Kanban1sGameRules

After moving completed story cards...

Bugs?

) ) ) )

53

Page 43: Kanban1sGameRules

...two dice are thrown for each story card...

Bugs?

) ) ) )

53

Page 44: Kanban1sGameRules

...if the total is 10 then...

Bugs?) ) )

53)

Page 45: Kanban1sGameRules

...1 unit of work is added to the story card...

Bugs?) ) )

53)

Page 46: Kanban1sGameRules

...1 unit of work is added to the story card...

Bugs?) ) )

53)

Page 47: Kanban1sGameRules

...if the total is 11 then...

Bugs?) )

5) )

Page 48: Kanban1sGameRules

...the story card goes back 1 work table...

Bugs?) )

5) )

5

Page 49: Kanban1sGameRules

...and starts again...

Bugs?) )) )

5

Page 50: Kanban1sGameRules

...and starts again...

Bugs?) )) )

5

Page 51: Kanban1sGameRules

...if the total is 12 then...

Bugs?) )

5) )

Page 52: Kanban1sGameRules

...the story card goes to the back of the backlog...

Bugs?) )) )

5

Page 53: Kanban1sGameRules

RecapTen days per sprint, each day... 1. add story cards to backlog? 2. help other tables by lending dice? 3. roll the dice on all tables 4. use your 1’s on their table; work and split 5. move completed story cards to next table 6. check for bugs (including cards in backlog)At the end of a sprint 1. record velocity 2. do a retrospective 3. do another sprint

Page 54: Kanban1sGameRules

VariationsMore than 6 dice per person to start withRoll 2 dice to determine initial story card estimateMore than 4 work tablesMeasure waste, eg un rolled dice per sprint 1’s that could not be used per sprint