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TEACHER RESOURCE PACK FOR TEACHERS WORKING WITH PUPILS IN YEARS 3 - 6 JASON AND THE ARGONAUTS

JASON AND THE ARGONAUTS - Unicorn Theatre teacher resources (full).pdfThis pack is for teachers bringing pupils to see Jason and the Argonauts in autumn 2016. The Unicorn’s production

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TEACHER RESOURCE PACKFOR TEACHERS WORKING WITH PUPILS IN YEARS 3 - 6

JASON AND THE ARGONAUTS

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JASON AND THE ARGONAUTSFROM 27 SEP - 20 OCT 2016FOR PUPILS IN YEARS 3-6

JOIN JASON ON HIS QUEST FOR THE GOLDEN FLEECE.

Banished as a baby, Jason is back and ready to claim his rightful throne. In order to prove himself he is sent on an epic quest to find the Golden Fleece. He assembles a crew of mighty Argonauts and they set sail aboard the Argo for the ultimate adventure.

Join us for this exhilarating retelling of the classic Greek myth, as our hero’s destiny is placed in the hands of the gods.

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CONTENTSINTRODUCTION TO THE PACK p.4

ABOUT THE STORY p.5

MAKING THE PLAY: INTERVIEW WITH THE DIRECTORS p.7

CLASSROOM ACTIVITIES p.9

Section One p.10This sequence explores the skills, qualities and dispositions of the Argonauts who Jason recruits to join him on his journey to retrieve the Golden Fleece.

Section Two p.15This sequence looks at the story of what happened to Jason as a baby and some of the reasons why he is compelled to go on the quest to retrieve the Golden Fleece. The children will create drama work which explores what motivated the servants to smuggle him out of Colchis, even though it put them in danger, and enable them to create moments from Jason’s childhood when he was raised by the centaur, Chiron.

Resources p.18

TEACHER RESOURCES

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INTRODUCTIONThis pack is for teachers bringing pupils to see Jason and the Argonauts in autumn 2016.

The Unicorn’s production of Jason and the Argonauts will be a fresh, action-packed and dynamic new version of this favourite Greek myth. Jason, with his crew of Argonauts, sets off on a classic quest, sailing across the seas to unknown lands. Together they face a series of challenges which they overcome with bravery, ingenuity and a little bit of help from the gods.

These classroom activities are designed to support and extend your pupils’ visit to the theatre and offer teachers ways to pick up on and explore the themes in the play, before and after seeing the show. The activities use drama and storytelling as ways of exploring ideas that are relevant to the play and to support National Curriculum requirements:

‘All pupils should be enabled to participate in and gain knowledge, skills and understanding associated with the artistic practice of drama. Pupils should be able to adopt, create and sustain a range of roles, responding appropriately to others in role. They should have opportunities to improvise, devise and script drama for one another and a range of audiences, as well as to rehearse, refine, share and respond thoughtfully to drama and theatre performances.’ National Curriculum

The resources will also provide National Curriculum links at Key Stage Two: to Literacy through the development of spoken word and writing tasks, to History by connecting to learning around the Ancient Greeks and to SMCS aspects of learning.

There will be a free teacher CPD day for Jason and the Argonauts on Tue 20 Sep from 10am – 4pm where teachers can find out more about the show and gain practical experience of the classroom activities, before leading them with a class.

To find out more about the CPD or to book your place, email [email protected].

TEACHER RESOURCES

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ABOUT THE STORY Jason, hidden away as a child to avoid being killed by King Pelias, returns to Iolcus as a young man to claim the throne. Unbeknown to him Jason is helped by the Goddess Hera, who wants King Pelias punished.

The King refuses to hand over his crown, but instead decides to set Jason an impossible task; to retrieve the Golden Fleece from Colchis and return it to it’s rightful place in Iolcus. If he can return the fleece, King Pelias will hand the crown on to him.

And so begins one of the most famous adventures of all time.

Firstly, Jason builds the Argo; a ship with fifty sets of oars and a prow crafted from wood taken from Zeus’ sacred groves, blessed by Hera and Athene. Jason calls for other heroes to join him on his adventure and hundreds apply. He chooses the best 49 men, including the great hero Heracles, and together they set off into the unknown.

Along the way there are many tests, obstacles and adventures; they overcome the horrific harpies who are tormenting King Phineus, they out-wit the great clashing rocks at the mouth of the Bosphorus and they survive the pond nymphs that try to lure them to a watery death.

Finally arriving at Colchis they meet King Aeetes who refuses to hand over the Golden Fleece.

However his daughter, Medea, struck by Eros’ arrow, falls in love with Jason and helps him. First she persuades her father to set Jason a task by which he can win the fleece. Then Medea uses her potions to help Jason complete her father’s challenge; to plough a field with two fire breathing bulls and overcome the terrifying soldiers which grow out of the dragon’s teeth he’s planted.

When her father goes back on his promise and refuses to hand over the Golden Fleece, Medea helps Jason steal it from the temple of Apollo, where it is guarded by a great dragon. Together they then escape on the Argo, pursued by King Aeetes’ army.

On their journey back Jason and Medea, helped by Aphrodite, marry in order to escape King Aeete’s army and finally return to Iolcus, triumphant.

This production will follow Jason and his Argonauts on their adventures and explore the way in which the gods, from high up on Mount Olympus, both help and hinder them in their quest.

THE ROLE OF THE GODS IN ANCIENT GREEK SOCIETY

The activities in this pack provide ways into exploring Ancient Greece, with a particular focus on the Greek Myths and the role of the gods in Greek life; what these gods meant to the Greek people and how they understood and worshipped them.

In contrast to monotheistic religions there were a host of Greek gods who resembled a large ruling family or monarchy. All the gods and goddesses were related to each other and in many ways they behaved like an unruly family with many disagreements, alliances and petty jealousies.

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Each god would have responsibility or jurisdiction in one aspect of life: Zeus, King of the Olympian gods ruled the heavens and had the powerful thunderbolt as his weapon; Poseidon ruled the seas; Athena was the goddess of war and wisdom; Aphrodite was the goddess of love; and Demeter the goddess of all the fruits and grains that were produced on Earth.

Keeping the gods happy was an important aspect of Greek daily life and displeasing the gods was easily done. Festivals were organised, temples built and sacrifices made to different gods at different times of the year. Often people wouldn’t know how or why they had wronged a god but had suffered some misfortune as a result of something they had done, or something they had neglected to do.

Sometimes people would travel to the Oracle at Delphi to see if they could find out what the gods wanted, whether they had upset them in any way and what they could do to make things better. They would also go to the Oracle to hear what the future might hold for them and then see what they could do to avoid or change their fortune if a prophesy was unwelcome.

These drama activities provide detail about the ruling gods on Mount Olympus (Zeus, his wife Hera, his daughter Aphrodite and his brothers Poseidon and Hades) who all play an important role in the fate of Jason and his Argonauts.

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INTERVIEW WITH THE THOMAS ECCLESHARE AND VALENTINA CESCHI FROM DANCING BRICK

WHAT IS IT IN THE STORY THAT MAKES IT APPEALING TO AUDIENCES TODAY?

We are trying to find something very relatable and human in the story, in a way that makes the idea of the Golden Fleece something quite playful; it is a quest, an adventure.

We want people to go away from the show feeling like they’ve been on an amazing adventure with some really fun characters that they can relate to, and that ultimately the main character and his mates achieved what they set out to achieve and they learnt something on the way.

WHAT DO YOU THINK ARE THE MAIN THEMES IN THE STORY?

Adventure, bravery and pushing yourself. Jason starts off thinking: ‘I’m going do this, I’m going to do it on my own’, but he finds out he can’t do it on his own, he needs his friends, as well as his resources and resourcefulness, to get there in the end. Otherwise it’s just ‘Jason’ and not ‘Jason and the Argonauts’. I feel like there is a theme throughout that is about friendship - it is Jason who initiates getting everyone together.

We have to find out what Jason’s goal is; why does he want the fleece and what does that say about his character at the beginning? Does he still want it at the end? And if so, is it for the same reason?

I guess this story is about destiny too, about fulfilling your destiny, and Jason’s destiny is to reclaim his father’s throne, whether he knows that or not. I think I’d like the show to question destiny and fate. Jason learns that actually he’s in charge and that we’re all in charge of our own destiny. On the journey he learns that even though the gods are going to try all this stuff, it’s actually through his actions and choices that he succeeds and that’s an empowering thing for a young person to find out.

I like the fact that in the end, Jason and his mates have done this themselves. They haven’t done it because it’s been predicted, or the gods made them do it, they’ve done it and achieved it because of their own efforts. I like how empowering that is.

WHAT ARE YOUR THOUGHTS ABOUT THE GODS AND THE WAYS THEY GET INVOLVED IN JASON’S JOURNEY?

The gods are there to play with the Argonauts a little bit. There is a sense of us versus them, a bit like you might get as a child with the adult world. The interesting thing about the Greek gods

JASON AND THE ARGONAUTS - RESOURCES

DIRECTORS

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compared to more modern gods is that they are so human, they’re so petty and childish. I think that’s something that might be reflected in the show; the humour around Zeus or Hera at times helping them and at times hindering them, but all of the time playing with them.

HOW YOU WILL MAKE THE SHOW? WHAT IS YOUR CREATIVE PROCESS?

We try to find the themes of the story that we really like or respond to, or find the image to put on the stage that sums up or conjures up those themes in a physical or visceral way. For this story it will be about how to conjure the spirit of adventure, play, team work and physical challenge. It’s all these things that Jason is doing, so it’s trying to find a theatrical way to work so the actors on stage are not pretending to do it, they’re actually doing it.

We want to try and create a situation where the four actors are not pretending to be ancient Greeks on an adventure, but they are people in a space having an actual, risky, fun and physical journey. Once we’ve done that it will be about using techniques like improvisation and storyboarding, then integrating music and design. This is what we describe as the devising process, so that everyone involved - the actors, designer and composer - all have an equal say in what the characters do or how the story is told.

We will be going back to the idea of play; being in the room with each other, responding to music and playing and being true to that situation. We won’t have a script before we start. We might have bullet points of what happens next in the story, but we wouldn’t script it. We’ll allow the script to come out of improvisation, letting the actors genuinely imagine themselves in that situation and play that situation. So it is a little like make-believe and the simple things that you do as a kid when you play.

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CLASSROOM ACTIVITIESJASON AND THE ARGONAUTS - RESOURCES

These activities are designed to capture children’s imaginations and increase motivation to learn. They will offer a range of possible ways to link with your classroom priorities.

Our teacher resources and CPD support teachers in embedding drama in their curriculum planning. Working through drama allows children to explore things that matter to them within a fictional context, draw on their prior knowledge and apply it to new situations, develop language as they give expression to new understandings and develop emotional intelligence and critical thinking as they see things from different perspectives. It also enables the children to take responsibility, make decisions, solve problems and explore possibilities from within the drama.

Activities have been developed with our partner school, Christopher Hatton Primary School.

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SECTION ONE INTRODUCTION This sequence of activities, which can be broken down over a number of sessions, explores the skills, qualities and dispositions of the Argonauts who Jason recruits to join him on his journey to retrieve the Golden Fleece.

Framing the children as Greek heroes who apply to join Jason on his adventure, pupils will investigate the nature of the journey Jason is about to undertake and begin to imagine what he and his Argonauts might face along the way. The drama will examine the idea of team work, the individual strengths and weaknesses of the Argonauts and the kind of skills and qualities they will need in order to face the challenges of such a voyage.

Stage 1 gives the background to the story up to the point where Jason has accepted King Pelias’ challenge to go and retrieve the Golden Fleece from Colchis and now needs to recruit a crew of Argonauts to go with him on his ship, the Argo.

Stage 2 asks the children to imagine they are Greek heroes who apply to join Jason as an Argonaut. The teacher, in-role as one of Jason’s Heralds, answers their questions about the voyage and asks them to demonstrate what qualities and skills they possess through showing their strengths and weaknesses.

Stage 3 arriving in Colchis, the children, in -ole, have to demonstrate their mental and decision making abilities to secure a place on the Argo. Once they are selected as an Argonaut, they create a chant or song to help them as they row across the high seas.

TIME3 x 50 minute sessions

STRATEGIESStop/Go, still images, Story Whoosh, small scene work, narration, teacher and pupils in-role.

RESOURCESA crown and a baby Jason bundle, Story Whoosh (resource 1), map of Greece showing the route to Colchis (resource 2).

RUNNING THE ACTIVITY

Stage 1Explain to the class that you are going to do some drama which will explore what happens in the lead up to Jason leaving on his journey to retrieve the Golden Fleece.

Ask the children what they know about Jason and the Argonauts to get a sense of children’s prior knowledge. If they know a great deal, then they will be able to draw on that and find out more about what happened in the story and why, but if they know nothing they will be able to discover the story as it unfolds.

This first activity will warm the children up physically and allow them to begin to imagine and create the world of Greek myths.

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• Begin with a game of Stop/Go, building the focus and discipline of the whole group; when you say ‘go’ children should move around the room, when you say ‘stop’ they freeze on the spot, as if turned to stone

• Now develop the game; when you say ‘stop’, call out different numbers for the children to get into groups of and ask the children to make a still picture of:

• A hero in a Greek myth (individual) • Heroes practising archery or boxing (pairs) • Poseidon, God of the sea, on Mount Olympus, conjuring up a terrible storm on

the seas (individual)• A ship on the sea in the middle of a terrible storm - children can be the ship or

the humans on the ship or in the sea (group of six) • A human who has angered Zeus is struck by his thunderbolt (individual)• A human is struck by Eros’ arrow, which means they fall in love with the first

person they see (individual) • Facing a terrifying monster - children can choose whether to: all be humans and

imagine the monster, be one human facing a terrifying monster made of the rest of the group or their own combination (group of four)

• The Goddess Hera, disguised as a bee, whispers into Jason’s ear, he doesn’t know it’s the Goddess (pairs)

Run the Story Whoosh (resource 1) which provides the background to Jason’s adventure to find the Golden Fleece. A Story Whoosh is a way of telling a complex narrative in broad brush strokes, allowing the children to see the whole story, including the main characters and dilemmas. This technique was first developed by Professor Joe Winston in his work with the RSC.

• Begin with the class sitting in a large circle; this will be your performance space. • Using the text provided, the teacher acts as narrator and director of the Story Whoosh. • Taking it in turns around the circle, invite the children into the centre and ask them to show in

still image or act out (as director you can combine both, deciding in the moment what will most clearly show the story) what is happening in the story.

• When an episode is complete ‘whoosh’ away the actors and begin with the next children in turn around the circle. Children can create anything in the story; animals, buildings, doorways, trees in a forest etc, anything which will help depict the key elements and characters in the story clearly.

• There are a number of lines you can give to the children to speak, or you can narrate the lines yourself.

When you have completed the Story Whoosh have a discussion about what a Herald is and what he or she would need to do when travelling throughout Greece to call on Greek heroes who might want to apply to join Jason.

• Ask the children to think about what kind of people Jason will be looking for to join him. • Show the children the map (resource 2). Describe the kind of journey the Argonauts will be

embarking on and ask the children to imagine the kind of challenges they might face. Information to include:

This is a journey into the unknown, many have sailed around Greece and the Greek Islands and know these waters well, but very few have sailed through the Bosphurous straits and very little is known of what lies behind. Rumours and half truths have been heard, but there are no reliable accounts of what lies beyond the straits. The journey could take many years to complete. The Argonauts will be sailing into unchartered waters. It is said that King Pelias set this challenge because he believed it was impossible.

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Think about the practical skills they will need on board the Argo. Think about the qualities and dispositions needed in the Argonauts. Ask the children ‘what kind of people would Jason need to join him on his journey?’

Write up all ideas about the kind of skills and dispositions you have imagined Jason will be looking for in his Argonauts. This thinking will be returned to and extended in the following stages of the drama.

EXTENSIONThink about what a Herald does and what kind of skills and qualities they might need when travelling across Greece and calling out for people to join a shared venture.

Think about the contemporary world and all the different kind of methods there are today for getting people to join something. If this story took place in 2016, what are the different ways in which Jason might let people across Greece know that he is recruiting heroes for his quest? You could ask the children to write the speech Jason’s Herald gives when arriving in cities and islands across Greece. Think about what information the Herald would need to communicate in this speech. Would the Herald want to persuade his or her audience of anything? Would the Herald want to deter some of the audience?

You could also think about how the same information might be communicated using contemporary technology. You could ask children to create a tweet, or a series of 3 tweets, using 140 characters (including spaces) or less. Would it be possible to get the key information across with such restrictions?

Or you could ask the children to create a short YouTube video combining moving images, music and words. Such a video could reach millions through social media.

It might be useful to remind the children that Jason only wants to recruit the very best and most suited to the journey, so it might be useful to find ways to put off those who want to apply but may not have the right qualities necessary for such a journey.

Stage 2Recap on the conversation you had about the kind of people Jason will be looking for and revisit the list you made of skills and dispositions the Argonauts would need to join him on his quest.

Teacher in-role: explain that you are going to take on the role of one of Jason’s Heralds and that you have arrived in a Greek city, or on one of the Islands. Ask the children to imagine that they are one of the Greek heroes who want to apply to join Jason.

• Finding a space in the room ask the children to take up a still picture showing what their hero is doing just before they hear the call to go to the central square where a Herald has arrived to speak to them about an adventure he is seeking fellow adventurers for.

• When they have shown their image narrate:

When they heard the call to come to the square the heroes stopped what they were doing and gathered around the Herald who had travelled all the way from Iolcus.

• Gather everyone together, (you could create a square with benches all around where they could sit) and in role as the Herald explain why you are there. You may want to use the map at this point to help describe the journey.

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• Ask them if they have questions about the quest that Jason is setting off on. • Ask them if they want to join Jason, why do they? And why should Jason choose them over the

many hundreds who have applied? What qualities do they have? What experience do they have? • Ask the children to find a space in the room and to think about the greatest strength or skill

that they can offer to Jason and the other Argonauts on the journey. Then ask them to think about their greatest weakness in relation to such a journey. Acknowledge that we all have both strengths and weaknesses.

• Ask the children to create a still image that shows what their greatest strength is and another that shows their weakness. Ask them to practice moving from one image to the next.

• Half of the class become audience and watch as the children show their strengths and their weaknesses. In-role as the Herald, ask some of the heroes to speak about what they have shown. Then see the other half of the class.

• Feedback to the heroes, either continuing the Herald role or through narration (the Herald congratulated them on their honesty in sharing etc…). Acknowledge how important it was that they shared their weaknesses and that when we work as a team we are stronger as we compensate for, and balance out, each other’s strengths and weaknesses.

• Narrate how the Herald congratulated the heroes and invited them to Iolcus to apply to join Jason’s crew. Jason’s representative was very impressed by what he saw and invited the heroes to travel to Iolcus to compete against other heroes from all over Greece who wanted to be one of the fifty Argonauts. Hundreds applied.

Stage 3Explain that when the heroes arrived at Iolcus there were still hundreds who wanted to join Jason and he only had places for fifty on the Argo. In order to make his decision, Jason decided to test applicants’ mental ability and decision-making skills.

Make a symbolic depiction of Jason using a chair draped with a robe and explain that we are going to imagine that it represents Jason in our drama.

• Move the children into groups of 5 or 6 and explain that they have been grouped by Jason for the next challenges.

• The first challenge will test mental agility and asks the group to solve the riddle: What is the creature that walks on four legs in the morning, two legs at noon and three in the evening? The answer to the riddle is humans.

• Some children may know the answer to the riddle; you could ask those children to hold back while the groups try to work out what the answer might be through deduction. After some discussion you may want to give them a clue; they can think about morning, noon and evening in terms of a lifetime.

• Hear back the answers each group came up with, congratulating the creative ideas they have come up with, even if they are the wrong answer.

• Now set the second test which is about decision-making. As a group, ask the children to consider a situation that could face the Argonauts on their journey:

As a group they must imagine what they would do if, some months into their journey, they land on an Island and manage to find food and water and restock the Argo ready to leave. The gods send a sign that there will be a terrible storm soon, but if they leave right away they will avoid the storm and be carried safely onwards towards Colchis and the Golden Fleece. But one of the Argonauts has gone missing. There have been rumours of a mythical creature at the centre of the Island. What do they decide to do? Leave without their fellow Argonaut or stay and search the Island at possible great risk to them all?

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• Ask the groups to create a short scene showing what happens on the island. When they have improvised their scene give them time to rehearse and create a clear still image to start and end their scenes. They can have one line of dialogue per character and, if they choose, a narrator.

• See each of the groups’ work and ask them questions about what they are trying to show Jason through their scenes, drawing out the complexity and challenge of making difficult decisions in which there are not necessarily right or wrong answers.

• Standing behind the depiction of Jason, narrate what Jason said to the heroes: out of all the hundreds of heroes who came to Iolcus wanting to join Jason’s adventure, you are the bravest, cleverest… (using the qualities the class have demonstrated through the workshops). Let it be known that I have chosen you as the final fifty to accompany me on this great quest.

• Ask them if they would have any final questions they would want to ask Jason about what the journey ahead might entail. These questions could be answered, or may be left hanging to be discovered when they come to see the performance at the Unicorn.

• Ask the class in-role whether they have heard any rumours about what might lie ahead for the Argonauts. This will give the class the chance to imagine any possible challenges and dangers they might face.

• Explain that Jason set them a final task before they left on the Argo; to create a song or a chant which would help them row, keep their spirits up and give them a sense of purpose and determination.

• This task could be done as a whole class or in small groups. Start by imagining you are rowing the great Argo across the seas, finding and keeping the rhythm together. Having found a rhythm write a simple chant which will be the chorus accompanying all the verses.

• In smaller groups ask the class to write a verse each. The verses could each serve a different purpose, for example: to give the Argonauts courage; to help them pull together through a storm; to appeal to the gods to help them on their quest; to help them through moments when they miss home and family; to remind them why they are on the quest.

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SECTION TWO INTRODUCTION This series of activities looks at the story of what happened to Jason as a baby and some of the reasons why he is compelled to go on the quest to retrieve the Golden Fleece. The children will create drama work which explores what motivated the servants to smuggle him out of Colchis, even though it put them in danger, and allow them to create moments from Jason’s childhood when he was raised by the centaur, Chiron.

Stage 1 focuses on creating short scenes which explore the servants’ decision to save the baby Jason, the dangers they faced carrying it out and why they might have done what they did to save him.

Stage 2 explores what happens when the servants hand the baby over to Chiron to look after. Teacher in-role as Chiron will give the children, in-role as the servants, the opportunity to give Chiron advice on what Jason needs as a baby and what to teach him as he grows up.

Stage 3 revisits the story up to the opening of the play and begins to think about the role of the gods and goddesses in Greek myths and how they intervene in humans’ fate.

TIME3 x 50 minute sessions

STRATEGIES Stop/Go, Story Whoosh, still image, thought-tracking, teacher and children in-role, small scene work, paired improvisations, listening hand, conscience alley.

RESOURCESCrown and baby, Story Whoosh resource.

Stage 1 • Run the shortened Story Whoosh (resource 3) and hold the final image of the servants

pretending to weep over the dead body of Jason as a baby. • Holding the image explain that you are going to look at this moment in a little more depth.

Explain that Jason’s mother and all his relatives have been killed by Pelias and that everyone in Iolcus knows that any relative of King Pelias will be seen as a threat to the King’s life and will also be killed.

• Ask the children to look at the image and imagine what each servant might be thinking in that moment. In pairs get them to discuss their different ideas.

• Draw the focus back to the still image and ask children to come up and speak the thoughts of one of the servants in the image, placing their hand on the shoulder and speaking in the first person. (If a child explains what the servant is thinking in the third person, help by demonstrating how they could voice those thoughts in the first person).

• As a whole class consider what the servants might do next and what their possible options might be.

• If the class suggest that one of the servants pick up the baby (highly likely) set up a conscience alley with the baby at one end and the servant at the other. Ask the children to think of the different voices in the servants’ head; either urging them to pick up the baby and giving them the reasons why; or voicing the reasons to leave the baby there.

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• Remind the children that we know in the story at least one of the servants took baby Jason out of the city and into the countryside to give to the centaur, Chiron, who lives some distance away in a cave within a forest. Move the class into groups of 5 or 6. Explain that the groups are going to be given tasks to create three moments in the story of how the baby Jason reached Chiron:

1. What happened when the soldiers left2. What happened on the journey3. Reaching Chiron

• Set the first task: to create a short scene showing what happened when the soldiers left as they thought the baby was dead, using mime to show the action and a narrator (or shared narration) which tells the audience what happened. It may be useful to briefly demonstrate the difference between a scene with dialogue and the same scene with mimed action narration.

• The children will need to decide what dangers the servant(s) might face and how they are able to smuggle a new born baby out of the city where King Pelias’ soldiers are everywhere.

• When the children have practiced their first scene set the second task: to create a short scene which shows what happened on the journey: Who did they encounter? What challenges did they face? This time they can have a maximum of two lines of dialogue in their scenes, but again start and end with a clear still image that shows what is happening.

• The final task is to show a still image of the baby Jason being handed to the centaur, Chiron. Ask the children to decide on just one line that the servant who hands over the baby says to Chiron.

• Ask the children to put all their scenes together and practice running the whole thing. See all of the groups’ work and reflect on some of the decisions the servants made, the challenges they faced and why they might have done what they did to save Jason.

Stage 2• Remember the key elements of the scenes the children made previously and acknowledge

how they have all created versions of the things that might have happened on the journey to get Jason to safety. Explain that the whole class are going to imagine they are the servant, or servants, who finally made it to Chiron and handed baby Jason over to his care.

• In-role as Chiron, ask the servant(s) to explain: Why have they brought the baby to you? What happened in Iolcus and why? What kind of a King is Pelias? What will happen when they return to Iolcus and how will they justify having been missing for days?

• Finish the in-role work by explaining that although you (Chiron) have brought up other young heroes who have lost their family, they have always been children of 8 or over. You have no experience with babies, what can they advise you about how to look after and raise Jason? Discuss what you might teach Jason as he grows up and at what age. You could also touch on the difficulty of what to tell Jason about the past.

• Physically create an image of Chiron holding the baby Jason and ask the children to think what Chiron might say to the baby. Now move into a circle and pass the baby around from one person to the other and hear what each ‘Chiron’ says to the baby that has been left in his care.

• Ask the children to move into pairs and think about what Chiron might teach Jason at different ages; at age 5, 7, 9, 11, 13, and 15. Ask them to choose one of their ideas and then show a short scene with one playing Jason and the other Chiron. See a few of these short scenes.

• As a whole group create a circle with a space in the centre. Explain that we are going to think about either a) the day Jason asked Chiron about his family and where he came from, or b) the day Chiron told Jason about his family and where he came from.

• Using the shawl that the baby Jason was wrapped in, explain that either Jason has found it and wants to know more about it, or that Chiron has decided to show Jason and talk to him about his past. As a whole group decide where Chiron and Jason might be and sculpt a still image with

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both of them in it, placing the shawl in the image with them. Now ask the volunteers to bring the scene to life for a moment showing what they both do and what they might say.

• In pairs now ask the class to create their own short scene using the same elements. They can choose where the scene is set and how old they think Jason might be. They can also choose to add one thing that was wrapped in the shawl with the baby when he was brought to Chiron.

• See all of the scenes and discuss how much Chiron might choose to tell Jason about his past at different ages and why.

Stage 3• Play Stop/Go to get the group focussed and disciplined. • Explain that the Greek gods and goddesses often transformed themselves into other creatures

in order to disguise themselves. Explain that when you call out a god or goddess’ name, they should take up an image of that god or goddess and then when you call out what they disguise themselves as, transform into that image on a count of 5:

Hera, Queen of the gods and goddess of family and motherhood - disguises herself as an old woman – then disguises herself as a bee. Zeus, King of the gods and god of the skies - disguises himself as a poor, weak cuckoo.Apollo, god of music and healing – disguises himself as a human.Ares, god of War – disguises himself as a wild boar.

• Run the Story Whoosh (resource 4) which follows Jason’s journey from the moment he leaves Chiron to set off on his journey (adding some of the ideas the children wrote in their scenes with Chiron), to where he meets Hera, disguised as an old woman asking for help, who whispers in his ear.

• Discuss the goddess Hera and think about why she whispers the message in Jason’s ear which leads to him setting off on this journey. Does she want to help Jason?

• Think about how the other gods or goddesses might choose to help or hinder Jason and the Argonauts on their journey. You could think about: Poseidon god of the Sea; Athene goddess of Wisdom and War – she has helped to build the Argo; Zeus king of the gods and ruler of the skies; Athene goddess of Love; Apollo god of music, prophecy and healing; Hades god of the underworld.

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RESOURCE 1: FULL STORY WHOOSH

• Before Jason was born, his father, Aeson, was the King of Iolcus (give the child playing the King the crown). But Pelias took the crown from Aeson and became King himself.

WHOOSH

• King Pelias had Aeson locked in a dungeon where he was guarded night and day by soldiers. Some years later Aeson killed himself by drinking bull’s blood – but that is another story which we don’t have time to tell now.

WHOOSH

• King Pelias was worried about holding onto his crown and his kingdom so he went to the Oracle at Delphi to ask what his future held. The Oracle is a temple where a priestess is able to speak to and understand the gods. They are then able to tell human beings what the future holds for them. The priestess at Delphi told Pelias ‘you will be killed by a member of your own family.’

WHOOSH

• When he returned to Iolcus, King Pelias sent out his soldiers to kill all of his relatives; his cousins, uncles, aunts, nephews and nieces, everyone except for his own children. (Create a still image of different places in Iolcus with soldiers killing his family).

WHOOSH

• King Pelias was Jason’s uncle, so all his family were in danger. When soldiers came to Jason’s mother’s house the servants pretended that Jason the baby was already dead, by weeping over the body of Jason. But Jason wasn’t dead; they just pretended that he was to save his life. The soldiers believed them and left.

• Jason’s mother had also been killed along with all the other relations.

WHOOSH

• One of the servants carried the baby Jason away from Iolcus, into the forest there they gave him to Chiron, a centaur – half man, half horse.

• As Jason grew, Chiron, who was a great teacher, taught him everything he knew; music, archery, hunting and medicine. He taught him how to understand all the plants in the forest; which were dangerous and which held cures.

WHOOSH

• When Jason was a young man he set off to regain his father’s kingdom and crown. • On his way he met an old woman who asked whether he would carry her across the river. Jason

agreed to help her. Unbeknown to him this was the goddess, Hera.

WHOOSH

• When he finally reached Iolcus, Jason was met by King Pelias, who feared Jason was another of his relatives who wanted to kill him.

• He asked Jason what he would do if he was a king who feared someone wanted to kill him.• Jason thought about it and at that point a bee buzzed near his ear. He didn’t know it, but this

was the goddess Hera disguised as a bee. And he found himself speaking the words: ‘I would send him to Colchis to find the Golden Fleece and return it to Iolcus.’

• King Pelias heard what he had to say, he knew that this was an impossible task. So he told Jason that if he could go to Colchis and return with the Golden Fleece then he would hand over the crown.

WHOOSH

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• So Jason – helped by the goddess Hera and Athene, goddess of wisdom, craft and war - built a big rowing ship the Argo. Now all he needed was to find the best heroes from all over Greece to join him. He had 49 places to fill on his ship, 49 oars to be rowed.

• So Jason sent out heralds all across Greece inviting the greatest heroes to join him on his journey.

WHOOSH - the end.

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RESOURCE 2 - THE MAP

This resource will be added to the pack in september

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RESOURCE 3: SHORTENED STORY WHOOSH

• Before Jason was born, his father, Aeson, was the king of Iolcus (give the child playing the King the crown). But Pelias took the crown from Aeson and became King himself.

WHOOSH

• King Pelias had Aeson locked in a dungeon where he was guarded night and day by soldiers. Some years later Aeson killed himself by drinking bull’s blood – but that is another story which we don’t have time to tell now.

WHOOSH

• King Pelias was worried about holding onto his crown and his Kingdom so he went to the Oracle at Delphi to ask what his future held. The Oracle is a temple where a priestess is able to speak to and understand the gods. They are then able to tell human beings what the future holds for them. The priestess at Delphi told Pelias ‘you will be killed by a member of your own family.’

WHOOSH

• When he returned to Iolcus, King Pelias sent out his soldiers to kill all of his relatives; his cousins, uncles, aunts, nephews and nieces, everyone except for his own children. (Create a still image of different places in Iolcus with soldiers killing his family).

WHOOSH

• King Pelias was Jason’s uncle, so all his family were in danger. When soldiers came to Jason’s mother’s house the servants pretended that Jason the baby was already dead, by weeping over the body of Jason. But Jason wasn’t dead; they just pretended that he was to save his life. The soldiers believed them and left.

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RESOURCE 4: STORY WHOOSH (JASON LEAVES CHRON)

• As Jason grew, Chiron, who was a great teacher, taught him everything he knew; music, archery, hunting and medicine. He taught him how to understand all the plants in the forest; which were dangerous and which held cures.

WHOOSH

• When Jason was a young man he set off to regain his father’s kingdom and crown. • On his way he met an old woman who asked whether he would carry her across the river. Jason

agreed to help her. Unbeknown to him this was the goddess, Hera.

WHOOSH

• When he finally reached Iolcus, Jason was met by King Pelias, who feared Jason was another of his relatives who wanted to kill him.

• He asked Jason what he would do if he was a King who feared someone wanted to kill him.• Jason thought about it and at that point a bee buzzed near his ear. He didn’t know it, but this

was the goddess Hera disguised as a bee. And he found himself speaking the words: ‘I would send him to Colchis to find the Golden Fleece and return it to Iolcus.’

• King Pelias heard what he had to say, he knew that this was an impossible task. So he told Jason that if he could go to Colchis and return with the Golden Fleece then he would hand over the crown.

WHOOSH

• So Jason – helped by the goddess Hera and Athene, goddess of wisdom, craft and war - built a big rowing ship the Argo. Now all he needed was to find the best heroes from all over Greece to join him. He had 49 places to fill on his ship, 49 oars to be rowed.

• So Jason sent out heralds all across Greece inviting the greatest heroes to join him on his journey.

WHOOSH - the end.

JASON AND THE ARGONAUTS - RESOURCES

JASON AND THE ARGONAUTSA Unicorn / Dancing Brick production

Resource pack written by Catherine GreenwoodActivities developed with children and staff at Christopher Hatton Primary School