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Search NETS NETS For Students NETS for Teachers NETS for Administrators NETS for Coaches NETS for Computer Science Educators NCATE Global Reach Seal of Alignment Earn a Seal of Alignment  1.Creativity and Innovation  Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Students:  a. appl y existing knowl edg e to gen erate new ideas, produ cts, or processes. b. create original work s as a means of personal or g roup ex pression. c. use models and simu lations to explore comp lex systems and issues. d. identify trends and forecast possibil ities. 2.Communication and Collaboration  Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Students:  a.interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media. b.communicate information and ideas effectively to multiple audiences using a variety of media and formats. c.develop cultural understanding and global awareness by engaging with learners of other cultures. d.contribute to project teams to produce original works or solve problems. 3.Research and Informati on Fluency Students apply digital tools to gather, evaluate, and use information. Students:  a.plan strategies to guide inquiry. b.locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media. c.evaluate and select information sources and digital tools based on the app ropriateness to specific tasks. d.process data and report results. 4.Critical Thinking, Problem Solving, and Decision Making  Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources. Students:  a. identify and define authen tic probl ems and significant question s for investigation. b. plan and m anage activities to develop a solu tion or compl ete a project. c. collect and anal yze data to identify solutions and/or mak e informed decisions. d. use multip le processes and diverse perspectives to explore alternative solu tions. 5.Digital Citizenship  Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. Students:  a.advocate and practice safe, legal, and responsible use of information and technology. b. exhibit a positive atti tude toward u sing technology that sup ports collaborati on, learning, and productivit y. c. demonstrate personal responsibility for lifelong learning. d. exhibit leadership for digital citizenship. 6.Technology Operations and Concepts Students demonstrate a sound understanding of technology concepts, systems, and operations. Students:  a. und erstand and use tech nolog y systems. b. select and use app lications effectively and produ ctively. c. trou bl esho ot systems and ap pl ication s. d. transfer curr ent kn owled ge to learn ing of n ew techn ologies.   © 2007 Intern ational Society for T echnol ogy in Ed ucation. ISTE® is a registered trad emark of the Intern ational Society for Technology in Education. World rights reserved. No part of this may be reproduced or transmitted in any form or by any means—electronic, mechanical, photocopying, recording, or by any information storage or retrieval system—without prior written permission from the publisher. Contact Permissio ns Editor, ISTE, 180 W. 8th A venue, Suite 300 Eugene, OR 97401 -2916 USA; fax: 1.541. 302.3 780; e-mail: [email protected] . NETS for Students 2007 ABOUT MEMBERSHI P STORE CONFERENCES LEARN NETS CONNECT NEWS Sign in / Register Cart Live Chat Translate I STE NETS Student St andards 2007 htt p://www.iste.org /standards/nets-for-st udent s/n et s-st udent-standards-2007 1 of 2 12/8/2012 6:37 PM

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NETS

NETS For Students

NETS for Teachers

NETS for Administrators

NETS for Coaches

NETS for Computer ScienceEducators

NCATE

Global Reach

Seal of Alignment

Earn a Seal of Alignment

 

1.Creativity and Innovation

 Students demonstrate creative thinking, construct knowledge, and develop innovative products and processesusing technology. Students:

 

a. apply existing knowledge to generate new ideas, products, or processes.b. create original works as a means of personal or group expression.

c. use models and simulations to explore complex systems and issues.d. identify trends and forecast possibilities.

2.Communication and Collaboration

 Students use digital media and environments to communicate and work collaboratively, including at a distance, tosupport individual learning and contribute to the learning of others. Students:

 

a.interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments andmedia.

b.communicate information and ideas effectively to multiple audiences using a variety of media and formats.c.develop cultural understanding and global awareness by engaging with learners of other cultures.d.contribute to project teams to produce original works or solve problems.

3.Research and Information FluencyStudents apply digital tools to gather, evaluate, and use information. Students:

 

a.plan strategies to guide inquiry.b.locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and

media.c.evaluate and select information sources and digital tools based on the appropriateness to specific tasks.

d.process data and report results.

4.Critical Thinking, Problem Solving, and Decision Making

 Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and makeinformed decisions using appropriate digital tools and resources. Students:

 

a. identify and define authentic problems and significant questions for investigation.b. plan and manage activities to develop a solution or complete a project.c. collect and analyze data to identify solutions and/or make informed decisions.d. use multiple processes and diverse perspectives to explore alternative solutions.

5.Digital Citizenship

 Students understand human, cultural, and societal issues related to technology and practice legal and ethicalbehavior. Students:

 

a.advocate and practice safe, legal, and responsible use of information and technology.b.exhibit a positive atti tude toward using technology that supports collaboration, learning, and productivity.c. demonstrate personal responsibility for lifelong learning.d.exhibit leadership for digital citizenship.

6.Technology Operations and ConceptsStudents demonstrate a sound understanding of technology concepts, systems, and operations. Students:

 

a. understand and use technology systems.b. select and use applications effectively and productively.c. troubleshoot systems and applications.d. transfer current knowledge to learning of new technologies.

 

 © 2007 International Society for Technology in Education. ISTE® is a registered trademark of the International Society forTechnology in Education.

World rights reserved. No part of this may be reproduced or transmitted in any form or by any means—electronic, mechanical,photocopying, recording, or by any information storage or retrieval system—without prior written permission from the publisher.Contact Permissions Editor, ISTE, 180 W. 8th Avenue, Suite 300 Eugene, OR 97401-2916 USA; fax: 1.541.302.3780; e-mail:[email protected].

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Students 2007

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