Upload
cosidesk
View
216
Download
0
Embed Size (px)
Citation preview
8/14/2019 isHamContentList
1/3
Applied MultiMedia: content checklist
Contemporary Uses and Means of Delivery1. Describe and give examples of how multimedia applications are used in the
following areas: [n9-12, q13. t13][9,10] business (e-commerce, presentations, teleconferencing,
collaborative working)[11] training (CBT, simulations)[12] home (entertainment, edutainment, shopping)
2. Describe multimedia delivery media and give examples of appropriate uses:
[14] CD-ROM, DVD-ROM,
[15] kiosk,WWW,mobile communication devices,
hybrids,[16] virtual reality.
3. Compare relative advantages/disadvantages of different multimedia deliverymedia in terms of: [n16-18, q18, t18][16] data capac ity,
data transfer rate/bandwidth,
information window size,ease of update.
Stages of Development Analysis [n19-22, q22]
4. Describe the difference between aproject briefand contractual
requirements specification. [19]5. Describe the contents of the requirements specification, including:
[20] purpose,[21] user/audience,
content,[22] del ivery media,
budget,timescale.
6. Describe the uses made of the requirements specification by: [20]client,
multimedia developer.
Development Stages: Design navigation structures & HCI [n23-32, q32, t32]
7. Represent and compare the different types of navigation structures toinclude:[23] linear, hierarchical,[24] web, composite/hybrid.
8. State the implications of increasing complexity of navigation structures
including Lost in Hyperspace and resulting solutions:[24] backtracking,
[25] highlighting, history, bookmarks, breadcrumbs[25] use of search facilities (AND, OR, NOT). [t26]
9. Describe user interfaces with relative advantages/disadvantages:[27] CLI,[28] menu,
[29] form fill-in, direct manipulation (GUI).10. Describe and give examples of use of metaphors. [30]11. Describe and give examples of guidelines for good user interface design:
[30] consistency,
[31] differing ability levels,providing feedback,easy correction of errors,avoiding information overload.
Development Stages: Design screens & media elements [n33-42, q42, t42]
12. Critically evaluate screen design in terms of: [t33-34][33] layout of elements,
user interface,transitions,
navigation.13. Explain the difference between an outline and detailed storyboard. [35]14. Describe and use additional text features:
[35] kerning,
[36] anti-a liasing.15. Explain difficulties of using non-standard fonts and solutions including:
[36] embedding fonts,graphical text.
16. Explain implications of using colour and graphics including:[37] different platforms/gamma correction,
dithering,
web palettes,[38] progressive display/scan.
17. Describe the advantages and disadvantages of streaming audio as againstdownloading audio. [39]
18. Explain implications of using video:
[39] user controlled (using VCR controls),[41] danger of flashing sequences/epilepsy,
[40] streaming video versus downloading video.
Information Systems: Higher
8/14/2019 isHamContentList
2/3
Applied MultiMedia: content checklist
Stages of Development - Implementation (general) [n43-48, q47, t47]]19. Describe advanced functions and features of software for creating
multimedia applications:[43] presentation,
authoring (icon-based and scripting),[44] web-page.
20. Describe the advanced functions and features of software for delivering ofmultimedia applications:
[45] stand-alone applications,
players.21. Explain advantages and disadvantages of both stand-alone applications and
players.
22. Describe and give examples of the skills required by personnel:[45] project manager.
[46] multimedia designer,subject expert,media specialists (graphic, audio, video),multimedia programmer,
webmaster.
Stages of Development Implementation (media elements) [n49-56, q55,t55, p56]
23. Describe simply the graphic file types TIFF, JPEG and GIF in terms of:[49] colour depth,
resolution,file size,
degree of compression,appropriate uses.
24. Describe simply the audio file types MP3 and MIDI in terms of: [50][51] contents of file,
file size,[52] degree of compression,
appropriate uses.
25. Explain how frame rate, video window size and compression affect video filesize and quality. [51]
26. Recognise MPEG as video file type. [52]27. Explain and give examples of the structure of a URL. [52]28. Compare absolute and relative pathnames. [53]
Stages of Development Testing [n57, q58, t58]29. Describe and give examples of the different types of testing that should be
carried out including:
[57] screen test ing,[58] integration testing,
acceptance testing,usability testing.
Stages of Development Documentation [n59-60, n62-74, q75]
30. Identify the two different types of documentation and their contentsincluding: [59]project development documentation (requirements specification, navigationmap, storyboards, record of testing) and
user documentation (hardware and software system requirements, userinstructions).
31. Describe the need for clearly documented copyright licences inc: [62-74]
a. use of other peoples materials [62-64](Describe and give examples of the purpose of the CopyrightDesign & Patents Act, Fair Use policy) [68]
b. protection of your own materials [65-74](parts of a multimedia application that can be copyrighted [71],
duration of copyright, [66]legal redress, [66, 70]means of tracing copyrighted materials: [73-74]enforced online registration and digital watermarks)
Stages of Development Evaluation [n61, t61]32. Critically evaluate a multimedia application in terms of:
[61] fitness for purpose,
accessibility (disabilities),clarity of presentation.
Information Systems: Higher
8/14/2019 isHamContentList
3/3
Applied MultiMedia: content checklist
Practical Skills checklist
Skill area Examples of typical minimal practical
competence
Evidence
Analysis of aproject brief
For a given project brief identify a minimumof three of the following correctly:
purpose
user/audience
content
delivery media
budget
timescale.
A copy of theproject briefalong with the
candidatesanalysis.
Design of anavigation mapand series ofstoryboards
Produce a non-linear navigation map of sixscreens where each screen can be accessedfrom every other screen. Three of thesescreens have a storyboard which includes:
each of the multimedia elements
navigation details
transitions.
A hardcopy of thecandidatesnavigation mapand storyboard.
Implementationof a non-linear
multimediaapplication
Implement a design of at least threescreens, which includes examples of the
following screen elements along with thenecessary navigation links and transitions.
A captured and manipulated
graphic. The candidates own voice captured
and manipulated.
A piece of music.
A captured video clip.
A variety of text.
A labelledscreendump of
theimplementationshowing clearly
all the screenelements.(required)
Testing of amultimediaapplication
Test a multimedia application to ensure thatall screen elements are clearly seen/heardand all navigation links and transitions
operate correctly.
A short report(approx 100words) detailing
all items tested.
Documentationof a multimediaapplication
Produce user documentation for amultimedia application, detailing:
hardware and software
requirements
user instructions.
A short report(approximately100 words)
Evaluation of amultimedia
application
Evaluate a multimedia application in termsof fitness for purpose.
A short report(approximately
100 words)
(evidence to be retained: implementation + 1 other)
Information Systems: Higher