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Introduction to Video Game Design BBrewer Fall 2013

Introduction to Video Game Design

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Introduction to Video Game Design. BBrewer Fall 2013. Ok Gamers…what is your favorite game?. Open 5W graphic organizer from edmodo Find image of favorite game & insert Complete 5Ws. Pair and Share…. Partner up with someone who has a different favorite video game than you - PowerPoint PPT Presentation

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Page 1: Introduction to Video Game Design

Introduction to Video Game Design

BBrewer Fall 2013

Page 2: Introduction to Video Game Design

Ok Gamers…what is your favorite game?

•Open 5W graphic organizer from edmodo

•Find image of favorite game & insert

•Complete 5Ws

Page 3: Introduction to Video Game Design

Pair and Share…•Partner up with someone who has a different favorite video game than you

•Use the Analyze Perspectives graphic organizer on edmodo to determine why you both like this video game!

Page 4: Introduction to Video Game Design

Key Learning

Video game design includes both

technological and creative aspects.

Page 5: Introduction to Video Game Design

Unit Essential Question

How can I use game design software to

develop a video game?

Page 6: Introduction to Video Game Design

Lesson Essential Question

What elements are necessary to design and

create a video game?

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Lesson Essential Question

How can I navigate Game Maker Software?

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Lesson Essential Question

What elements are needed in game

construction to create a quality, challenging video

game?

Page 9: Introduction to Video Game Design

Activate…

Thinking about the video games you listed as your favorite yesterday…tell me

someone who is employed by the company to design and create that game!

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Vocabulary WordsDownload vocabulary graphic organizer from edmodo and save in your VGD file folder.

Complete as we discuss elements necessary to design and create video games…

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Designer – person involved in development of video game.

Artist – person who creates images and graphics in a video game.

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Animated – object programmed to move

Static – an object that does not move

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Sprite – a two dimensional image used in a game.

Object – can receive programming.

Instance – an exact copy; inherits properties of parent object.

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Room – where you place game objects to create a scene.

Two-dimensional – only height and width dimensions (X & Y dimensions)

Object Oriented – Each item in the programming is a container that can interact with other objects.

Page 15: Introduction to Video Game Design

User Interface – how the player (user) connects to (interfaces with) the game.

Gaming Keyboard Game Controller

???

Page 16: Introduction to Video Game Design

Programming Language – similar to verbal language like English or Spanish only it is a written language that a computer can understand.

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BellworkTo Be Turned In:

1. Polices and Procedures Powerpoint Bbrewer Shared Folder

2. Get to Know You Document Bbrewer Shared Folder

3. Quiz edmodo – Policies and Procedures

Page 18: Introduction to Video Game Design

Create Sound:Sounds – background music or audio played as part of an action. Can be MP3, WAV or MIDI files.

Sound Effects – small pieces of sound used in programming.

Sample – short sound file.

Music – long sound file.

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Logical Design ProcessIF/THEN logic statement

Example:IF the car collides with the ambulance, THEN destroy the car.

Condition Event – describes what must exist

Action Event – describes what occurs if condition is met.

Page 20: Introduction to Video Game Design

Coding – the process a programmer uses to record the words and symbols that the computer can understand.

Compiling – the process of changing the computer codes, scripts and other programming into a file that can run on a computer.

Page 21: Introduction to Video Game Design

Compare and Contrast•Using the graphic organizer from edmodo, compare and contrast these two different game programming styles.

•How are they alike?•How are they different?

Page 22: Introduction to Video Game Design
Page 23: Introduction to Video Game Design
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Game Maker Software

Page 25: Introduction to Video Game Design

Bellwork – Review Vocab

•“Quiz” today on vocabulary words in the form of a crossword puzzle…complete on your own!

Page 26: Introduction to Video Game Design

Bellwork – Review Crossword Puzzle

•Can you fill any more in – on your own???

•Class Contributions…

Page 27: Introduction to Video Game Design

Activate – Toolbar Scavenger Hunt…

Label each icon from Game Maker!

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Menu Bar ToolbarToolbar Identification:1. Create a New Game2. Open an Existing Game3. Save Game4. Create Standalone Executable File5. Publish Finished Game on Website6. Run Game7. Run Game in Debug Mode8. Create Sprite9. Create Sound10. Create Background11. Create a Path 12. Create a Script13. Create a Font14. Create a Timeline15. Create an Object16. Create a Room17. Change the Game Information18. Change the Global Settings19. Select Extension Packages20. Upgrade to Game Maker Pro21. Show Help

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Resource Tree

BranchLeaves

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Room Grid

Room Tabs

Object Menu

Save and Close

Create a Room:

Page 31: Introduction to Video Game Design

Create a Sprite:

Name Sprite

Image of assigned sprite

Assign image to sprite

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Add and Name Objects:

Name Object

Sprite Menu

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Programming Events and

Actions:

IF <object> is/does <event> THEN <action>Object Action Options

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Create Sound:

Name Sound

Load Sound File

Pro Edition…

Save and Close

Page 35: Introduction to Video Game Design

Level and Score

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Summary

Label Game Maker Screenshot

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