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Wusik P2000 William Kalfelz www.Wusik.com (c) 2020 www.Beat707.com www.Kalfelz.com

Introduction P2000.pdf · 2020. 2. 29. · Transpose: will pitch up or down any input notes. Option of single note and octaves. Chord & Strum: save multiple chords and play those

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Page 1: Introduction P2000.pdf · 2020. 2. 29. · Transpose: will pitch up or down any input notes. Option of single note and octaves. Chord & Strum: save multiple chords and play those

Wusik P2000William Kalfelz

www.Wusik.com (c) 2020www.Beat707.comwww.Kalfelz.com

Page 2: Introduction P2000.pdf · 2020. 2. 29. · Transpose: will pitch up or down any input notes. Option of single note and octaves. Chord & Strum: save multiple chords and play those

Table of ContentsIntroduction 3

Wusik P2000 4The Interface 7

Starting Up 11Chaining 12MIDI Processors 13Live Settings 14Programs and FXB/FXP Files 14Plugin Sequencing (Wave Sequencer) 16

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Introduction

Page 4: Introduction P2000.pdf · 2020. 2. 29. · Transpose: will pitch up or down any input notes. Option of single note and octaves. Chord & Strum: save multiple chords and play those

Wusik P2000

Welcome to Wusik P2000. A Host & Chainer for VST/AU instruments and effects, plus internal MIDI Processing.What can you do with Wusik P2000?

Bridge 32 bits plugins into 64 bits hosts (Windows)Use the Stand Alone Application for Live ProjectsCreate complex live rigs using the multiple MIDI Processors, such as Key Switching, Chords & Strum, Crossfader,Plugin Sequencer, Round Robin, ...

With the interface open, click the Wusik P2000 logo to open the options menu. Click Audio/MIDI Settings. Thisoption may show up on its own the first time you open the application, until you select an audio device.

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Here you can select the type of audio interface you want to use and all the settings. Don't forget the MIDI input. MidiOutput is selected on the track itself, when you add a MIDI track.

The next step is the Plugin Manager, so you can use your VST/AU Instruments/Effects. Click on Options and selectPlugins Manager.

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Click Options and select Scan at the bottom. On Windows you will see two options, Scan ... VST and Scan ... VST3.You will need to do two scans to find all your VST and VST3 plugins. On OSX you will see Scan ... AU too.

Add the folders where your plugins are stored at, and click Scan to start.Tthe code will launch a special scanner app to check for plugins. If this app crashes, it won't affect the main code,which will continue to run and scan the next plugins. It also scans 32 bits plugins in the 64 bits version of the WusikP2000 app/plugin (Windows). It uses special internal bridge code to handle the conversion (Windows).

Click on a plugin line to show the options menu. Here you can change how you want Wusik P2000 to show thisplugin's name in the plugin's list. You can disable plugins from showing up on the list. You can force a plugin to

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show in the Instrument's list. Top of List will show this plugin before all others.

The Interface

The interface is simple. You have:Save - saves the current state (project) into a file for future loading.Load - loads a file created with the Save button.New - will empty the project and start from zero.Insert - adds a new plugin (instrument) to the project.Live - live settings menu.

Clicking the Wusik P2000 logo opens a few options.Master is where you can add MIDI Processors and Effects that will be applied to all plugins. You also have a MasterVolume, Pan, MIDI CH, Compressor and Limiter.You can adjust the height of the window using the triangle at the bottom-right area. In the stand-alone version youcan also set to full screen by clicking the square next to the close and minimize buttons on the top-right area.

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When you insert a plugin, it will add to the list and open its interface (GUI/Editor). If you don't want it to alwaysopen the interface click the Wusik P2000 logo and disable Auto Open Editor.

When you close the recently added instrument interface, you will go back to the Wusik P2000 main window. Fromthere you can see that a new "line" has been added for that instrument.

The first text is the name of the instrument. You can click on the name to open a menu with some options, one isRemove.

(E) is to open the instrument's interface (GUI/Editor.Omni - MIDI Channel input, can be changed to a channel from 1 to 16 or left as Omni to act on any midi input.V - Volume, center is 0db and all the way to the right is +6db.P - Stereo Panning.Comp - Internal compressor.(E) - next to Comp will open the internal compressor interface.Lmtr - Internal limiter.+MIDI Processor - will show a list of available processors that can be added.+Effect - will show a list of available plugin effects that can be added.

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If you add a plugin that has no GUI/Editor it will show a list of parameters instead. Also, on any plugin interface youwill see at the top the current selected program/preset. You can click on it to select a different one. Keep in mindthat some plugins has no list of programs/presets.

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In this case, the MDA DX10 has some programs that you can select. You can also save/load FXB/FXP files from there.You can right-click on any item to mute/unmute directly.To fine tune a knob/parameter, hold shift or use the middle mouse button to adjust.

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Starting Up

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Chaining

To start just add the plugins you wan to use, one by one.

Once you have the first plugins added, you can adjust things and add MIDI Processors and/or effects. You can leaveall plugins in Omni mode, meaning that they will always play on any MIDI Channel. Or you can select differentchannels per plugin, and change the channel in your MIDI Keyboard.In the example above I have set one plugin to MIDI Channel 1 and the other to Channel 2.

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MIDI Processors

Each Track has an option of a MIDI Processor for all the MIDI Input. Processors are handle before MIDI informationis sent to Instruments, Audio or MIDI Output. So when recording the sequencer will record the original MIDI dataand the processors will handle it during playback. This option is on the near end of the track's screen.Here's a list of the Processors available.

Key Note Switch: when you add this processor it will wait for you to press two notes, the switching note and thelowest key that defines the start of the key switchin zone. If you need to learn again, lower the values until you seeLearn. EG: if you want to use two keys in your MIDI keyboard to switch two tracks, add the processor on those twotracks. Set the MIDI Channel to 01 so they play together. Now, on the first track, set Key Switch to C1, and LowK.Zone to D1. On the second track set Key Switch to C#1 and Low K.Zone to D1. Now you can use C1 and C#1 toselect which track will play. You can also use the Default value to set which will be on by default. The Type allowsyou to change to Hold mode, which will switch to the target track as long as you hold the key.

Round Robin: with this you can have multiple tracks playing one after the other in a circular fashion. As you addthe processor to all the tracks you want to use, don't play any key, otherwise you will need to use the Reset optionon all processors from all tracks. If you want to use 4 tracks, set Total to 4 on all tracks, and a different Slot for eachtrack, starting with 1. In this case, for 4 tracks, you will have 1, 2, 3 and 4.

Sticky Keys: this allows you to hold keys without having to use a Sustain Pedal. When you add this processor itwill wait until you hit a key to define which key will be used to reset all holding notes.

Transpose: will pitch up or down any input notes. Option of single note and octaves.Chord & Strum: save multiple chords and play those back using a single key, with the option of instant of

strumming forward / reverse. When you add a new chord, it will wait until you play multiple notes and wait until 2seconds passed after the last played note. One that happens it will create a new chord using the selection of notesyou played. When using the Strum option it will play notes in the order that you played them when learning a newchord. There's a Loop option that will loop the chord (when using the Strum option) until you release the key.

Key Vel Split: allows you to split the keyboard using keys and/or velocity values.Note Delay: works as a delay for notes with extra options such as Feedback, Octave (for the delayed notes) and

Echo Original Output.Crossfader: allows you to work with multiple tracks and fade from one to another, with a smooth option for the

MIDI Modulation CC input. You just set the total number of tracks you will use in the Total value, and for each trackassign a different Slot number. The crossfade will be done in the numeric order of Slots, 1, 2, 3 and so on. Set theMIDI CC value to the minimum value to use the MIDI CC Learn option.

Plugin Sequencer: works like a Wave Sequencer but with plugin instruments. You can sequence steps todifferent plugins, with options of: volume, pan, time, fade and tune.

Live Settings

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Live Settings

The Live Settings allows you to load project files using your MIDI keyboard in a very easy way. First click the Livebutton to open the menu with several options. To enable the Live mode click Note Selector and select which noteyou want to use to activate it from your MIDI Keyboard. Or select Learn and hit the note in your keyboard.The Live Mode will play sounds to allow you to know what's going on, you can change the volume of those soundsfrom the Sounds Volume option. The lowest option will disable it.Now you need to add the files you want to load from your MIDI Keyboard. Click on Files and click on Add File, selectthe file you want to add first.

Here I have added two files to the list. You can see that each has a key assigned to it, which is done from the KeySelection and forward.

The Live button will change to Active when you are using this mode.Now, the way this works, you press the "Selected Note" (C1 in my example) key and hold for over a second toenable "selection" mode. You will hear the Ok.wav sound (found in the Data/Extras/SongsSelector folder, you canedit those files in any way you want). Now you can press C1 again for the Next file (it will play Next.wav, load thefile, and play FinishedLoading.wav). Pressing C#1 selects the Previous file (plays previous.wav). Selecting D1 willselect file 01, D#1 file 02 and so on. If the key you press has no file assigned it will just close the selection and playthe FinishedLoading.wav file.One thing to keep in mind is that the Selection Note key will not produce any MIDI information for the selectedInstrument/Audio. The same goes for when you select a file.

Programs and FXB/FXP Files

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To open the selection of programs for the plugin click the top-left area, under the window bar.

This will show all available programs (if any) and also the option to load and save FXB/FXP files.

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FXB is for Bank of Programs/Presets.FXP is for a single Program/Preset.

Plugin Sequencing (Wave Sequencer)

The Plugin Sequencer works just like a Wave Sequencer, but with plugin instruments. To start, just add thePluginSequencer MIDI Processor to any plugin instrument.

The first thing you need to setup is the Slot number for the plugin you are working with. If this is the first one, justleave as 1, if is the second set to 2 and so on. You can adjust the number of steps from 1 to 128 steps. The time isset internally, so you need to adjust BPM to reflect your project. The next step will be to set the time of each step. Itwill use Speed/Mult so if you set Speed to 1 and Mult to 16 it will set 1/16 for each step. Smooth is to smooth out

Page 17: Introduction P2000.pdf · 2020. 2. 29. · Transpose: will pitch up or down any input notes. Option of single note and octaves. Chord & Strum: save multiple chords and play those

volume and pan changes, avoiding clicks when there are subtle changes in those values. By default this is set to 0.0which is no smoothing. Overlap will let the next step leave the previous step playing, otherwise it will mute theprevious step.Now, keep in mind that each step should go to a different instrument, so use at least two instruments and set slotsto 1, 2, 1, 2, 1, 2 and so on. This will get a better result when using the Fade option. Otherwise you will be using thePlugin Sequencer just to change notes, no fades.For each step you can adjust, in this order: Slot Destination, Time (in multiples of the Speed/Mult), Tune, FadeOn/Off, Volume and Pan. Just move the mouse over any of the knobs to show its value and description.The Slot parameter is set per plugin, while everything else is shared. So if you add multiple Plugin Sequencers tomultiple plugins, you just change the Slot number (the first option) on each one to an unique value (1, 2, 3, 4 ...) andeverything else will be shared. So if you edit things in one screen it will change on all other screens. Internally it usesonly one set of data, so you can use as many instances as you want without requiring extra memory.On the plugins you are sequencing you may need to adjust the envelope attack and release to get the results youwant.