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Intro to Mages Inevitable Betrayal

Intro to Mages Level 1 - 30

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Page 1: Intro to Mages Level 1 - 30

Intro to Mages

Inevitable Betrayal

Page 2: Intro to Mages Level 1 - 30

Glass Cannon?

Page 3: Intro to Mages Level 1 - 30

Glass Cannon?

Idea that they do a lot of damage but are easily killed.

Page 4: Intro to Mages Level 1 - 30

It’s all about spellcasting

Not about melee

Weapon is for stats and look

Page 5: Intro to Mages Level 1 - 30

Perks

• Create food/water – Personal – Conjure Refreshment (Lvl 38) – Group – Conjure Refreshment Table (lvl 47)

• Teleport (single) / Portal (group) to major cities– Gain access to cities at certain levels

Page 6: Intro to Mages Level 1 - 30

Oh.. Taxi?

• Teleportation and Portals – You will get asked, nagged, accosted, and

sometimes tipped

– Gain Teleport at Level 24• Can teleport yourself to the major cities of your faction

– Gain Portal at Level 42• Can teleport all members of your group to the major

cities of your faction

Page 7: Intro to Mages Level 1 - 30

Perks

• Polymorph – Turns enemies into sheep– Can glyph to turn into Bear cub, Monkey, Penguin,

and Porcupine

• Arcane Brilliance – Lvl 58– Increases spell power by 10% and critical strike by

5%

Page 8: Intro to Mages Level 1 - 30

Mage Specs

• Arcane– Considered the heaviest hitter

– Sit and cast one to two spells all the time

– Think Heavy Artillery

Page 9: Intro to Mages Level 1 - 30
Page 10: Intro to Mages Level 1 - 30

Mage Specs

• Fire– AOE options as you get bigger (30+)

– Highly mobile (get speed buffs) and lots of moving

– Think Air Force

Page 11: Intro to Mages Level 1 - 30
Page 12: Intro to Mages Level 1 - 30

Mage Specs

• Frost– Survivability and Water Elemental Pet– You get a Pet made of water• You’ll never go thirsty again

– Best for staying at range– Lots of defensive cool downs at higher levels

Page 13: Intro to Mages Level 1 - 30
Page 14: Intro to Mages Level 1 - 30

So Far Away From Me

• Mage should be AT RANGE!– Cloth only armor, which = no armor– When you get hit, it delays your casting

• You want to be a MAX range – Must be situational aware (what is around you?)

Page 15: Intro to Mages Level 1 - 30

When Mobs Attack!

• Mage should be at Max Range

• If more than one – Polymorph one of them– Mob will heal while they are in Polymorph

• If Mob gets close and hurts you– Frost Nova to freeze them in place– Blink Away

Page 16: Intro to Mages Level 1 - 30

When Mobs Attack!

• Things to remember: – You can run faster running forward or to one side

than backwards

– Space is your friend• Your frost spells slow down mob, so you can kite

Page 17: Intro to Mages Level 1 - 30

What is this “Kiting” you speak of?

• Kiting – Standard tactic for casters and ranged dps when

fighting melee enemies

– Continually hit enemy with slow movement spells to stay at range

– Wear them down; but don’t pull other mobs

Page 18: Intro to Mages Level 1 - 30

Ahem… About your Health

• Mage Health

– Not considered a priority stat; but you get Sta with all gear

– Take potions and be prepared to self medicate• Healers may be new, or may be focused on tank• Low DPS is considered the most expendable, so don’t

be that person…. Or wear a red shirt. :D

Page 19: Intro to Mages Level 1 - 30

Your Mana and You

• Mage Mana– Intellect is your priority Stat• Increases Spell Power• Increases Critical Strike (Crit)

– Looking for gear that is called: • Of the Eagle• Of Intellect• Of Spell Power (if nothing else)

Page 20: Intro to Mages Level 1 - 30

Your Mana and You

• Have Mana will …

– Key is to be efficient with spells – Start being cognizant of mana cost

– Always carry Mana Potions (Blue potions are usually mana) and put them on your action bars!

Page 21: Intro to Mages Level 1 - 30

Instructional Aids

• Fun places to read about Mage-y goodness

– Beginner’s Guide to Being a Mage• From Joystiq.com and the Arcane Brilliance Weekly

column

• http://wow.joystiq.com/2011/07/09/arcane-brilliance-beginners-guide-to-being-a-mage/

Page 22: Intro to Mages Level 1 - 30

Fun with Spells

• Level 1 – 10 – Frostfire Bolt – Lvl 1– Frost Nova – Lvl 3– Fire Blast – Lvl 5– Blink – Lvl 7– Counterspell – Lvl 8

Page 23: Intro to Mages Level 1 - 30

Fun with Spells

• Level 11 – 20 – Polymorph – Lvl 14

– Arcane Explosion – Lvl 18

Page 24: Intro to Mages Level 1 - 30

Fun with Spells

• Level 21 – 30 – Ice Lance – Lvl 22– Ice Block – Lvl 26– Cone of Cold – Lvl 28– Remove Curse – Lvl 29

– Slow Fall – Lvl 32• Added it cause it’s so cool! :D

Page 25: Intro to Mages Level 1 - 30

Talents

• Are either – Passive bonuses • Automatically occurs

OR

– Active ability• Gain a spell or buff that you have to click on to activate

Page 26: Intro to Mages Level 1 - 30

Talents• 6 Tiers of Talents with 3 options

Page 27: Intro to Mages Level 1 - 30

Ice Barrier

• Talent at Level 30

– Lasts 60 seconds

– Absorbs all types of damage (Physical and Magic)

– Can still cast while in it and casting will not be delayed

Page 28: Intro to Mages Level 1 - 30

Glyphs

• As you level you get

– 3 Major Glyphs • Levels 25, 50 and 75

– 3 Minor Glyphs• Levels 25, 50, and 75

Page 29: Intro to Mages Level 1 - 30

What if I don’t like my Talent or Glyph?

• From Lvl 25 to 80

– Use Vanishing Powder • Costs 2 silver• Look for it in the Guild Bank • If not in bank, go to the Inscription Trainer and buy

from Inscription Supplies person

Page 30: Intro to Mages Level 1 - 30

What if I don’t like my Specialization?

• Talk to your Mage Trainer– Cost to change spec will increase each time you

change it. – Starts at 22 silver

• Dual Spec at lvl 30 if you wish– Purchase for 10 gold from your Class Trainer

Page 31: Intro to Mages Level 1 - 30

M.A.G.E.

Page 32: Intro to Mages Level 1 - 30

M.A.G.E.

http://www.youtube.com/watch?v=ov07yLusCKs