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Interaction Design Chapter 10

Interaction Design Chapter 10. The Human Action Cycle Psychological model Describes steps users take to interact with computer systems Use actions and

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Page 1: Interaction Design Chapter 10. The Human Action Cycle Psychological model Describes steps users take to interact with computer systems Use actions and

Interaction Design

Chapter 10

Page 2: Interaction Design Chapter 10. The Human Action Cycle Psychological model Describes steps users take to interact with computer systems Use actions and

The Human Action Cycle

Psychological model Describes steps users take to interact with

computer systems Use actions and tasks to achieve goals

Page 3: Interaction Design Chapter 10. The Human Action Cycle Psychological model Describes steps users take to interact with computer systems Use actions and

The Human Action Cycle

Goal Formation Execution stage

– Translate goals into tasks– Planning the action sequence– Executing action sequence

Evaluation stage– Perceiving what's happening– Interpreting the outcome as per expectations– Comparing what happened with what was wanted

Page 4: Interaction Design Chapter 10. The Human Action Cycle Psychological model Describes steps users take to interact with computer systems Use actions and

Human Action Cycle

Can be quick or fast

Can be broken down into smaller Human action cycles

Flexible

Differs from person to person

Page 5: Interaction Design Chapter 10. The Human Action Cycle Psychological model Describes steps users take to interact with computer systems Use actions and

Goal Formation

One step

Think of a goal

Page 6: Interaction Design Chapter 10. The Human Action Cycle Psychological model Describes steps users take to interact with computer systems Use actions and

Execution Stage

Involves thinking and action

Thinking– Translate goals into tasks– Planning the action sequence

Action– Executing action sequence

Page 7: Interaction Design Chapter 10. The Human Action Cycle Psychological model Describes steps users take to interact with computer systems Use actions and

Evaluation stage

All thinking

Comparing expectation with result

Page 8: Interaction Design Chapter 10. The Human Action Cycle Psychological model Describes steps users take to interact with computer systems Use actions and

HAC Influence on the Design Process

Predict difficulties

Changes to environment and technology

Skills and training

Page 9: Interaction Design Chapter 10. The Human Action Cycle Psychological model Describes steps users take to interact with computer systems Use actions and

Explaining the System to the User

The user has to understand the UI The user uses

Prior knowledge Documentation Training

We use– Designer and User model, and the System image

Page 10: Interaction Design Chapter 10. The Human Action Cycle Psychological model Describes steps users take to interact with computer systems Use actions and

Designer Model

What the designer knows

Structural and operational

Complete and clear

Page 11: Interaction Design Chapter 10. The Human Action Cycle Psychological model Describes steps users take to interact with computer systems Use actions and

User Model

What the user knows

Functional

Sometimes incorrect

Page 12: Interaction Design Chapter 10. The Human Action Cycle Psychological model Describes steps users take to interact with computer systems Use actions and

System Image

Communicate design to user

Contains– UI– Documentation– Training– What the user knows

Page 13: Interaction Design Chapter 10. The Human Action Cycle Psychological model Describes steps users take to interact with computer systems Use actions and
Page 14: Interaction Design Chapter 10. The Human Action Cycle Psychological model Describes steps users take to interact with computer systems Use actions and

UI and the User

Needs to meet the user model’s expectation

Needs to meet the functionality of the designer model

Take into account older user models

Page 15: Interaction Design Chapter 10. The Human Action Cycle Psychological model Describes steps users take to interact with computer systems Use actions and

Metaphor

Technically all computer UI’s

Used to make an accurate user model

Used to unify UI

Page 16: Interaction Design Chapter 10. The Human Action Cycle Psychological model Describes steps users take to interact with computer systems Use actions and

Problem’s with Metaphors

Adhering too strictly

Outside user experience

Make sure all metaphors connect

Page 17: Interaction Design Chapter 10. The Human Action Cycle Psychological model Describes steps users take to interact with computer systems Use actions and

Making a metaphor

Task scenarios, use cases, requirements gathering

Make sure makes sense to user

Make several

Page 18: Interaction Design Chapter 10. The Human Action Cycle Psychological model Describes steps users take to interact with computer systems Use actions and

Questions?