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Imprismed - Gen 1: Gray

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Page 1: Imprismed - Gen 1: Gray
Page 2: Imprismed - Gen 1: Gray

In the science of light, a

beam is passed through

a prism and becomes all

colors of the spectrum.

Our story begins with a

lack of color, a lack of

light.

Building through ten

generations, our players

will build color upon

color, eventually leading

to full light.

Page 3: Imprismed - Gen 1: Gray

The Legacy Challenge

rules, created by Pinstar

and modified by many,

will be used as

guidelines. However,

there are additional

rules for the family to

follow.

1. Each generation will

be assigned a color:

1 - Gray

2 - Black

3 - Red

4 - Orange

5 - Yellow

6 – Green

7 - Blue

8 - Indigo

9 - Violet

10 - White

Page 4: Imprismed - Gen 1: Gray

2. Each generation will

be required to add at

least one room to the

existing legacy house.

Said room will be

decorated in that

generation’s assigned

color. They may add

more than one, but all

must reflect their color

scheme.

3. Generations may

change the color of the

exterior of the house to

their color, but ONLY if

they can afford to

recolor the entire

exterior.

Page 5: Imprismed - Gen 1: Gray

4. Clothing and hair

should match the

generation’s assigned

color as closely as

possible. It can be

subtle, or glaringly

obvious.

5. Each generation will

have one heir only. If

natural twins occur, the

first born will be heir

and the spare will not be

played once they leave

the main house. They,

in effect, will become

the prodigal child, or

long lost relative.

Page 6: Imprismed - Gen 1: Gray

So, without further ado,

let us meet our founder,

Roy Geebiv.

What? You thought his

name would be

something different?

Did you miss the whole

rainbow theme?

Roy is not the most

attractive Sim ever

created, a purposeful

decision on my part.

While this is by no

means an Uglacy, the

pretty Sims get a little

boring, no?

Page 7: Imprismed - Gen 1: Gray

Roy moved into a large lot,

not the largest, but large

enough that all he could

afford was this little

shack/room.

It’s not much. Inside is

his bed, a bookshelf, a

phone, a toilet and a

shower head.

Around back is a small

fridge, one counter, and

the grill.

The table is set up for the

Sims3 computer that will

be delivered momentarily,

and there is a chess table

and chairs to the left of

the patio.

Page 8: Imprismed - Gen 1: Gray

Roy immediately got to

skill building so he

could get a job and those

all important

promotions.

Now is as good a time as

any to list his stats.

Roy is a Libra Poplularity

Sim with a LTW to have

20 best friends and a

personality spread of

2/8/2/6/7. His OTH is

Arts & Crafts and his

turn ons/turn off are red

hair/cleaning and stink.

He is employed in the

politics career track.

Page 9: Imprismed - Gen 1: Gray

One of the Welcome

Wagon members was

Linda Barthelet. Roy

flirted with her and they

had no bolts. They

didn’t really hit it off

either, so she was added

to the list of friends to be

made in the effort to

achieve his LTW.

Page 10: Imprismed - Gen 1: Gray

Autumn Dallas, another

member of the Welcome

Wagon, was a better

possibility at one bolt

attraction. Being the

first two women he met

though, he kept his

options open. There was

still time.

Page 11: Imprismed - Gen 1: Gray

Roy spent the next few

days dividing his time

between work and

building friendships.

Page 12: Imprismed - Gen 1: Gray

His first foray into the

community led him to

friendship with Sandy

Bruty. They had a one

bolt attraction too, but

again, it was early and as

a notorious Romancer,

Sandy was pushed to the

back of the possibility

line for spouse.

Page 13: Imprismed - Gen 1: Gray

Back home, he managed

to eat a nasty sandwich

which led to the

inevitable prayer to the

porcelain god and a lot

of complaining about his

comfort level.

Page 14: Imprismed - Gen 1: Gray

A comfy lounger was

added to his list of

possessions. It was the

highest comfort piece he

could afford at the time

and he took full

advantage of it.

Page 15: Imprismed - Gen 1: Gray

He also had a four-

legged visitor who he

was smart en0ugh to

ignore.

Page 16: Imprismed - Gen 1: Gray

Being friends with Sandy

Bruty had its

advantages. One night

Roy was invited to join a

group of her friends on

an outing downtown.

He jumped at the chance

to go meet more people.

Page 17: Imprismed - Gen 1: Gray

The group happened to

consist of a bunch of

unimportant Sims who

were added to Roy’s

contact list to help fulfill

his LTW.

Page 18: Imprismed - Gen 1: Gray

Roy didn’t remember

many of the small details

of this particular outing

after he had his first

drink at the bar. He was

too confounded by the

lovely vision who mixed

and handed him the

glass filled with fruity

whatever it had been he

ordered.

Page 19: Imprismed - Gen 1: Gray

Uma was her name.

(It’s been too long so I

don’t remember her last

name.)

A quick scope and short

conversation revealed

two bolt attraction

between them.

Page 20: Imprismed - Gen 1: Gray

For Roy, it was love at

first sight. He tidied up

his small living space.

Page 21: Imprismed - Gen 1: Gray

Made some necessary

repairs.

Page 22: Imprismed - Gen 1: Gray

And invited Uma over.

He figured she would be

more comfortable in a

group, so he had a few

other people over at the

same time. After all, he

had hardly had a chance

to speak with her while

he was on his outing.

Page 23: Imprismed - Gen 1: Gray

He was quickly

reminded that they had

done nothing more than

spoken a few polite

words to each other

when Uma refused the

hug he approached her

for.

Both she and the rest of

his guests left shortly

thereafter.

Page 24: Imprismed - Gen 1: Gray

Not to be daunted, Roy

closed his eyes, relaxed

back in his favorite chair

and re-thought the

situation and his

strategy.

Page 25: Imprismed - Gen 1: Gray

After work that evening,

he invited her over

again. This time, he was

much more successful at

building a relationship.

Page 26: Imprismed - Gen 1: Gray

Eventually pink hearts

floated above their

heads.

Page 27: Imprismed - Gen 1: Gray

And before Roy got too

bored, red hearts

followed.

Page 28: Imprismed - Gen 1: Gray

Leading to the inevitable

for both of them. Uma

was invited to move in

and accepted.

She is an Aries

Poplularity Sim with a

LTW to own 5 top level

businesses and a

personality spread of

7/6/5/0/7. Her OTH is

Science and her turn

ons/turn off are

fat/black hair and

charisma.

She is employed in the

business career track.

Page 29: Imprismed - Gen 1: Gray

The funds she brought

with her allowed for

some expansion of the

indoor living space with

the bedroom and

bathroom now enclosed

in individual rooms and

the small kitchenette

inside. They were also

able to add an open

living room space. All in

all, it was a cute little

cottage and suited their

current needs.

Page 30: Imprismed - Gen 1: Gray

An engagement quickly

followed once Roy wasn’t

rolling the fear of one.

Page 31: Imprismed - Gen 1: Gray

Vows were exchanged

within minutes for much

the same reason.

Page 32: Imprismed - Gen 1: Gray

Life settled into a

routine for the couple. A

mixture of skilling for

promotions, work, and

trying to get the next

generation started.

Page 33: Imprismed - Gen 1: Gray

After several tries,

finally, success.

Page 34: Imprismed - Gen 1: Gray

One of the couple’s

favorite activities was to

cuddle on the lawn and

study the stars.

Page 35: Imprismed - Gen 1: Gray

Uma would frequently

practice her singing

skills, serenading Roy

whenever she had a

chance.

Page 36: Imprismed - Gen 1: Gray

She was definitely the

more flirtatious of the

two.

Page 37: Imprismed - Gen 1: Gray

At last the day came

when their little bundle

of joy made its way into

the world.

Roy thought his wife

never looked better.

Page 38: Imprismed - Gen 1: Gray

Then we had the hand-

off to the proud papa.

Page 39: Imprismed - Gen 1: Gray

WAIT! A HAND-OFF?!

This is not authorized!

Did you not read rule

number 5?! *Headdesk*

*repeatedly*

So, Uma prepared to

deliver their second

bundle of joy.

Page 40: Imprismed - Gen 1: Gray

The first born is a little

boy named Obsidian.

He will be heir of the

next generation whose

assigned color is black.

He has his fathers blond

hair and mothers blue

eyes.

Page 41: Imprismed - Gen 1: Gray

The black spare, who

will fade into oblivion, is

a little girl named

Ebony. She also has her

fathers blonde hair and

mothers blue eyes.

Page 42: Imprismed - Gen 1: Gray

The days were filled with

the usual diaper changes

and bottle feedings,

which are cute the first

time, but generally

become boring and

routine after a short

while.

Uma and Roy did not

throw a party for the

twins birthday, but

Goopy happened to be

on hand after coming

home from work with

one of them.

Page 43: Imprismed - Gen 1: Gray

The twins grew into

adorable toddlers.

Obsidian wisely grew up

into clothing

appropriate to his

generational color.

Ebony needed a quick

change to be a little

more reflective of it.

Page 44: Imprismed - Gen 1: Gray

Obsidian is a 2/9/2/6/7

Libra. His only other

known stat is that his

OTH is Arts & Crafts.

Page 45: Imprismed - Gen 1: Gray

Ebony is also a Libra

with a personality

spread similar to her

brother - 2/8/2/6/7. Her

OTH is also Arts &

Crafts.

I’ll admit I probably

could find a better

toddler outfit that is

black, but I’m not really

that worried about it

since she is an

unauthorized spare.

Page 46: Imprismed - Gen 1: Gray

A new bedroom was

added to the house and

toddler training

commenced.

Page 47: Imprismed - Gen 1: Gray

Early morning quiet and

the children are not in

their room.

Page 48: Imprismed - Gen 1: Gray

Nor are they playing

with the toys in the

living room.

Where are they?

Page 49: Imprismed - Gen 1: Gray

Well, Obsidian, the

nasty little bugger, has

discovered the joy of the

toilet and the multitude

of puddles it will create

if you are messy enough.

Which he is.

Page 50: Imprismed - Gen 1: Gray

Ebony is practicing her

stalker skills for when

she gets older and is

summarily ignored by

the entire family and

neighborhood.

Page 51: Imprismed - Gen 1: Gray

Our lovely couple, upon

waking, do not rush to

attend to their children’s

needs but instead are

lip-locked together until

brutally forced apart by

directives from above.

Page 52: Imprismed - Gen 1: Gray

Eventually it was time

for the twins birthday.

Obsidian was rolling the

fear of a party so we

didn’t have one.

Everyone else wanted

one, but well, our little

heir is spoiled.

I’m not sure they would

have paid any closer

attention had there been

guests. They’re both

Pop sims.

Page 53: Imprismed - Gen 1: Gray

Ebony fared no better.

She grew up by herself

in the nursery. Even

Obsidian didn’t run in to

watch.

Page 54: Imprismed - Gen 1: Gray

*hate shudder* What

the heck are you

wearing? That is

definitely NOT going to

cut it mister.

Page 55: Imprismed - Gen 1: Gray

Someone or something

knocked over the trash

can in the middle of the

night while everyone was

sleeping. I had Roy pick

up everything first thing

in the morning, but they

still got roaches. You

can see a small one on

the stone. The rest

turned into that turd

looking thing on the

sidewalk. Roy called the

exterminator who ably

took care of the

problem.

Page 56: Imprismed - Gen 1: Gray

They hadn’t called a

Nanny because Uma’s

work schedule was 9:00

to 3:00. I was a little

worried about overlap,

but Uma took things

into her own hands and

got herself demoted and

sent home early so we

didn’t have to worry at

all.

Page 57: Imprismed - Gen 1: Gray

Roy, on the other hand,

got a promotion even

though I missed the

doo-hickey.

Page 58: Imprismed - Gen 1: Gray

Obsidian did get a better

outfit more

representative of his

generational color. He

looks a lot like his

Daddy.

Page 59: Imprismed - Gen 1: Gray

He brought Tessa

Ramirez home from

school.

Page 60: Imprismed - Gen 1: Gray

Ebony got a new outfit as

well. She’s one of the

prettiest sims I’ve ever

had born in game and

I’m starting to regret the

rule about one child. I’m

not changing it in the

second generation

though. I’ll have to

figure out something to

do with her eventually.

Page 61: Imprismed - Gen 1: Gray

Roy continues to work

on his LTW. Uma helps

by greeting the walk-bys

while he is at work and

feeding them.

Page 62: Imprismed - Gen 1: Gray

She’s also helping

Obsidian with his

homework. Roy helped

Ebony earlier.

Page 63: Imprismed - Gen 1: Gray

Goopy, Goopy, Goopy.

He initiated the

conversation with Ebony

and then stood there

bored out of his mind.

He’s BFF’s with Roy, so

he’ll likely be a fixture

for this generation at

least.

Page 64: Imprismed - Gen 1: Gray

Obsidian and Ebony get

along okay. He refused

her hug attempts for a

short time, but there

were never any fights.

Of course, they weren’t

inseparable either like

other sets of twins.

Page 65: Imprismed - Gen 1: Gray

Obsidian brings home

friends almost every day,

like Meredith Chan here.

Ebony is forced to do

chores while the spoilt

heir has his needs and

aspiration points seen

to.

Yeah, I’m evil like that.

Page 66: Imprismed - Gen 1: Gray

Actually, the kids both

have time for play with

their new found friends.

And their parent’s new

found friends.

Page 67: Imprismed - Gen 1: Gray

Oh, and Uma got

demoted AGAIN. I don’t

think she really wants to

work. She’d rather be

her own boss.

I’ve never run a

successful business in

any of the

neighborhoods I’ve

played. Maybe it’s time

for another attempt. I

will have to contemplate

it.

Page 68: Imprismed - Gen 1: Gray

Both kids are very active

and playful, so the

headmaster was invited

over. They need that

boost to their fun

meters, so fingers

crossed, he took a tour,

ate some burgers and

schmoozed a bit with

Roy who has very high

charisma.

Page 69: Imprismed - Gen 1: Gray

Both kids were admitted.

\o/

The final score was

actually 120 due to the

final schmooze points

from this conversation,

but my picture did not

come out as well as I had

hoped, so you get this

one instead.

Page 70: Imprismed - Gen 1: Gray

First day of Private

School was no big deal.

Obsidian still brought

home a friend almost

every day.

Page 71: Imprismed - Gen 1: Gray

Time marched on and

days were filled with

school and play. Both

kids are very playful so

they’re not forced to

skill. If they roll a want,

it gets filled. Fall is nice

because they’ll pick up a

few. Kids need time to

be kids.

Page 72: Imprismed - Gen 1: Gray

Ebony rolls the skill

wants far more often

than Obsidian.

Page 73: Imprismed - Gen 1: Gray

Roy’s portrait is done.

Page 74: Imprismed - Gen 1: Gray

Uma is working on hers

now. She’s got the

highest creativity, so she

was the one who got to

paint them.

Page 75: Imprismed - Gen 1: Gray

Here’s hers, finished.

Page 76: Imprismed - Gen 1: Gray

Roy spends a lot of time

writing in his diary.

Hopefully good

memories. He’ll

probably publish as an

elder.

Page 77: Imprismed - Gen 1: Gray

He also tried to increase

his skills as easily as

possible. Townies don’t

have a lot of skill points

though. It’s okay. The

animation just cracks

me up.

Page 78: Imprismed - Gen 1: Gray

The time came for the

twins teen birthday and

a lot of people were

invited. Roy and both

twins were rolling wants

for a party and no one

was rolling the fear, so a

party it was.

Note who is missing

though. Pray tell, where

are Roy and Uma for

their offspring’s party?

Page 79: Imprismed - Gen 1: Gray

Gettin’ jiggety.

*shakes head*

Page 80: Imprismed - Gen 1: Gray

Sandy, I’m sure that one

day he will truly be

impressed and amazed

by your bounteous

assets, but right now he’s

got a date with some

sparkles. Please step

away from the heir.

Page 81: Imprismed - Gen 1: Gray

Now, a lot of people are

pleased with their heirs

as they transition to

teen. They talk about

how gorgeous they are

and how their outfits are

not bad but will likely

need to be changed to

suit them better.

We have a different

reaction. Similar to a

shudder and the

realization that there’s a

face only a mother could

love.

Page 82: Imprismed - Gen 1: Gray

Ebony fared much

better, again making me

slightly regret Rule #5.

You know, I thought

they both had their

mother’s eyes, but now

I’m not so sure. Both

look rather grey, like

their dad’s, now that

they’re teens.

Page 83: Imprismed - Gen 1: Gray

Their friends aged up

with them as well.

Ironically enough, both

who were at the party

chose poodle skirts.

Meredith Chan is in the

red. Demi Howe is in

the blue.

Tessa is a playable and

needs to be played to age

up. She’s really good

friends with Obsidian

though, so she probably

will. At least to teen.

Then we’ll see what their

chemistry is like.

Page 84: Imprismed - Gen 1: Gray

Obsidian got a

makeover. He needed to

for several reasons. The

main one though is that

he needs to reflect his

generational color and

the blonde hair just

wasn’t cutting it. He

looks better with black

hair.

It also increased his

bolts with Demi to two,

which is the strongest he

has with anyone so far.

Page 85: Imprismed - Gen 1: Gray

No matter how much I

try to cut the guy a

break, Checo Ramirez is

creepy. He took a bath,

hogging the entire

bathroom, then went to

sleep in Obsidian’s bed.

I think Tessa is

embarrassed.

Page 86: Imprismed - Gen 1: Gray

The party was a hit. Not

sure how much Roy

really enjoyed it.

Page 87: Imprismed - Gen 1: Gray

Obsidian was not

pleased. He was happy

about the party though.

He is a child filled with

contradiction.

You can see Demi

thought it was a great

time too.

Page 88: Imprismed - Gen 1: Gray

So did Ebony. She got to

keep the blonde hair .

As the unauthorized

spare, it really didn’t

matter much.

Page 89: Imprismed - Gen 1: Gray

The twins took the

customary trip to a

community lot the next

day after school.

They were able to

purchase the electronics

they wanted and also

met even more people

their own age.

Page 90: Imprismed - Gen 1: Gray

Proof that Ebony was

there too. They get

along better now and

share a lot of friends.

Both were even able to

make friends with

Melody Tinker, which

never happens.

Page 91: Imprismed - Gen 1: Gray

They gypsy brought a

little gift by. I was

relieved because I really

wasn’t going to let Uma

have five top level

businesses.

Page 92: Imprismed - Gen 1: Gray

But, Roy is the founder

and man of the house

(and I suck a the

numbered LTW’s) so he

got to rub the lamp first.

Page 93: Imprismed - Gen 1: Gray

I had him wish for

lifetime happiness or

whatever it is that gets

him perma-plat. I love

how he’s really thinking

about how to word it so

it won’t back-fire on

him.

Page 94: Imprismed - Gen 1: Gray

Uma did eventually get

her wish as well.

This means there is one

left and the lamp has

been placed in

Obsidian’s inventory for

him to choose to use it

or not.

Page 95: Imprismed - Gen 1: Gray

Roy is getting closer to

the top of his career. He

got to go to work in the

limo.

Uma was able to get two

promotions, which got

her back to where she

was when she first

moved in.

Page 96: Imprismed - Gen 1: Gray

I did go play Bluewater

Village long enough to

give Checo and Lisa

makeovers and let Tessa

age up.

Page 97: Imprismed - Gen 1: Gray

Obsidian invited her

over and the first thing

they did was argue.

Their chemistry is non-

existent too, so they will

remain friends and I

don’t have to worry

about him falling for a

playable.

Tessa might go to

college. I’m not sure

though. I kind of have a

soft spot for her since

she married a Doran in

another ‘verse.

Page 98: Imprismed - Gen 1: Gray

Recipe for disaster:

1. Family is starving

2. Direct someone to

serve a meal

3. Low cooking points

start a fire

4. Wonder why fire

truck is not showing

up as family

members fire-dance

5. Belatedly note

rookie mistake of

forgetting to put in

smoke detector/fire

alarm

6. Panic!

7. Thank goodness the

heir is not in the

room

Page 99: Imprismed - Gen 1: Gray

8. Direct founder, heir and spouse to call emergency in the hope that someone will stop fire-dance long enough to do so

9. Direct unauthorized spare to try to extinguish the blaze since she is technically expendable

10. Notice spouse is now doing the fire-dance as well though she is hidden in the bathroom

Page 100: Imprismed - Gen 1: Gray

With the trusty fireman

there, the entire family

can fire-dance together.

The family that fire-

dances together, survives

together?

Disaster is averted and

the fire is put out with

no loss of life nor

kitchen equipment.

Page 101: Imprismed - Gen 1: Gray

Roy tips the fireman for

a job well done.

Page 102: Imprismed - Gen 1: Gray

Uma offers a double tip.

You can’t be too careful,

and he did respond

quickly and well. Roy

didn’t quite agree with

her as evidenced by his

WTF face.

Page 103: Imprismed - Gen 1: Gray

While this picture may

seem very dull and

bland, it contains one

very important addition.

Page 104: Imprismed - Gen 1: Gray

Disaster averted,

Obsidian invited Demi

over. He had high

relationship scores with

her so it was a matter of

one flirt and hearts were

flying in front of the

shack.

Page 105: Imprismed - Gen 1: Gray

Love shack, baby love

shack…

They’re cute together,

and the recessive hair

will stick around a little

while at least. Well, if

they last through

college.

Page 106: Imprismed - Gen 1: Gray

They shared their first

kiss and, since he rolled

the want, are now

officially going steady.

Page 107: Imprismed - Gen 1: Gray

Ebony is not without a

love interest either.

Though hers is just a

midnight booty call.

Page 108: Imprismed - Gen 1: Gray

She gets a good greeting

out of him and a

pleasant thought bubble

from him before he

complains about how

late it is and turns back

the way he came.

Page 109: Imprismed - Gen 1: Gray

The twins are getting

along better and better.

Obsidian sort of ignored

Ebony when they were

children and while they

weren’t enemies, their

relationship scores were

rather low. It’s nice to

see that they are besties

now.

Page 110: Imprismed - Gen 1: Gray

The time soon

approached for Roy’s

elder transition. A party

was held and all his

closest friends were

there.

Page 111: Imprismed - Gen 1: Gray

Roy blew out his candles

without making a

pudding like mess of the

cake and prepared for

the sparkles.

Page 112: Imprismed - Gen 1: Gray

I’m not sure if his guests

are clapping or

guffawing. I was leaning

toward the guffaw. I’m

pretty sure Checo was

guffawing too now that

he has hair and Roy

doesn’t.

Page 113: Imprismed - Gen 1: Gray

A quick trip to the

mirror and wardrobe

and Roy was very

pleased to be back to his

old self, if a little grayer

with bones a little more

tired.

Page 114: Imprismed - Gen 1: Gray

Uma thought he looked

great too.

Page 115: Imprismed - Gen 1: Gray

Goopy is still stalking

Ebony. It’s a little

creepy. If they have

bolts as adults it’s going

to be more than a little

creepy. If this was an

apocalypse, it wouldn’t

be quite so creepy

because he would be

eligible as the next

spouse and she would be

made heir.

Page 116: Imprismed - Gen 1: Gray

What is it with the

townie friends and the

bathtub?! First Checo

and now Jan Tellerman

is monopolizing the

bathroom.

Page 117: Imprismed - Gen 1: Gray

Recipe for disaster #2:

1. Perform another

rookie mistake and

don’t install a

burglar alarm.

2. Notice in the pop-up

camera that you

have enabled

precisely for

notification of

rookie mistakes that

there is a burglar

sneaking toward

your legacy house.

Page 118: Imprismed - Gen 1: Gray

3. While said burglar

chooses to kype the

cheap sofa instead of

the more expensive

stuff you have, wake

as many household

members as possible

so someone can call

emergency services.

Page 119: Imprismed - Gen 1: Gray

4. Moan when police

arrive and burglar

runs away and is

NOT CAUGHT by

said police.

Page 120: Imprismed - Gen 1: Gray

5. Laugh at said police

officer as he does the

WTF look as the

burglar disappears.

6. Sit back in semi-

amazement with the

thought that the

Geebiv family has

met all the

emergency service

personnel and it’s

only the first

generation.

Page 121: Imprismed - Gen 1: Gray

Another boring photo,

but with one very

important addition.

Page 122: Imprismed - Gen 1: Gray

That same night, Ebony

made the acquaintance

of Boots the wolf.

She hasn’t seen him

since, but their

relationship is started,

and it’s positive, and she

has knowledge as a

secondary, so hopefully

she’ll see him again.

Page 123: Imprismed - Gen 1: Gray

Is…is that a helicopter I

hear?!

Someone topped their

career!

Page 124: Imprismed - Gen 1: Gray

It was Roy! He is now

Mayor of Spectrum. Did

I mention that the name

of their little town is

Spectrum? Well, that’s

where they live and Roy

is now the Mayor.

Page 125: Imprismed - Gen 1: Gray

Goopy of course, has

attached himself to

Roy’s coat-tail and is

now the Deputy Mayor.

It looks like he is the

Mayor too, but in a town

as small as Spectrum, we

do not need two mayors,

so he is Deputy Mayor.

Page 126: Imprismed - Gen 1: Gray

Of course, age and

wisdom have not

seemed to prevent Roy

from making

questionable food

choices. I shouldn’t

really blame him, as it

was never necessary for

him to gain any cooking

skill.

Page 127: Imprismed - Gen 1: Gray

Of course, even bad food

puts on some pounds so

Roy dug out the old

jump rope for a little old

fashioned exercise.

He exercises like I do.

Five minutes and we’re

done. Unfortunately,

that program doesn’t

work all that well at

maintaining fitness.

Page 128: Imprismed - Gen 1: Gray

The twins have been

working on skills so they

can get a few

scholarships for college.

Ebony skills really fast.

Obsidian has a harder

time of it.

Page 129: Imprismed - Gen 1: Gray

His hard work is part of

the reason that Roy

okayed his request to go

out.

Obsidian put together a

small group of friends

and headed to the gamer

hobby lot. While there,

he lost a competition,

played Don’t Wake the

Llama, and was able to

see his girlfriend.

Page 130: Imprismed - Gen 1: Gray

Then it was back to

more skilling.

Page 131: Imprismed - Gen 1: Gray

Uma was a few days

younger than Roy, so her

birthday rolled around

on the weekend.

Friends were invited and

a cake was bought.

Page 132: Imprismed - Gen 1: Gray

She looked a little sad to

be leaving her youth

behind.

Page 133: Imprismed - Gen 1: Gray

Maybe she knew

something.

To the wardrobe. Now.

Page 134: Imprismed - Gen 1: Gray

Much better. A little

bling around the waist

too. Not a bad touch.

Page 135: Imprismed - Gen 1: Gray

Obsidian FINALLY got

his aspiration into the

gold by becoming

friends with one of the

party guets. Now he can

use the energizer. He

has a few more skills to

build before leaving for

college.

Page 136: Imprismed - Gen 1: Gray

He moved to the putter

for some more charisma

skill. I’d like him to have

high charisma so he

makes more friends

more easily at college.

Page 137: Imprismed - Gen 1: Gray

What is it with Townies

using our bathtub and

beds?! Christy Toyonaga

was a walk-by that Roy

greeted. She stayed for

the party and ended up

in Obsidians bed.

Page 138: Imprismed - Gen 1: Gray

Wait! What’s that?! BJ

the Headmaster has

slapped Sandy?

I haven’t a clue as to why.

Maybe she was a

provocative student in

school?

And where are our lovely

hosts while this mayhem

ensues?

Page 139: Imprismed - Gen 1: Gray

Well, Uma decided that

her birthday party would

be an excellent time to

blog about games.

And Roy?

Page 140: Imprismed - Gen 1: Gray

Roy has once again left

the party for the comfort

of his bed.

He always rolls the wants

for the parties, but he

just doesn’t have the

stamina I guess.

Page 141: Imprismed - Gen 1: Gray

Of course, Sandy doesn’t

take a slap sitting down,

but delivers her own

offensive blows.

That grabbed Goopy’s

interest.

Meh, there’s only 30

seconds or so left to the

party. What could go

wrong?

Page 142: Imprismed - Gen 1: Gray

Uhm, forget that last

sentence.

Page 143: Imprismed - Gen 1: Gray

I think Goopy said it

best when he told

Gilbert that he didn’t

think that Sandy and BJ

were going to be best

friends.

On that note, the party

finished up in “Not Bad”

status and Roy and Uma

got their little party doo-

hickeys.

Page 144: Imprismed - Gen 1: Gray

Although Christy didn’t

even bother to get

dressed again as she

traipsed through the

living room toward the

door.

Page 145: Imprismed - Gen 1: Gray

Sunday morning

contained a few early

hours of hard-core

skilling for Obsidian,

which paid off in $4,000

worth of scholarships.

Page 146: Imprismed - Gen 1: Gray

Ebony had finished hers

up days ago and also had

$4,000 in scholarships.

Page 147: Imprismed - Gen 1: Gray

The taxi was called and

they made their way on

to the next part of their

lives.

Page 148: Imprismed - Gen 1: Gray

You two crazy kids hold

the fort while they’re

gone. Obsidian will be

back before you know it.

Page 149: Imprismed - Gen 1: Gray

A few closing stats:

I never listed Obsidian

and Ebony’s LTW or

TO/O:

Obsidian’s is to become

Education Minister and

his TO/O are Jewelry

and Creativity/Strength.

Ebony’s is to become a

Rock God and her TO/O

are Glasses and

Mechanical/Red Hair.

Obsidian’s secondary is

Popularity. I choose

secondary's based on

game observations and

what I feel the character

shows me they want.