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iGraphics with CodeBlocks IDE

iGraphics with CodeBlocks IDE

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Page 1: iGraphics with CodeBlocks IDE

iGraphicswith

CodeBlocksIDE

Page 2: iGraphics with CodeBlocks IDE

SupposeyourCodeBlocksIDEisinstalledinC:\ProgramFiles(x86)\CodeBlocksNowdothefollowing:Copyglaux.handglut.htoC:\ProgramFiles(x86)\CodeBlocks\MinGW\include\GLCopylibglut32.aandglaux.libtoC:\ProgramFiles(x86)\CodeBlocks\MinGW\libCheckwhetherglu32.dllandopengl32.dllexistsinC:\Windows\System32CreateanewprojectinCodeBlocks

Page 3: iGraphics with CodeBlocks IDE
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AddiGraphics.handiMain.cpp.InsteadofiMain.cppyoucanalsoaddanyoneofthefollowing:MouseDemo.cpp

TextInputDemo.cpp

PictureDemo.cpp

Watch.cpp

BallDemo.cpp

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Addthefollowing4inLinkLibrariessimilarway:opengl32

glu32

glut32

glaux

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SupposeyourprojectdirectoryisD:\MyIGraphics\Copyglut32.dllandglaux.dlltoD:\MyIGraphics\bin\Debug

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