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3 INTRODUCTION hülsta A world in itself hülsta offers its customers endless possibilities to create inspi- ring and individual interiors. However, we are aware, that this vast choice does not always make life easy for you. Attention to detail is crucial, which is why we have created furn plan. This software simplifies designing with hülsta furniture and helps you on a daily basis to inspire your customers and avoid errors. This “manual” accompanies the seminar and will be a great help when working with furn plan. It will not only give you basic instructions on how to work with furn plan but also introduce you to specific features of a soft- ware, that will help you to fulfill your customers’ individual design requirements. I hope that you will enjoy the seminar and wish you continued success for your work with hülsta furniture. Kind regards Thomas Lüfkens, Marketing Services Manager

HULSTA- Manual Eng

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Page 1: HULSTA- Manual Eng

3

I N T R O D U C T I O N

h ü l s t a

A w o r l d i n i t s e l f

hülsta offers its customers endless possibilities to create inspi-

ring and individual interiors. However, we are aware, that this

vast choice does not always make life easy for you. Attention to

detail is crucial, which is why we have created furn plan. This

software simplifi es designing with hülsta furniture and helps you

on a daily basis to inspire your customers and avoid errors. This

“manual” accompanies the seminar and will be a great help

when working with furn plan.

It will not only give you basic instructions on how to work with

furn plan but also introduce you to specifi c features of a soft-

ware, that will help you to fulfi ll your customers’ individual

design requirements.

I hope that you will enjoy the seminar and wish you continued

success for your work with hülsta furniture.

Kind regards

Thomas Lüfkens, Marketing Services Manager

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M A N U A L F U R N P L A N - N O W !

Index ........................................................................................................................ 2

Introduction ............................................................................................................. 3

Sell hülsta ............................................................................................................ 4––5

Sell with furn plan .................................................................................................. 6––7

Furn plan concept ............................................................................................ 8––29

now! ................................................................................................................ 30––39

Room design .................................................................................................. 40––52

Keywords from A-Z ....................................................................................... 53––55

F U R N P L A N

F U R N I T U R E D E S I G N

R O O M D E S I G N

G L O S S A R Y

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Decades of experience in combi-ning original materials with high-quality workmanship have made us into one of the most renowned furniture manufacturers world-wide. We do our utmost to provide all that is required for your customers to feel comfortable. You can be sure of that – we are, too.

“ M a n y v a l u e s m a y b e

b r o u g h t i n t o q u e s t i o n , b u t

t h e v a l u e o f a b e a u t i f u l l y

f u r n i s h e d h o m e w i t h i t s p o -

s i t i v e i m p a c t o n l i f e

r e m a i n s u n d i s p u t e d . ”

Karl Hüls, Founder of the hülsta-werke

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F U R N P L A N

Extraordinary diligence, attention to detail and perfect craftsman-

ship allow hülsta to put their philosophy of creating individual and

comfortable homes into practice. Beautiful high-quality furniture,

which provides individual solutions adapted to the personal require-

ments of your customers, ensures a completely new form of well-

being.

Until the furniture is fi nally installed at your customer, you will have to meet a number of challenging requirements.

hülsta produces premium quality furniture, exclusively made from selected veneers and solid woods from sustainable sources. Attention to every detail ensures perfect craftsmanship.

Well-balanced material thick-nesses and traditionally crafted dovetail joints are some of the distinctive features of hülsta furniture.

The entire hülsta range is manu-factured on four different sites in the “Münsterland” (Germany), and each site follows the same principle: to create a timeless design and ensure proven high quality. We actually state this in writing to your customers: The hülsta quality passport provides

3 years guarantee on all brand furniture manufactured by the hülsta-werke.

This guarantee covers the perfect workmanship of all units, the functional safety of the technical parts as well as the quality of materials and the fi nish of the solid wood, veneers and lacquers. Furthermore, all incoming orders are meticulously checked before going into production. Production only starts upon receipt of order, giving both you and your custo-mer the necessary security.

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H O W T O B E C O M E A “ F U R N P L A N N E R ”

Register for a seminar.

After the fi rst seminar, you will alrea-dy be able to independently design and send an order with furn plan.

Each user can contact the furn plan-hotline.

Your contact for a fi rst furn plan-seminar: Judith Winkelhaus Tel.: +49 (0) 25 63 - 86 14 93 E-mail: [email protected]

I N V I E W O F T H E C U S T O M E R

:: Design with your logoPersonalise the lists of items with your own logo. This will give your furn plan-offer the personal touch.

:: More customers through hülsta.comA list of dealerships on the hülsta furn-plan website directs custo-mers to your showrooms.

I N E X P E N S I V E S T A R T

:: No additional hardwarefurn plan does not require any expensive hard or software and works on all common Windows operating systems.

:: No additional programmingSimply practical: The original manufacturers product catalogues can be easily transferred into the furn plan software.

:: Perfect processesfurn plan has been designed as an ideal interface between sales, purchasing and manufacturer. Furthermore, it is 100% compatible with inventory control software and all common e-mail systems. furn plan also works in a network environment.

:: Comprehensive data exchangefurn plan offers a wide choice of safe possibilities to convert or ex-change your data by e-mail, PDF, DXF or JPEG.

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E A S I L Y D E S I G N I N G I N

N E W D I M E N S I O N S

Quality down to the last detail: furn plan is innovative design software for service-oriented furni-

ture dealerships. furn plan offers you a simplifi ed and error-free design for the bedrooms, living

rooms and home offi ces and enables you to concentrate on what is important: your customer.

B E T T E R A D V I C E

:: More competenceSimple application – comprehensive results! Furn plan enables you to extend your design com-petence and guarantees customer advice at the highest level.

:: Faster implementation of customer requestsFurn plan provides a fl exible design service that makes the implementation of individual custo-mer requests simpler than ever! The true to scale graphic representation transforms your entire furniture design into a visual experience.

:: Design on the highest levelfurn plan provides fi rst hand know-how. It has been created by experts and is constantly being updated. furn plan therefore continuously offers the trained salesman new ideas; easy to modify special combinations ensure effi cient advice to your customers.

:: Automatically up to dateThe software is always as up to date as the furniture. Furn plan always provides you with the current price and product details.

:: One software for many manufacturersMany furniture ranges of the hülsta group (such as hülsta and Loddenkemper) can now be designed using furn plan. Further ranges will follow.

:: One software for all segmentsThe innovative design software furn plan works perfectly, offers all the advantages of a service-oriented full design service for the different living sectors (Living, Sleeping, Working, Youth, Chil-dren and Hallway).

C O N F I D E N T P L A N N I N G

:: Avoid errorsDesign errors are virtually eliminated due to the Redbox, the integrated furn plan error alert. Furn plan therefore helps you to reduce the number of complaints and ensures highest customer satis-faction.

:: Less effort – more successThe automated furn plan system “thinks” for you and carries out many of the design steps – up to the price calculation – for you. furn plan allows you to send your orders by e-mail, which saves time for both you and your customers.

:: Faster designSpeed is our strength. furn plan is currently the fastest furniture design software on the market. Take advantage of it!

:: Success made easyfurn plan is based on well-known design prin-ciples and distinguishes itself by outstanding user-friendliness. The uncomplicated, intuitive user interface makes starting to work with furn plan incredibly easy.

:: Thinking of the futurehülsta offers free of charge furn plan seminars, which are tailor-made to all levels of knowledge ranging from PC-newcomer to advanced furn plan user. Should you require further information with regard to the respective seminars, please contact us via the hülsta hotline or by e-mail.

F U R N P L A N

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F U R N P L A N F U N C T I O N S

Show and hide product catalogue

Project manager Saves/modifi es the design object. A short description is suffi cient.

Create new project The current project is deleted.

Load project Search for or load an existing project.

Save project

Print Uses the current standard settings.

BackEach mouse click takes you back one design step.

Send current design by e-mail The hülsta address is already preset.

Room planningYou can use either standard rooms or create individual room situations according to requirements.

:: Comments:: Functions of the upper toolbar

en

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F U R N P L A N

T H E F U R N P L A N C O N C E P T

T H E F U R N P L A N U S E R - I N T E R F A C E

Perfect planning: furn plan actively helps you with every step of your furniture sale, from fi rst

concept, pricing and itemisation through to sending the order by e-mail to the manufacturer.

:: Upper toolbarThis toolbar supports you with important stan-dard functions during design.

:: Lower toolbarOptimise your design by further adjustments in the lower toolbar.

:: 3D-planning screenThis is where the planned objects are positioned and shown three-dimensionally.

The different areas on the furn plan user interface indicate the respective design and processing possibilities. A click will show you all the important basic functions, during the further planning stages, you will be able to use many practical detailed functions.

:: Product catalogueThis shows the current furniture ranges. Select individual articles and insert them by mouse click into the 3D-planning screen.

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AnimationDoor and drawers open and close.

Show or hide all fronts

Show or hide shadow Shows an image of the room to great effect.

AccessoriesA selection of decorative objects.

RedboxRed-white marked units highlight pos-sible design errors.

PerspectivesThe navigation tools let you see each piece of furniture from different angles.

Direct perspectives A pre-selection of possible room ele-vations.

:: Functions of the lower toolbar :: Comments

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F U R N P L A N

Copy object

Move object

Revolve object

Delete object

Object standard mode

Help

Language selection

Raster interval Allows adjustment of raster intervals within a design.

Design directionsInformation on design directions is available on page 14.

:: Comments:: Functions of the upper toolbar

F U R N P L A N F U N C T I O N S

en

en

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:: Redbox

If the Redbox is displayed during design, i.e. one or more units are marked with a wide red-white border, the design error is shown by clicking on the button “Redbox”.

Simply drag the cursor over the red-white marked unit, the error will be displayed in a yellow fi eld on the bottom left hand side of the planning screen.

:: Collision

The Redbox error message should not be mista-ken for a collision.

A collision of two or more units is displayed by a blurred red border. There is no error message in this case.

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:: Object activated – blue frame

The unit is activated.

:: Object selected – thick green frame

The units are selected.

F U R N P L A N

F R A M E S

Move object up/down.

Move object left/right.

Move object in all directions.

Re-position object.

:: Move objects – red frameIf you move the cursor onto an object with the move button being ac-tive, it changes into a black directional arrow and different red frames are displayed. The frames and the arrow indicate in which direction the object can be moved.

There are multi-coloured frames in furn plan.

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“Raster interval” allows you to adjust the pre-set raster intervals when designing. The standard raster interval is set to orange (in all three fi elds), which means that the automatic raster interval for hülsta furni-ture in furn plan is activated (large raster).

If this button is reduced to 2 orange fi elds, you reduce the automatic raster interval (medium raster). You modify the standard 2 raster inter-vals to 1 raster interval in “Freely selectable features”.

If only one fi eld is orange, furn plan accepts every possible raster inter-val (small raster).

Important: We recommend using the standard raster (large raster). Otherwise certain gaps might have to be set manually, which requires advanced knowledge of the hülsta furniture ranges.

R A S T E R I N T E R V A L

R A S T E R I N T E R V A L

Range catalogue

In the upper part of the product catalogue, you will fi nd the range catalogue. It allows you to select the range you would like to design with.

Design with article numberIf you know the article number of the object you want to design with, you can type it into the white fi eld below the range catalogue and confi rm your entry with the green tick. The object will now be positioned in the 3D-planning screen.

P L E A S E N O T E

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:: Standard design directionThe general design direction with furn plan is from left to right: After positioning the fi rst object, the design direction is automatically set to the right (right arrow is marked orange).

:: Alternative design directionsThere are of course many design situations requiring a different design direction. In this case, the design direction can be up, down or to the left – starting from the object in the design, which is marked (with a blue border).

:: Free positioningA further design direction is the “Free positioning”. This function is activated when the square in the middle of the button is active (orange): Objects can be selected from the product catalogue, dragged into the planning screen and positioned by mouse click in the requested place as often as you wish.

F U R N P L A N

D E S I G N D I R E C T I O N S

:: On Objects

Set the design direction to “Free positioning”. Select the respective wall mounted shelf from the product catalogue (this example: 96 cm width). If you then move the cursor into the 3D-planning screen, you will notice, that the shelf is attached to the cursor.

Move the cursor onto the out-side of the object. The respect-ive red frame appears; now click to confi rm your selection.

If you do not want to position a further shelf, remove it by doing a right mouse-click.

G E N E R A L F R E E P O S I T I O N I N G

:: On walls

As before, set the design direction to “free positioning”. After selecting the object from the product catalogue, it is at tached to the cursor and you can decide where to position it.

Move the cursor onto the wall. furn plan automatically posi-tions the object in front of the wall.

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:: Aufzaehlung_headAufzaehlung_copy

R E - P O S I T I O NExample: now! no.3

M O V E S U B - A R T I C L EExample: now! no.7

:: Select function

1. furn plan differentiates between main and sub-articles. Main articles can be moved by the “Move object“ button. In order to move sub-articles, click on the arrow in the product catalogue. This allows you, in the case of now! no.3 for instance, to move shelves.

:: Move sub-articles

2. Move the cursor onto the shelf that you want to move. A green border will appear around the shelf. By pressing the left mouse button you can move the shelf up or down. Another mouse click allows you to set the shelf into position.

:: Select function

1. The function “Re-position” is helpful, if you want to change the position of an object and do not achieve the required result by “Move object”. Activate the button “Move object” and move the cursor onto the object, so that the red frame in the middle appears.

:: Position unit

2. Keep pressing the left mouse button and move the cursor onto the objects next to which the unit should be positioned. Once the objects are cor-rectly placed next to one another, a yellow frame appears; you can now release the left mouse button to set down the object.

move

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S T A N D A R D M O V I N GExample: now! no.3

:: Select function

1. You see your combination consisting of three units in the 3D-planning screen (example now! no.3). To move one object or the entire combina-tion, click onto the button “Move object” in the upper toolbar.

:: Select unit

2. Move the cursor above the object; it will change into a bi- or multi-lateral directional arrow. The arrow indicates in which directions the moving is active.

:: Select direction

3. In order to move the object to the right, keep pressing the mouse button in the required arrow direction. You can now drag the element into the required position.

:: Move several objects

4. Should you wish to move several objects, you need to select the objects via the context menu (right mouse-click). The objects can now be moved as before.

F U R N P L A N

M O V E O B J E C T

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:: The project managerClicking on the project manager enables you to save different ser-vices and entries with regard to your design. Some of the entries in the project manager also later appear on the printed copy.

:: Make entriesYou can make all necessary entries for your design in the project ma-nager. If you simply want to save your design under a certain name, an entry under “short description” is suffi cient.

Additional data such as delivery date, further comments about the design as well as the type of order can be entered on the right hand side of the project manager. By clicking “Save as new”, the current design is fi led under the entered short description.

:: Select functionClick on the “Save” button on the upper toolbar.

Should you save your project for the fi rst time, the project manager opens (see illustra-tion). You can enter the current design data into this user inter-face and save the project under its name.

If the design is a current pro-ject already saved previously, clicking the “Save” button will ensure that the modifi cations will be saved under the already entered project name.

S A V E P R O J E C T

P R O J E C T M A N A G E RG E N E R A L

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Z W I S C H E N H E A D 2

:: Aufzaehlung_headAufzaehlung_copy :: Select function

1. furn plan differentiates between main and sub-articles. Main articles can be deleted by the “Delete object“ button in the product catalogue.

In order to delete sub-articles, click onto the eraser in the product catalogue. now! no.3 shelves for instance can now be deleted.

2. Move the cursor onto the shelf to be deleted. A green border will appear around the shelf and an arrow comes up.

:: Delete sub-article

3. By pressing the left mouse button, the shelf will be deleted.

:: Select function

1. Should you wish to delete one object or an entire combination, simply click on the button “Delete object”, that can be found in the second upper toolbar.

2. Next, click on the unit to be deleted.

:: Delete object

3. Your unit has been deleted.

Tipp: The button “Delete object” can be neutral-ised by the button “Standard mode”.

D E L E T E S U B - A R T I C L EExample: now! no.7

F U R N P L A N

D E L E T E O B J E C T

S T A N D A R D D E L E T I N GExample: now! no.3

delete

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:: Header and footerHeaders and footers can be entered into the project manager. If you click on the button “header” for instance, a window opens that allows you to enter these texts.

Please enter your text in the left hand fi eld. Under “Save text as” you can allocate a fi le name for your text. Next, click on the lower button with the two arrows and your text is saved in your text data base on the right hand side.

In order to select a text from your database for your current project, please fi rst click on the respective text fi le, then on the upper button with the two arrows. If you wish to check the text once again, click on the fi le name and then on “Show contents”. You will now see a small window showing the text of your fi le. You can cancel the text fi le if you select it and then click on “Delete”.

H E A D E R A N D F O O T E R

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:: Record customer dataYou get to the user interface for customer data by clicking on “Change” under “Customer address” in project manager.

:: Make entriesBy clicking on “New address”, the complete customer information can be entered. The data can be saved via the button “Save”. Please click on “New address” or “Clear mask” in order to enter the next address.

F U R N P L A N

:: Customer databaseYou will fi nd your customer database under the user interface. You can change a cus tomer address that has previously been entered. Simply select the customer in the database and all relevant information will appear on your screen.

Clicking on “Edit address” allows you to alter the cus-tomer data. If you want to delete this customer, click on “Delete address”.

You can search for an entered customer in the customer database. Please enter the cus tomer name in the white fi eld under “Search/Filter” and click on “Search/Filter”. The request ed customer is dis played. All customers are displayed by clicking on the button “All/without fi lter”.

Your customer database does not only allow searching but also sorting of data. By clicking “short description”, the cus-tomers are put in alphabetical order.

By clicking the button “OK/Select” you assign the current design to the selected cus-tomer.

C U S T O M E R D A T A B A S E

S A V E P R O J E C T

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P R I N T

:: Print designA click on this button will generate a print preview of the current project.

The print preview shows a list of all planned items, a 3D-viewand a 2D-sketch with all di-mensions.

By clicking on the print button above left, you can start the printing process.

:: Further print functionsClicking on the button “P” on the right hand side in the lower toolbar will open a submenu in the product catalogue. This will allow you to choose further print options. Please follow the directions in the displayed fi elds.

P R I N T

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:: Select functionPlease click on the respective button in the upper toolbar. A window opens showing a list of all previously saved projects (sorted by date as standard).

Please now highlight the project in order to load it. Make use of the practical fi lter function (see below) or select the requested project from the displayed list.

By clicking on “OK/Open” you can load the selected furn plan project into the planning screen.

:: Filter criteriaDifferent fi lter criteria allow you to sort and quickly fi nd the respective projects. If you se-lect a project by clicking on it, a small preview of this project appears in the lower right hand corner.

:: Buttons Now select the different func-tions:

ImportA window that allows you to select and open the respective project will appear.

:: Export In the window that appears, determine the fi le name and location of the project.

:: Create image – raster formats Here you can save your project as an image. Select the resol-ution and click on the button “jpg”. You can now save your image in any fi le.

:: BAKShould your PC or furn plan crash when you have not yet saved your current project, it is not lost.

Re-open furn plan and click on the button “BAK” shown above. furn plan restores your project.

F U R N P L A N

L O A D P R O J E C T I M P O R T / E X P O R T

:: Select functionWith furn plan, you can import projects from external applica-tions or export projects.

Click on the button “E” shown above; you will fi nd it in the lower tool bar on the right. The following user interface appears:

L O A D , I M P O R T A N D E X P O R T

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Limit This shows by how many cm maximum the object can be moved to the left.

Move by Enter by how many cm you want to move the object and click on “Process”.

Maximum move This button allows you to carry out the maximum move of an object in a cer-tain direction.

Absolute top rim – absolute bottom rim

This command allows you to put suspended units, wall mounted shelves and fi tted shelves at a certain height from the fl oor. If a suspend-ed unit is to be positioned at a specifi c height for instance, then this value is entered fi rst of all.

A click on the button “Abso-lute top rim” positions the unit exactly at that height. Please proceed as above for “Absolute bottom rim”.

This command is not recommended for fi tted shelves between side panels, as these can only be moved in intervals of 3.2 cm each.

a

b

c

d

:: Select function

Right-click on the unit to be moved. The context menu opens. Select “Move”, and the following window appears:

M O V E

This menu allows you to move objects to the left or right, up or down and to the front or to the rear. The following explains which functions can be carried out with the respective options.

a

b

c

d

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:: Select function

Move the cursor onto the respective unit, do a right-click and the context menu opens.

single objectSelects a clicked-on object

objects on a wallSelects objects on a wall

groupSelects a group of objects

allSelects all objects

cancel selectionCancels the selection

C O N T E X T M E N U

F U R N P L A N

:: Select function

Right-click on the unit to be de-leted. The context menu opens. Under “Delete” select between the following two possibilities:

- delete single object - delete all objectsa

b

c

d

e

S E L E C T I O N D E L E T E

abcd

e

The context menu displays every function that could currently be carried out on the respective

unit. Depending on the selected unit, these are different additional functions, which facilitate the

selection (f.ex. arrangement in groups), positioning (f.ex. move) and elevation (f.ex. rotation).

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Depth

Current sizeThis shows the current size.

Limits This shows the minimum and maximum sizes.

New size in cmEnter the required depth.

Selection of objectsIndicate on which units the depth reduction should be carried out.

FixationIndicate in which direction the alteration should be made.

Width

Current sizeThis shows the current size.

Limits This shows the minimum and maximum sizes.

New size in cmEnter the required width.

FixationIndicate in which direction the alteration should be made.

Alter widthSelect “Execute on column” to avoid that only one shelf will be reduced.

Adjoining objectsThis is where you can select to have the adjoining ob-jects automatically moved accordingly.

a b Height

Current sizeThis shows the current size.

Limits This shows the minimum and maximum sizes.

New size in cmEnter the required height.

Alter heightDetermine on which units the height reduction should be carried out.

c

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F U R N P L A N

A L T E R D I M E N S I O N

C O N T E X T M E N U

:: Select function

Here you can carry out any ad-ditional alteration requirements such as special heights, widths and depths on your group of units.

abc

:: Before the alteration Move the cursor onto the unit that requires alteration. In the context menu (right mouse-click) you select “Alter size” and click on this category.

The product catalogue (right) shows the respective window.

:: After the alterationCheck and amend the interior fi ttings of the altered units. Interior fi ttings might have been deleted due to the later alteration.

Furn plan automatically calcu-lates any surcharges for height, width and depth reductions.

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No problem!If you have made a mistake during your design, the arrow key allows you to undo your last step. One click brings you back to where you were beforehand!

M A D E A M I S T A K E ?

A L T E R F I N I S H

:: Select function

In the case of ranges with several versions, always select the version when positioning the units.

A L L O B J E C T S

:: Select function

Should you wish to subse-quently alter the version, you will fi nd a selection of all possible versions in the top of the product catalogue.

Simply click on the graphics. You can now alter the version by clicking on the respective units in the 3D-planning screen.

S U B S E Q U E N T A L T E R A T I O N S

“Alter fi nish” allows you to alter individual segments of

your design.

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:: Select function

Only some ranges allow you to change the hinge position via the context menu.

C H A N G E H I N G E P O S I T I O N

:: Select function

Group marked objectsThe marked objects are arranged in groups.

Temporarily cancel global grouping

The arrangement in groups is cancelled.

A R R A N G E M E N T I N G R O U P S

F U R N P L A N

C O N T E X T M E N U

:: Select function

90°leftThe object rotates 90˚ to the left

-90°rightThe object rotates 90˚ to the right

45°leftThe object rotates 45˚ to the left

-45°rightThe object rotates 45˚ to the right

?°You defi ne by which angle the object rotates

0°AbsoluteThe object rotates back to the original situation

a

b

c

d

e

f

R E V O L V E

abcdef

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31

D E S I G N I N T H E R O O MExample: now! no.3

:: Select range

1. Select the required range from the range cata-logue (top right in the product catalogue), exam-ple: now! no.3. The complete article overview will appear.

:: Position units

2. In order to position a unit, select the design direction “right” and activate the wall you want to use for your units. Now click on the product cata-logue on the right and select “Side panel system/units”. The respective article overview appears.

:: Position units

3. Click on the required unit (example 5421,…) which places it in the 3D-planning screen.

4. Make sure that the design direction is to the right. Then select the unit you want to position next (example 5411,…). Clicking on it puts it into the planning screen (example shown: 5421, 5411, 5421). The row of units develops.

5. This button allows you to change the hinge position. It can be activated by mouse-click. Now click on the unit, and the hinge position will be changed.

Alternatively, the category can also be selected via the product menu, which can be found above the article overview.

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F U R N I T U R E D E S I G N

T H E F I R S T U N I T

:: Select range

1. Select the required range from the range cata-logue (top right in the product catalogue). (Example: now! no.3). The complete article overview appears.

:: Position units

2. In order to position a unit, select the design direction “right” and click on the category “Side panel system/units” in the range graphics dis-played on the right. The respective article over-view appears.

:: Position units

3. Now click on the required unit (example: 5421,…), which places it in the 3D-planning screen.

4. Make sure that the design direction is to the right. Then select the unit you want to position next (example 5411,…). Clicking on it puts it into the planning screen (example shown: 5421, 5411, 5421). The row of units develops.

5. This button allows you to change the hinge position. It can be activated by mouse-click. Now click on the unit, and the hinge position will be changed.

Alternatively, the category can also be selected via the product menu, which can be found above the article overview.

D E S I G NExample: now! no.3

en en

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:: Design continuous cover shelf

5. The cover shelves can be found in the category “Carcase planning”. Go to product catalogue and click on the cover shelf in the correct length. Now move the cursor in the 3D-planning screen onto the left hand upper part of the carcase. A collision will appear. Confi rm your selection by mouse-click, the separate cover shelves will be replaced by a continuous cover shelf.

P L E A S E N O T E

Design with lightingPlease remember that a foot-switch is required for a design with lighting.

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F U R N I T U R E D E S I G N

C A R C A S E D E S I G N

:: Select range

1. Select now! time from the range catalogue and activate the design direction “Right”.

:: Position carcases

2. Click on the illustration carcase design in the top of the product catalogue and select the respective carcase by clicking on the version gra-phics. Repeat this process three times.

:: Add fi tted shelves

3. The fi tted shelves can be found further down in the same category. Click on the respective graphics of the fi tted shelves or constructional shelves and move the cursor onto the carcases in the 3D-planning screen. The software will give you a choice of possible positions. Confi rm your selections by mouse-click.

:: Add fronts

4. Now go to the category “Front planning”. Select a front and position this by moving the cursor onto the respective carcase. Repeat this process for the remaining fronts.

D E S I G NExample: now! time

en

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P L E A S E N O T E

Alter fi tted shelvesIn order to delete or move the fi tted shelves or angular shelves, activate the respective button (delete or move) and click on the respective shelf.

Alter frontsUse the following buttons in order to delete or move fronts or to alter a hinge position.

:: Position side panels

1. You have positioned the side panel system as shown (example: side panel, shelf, side panel, shelf, side panel, TV-unit, side panel, shelf, side panel, shelf, side panel).

:: Add fronts

2. Now change the design direc-tion to “Free positioning” and se-lect the carcase unit by mouse-click. By moving the cursor onto the side panel and mouse-click you can posi tion the unit at the requested height. Repeat this process for the other unit and the drawer units.

D E S I G NExample: now! no.10

:: Add shelves

3. Add further shelves and the CD-unit with “Free positioning”.

:: Design lighting

4. Complete your design by adding lighting. Select the lights from the product cata logue and move the cursor to the upper shelf. A red selection will appear. Position the light by mouse-click.

Tip: Please remember to in-clude a foot switch for the lighting.

H I N W E I S Z U N O W ! N O . 3

GlasbodenbeleuchtungGewünschte Beleuchtung aus-wählen, dann im Baukasten den roten Rahmen suchen und die linke Maustaste klicken.

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F U R N I T U R E D E S I G N

S I D E P A N E L D E S I G N

D E S I G NExample: now! time

:: Select range

1. Select now! time from the range catalogue (top right).

2. Move the cursor to the illustration “Side panel planning” at the top of the product catalogue. A new interface will appear.

:: Position a side panel rectangle

3. Now move the cursor onto one of the illustrated versions for the side panel rectangle. Click three times on the illustration.

4. Three side panel rectangles in the required version have now been positioned.

:: Add shelves

5. In order to position fi tted or angular shelves, move the cursor onto the required version of the respective shelf and confi rm by mouse-click.

6. You can position the shelves at the requested height by moving the cursor onto the side pa-nel rectangle in the 3D-planning screen and by mouse-click.

:: Add fronts and drawers

7. Click on the illustration “Front planning” at the top of the product catalogue. A new interface will appear.

8. As previously explained, now add the 4R wooden angled doors and the drawer units to the side panel rectangles.

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P L E A S E N O T E

Delete-button Should you wish to delete addi-tional equipment such as base frames, mattresses or box dra-wers, you can do so by using the button “Delete”, which is marked with a cross.

Simply activate the button and click on the object that should be deleted in the 3D-planning screen.

P L A N U N GBeispiel: now! no.7

Hängeelemente und Wand-steckborde können in Abhän-gigkeit der darunter stehenden Elemente gesetzt werden.

Wandsteckboard über “Frei Platzieren“ auswählen und an-schließend mit dem Mauscur-sor auf den Baukasten fahren. Beim Überfahren positioniert sich das Wandsteckboard entsprechend der Mauscursor-position.

:: Baukasten setzenWandsteckboard rechtsbündig zum Baukasten

Wandsteckboard mittig zum Baukasten

Wandsteckboard linksbündig zum Baukasten

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B E D U N I T

D E S I G NExample: now! no.7

:: Select range

1. Select the range now! no.3 from the product ca-talogue (top right). A new interface will appear.

2. Move the cursor onto the illustration of the bed unit and confi rm by mouse-click.

:: Position units

3. Select design direction “Right” and click on the illustration of the requested unit to position all of the units according to the order shown in the 3D-planning screen.

:: Add box drawer

4. Click on the illustration “Lighting” in the product catalogue and move the cursor to the headboard of the bed. A red selection will appear, confi rm this by mouse-click. The lighting has been placed. Proceed the same to place a set of cushions.

:: Add base frames and mattresses

5. Proceed as before to add base frames and the correct mattresses to the bed.

6. Simply click on the respective illustration in the product catalogue, move the cursor over the bed and confi rm the red selection by mouse-click.

7. When positioning the base frames and mat-tresses, the correct dimensions are automatically calculated.

F U R N I T U R E D E S I G N

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:: Position table

By touching the wall, the table can be rotated as required within a room.

:: Add chairs

1. In order to position the se-lected chairs, move the cursor to the respective side of the ta-ble. The chairs are automatical-ly placed in a correct position in relation to the table.

2. The button “ Move object” allows you to slightly move the chairs below the table.

:: Position sofa units

Position the fi rst and then the second sofa with “Free posi-tioning”. By moving the cursor onto the fi rst unit, the second unit automatically turns by 90 degrees to the right.

:: Add additional sofa

You have positioned the fi rst sofa in the 3D-planning screen. Select “Free positioning” and add the additional sofa by moving the cursor onto the fi rst sofa. The additional sofa au-tomatically rotates to the right accordingly.

T A B L E , C H A I R A N D

S O F A D E S I G N

T A B L E S A N D C H A I R SExample: now! no.3

S O F A D E S I G NExample: now! sit

T I P

Alter coloursThe colours of either complete groups or individual sofas or cushions can be altered by selecting the following buttons (at the top of product catalogue).

Alter colour intensityAlter the colour intensity in order to improve the illustration of the seating group. Activate the but-ton “Camera position” and then click on the following button.

The number of mouse-clicks in-creases or decreases the colour intensity.

>>

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C O N S T R U C T I O N P R I N C I P L E

W A R D R O B E S

Example: now! no.3

1. Position the wardrobe units in design direction “Right” according to the illustration in the 3D-planning screen.

:: Add lighting

3. Complete the wardrobe front by adding the respective lighting. Simply click on the illustration of the requested halogen spot version, move the cursor to the upper wardrobe edge and confi rm the red selection by mouse-click.

:: Add doors

2. In order to add doors, select “Free positioning” and move the cursor onto the wardrobe.

:: Position units

1. First of all, hide all fronts using the respective button in the lower toolbar.

:: Hide fronts

W A R D R O B E I N T E R I O R SExample: now! no.3

:: Adapt wardrobe interiors

2. By clicking on the button “Move interior fi tting” in the product catalogue, you can move up the left fi tted shelf and the clothes rail.

3. Add a linen shelf including a clothes rod under-neath.

4. Finally, add thee interior drawers to the right wardrobe unit. The upper cover shelf is automati-cally included.

F U R N I T U R E D E S I G N

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Z W I S C H E N H E A D 2

:: Aufzaehlung_headAufzaehlung_copy

:: Select standard room

1. After activating the button “AB”, the user in-terface showing the standard rooms will appear. Click on a picture that corresponds to your plan-ned room. A new interface will open.

:: Adapt room

2. Now adapt the room accordingly by entering the respective values or directly click on “OK”. Example a shows a simple room with two walls, example b shows a room with a protruding chim-ney breast.

:: Position room design

3. The required room design (example a ) is now positioned in the 3D-planning screen.

:: Design direction right (clockwise), select indivi-dual room

1. After activating button “ABC”, move the cursor to a position on the fl oor in the 3D-planning screen and confi rm by mouse-click. The fi rst wall will appear.

:: Position walls manually

2. Move the wall with the cursor into a right angle and select the context menu (right mouse-click). Click on “Enter wall length for segment” and enter the exact wall length in the new window. Confi rm by “OK”. Further walls can be added following the same principle.

:: Position last wall

3. You have positioned the last wall. Select “Wall completed” in the context menu (right mouse-click) You have completed your individual room design.

I N D I V I D U A L R O O MButton „ABC“

S T A N D A R D R O O M Button „AB“

a

b

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Z W I S C H E N H E A D 2

:: Aufzaehlung_headAufzaehlung_copy

:: Create room situation

1. Familiarise yourself with the different func-tions of room design. Click on the button “Room planning” in the upper toolbar. The room design program will open on the right in the product catalogue.

:: Select room design

2. First of all, indicate the room height and confi rm with Enter. Next select the type of room. If you plan a standard room, click on the button “AB”. If an individual room is required, click on “ABC”.

D E S I G N

Standard room or individual room design? Select the room design option that perfectly corre-

sponds to the requirements of your customer: In addition to the standard room fl oor plans, the

room design level offers functional keys which will allow individual room design.

T H E R O O M D E S I G N P R I N C I P L E

R O O M D E S I G N

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M O V E W A L L W A L L H E I G H T /T H I C K N E S S

:: Call up menu

1. Move the cursor onto the required wall and select “At-tributes” in the context menu (right mouse-click).

:: Carry out adjustments

2. De-activate the overall room height and enter the requested value for wall height and wall thickness. Confi rm with “OK” or move the cursor into the 3D-planning screen. Your altera-tions have been implemented.

:: Call up menu

1. Activate the button “Work on room” (on the right in the room design interface).

2. Highlight the wall that requires alteration by mouse-click. All wall dimensions are shown. Move the cursor onto the respective dimension. A red selection will appear. Confi rm this by mouse-click and a new window will open.

3. Enter the requested value there and confi rm with “OK”. The wall will be altered accor-dingly.

Alternatively, you can also move the wall as required. Click on “Work on room” as previously explained. Move the cursor from the top onto the wall to be moved, keep pres-sing the left mouse-button and now move the wall as required.

Please note: By clicking on and highlighting further walls, you can move several walls simul-taneously.

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:: Shorten wall on left

Activate the context menu (right mouse-click) and select “Size” “Length fi xed on right” with one mouse-click. Enter the requested size into the new window and confi rm with “OK” The wall remains as it is on the right but will be shortened on the left.

:: Shorten wall on right

Activate the context menu (right mouse-click). With “Size” and “Length fi xed on left” you can alter this wall. Confi rm dimensions with “OK”. The wall remains on the left and will be shortened on the right. You will see a niche on the right.

R O O M D E S I G N

C H A N G E W A L L D I M E N S I O N S

Room design completed? Perfect. furn plan also allows later changes to individual walls!

This makes creating your customer’s room very simple.

S H O R T E N W A L L C H A N G E D I M E N S I O N SStandard

C H A N G E D I M E N S I O N SChewing-gum effect

:: Call up menu

1. Activate the button “Work on room” (on the right in the room design interface) and highlight the wall that requires alteration by mouse-click. All wall dimen-sions are shown.

:: Change dimensions

2. Move the cursor onto the respective dimension. A red selection will appear. Confi rm this by mouse-click and a new window will open.

3. Enter the requested value there and confi rm with “OK”. The wall will be altered accor-dingly.

Alternatively, you can also alter the wall length by using the chewing-gum effect.

:: Call up menu

1. Activate the button “Work on room” (on the right in the room design interface).

:: Close niche

2. Move the cursor onto the left wall.

3. Keep pressing the left mousebutton and move the cursor onto the right wall in order to close the niche and attach the left wall directly onto the right wall.

Alternatively, you can close the niche by holding the mouse button and moving the cursor from the top onto the left wall.

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Move the cursor over the door or window and call up the context menu (right mouse-click). You can now call up the dimensions or delete windows or doors.

P L E A S E N O T E

C H A N G E D I M E N S I O N S O F D O O R A N D W I N D O W

3. Move the cursor onto the respective dimension (example: 73.0 on left of the door). A red selection will appear. Confi rm this by mouse-click and a new window will open.

4. Enter the required value and confi rm with “OK”. The door or window will be altered accordingly.

:: Change position, height and width

1. Should you wish to modify a door or its positi-on, click on the button “Plan doors”, which is on the right in the room design interface. You can make changes to a window by clicking on the button “Plan windows”.

2. Now activate the button “Work on door “ or “Work on window” and all the respective dimensions will appear.

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R O O M D E S I G N

D O O R S A N D W I N D O W S

D O O R S

1. You have positioned your requested room. Click on the button “Plan doors”, which is on the right in the room design interface. A new interface will open.

:: Call up menu

2. Enter the exact width and height of the planned door.

3. Activate the hinge position and then click on one of the pictures to select the respective ver-sion.

:: Carry out adjustments

4. Move the cursor into the 3D-planning screen and onto the respective wall. Place the door in the required position and confi rm this by mouse-click.

:: Position door

W I N D O W S

:: Call up menu

2. Enter the exact wall height between fl oor and window as well as the width and height of the planned window.

3. Now click on one of the pictures to select the respective version.

:: Carry out adjustments

4. Move the cursor into the 3D-planning screen and onto the respective wall. Place the window in the required position and confi rm this by mouse-click.

:: Position window

1. You have positioned your requested room. Click on the button “Plan windows”, which is on the right in the room design interface. A new inter-face will open.

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O P T I M I S E S L O P I N G C E I L I N G

1. Move the cursor over the sloping ceiling in the 3D-planning screen and call up the context menu (right mouse-click). Select “roof protrusions” and click on “Right 0). The excess length on the right will be deleted.

:: Delete excess on right

2. Repeat the procedure for the left side of the sloping ceiling. Instead of “Right 0”, now select “Left 0” in the context menu (right mouse-click). The excess length on the left will now be deleted.

:: Delete excess on left

3. Move the cursor over the sloping ceiling and call up the context menu. Select “roof protrusions” and click on “Half roof profi le width”. An entry fi eld will open. Enter the length of the ceiling (you will fi nd this on the right in the room design interface next to the button “OK”) and con-fi rm it. The upper ceiling excess will be deleted.

:: Delete excess on top

4. Move the cursor onto the sloping ceiling and activate the context menu. Select “roof protrusions” and click on “Show right pediment on right”. The sloping ceiling is now fi nished off on the right.

:: Add pediment

In order to avoid irritating excess lengths, adapt the sloping ceiling to the walls of the room.

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D E S I G N S L O P I N G C E I L I N G

1. Highlight the wall that you will add a sloping ceiling to. Call up the context menu (right mouse-click) and click on “Attributes”. A new interface on the right will open in the product catalogue.

:: Select wall

2. Activate “Ceiling slope” by mouse-click. An il-lustration showing a sketch of a sloping ceiling will appear. At the same time, a sloping ceiling (with the previously entered dimensions) will appear in the 3D-planning screen.

:: Position sloping ceiling

3. It is not a problem to make later alterations to the sloping ceiling. Enter the respective dimen-sions into the fi elds in the sketch, confi rm by “OK” or move cursor into the 3D-planning screen. When you change one dimension, all others automatical-ly adapt accordingly.

:: Carry out alterations

S L O P I N G C E I L I N G

R O O M D E S I G N

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:: Position sloping ceilings

7. Now place a sloping ceiling on the left and right hand sides. Explanations on how to place a sloping ceiling are on page 60.

8. Remove the right hand excess on the left slo-ping ceiling and the left hand excess on the right sloping ceiling. Also remove the upper excess on both sloping ceilings (see explanations on page 61). The middle wall automatically heightens.

:: Remove roof protrusions

9. Complement the dormer design by showing the pediments (see explanations on page 61).

:: Show pediments

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R O O M D E S I G N

D O R M E R

D E S I G N

1. Position a standard room (AB) in size 600 cm x 400 cm in the 3D-planning screen.

2. Highlight the respective wall and open the context menu (right mouse-click). Select “Size” and click on “Length – fi xed on left”. An entry fi eld will open. Enter the requested value (example: 150 cm) and confi rm it. The wall will be shortened on right.

:: Shorten wall

3. Click on the button “ABC” in the room design interface (right) and move the cursor to the right hand lower edge of the shortened wall. A small red dot will appear.

:: Activate “ABC button”

4. Confi rm the red dot by mouse-click and move the cursor to the right. The further you move the cursor, the longer the wall becomes. Once you have achieved the required length (example: 300cm) confi rm this by mouse-click. The wall in the requested width has been positioned.

:: Position three walls manually

5. Now position the last wall. Move the cursor to the right again and onto the reference wall (on right). A small red dot will appear at the bottom of the wall. Confi rm this by mouse-click. The wall is now positioned.

6. Activate the context menu (right mouse-click) and click on “Wall completed”. All walls are now positioned.

:: Create room situation

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C U T T I N G P L A N E

D E S I G N

1. Move the cursor onto the wall, which you will want to focus on.

2. Activate the context menu (right mouse-click) and select “Cutting plane”. Confi rm “Fade in cutting plane” by mouse-click. The opposite wall will now become invisible.

:: Show room elevation

Make parts of your room invisible in order to achieve a perfect view of your design from the different perspectives.

3. Changing the perspective will give you a perfect view of your room.

4. By clicking “Fade out cutting plane”, the invisible part of the room will reappear.

:: Change perspective

P L E A S E N O T E

Quick change of perspectiveHighlight the requested wall in the 3D-planning screen. Call up the context menu (right mouse-click) and click on “View this wall”. The highlighted wall will be centred in the view.

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R O O M D E S I G N

C H A N G E C O L O U R S

D E S I G N

In order to give your room design the personal touch, there is a choice of different colour shades

that will help you to create a colour combination according to the customer’s requirements. This

will enable the customer to get a good idea of how his future room design will look like.

1. Open the room design interface and click on the button “Plan colours”. A new interface will open.

This will show a large selection that enables you to carry out colour changes.

4. Activate “Flooring”, select the required fl ooring and confi rm by mouse-click. The fl ooring will now be changed.

Simply follow the same principle in order to adapt the design of your room as required.

2. Activate the box “Wall”, if all walls are to be the same colour. Should you wish to colour individual walls, as shown here, activate “Amend single wall”.

By activating “RAL-colour palette”, “Wood” or “Other”, the respective interface will open show-ing a wide choice of different colours, fl oorings and wall fi nishes.

3. Now choose the required colour, confi rm by mouse-click and click on the respective wall in the 3D-planning screen. The wall is now coloured.

:: Change wall colours

:: Change fl ooring:: Call up menu

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K E Y W O R D S A – I

F U R N P L A N

G L O S S A R Y

Explanations for certain keywords or functions are listed hereafter in alphabetical order.

Also shown are the main pages on which they appear.

:: A

Accessoires/decorative objects ......................... 52

Animation ........................................................... 11

Arrangement in groups ...................................... 28

:: B

BAK ................................................................... 22

Base frames ....................................................... 37

Bed unit ............................................................. 36

:: C

Carcase design .................................................. 32

Chairs ................................................................ 39

Chewing gum effect ........................................... 27

Collision ............................................................. 13

Colours, alter ..................................................... 50

Context menu ...............................................24-28

Cover shelf, continuous ..................................... 33

Customer database ........................................... 20

Cutting plane ..................................................... 51

:: D

3D-design level .................................................... 8

Decorative objects/accessoires ......................... 52

Delete .................................................... 10, 18, 24

Design directions ......................................... 10, 14

Design, load ................................................... 9, 22

Design, save .................................................. 9, 19

:: D

Design principle, units ....................................... 30

Design principle, units in the room .................... 31

Dimension, alter ................................................. 26

Door dimensions, change .................................. 45

Doors and windows ........................................... 44

Doors, include.................................................... 44

Dormer ............................................................... 48

:: E

Email .................................................................... 9

Export ................................................................ 22

:: F

Finish, alter ........................................................ 29

Fitted shelves .................................................... 32

Flooring .............................................................. 50

Footer ................................................................ 21

Free positioning ................................................. 14

Fronts, show/hide .............................................. 11

Frame ................................................................ 12

:: H

Header ............................................................... 21

Help ................................................................... 10

Hinge position, change ...................................... 28

:: I

Import ................................................................ 22

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R O O M D E S I G N

D E C O R A T I V E O B J E C T S /

A C C E S S O I R E S

D E S I G N

1. Finish off your room design by positioning accessoires. Click on the button “Accessoires”. A new interface will appear on the right in the product catalogue.

2. Select the requested accessoires by mouse-click from the accessoires interface. Now move the cursor onto the respective position in the 3D-planning screen and place the accessoires with option “Free positioning”.

:: Put accessoires

:: Call up menu

Back

en

en

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:: T

Tables ................................................................ 39

The fi rst unit ....................................................... 30

Toolbar, lower ...................................................... 8

Toolbar, upper ..................................................... 8

:: V

Version, alter ...................................................... 29

View of this wall ................................................. 51

:: W

Wall colour ......................................................... 50

Wall dimensions, change ................................... 42

Wall height, alter ................................................ 43

Wall thickness, alter ........................................... 43

Wall, move ......................................................... 43

Wall, reduce ....................................................... 42

Wardrobes ......................................................... 38

Wardrobe interiors ............................................. 38

Window design .................................................. 44

Window dimensions, change ............................. 45

K E Y W O R D S T – Z

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K E Y W O R D S L – S

:: L

Language selection ............................................ 10

Lighting ........................................................ 35, 38

:: M

Mattresses ......................................................... 37

Move ................................................ 10, 12, 16, 25

:: N

Navigation tool ................................................... 11

New positioning ................................................. 17

New project ......................................................... 9

:: O

Object activated ................................................ 12

Object, revolve ............................................. 10, 28

Object, copy ...................................................... 10

Object, delete ........................................ 10, 18, 24

Object, move ................................... 10, 12, 16, 25

Object, select ............................................... 12, 24

:: P

Pediment ........................................................... 47

Perspective, preset ............................................ 11

Print ............................................................... 9, 23

Product catalogue ........................................... 8, 9

Project manager ............................................ 9, 19

:: P

Project, load .................................................. 9, 22

Project, save .................................................. 9, 19

:: R

Range catalogue ................................................ 15

Raster interval .............................................. 10, 15

Redbox ........................................................ 11, 13

Revolve ........................................................ 10, 28

Roof profi le width, half ....................................... 47

Roof protrusion .................................................. 47

Room design ............................................9, 40-52

Room design, individual .................................... 41

Room design, standard ..................................... 40

:: S

Selection ............................................................ 24

Shadow.............................................................. 11

Side panel design .............................................. 34

Sleeping system ................................................ 37

Sloping ceiling ................................................... 46

Sofa ................................................................... 39

Special depth ..................................................... 27

Special height .................................................... 27

Special width ..................................................... 27

Standard mode .................................................. 10

Sub-article, delete ....................................... 18, 35

Sub-article, move ........................................ 17, 35

F U R N P L A N

G L O S S A R Y

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