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LATEX TikZposter
Wellington Go Club
How to play GoHow to play GoBrief History
??? BCE - Thousandsof years ago theChinese developedthe game Weiqi ��, the“encirclement boardgame”.
475 CE - The firstknown mention of Weiqiin Korea, told in theSamguk-Sagi, where it iscalled Baduk ��.
715 CE - Kibi no Makibireturns from China andintroduces Weiqi toJapan, where it is calledIgo ��.
1612 CE - Honinbō isfounded in Japan andrises to become thestrongest Go school untilits closure in 1940.
1884 CE - Germanchemist Oscar Korschelttakes Igo from Japan toEurope, where it is calledGo.
1998 CE - Hikaru noGo, a Japanese mangaseries, inspires a newgeneration of amateurand professional players.
2016 CE - AlphaGobecomes the first evercomputer to win againstthe top professional LeeSedol.
Basic Rules
Go is generally played on a 19×19 board, but 13×13 and 9×9 are also used.
123 4
5
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The game starts on an empty board. Black and White take turns placing Stones are removed from the board When the game ends, the playerBlack plays the first move. stones on empty intersections. when they are completely surrounded. with the largest area wins.
Capturing Stones
Stones of the same colour which aredirectly adjacent form a connected group.Every group must have at least one liberty
(adjacent empty spaces). The libertiesof a group are the liberties of all the stonesthat make up the group.
Stones of one colour form a group when directly adjacent.Liberties are empty intersections directly adjacent to a group.
Groups are captured when they have no liberties.
Liberties can be removed by placingstones next to a group of the oppositecolour.
When Black places a stone on thelast liberty of the White group, Blackcaptures the group.
When captured, all of the stones in thegroup are removed and the turn is over.
A stone cannot be placed where it would becaptured, unless it captures the opponentfirst. A group is “alive” if it has at leasttwo separate internal liberties. The Blackgroup on the left can be captured (dead),but the one on the right cannot (alive).
Ko Rule
Moves cannot repeat a board state.
This rule is called Ko. When Black captures the White stone, Whitecannot immediately recapture the Black stone because this couldlead to a never ending game. White has to play elsewhere first.
Ending a Game
The game ends when both players pass. The player with the largest area wins.
22 Stones 1921 Territory 19
Komi 7
43 Score 45
When a player believes they have no meaningful moves to play, theypass. The game ends when both players pass in succession. “Dead”stones are agreed upon and are removed. If an agreement is notreached, play resumes.
Territory needs to be completely surrounded before it can be scored.The total score for a player is the sum of stones on the board and theterritory that they surround. White also receives additional points forplaying second (Komi), which is about 7 depending on rule-set.