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Vision 20/20: HINDSIGHT, INSIGHT & FORESIGHT IN XR & IMMERSIVE LEARNING iLRN is a burgeoning global network of researchers and practitioners collaborating to develop the scientific, technical, and applied potential of immersive learning. Its annual conference is the premier scholarly event focusing on advances in the use of virtual reality (VR), augmented reality (AR), mixed reality (MR), and other extended reality (XR) technologies to support learners and learning. Leading scholars and professionals operating in formal education settings as well as those representing diverse industry sectors will meet for iLRN 2020 in virtual reality and using other online collaboration platforms, where they will share their research findings, experiences, and insights; network and establish partnerships to envision and shape the future of XR and immersive technologies for learning; and contribute to the emerging scholarly knowledge base on how these technologies can be used to create experiences that educate, engage, and excite learners. Meet and interact with key educational stakeholders and institutional champions of XR and immersive learning Showcase your company’s innovative products and services while demonstrating your commitment to the field Connect with leading researchers and scientists to collaborate on projects and studies Strengthen your existing partnerships as well as build new client relationships locally, nationally, and internationally. Please direct all sponsorship inquiries to [email protected] Technically co-sponsored by: • Recognition as the main official industry sponsor of the conference • Ten complimentary attendee registrations for the conference • Main event space within the virtual conference venue named after the sponsor • Two complimentary exhibition or meeting spaces in the virtual conference venue • An exhibitor page on the conference web site that can be populated with links to videos, flyers, and interactive materials to complement the virtual exhibition/meeting space • Custom integration of branded 3D models/assets (supplied by sponsor) into the virtual conference venue • Sponsor’s logo/branding displayed in prominent locations within the virtual conference venue as well as on the conference website, marketing material, and proceedings • Sponsor acknowledged during conference opening and closing • Opportunity to deliver a 5-minute address at the start or end of one of the live keynote sessions • Opportunity to deliver a 5-minute address during the virtual Awards Banquet & Masquerade Ball • Opportunity to deliver up to 3 x 30-minute live sessions as part of the main conference program • Opportunity to present a 3-hour online workshop the day before the start of the main program • Award named after the sponsor and focusing on a particular sector (e.g., K-12, higher ed, enterprise) and/or area of immersive learning (details to be negotiated) • A full web page dedicated to the sponsor, directly linked/accessible from the conference home page • A news item promoting the sponsor’s products/services placed on the iLRN main website and featured in each edition of the iLRN monthly email newsletter until September 2020 • Publicity/exposure via iLRN’s and Educators in VR’s social media channels (Twitter, LinkedIn, Facebook). GOLD SPONSOR PACKAGE (only one available) US$15,000 Version: March 22, 2020 Serious Games Medical & Healthcare Workforce & Industry Culture & Language K-12 Museums & Libraries Special Ed Geosciences Data Viz We reserve the right to make amendments to the packages outlined in this prospectus, subject to mutual negotiation with sponsors. ABOUT THE CONFERENCE The target audience of the conference is diverse and spans the higher education, K-12, business, govern- ment, healthcare, and nonprofit sectors. This includes anyone researching or using XR applications for learning, training, or employee guidance/performance support as well as those designing, developing, and/or evaluating such applications. WHO WILL BE THERE? WHY SPONSOR? iLRN 2020: 6TH INTERNATIONAL CONFERENCE OF THE IMMERSIVE LEARNING RESEARCH NETWORK An technically co-sponsored conference—now online and in virtual reality! SPONSORSHIPS & EXHIBITIONS June 21–25, 2020 http://immersivelrn.org/ilrn2020 in conjunction with: SILVER SPONSOR PACKAGE (only three available) US$10,000 • Recognition as the official sponsor of the virtual Awards Banquet & Masquerade Ball, with the opportunity to deliver a 5-minute address at that event • Five complimentary attendee registrations for the conference • A social/lounge area within the virtual conference venue named after the sponsor • One complimentary exhibition or meeting space in the virtual conference venue • An exhibitor page on the conference web site that can be populated with links to videos, flyers, and interactive materials to complement the virtual exhibition/meeting space • Custom integration of branded 3D models/assets (supplied by sponsor) into the virtual conference venue • Sponsor’s logo/branding displayed in prominent locations within the virtual conference venue as well as on the conference website, marketing material, and proceedings • Sponsor acknowledged during conference opening and closing • Opportunity to deliver a 3-minute address at the start or end of one of the live featured plenary sessions • Opportunity to deliver up to 2 x 30-minute live sessions as part of the main conference program • Opportunity to present a 3-hour online workshop the day before the start of the main program • Award named after the sponsor and focusing on a particular sector (e.g., K-12, higher ed, enterprise) and/or area of immersive learning (details to be negotiated) • A full web page dedicated to the sponsor, directly linked/accessible from the conference home page • A news item promoting the sponsor’s products/services placed on the iLRN website and featured in each edition of the iLRN monthly email newsletter until September 2020 • Publicity/exposure via iLRN’s and Educators in VR’s social media channels (Twitter, LinkedIn, Facebook).

HINDSIGHT, INSIGHT & FORESIGHT IN XR SPONSORSHIPS ......• Custom integration of branded 3D models/assets into the conference virtual environment • Opportunity to present a 3-hour

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Page 1: HINDSIGHT, INSIGHT & FORESIGHT IN XR SPONSORSHIPS ......• Custom integration of branded 3D models/assets into the conference virtual environment • Opportunity to present a 3-hour

Vision 20/20:

HINDSIGHT, INSIGHT& FORESIGHT IN XR

& IMMERSIVE LEARNING

iLRN is a burgeoning global network of researchers and practitioners collaborating to develop the scienti�c, technical, and applied potential of immersive learning. Its annual conference is the premier scholarly event focusing on advances in the use of virtual reality (VR), augmented reality (AR), mixed reality (MR), and other extended reality (XR) technologies to support learners and learning.Leading scholars and professionals operating in formal education settings as well as those representing diverse industry sectors will meet for iLRN 2020 in virtual reality and using other online collaboration platforms, where they will share their research �ndings, experiences, and insights; network and establish partnerships to envision and shape the future of XR and immersive technologies for learning; and contribute to the emerging scholarly knowledge base on how these technologies can be used to create experiences that educate, engage, and excite learners.

• Meet and interact with key educational stakeholders and institutional champions of XR and immersive learning• Showcase your company’s innovative products and services while demonstrating your commitment to the �eld• Connect with leading researchers and scientists to collaborate on projects and studies• Strengthen your existing partnerships as well as build new client relationships locally, nationally, and internationally.

Please direct all sponsorship inquiries to [email protected]

Technically co-sponsored by:

• Recognition as the main official industry sponsor of the conference• Ten complimentary attendee registrations for the conference• Main event space within the virtual conference venue named after the sponsor• Two complimentary exhibition or meeting spaces in the virtual conference venue• An exhibitor page on the conference web site that can be populated with links to videos, flyers, and interactive materials to complement the virtual exhibition/meeting space• Custom integration of branded 3D models/assets (supplied by sponsor) into the virtual conference venue• Sponsor’s logo/branding displayed in prominent locations within the virtual conference venue as well as on the conference website, marketing material, and proceedings• Sponsor acknowledged during conference opening and closing• Opportunity to deliver a 5-minute address at the start or end of one of the live keynote sessions• Opportunity to deliver a 5-minute address during the virtual Awards Banquet & Masquerade Ball• Opportunity to deliver up to 3 x 30-minute live sessions as part of the main conference program• Opportunity to present a 3-hour online workshop the day before the start of the main program• Award named after the sponsor and focusing on a particular sector (e.g., K-12, higher ed, enterprise) and/or area of immersive learning (details to be negotiated)• A full web page dedicated to the sponsor, directly linked/accessible from the conference home page• A news item promoting the sponsor’s products/services placed on the iLRN main website and featured in each edition of the iLRN monthly email newsletter until September 2020• Publicity/exposure via iLRN’s and Educators in VR’s social media channels (Twitter, LinkedIn, Facebook).

GOLD SPONSOR PACKAGE (only one available) US$15,000

Version: March 22, 2020

Serious Games • Medical & Healthcare • Workforce & Industry • Culture & Language • K-12 • Museums & Libraries • Special Ed • Geosciences • Data Viz

We reserve the right to make amendments to the packages outlined in this prospectus, subject to mutual negotiation with sponsors.

ABOUT THE CONFERENCE

The target audience of the conference is diverse and spans the higher education, K-12, business, govern-ment, healthcare, and nonpro�t sectors. This includes anyone researching or using XR applications for learning, training, or employee guidance/performance support as well as those designing, developing, and/or evaluating such applications.

WHO WILL BE THERE?

WHY SPONSOR?

iLRN 2020: 6TH INTERNATIONAL CONFERENCE OF THE IMMERSIVE LEARNING RESEARCH NETWORKAn technically co-sponsored conference—now online and in virtual reality!

SPONSORSHIPS & EXHIBITIONS

June 21–25, 2020http://immersivelrn.org/ilrn2020

in conjunction with:

SILVER SPONSOR PACKAGE (only three available) US$10,000• Recognition as the o�cial sponsor of the virtual Awards Banquet & Masquerade Ball, with the opportunity to deliver a 5-minute address at that event• Five complimentary attendee registrations for the conference• A social/lounge area within the virtual conference venue named after the sponsor• One complimentary exhibition or meeting space in the virtual conference venue• An exhibitor page on the conference web site that can be populated with links to videos, �yers, and interactive materials to complement the virtual exhibition/meeting space• Custom integration of branded 3D models/assets (supplied by sponsor) into the virtual conference venue• Sponsor’s logo/branding displayed in prominent locations within the virtual conference venue as well as on the conference website, marketing material, and proceedings• Sponsor acknowledged during conference opening and closing• Opportunity to deliver a 3-minute address at the start or end of one of the live featured plenary sessions• Opportunity to deliver up to 2 x 30-minute live sessions as part of the main conference program• Opportunity to present a 3-hour online workshop the day before the start of the main program• Award named after the sponsor and focusing on a particular sector (e.g., K-12, higher ed, enterprise) and/or area of immersive learning (details to be negotiated)• A full web page dedicated to the sponsor, directly linked/accessible from the conference home page• A news item promoting the sponsor’s products/services placed on the iLRN website and featured in each edition of the iLRN monthly email newsletter until September 2020• Publicity/exposure via iLRN’s and Educators in VR’s social media channels (Twitter, LinkedIn, Facebook).

Page 2: HINDSIGHT, INSIGHT & FORESIGHT IN XR SPONSORSHIPS ......• Custom integration of branded 3D models/assets into the conference virtual environment • Opportunity to present a 3-hour

• Two complimentary attendee registrations for the conference• One complimentary exhibition or meeting space in the virtual conference venue OR three additional complimentary registrations • An exhibitor page on the conference web site that can be populated with links to videos, flyers, and interactive materials to complement the virtual exhibition/meeting space• Sponsor’s logo/branding displayed in prominent locations within the virtual conference venue as well as on the conference website, marketing material, and proceedings• Sponsor acknowledged during conference opening and closing• Opportunity to deliver a 30-minute live session as part of the main conference program• A full web page dedicated to the sponsor, directly linked/accessible from the conference home page• A news item promoting the sponsor’s products/services placed on the iLRN website and featured in every other edition of the iLRN monthly email newsletter until September 2020 (i.e., bi-monthly)• Publicity/exposure via iLRN’s and Educators in VR’s social media channels (Twitter, LinkedIn, Facebook)• Optional add-ons (extra cost): • Room or area in the virtual conference venue named after sponsor • Custom integration of branded 3D models/assets into the conference virtual environment • Opportunity to present a 3-hour online workshop the day before the start of the main program • Award named after the sponsor and focusing on a particular sector (e.g., K-12, higher ed, enterprise) and/or area of immersive learning.

BRONZE SPONSOR PACKAGE (several available) US$5,000

• One complimentary attendee registration for the conference for an employee or partner of the sponsor’s organization • Sponsor’s logo/branding displayed in prominent locations within the virtual conference venue as well as on the conference website, marketing material, and proceedings• A news item promoting the sponsor’s products/services placed on the iLRN website and featured in one edition of the iLRN monthly email newsletter before September 2020 (space permitting)• Publicity/exposure via iLRN’s and Educators in VR’s social media channels (Twitter, LinkedIn, Facebook)• Optional add-ons (extra cost): • Custom integration of branded 3D models/assets into the conference virtual environment • Opportunity to present a 3-hour online workshop the day before the start of the main program • Award named after the sponsor and focusing on a particular sector (e.g., K-12, higher ed, enterprise) and/or area of immersive learning • A full web page dedicated to the sponsor, directly linked/accessible from the conference home page

GENERAL CORPORATE SPONSOR PACKAGE US$2,500

• Please inquire—rates vary depending on space requirements, desired placement within the virtual environment, whether custom integration of models/assets is needed, etc.• Corporate exhibitor packages automatically include the following benefits: • An exhibition or meeting space in the virtual conference venue • An exhibitor page accessible from the online conference schedule and directory that can be populated with links to videos, flyers, and interactive materials • Sponsor’s logo/branding displayed in the virtual conference venue as well as on the conference website, marketing material, and proceedings.

CORPORATE EXHIBITOR & PRODUCT SHOWCASE PACKAGES

Complimentary attendee registrations

Naming rights to rooms or areas within the virtual conference venue

Virtual exhibition/meeting spaces (+ exhibitor web page)

Custom integration of sponsor’s 3D models/assets

Short address following one of the keynote or plenary sessions

Short address at virtual Awards Banquet and Masquerade Ball

Allocated live session times in main conference program

Option to present pre-main-conference online workshop

Logo in virtual conf. venue, website, promo materials, proceedings

Acknowledgment at conference opening and closing

Specialized award named after sponsor

Dedicated sponsor page linked from conference home page

Product/service promotion via iLRN website and email newsletter

Social media exposure through both iLRN and Educators in VR

10 full

2

2 x 40 mins

Up to 3 items

PACKAGES AT A GLANCE GOLD SILVER BRONZE GENERAL EXHIBITOR/SHOWCASE

10

Main event space

2

Keynote

3 x 30 mins

Monthly

N/A

N/A

N/A

Optional add-on

N/A

N/A

N/A

Optional add-on

Optional add-on

Optional add-on

One-time

N/A

Varies by cost

Varies by cost

N/A

N/A

N/A

N/A

Optional add-on

Optional add-on

Optional add-on

Optional add-on

Social/lounge area

1

Featured plenary

2 x 30 mins

Monthly

Optional add-on

Optional add-on

N/A

1 x 30 mins

Optional add-on

Optional add-on

Bi-monthly

5 2 Access to exhibition area only

1 (may be exchanged for threeextra attendee registrations)

Version: March 22, 2020

FEATURING:

Scanning the horizon + compiling evidence of "what works" in XR and immersive learning

Inaugural report to be released in Q2 2020 and dedicated sessions held at the conference. Ask us how you can support and participate in this important project!

SPONSORSHIPS & EXHIBITIONS

June 21–25, 2020http://immersivelrn.org/ilrn2020

in conjunction with:

iLRN 2020 Conference