3
Character Name: Alternate Identities: Player Name: CHARACTERISTICS CURRENT ST A TUS EXPERIENCE POINTS Val Char Base Cost Pts Roll !a"im#m C#rrent Total Points 0 10 STR 10 1 0 11- EN$ 20 Total E"%erience Earned 0 10 DEX 10 2 0 11- BO$& 10 Experience Spent 0 10 CON 10 1 0 11- STUN 20 Experience Unspent 0 10 INT 10 1 0 11- 10 EGO 10 2 0 11- VIT A' IN(OR!A TION HIT 'OCA TION CHART 10 PRE 10 1 0 11- HTH dama)e 2d6 Roll re! STUN nSTUN To "it # OC$ # % 0 &i't 100 () STR END Cost 1 #-% "e!d x% x2 -* # DC$ # % 0 Phases 6+ 12 6 "!nds x1 -6 # O,C$ # # 0 Total OCV # Total $CV # -* r.s x2 -% # D,C$ # # 0 d/st.ents - d/st.ents - 3 S4ol x# x1 -% 2 SPD 2 10 0 10-11 C4est x# x1 -# 2 PD 2 1 0 Total O!CV # Total $!CV # 12 Sto.! x5 x1 - 2 ED 2 1 0 d/st.ents - d/st.ents - 1# $it!ls x5 x2 -* 5 REC 5 2 0 15 T4i)4s x2 x1 -5 20 END 20 12 0 Com*at S+ill 'e,els 1%-16 &e)s x2 -6 10 OD7 10 1 0 1-1* 8eet x1 -* 20 STUN 20 1 0 Total Characteristics Cost: - Presence Attac+ 2d6 Notes: CO!BA T !ANEUVERS $E(ENSES CO!BAT !O$I(IERS !ane#,er Phase OCV $CV E..ect Ty%e 'e,els E..ect Ran)e /m0 OCV loc( 12 0 0 stops !tt!c(+ !9ort Nor.!l PD 0-* 0 r!ce 0 2 12 2 :s; R.od Resist!nt PD 3-16 -2 Dis!r. 12 -2 0 c!n dis!r.< STR :s; STR Nor.!l ED 1-#2 -5 Dod)e 12 - # :s; !ll !tt!c(s+ !9ort Resist!nt ED ##-65 -6 Gr!9 12 -1 -2 )r!9+ do STR ,ent!l 6%-12% -* Gr!9 = 12 -# -5 ,o:e !nd Gr!9 Po>er 126-2%0 -10 "!=.!(er 12? 0 -% 5 DC to !n= !tt!c( 8l!s4 Tar)etin) Shot OCV Roll ,o:e = 12 -2 -2 STR2 :% "e!d @4e!d-s4oldersA -5 1d6# ,o:e T4ro)4 12 -:% -# STR :# "i)4 @4e!d-:it!lsA -2 2d61 Set 1 1 0 od= @4!nds-le)sA -1 2d65 Stri(e 12 0 0 STR or >e!pon t=pe &o> @s4olders-'eetA -2 2d6 SENSES &e) @:it!ls-'eetA -5 1d612 Perce%tion Roll 11- Enhanced1Un#s#al Senses !OVE!ENT Ty%e (#ll NC! Rn 12 25 S>i. 5 5 "; &e!p 5 n! $; &e!p 2 n! xB xB xB xB

Hero 6E Character Sheet Excel

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Page 1: Hero 6E Character Sheet Excel

8/9/2019 Hero 6E Character Sheet Excel

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Character Name:

Alternate Identities:

Player Name:

CHARACTERISTICS CURRENT STATUS EXPERIENCE POINTS

Val Char Base Cost Pts Roll !a"im#m C#rrent Total Points 0

10 STR 10 1 0 11- EN$ 20 Total E"%erience Earned 0

10 DEX 10 2 0 11- BO$& 10 Experience Spent 0

10 CON 10 1 0 11- STUN 20 Experience Unspent 0

10 INT 10 1 0 11-

10 EGO 10 2 0 11- VITA' IN(OR!ATION HIT 'OCATION CHART

10 PRE 10 1 0 11- HTH dama)e 2d6 Roll re! STUN nSTUN To "it

# OC$ # % 0 &i't 100 () STR END Cost 1 #-% "e!d x% x2 -*

# DC$ # % 0 Phases 6+ 12 6 "!nds x1 -6

# O,C$ # # 0 Total OCV # Total $CV # -* r.s x2 -%

# D,C$ # # 0 d/st.ents - d/st.ents - 3 S4ol x# x1 -%

2 SPD 2 10 0 10-11 C4est x# x1 -#

2 PD 2 1 0 Total O!CV # Total $!CV # 12 Sto.! x5 x1 -

2 ED 2 1 0 d/st.ents - d/st.ents - 1# $it!ls x5 x2 -*

5 REC 5 2 0 15 T4i)4s x2 x1 -5

20 END 20 12 0 Com*at S+ill 'e,els 1%-16 &e)s x2 -6

10 OD7 10 1 0 1-1* 8eet x1 -*

20 STUN 20 1 0

Total Characteristics Cost: - Presence Attac+ 2d6 Notes:

CO!BAT !ANEUVERS $E(ENSES CO!BAT !O$I(IERS

!ane#,er Phase OCV $CV E..ect Ty%e 'e,els E..ect Ran)e /m0 OCV

loc( 12 0 0 stops !tt!c(+ !9ort Nor.!l PD 0-* 0

r!ce 0 2 12 2 :s; R.od Resist!nt PD 3-16 -2

Dis!r. 12 -2 0 c!n dis!r.< STR :s; STR Nor.!l ED 1-#2 -5Dod)e 12 - # :s; !ll !tt!c(s+ !9ort Resist!nt ED ##-65 -6

Gr!9 12 -1 -2 )r!9+ do STR ,ent!l 6%-12% -*

Gr!9 = 12 -# -5 ,o:e !nd Gr!9 Po>er 126-2%0 -10

"!=.!(er 12? 0 -% 5 DC to !n= !tt!c( 8l!s4 Tar)etin) Shot OCV Roll

,o:e = 12 -2 -2 STR2 :% "e!d @4e!d-s4oldersA -5 1d6#

,o:e T4ro)4 12 -:% -# STR :# "i)4 @4e!d-:it!lsA -2 2d61

Set 1 1 0 od= @4!nds-le)sA -1 2d65

Stri(e 12 0 0 STR or >e!pon t=pe &o> @s4olders-'eetA -2 2d6

SENSES &e) @:it!ls-'eetA -5 1d612

Perce%tion Roll 11-

Enhanced1Un#s#al Senses !OVE!ENT

Ty%e (#ll NC!

Rn 12 25

S>i. 5 5

"; &e!p 5 n!

$; &e!p 2 n!

xB

xB

xB

xB

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CHARACTER IN(OR!ATION CA!PAI2N IN(OR!ATION

Name Name

Hei)ht 3ei)ht 2enre

Hair Color Eye Color 2amemaster  

S4I''S5 PER4S5 AN$ TA'ENTS PO3ERS AN$ E6UIP!ENT

Cost Name Roll Cost Name Po7er1 E8#i%ment End

0 Total Po7ers1E8#i%ment Cost

CO!P'ICATIONS

Cost Com%lication

0 0 Total Com%lications CostTotal S+ills5 Per+s9 Talents Cost

Page 3: Hero 6E Character Sheet Excel

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Hero th Edition Character S%readsheet

*y Ben $yer /Hero Boards: ;ane<!arlo7e0

I 'e)al St#.. 

II Character Sheet Notes

"ero S=ste. 6t4 Edition >ritten !nd desi)ned 9= Ste:en S; &on); "ero S=ste. 6t4 Edition is ! tr!de  

7o !re )i:en per.ission to distri9te !nd c4!n)e t4is spre!ds4eet !s =o see 'it !s lon) !s<1; 7o do not in'rin)e on "ero G!.es tr!de.!r(s;2; 7o do not sell t4is prodct @e:en 'or t4e cost o' .edi!A;#; ll c4!n)es =o .!(e to t4e spre!ds4eet !re .!de p9lic;5; 7o )i:e credit to t4e ori)in!l !t4or 'or t4e ori)in!l >or(;

T4is c4!r!cter s4eet is ! si.pli'iec re:ision o' D; ,ic4!el !sin)ers excellent %t4 edition Excelc4!r!cter s4eet; T4is :ersion !tte.pts to (eep t4e si.ple !ppe!l o' t4e 9!sic 6t4 edition s4eet in t4e6t4 edition core 9oo(; Costs s4old !to.!tic!ll= c!lcl!te 'or c4!r!cteristics+ !nd 'or t4e tot!ls o'c4!r!cteristics+ s(ills+ per(s+ t!lents+ !nd po>ers; ,!(e sre to set t4e Tot!l Points :!le 'or =orc!.p!i)n to )et experience to c!lcl!te correctl=+ !nd re.e.9er t4!t .!tc4in) co.plic!tions !re not'!ctored in; Printin) !re!s !re !lre!d= set 'or t4e t>o s4eets+ >4ic4 do not Fite extend to t4e :er=9otto. o' t4e p!)e; T4e !t4or is !:!il!9le 'or co..ents :i! t4e "ero G!.es 'or.;