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Henry Jenkins, “Game Design as Narrative Architecture” Jessica Showalter ENGL 871 4/24/2012

Henry Jenkins, “Game Design as Narrative Architecture”

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Henry Jenkins, “Game Design as Narrative Architecture”. Jessica Showalter ENGL 871 4/24/2012. Evocative Spaces. Enacting Stories. http://www.uesp.net/w/index.php?title=Category:Skyrim-Quests&until=Glory+of+the+Dead. Embedded Narratives. Emergent Narratives. - PowerPoint PPT Presentation

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Page 1: Henry Jenkins, “Game Design as Narrative Architecture”

Henry Jenkins, “Game Design as Narrative Architecture”

Jessica ShowalterENGL 871

4/24/2012

Page 2: Henry Jenkins, “Game Design as Narrative Architecture”

Evocative Spaces

Page 3: Henry Jenkins, “Game Design as Narrative Architecture”
Page 4: Henry Jenkins, “Game Design as Narrative Architecture”
Page 5: Henry Jenkins, “Game Design as Narrative Architecture”

Enacting Stories

Page 6: Henry Jenkins, “Game Design as Narrative Architecture”

http://www.uesp.net/w/index.php?title=Category:Skyrim-Quests&until=Glory+of+the+Dead

Page 7: Henry Jenkins, “Game Design as Narrative Architecture”

Embedded Narratives

Page 8: Henry Jenkins, “Game Design as Narrative Architecture”
Page 9: Henry Jenkins, “Game Design as Narrative Architecture”

Emergent Narratives

Page 10: Henry Jenkins, “Game Design as Narrative Architecture”

http://www.youtube.com/watch?v=gcoX6IApN1U&feature=related

http://www.littlebigplanet.com/en/game_guide/ps3/creating/getting_started/