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1Gorman, Stubbs, & CEP Inc.
Introduction to Operating Systems
Lesson 9
Introduction to Network Operating Systems
Lesson 9 – Introduction to Network Operating Systems2
Objectives
Describe what a network is and why networks are important in business today.
Distinguish between a local area network and a wide area network.
Describe the differences between a peer-to-peer network and a client server network.
Describe the differences between the three common topologies: bus, star and ring.
Lesson 9 – Introduction to Network Operating Systems3
Objectives (continued)
Describe the differences between the four popular types of network media: twisted-pair cable, coaxial cable, fiber-optic cable, and wireless.
Describe the difference between Ethernet and token ring.
Discuss where networking is headed in the future.
Lesson 9 – Introduction to Network Operating Systems4
What Is Networking?
The ability to access multiple files at the same time
The ability to share hardware resources, such as printers
The ability of multiple users to access the same file at the same time
The ability to communicate in real time The ability to streamline the process of data
backup
Lesson 9 – Introduction to Network Operating Systems5
What Are Ways to Describe a Network?
Geography Whether or not the network uses a server Topology
Lesson 9 – Introduction to Network Operating Systems6
How Can a Network Be Described by Geography?
A local area network (LAN) consists of computers located near each other.
A wide area network (WAN) is two or more LANs connected together over a wide geographic area.
Lesson 9 – Introduction to Network Operating Systems7
How Can a Network Be Described by Its Use of a Server?
A peer-to-peer network means that all computers on the network have an equal relationship with one another. There is no hierarchy in this structure.
A client/server network is a hierarchy where individual nodes share information and resources through a central computer called a server.
Lesson 9 – Introduction to Network Operating Systems8
What Is Topology?
Topology is the physical layout of the cables and devices that connect the nodes to the network.
There are three basic topologies:– Bus– Star– Ring
Lesson 9 – Introduction to Network Operating Systems9
Bus Topology
Advantages– It requires less cabling.– It is less expensive.
Disadvantages– It is difficult to troubleshoot.– A broken connection can crash the entire
system.
Lesson 9 – Introduction to Network Operating Systems10
Star Topology
Advantages– Each device is isolated on its own cable.– All data goes through a central point.– It allows for isolation of traffic on the network.– A broken connection does not render all communication
impossible.
Disadvantages– More cable is required.– Hub failure can disable large segments of the network.
Lesson 9 – Introduction to Network Operating Systems11
Ring Topology
Advantages– There are no dangers of data collisions
because only one packet may travel the ring at a time.
Disadvantages– A break in the ring can disable the entire
network.– Networking devices tend to be more
expensive.
Lesson 9 – Introduction to Network Operating Systems12
Network Media
Media refers to the wires, cables, and other means by which data travels from one destination to another.
Four common types:– Twisted-pair cable– Coaxial cable– Fiber-optic cable– Wireless
Lesson 9 – Introduction to Network Operating Systems13
Twisted-pair Cable
Advantage– Less expensive
Disadvantage– Considered a low-bandwidth medium
Lesson 9 – Introduction to Network Operating Systems14
Coaxial Cable
Advantages– Less susceptible to interference– Can carry large amounts of data
Disadvantage– Expensive
Lesson 9 – Introduction to Network Operating Systems15
Fiber-optic Cable
Advantages– Greater bandwidth than metal cables– Less susceptible to interference– Thinner and lighter than metal cables– Data can be transmitted digitally
Disadvantages– Expensive– Difficult to install and split
Lesson 9 – Introduction to Network Operating Systems16
Wireless
Advantage– Greater bandwidth
Disadvantage– Expensive
Lesson 9 – Introduction to Network Operating Systems17
Which Cable to Use?
Budget Bandwidth Placement Scope
Lesson 9 – Introduction to Network Operating Systems18
Ethernet
Most common network technology used Detects collisions of data between two nodes
Lesson 9 – Introduction to Network Operating Systems19
Token Ring
Has a controlling node that creates a token that is passed to every node on the network until it reaches its destination or the end of the ring
Remedies data-collision problems because only one node can transmit data at a time
Lesson 9 – Introduction to Network Operating Systems20
Network Operating Systems
The group of programs that manages the resources on the network
This book will cover the following:– Mac OS X– Windows XP– Windows 2000 Professional– Windows NT Workstation– Novell NetWare– Linux
Lesson 9 – Introduction to Network Operating Systems21
Future of Networking
The Internet will rule. Wireless will be the norm. Computers will be everywhere. Language user interfaces will replace the
graphical user interface.
Lesson 9 – Introduction to Network Operating Systems22
Summary
The term network means the connection of computers for communication, exchange of information, and sharing of resources.
Two kinds of networks are LAN and WAN. In a peer-to-peer network, all nodes are equal;
there is no hierarchy. A client server network is a hierarchy in which individual nodes share resources and information through a central server.
Lesson 9 – Introduction to Network Operating Systems23
Summary (continued)
Topology refers to the physical layout of the cables and devices that connect the nodes to the network. The three common topologies are bus, star, and ring.
The four common methods for connecting a network are twisted-pair cable, coaxial cable, fiber-optic cable, and wireless technology.
Lesson 9 – Introduction to Network Operating Systems24
Summary (continued)
Ethernet is the most common networking technology.
Experts predict the following five trends for the future of networking: The desktop will no longer be the norm, the Internet will rule, wireless will be the norm, computers will be everywhere, and the machine/human interaction will become more integrated.