Upload
giorgio-milella
View
213
Download
0
Tags:
Embed Size (px)
DESCRIPTION
Giorgio Milella's thesis
Citation preview
Giorgio Milellahttp://giorgiomilella.com/thesis_1
A V V I C I N A R S I
G E T T I N G C L O S E
Thesis 1
1
AVVICINARSI
[GETTING CLOSE]
Walking in Midtown New York City at rush hour you may have close contact with
hundreds of people in just a few minutes. In what ways are space and time critical to
verbal and non-verbal communication? My thesis project “Avvicinarsi”(eng. Getting
Close) attempts to answer this question with an installation that explores how we make
meaning in limited physical space, something that we have developed throughout our
200.000 years of history as homo sapiens.
The goal of my project is to challenge the sense that we have of others through space, and
to visualize the invisible. This is very interesting to me because I found communication
and language to be so difficult and sometimes it feels like a burden that wehave to carry
through every moment of every day and it does not leave us because it is a necessary part
of our social system and a function of modern day urban life.
Communication is something we cannot avoid because we are social animals and live in
society. Other people are not only “entities” that exist outside of our bodies, their
presence is not only physical and external, but also they become important part of our
own world because we set up our own identity by projecting an image of ourselves that is
for others to see, and they are not only recipients but active agents that through
relationships contribute in defining us.
Humans are social animals, throughout our existence as a species we have always lived in
groups. There are many characteristics that set humans apart from other animal species.
These characteristics are the result of our ability to think analytically, and the ability to
build tools. This has led humanity to develop their extensions rather than adapting their
bodies to nature, and this is an important step in the evolutionary timeline because
extensions, on the contrary of biological mutation, take much sorter time. At the present
moment we have reached a speed of evolution, through technology, that can be counted
2
in years, sometimes months.
Humans have developed very complex dynamics when it comes to socializing; especially
in the way we use the space around us in relation to other persons when they stand at
different levels of proximity. This is very interesting to me because it is one of those few
aspects of human nature that reminds us we are animals and we are the result of a rather
unusual evolutionary process that happens outside our bodies, unlike what we are used to
see in most of the other species.
So far, the main problem I have encountered is the scope of the idea behind my project,
every other day I find myself entangled in my own ideas. If I were to visualize myself at
this moment I would look like a chimera with the body of an ant and the head of a macro
cephalic human being, lots of ideas but nothing has been done to bring these ideas to the
real world (hence the body of an ant). I have many ideas I have thought of countless
possible iterations, but I feel that I need to make a choice if I want it to be a project about
others, or maybe a project about myself in relation to others. Of all the iterations I made
the one I liked the most is the one where circles are projected around people walking in a
set space, and these circles represent their personal space. The problem with this project
is that I feel that it is just a good looking container of ideas but it is empty, there is
nothing inside, it does not say anything, it does not ask a question, and most of all it is too
general. The reason why I chose this as the concept for my thesis is because, I would
like come up with an installation that will probably raise awareness of something
that is wired into our brains and that affects our behavior everyday, and hopefully it
will teach people to overcome their personal barriers by looking at how easy it can
be to touch another human being and feel the warmness and comfort of actually
being physically connected to another person on a very superficial level.
Some works I found very interesting are the works of Marina Abramovich, because she
challenges people through her performances, she uses the human body as a tool to make
others uncomfortable. She pushes the boundaries of each one of us, and always brings
human interaction a step further from what is considered normal or appropriate. Another
work I really liked was from the Korean artist Woo Sok Jang, because he uses ceiling
projections and computer vision in a similar manner as I envision my own project.
3
There are a few people I am planning to talk to about my projects, two of them are
teachers at Parsons. The first one is Ernesto Klar, who has guided me through the process
of one of my first installations and has always been very interested in my work; I believe
he can give me guidance in how to approach the analytical part of my project. The other
persons I want to talk to about the technical part of my project are Zach Lieberman and
Rory Solomon; I believe that their experience with computer programming can bring new
perspective in my next iterations.
GLOSSARY
COMMUNICATION: The act of exchanging any amount of information.
HCI: Human Computer Interaction, see INTERACTION
INTERACTION: The main dynamic behind communication, the exchange of information
between a person and another person, animal or object.
INTIMATE SPACE: The space that we consider as the most personal and we share with
only people we consider intimate.
XBOX KINECT: A video recording device invented for videogames that is able to detect
movement and read three dimensions not only two as other video cameras.
LANGUAGE: The verbal form of communication, in humans is expressed as speech and
writing.
PERSONAL SPACE: The space that we consider as our own, and feel reluctant to let
other people in unless there is some sort of relationship or connection with the other
person.
PROXEMICS: The science that deals with the amount of space individual set between
them during verbal and non-verbal communication, it relates to environmental and
cultural factors.
REAL SPACE: The actual space we live in, considered where interaction happens. The
space of where we have to use all five senses when interacting with other people.
SOCIAL SPACE: The space just outside of our personal space, this is where most of our
communication happens it is outside of what we consider a safe distance.
4
VIRTUAL SPACE: The non-tangible space where communication is happening more
and more. The Internet is the principal medium through which we interact with others.
Being a non-tangible space, virtual space eliminates 3 of the main five senses.
BIBLIOGRAPHY
Hall, Edward T. The Hidden Dimension. Garden City, NY: Doubleday, 1966.
Woo Sok Jang Portfolio Website. Web. 3 Oct. 2011. <http://woosoki.com/>.
"ILab Cookbook - Proximity Toolkit." GroupLab - Home. Web. 5 Oct. 2011.
<http://grouplab.cpsc.ucalgary.ca/cookbook/index.php/Toolkits/ProximityToolkit>
Marina Abramovic, MOMA Website. Web. 15 Oct. 2011.
<http://moma.org/visit/calendar/exhibitions/965>
Hall, Edward T. The Hidden Dimension. Garden City, NY: Doubleday, 1966.
COMMUNICATION
Interaction
InteractiveInstallation
Senses
TouchHearingTaste
SmellSight
Proxemics
Real
Virtual Senses Hearing
Sight
HumanComputerInteraction
openframeworkscomputer visionmotion detectionlightssounds