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8/2/2019 Future of Mobile is User Context
1/24
Making Leaders Successul Every Day
Ju 11, 2011
The Futue O Moie Is UseCotet Juie A. Ask
o Cosume Pouct Stateg Poessioas
http://www.forrester.com/8/2/2019 Future of Mobile is User Context
2/24
2011 Forrester Research, Inc. All rights reserved. Forrester, Forrester Wave, RoleView, Technographics, TechRankings, and Total EconomicImpact are trademarks o Forrester Research, Inc. All other trademarks are the property o their respective owners. Reproduction or sharing o thiscontent in any orm without prior written permission is strictly prohibited. To purchase reprints o this document, please email [email protected]. For additional reproduction and usage inormation, see Forresters Citation Policy located at www.orrester.com. Inormation is
based on best available resources. Opinions refect judgment at the time and are subject to change.
Fo Cosume Pouct Stateg Poessioas
ExECUTIvE SUMMAry
Consumers will adopt and use convenient services and products. In mobile, this means services that
oer immediacy and simplicity through a highly contextual experience. Te ability to deliver highly
contextual experiences will evolve in sophistication with technology in the phone. Consumer product
strategy (CPS) proessionals must leverage context to create and deliver product experiences that
enhance the overall perceived value o a product. Not all CPS proessionals need to move at the same
pace. Tey must rst incorporate context into digital products such as games and media today whileassisting their eBusiness and interactive marketing counterparts in their use o mobile to deliver
more targeted experiences. Longer term, CPS proessionals must lead eorts among their colleagues
throughout their organizations as they begin to use new sensors to detect context and motion to control
the devices and services on them.
TA blE OF COnTEnTSMobile Phoes Will Be Your Customers
Preemiet Diital Eaemet Chael
Cotetual Eperieces Are The Future O
Mobile
Techoloy Iovatios Are Drivi User
Cotet Capability
Few Proessioals Developi Diital
Strateies Leverae Cotet Today
Buildi Hihly Cotetual Services Is A
Jourey
Set Your Compays Pace For Mobile Cotet
Hihly Cotetual Eperieces Deliver Value
Beyod Pure Coveiece
rECOMMEndATIOnSEmbrace Cotet To Diferetiate Your
Products
WHAT IT MEAnS
The Cost O Coveiece Is Privacy
Supplemetal Material
nOTES & rESOUrCES
Foeste iteiewe a ume o eo a
use compaies o this epot; some o them
ae iste i the Suppemeta Mateia sectio.
Related Research Documets
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The Futue O Moie Is Use CotetCotet Tasoms Pouct Oppotuities Fo Cosume Pouct Stategists
by Julie A. Askwith J. P. Gowe, Eic G. bow, Te Schae, Thomas Husso, a doug roege
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http://www.forrester.com/go?docid=59003&src=59243pdfhttp://www.forrester.com/go?docid=59003&src=59243pdfhttp://www.forrester.com/go?docid=58676&src=59243pdfhttp://www.forrester.com/go?docid=53682&src=59243pdfhttp://www.forrester.com/go?docid=53682&src=59243pdfhttp://www.forrester.com/go?docid=53682&src=59243pdfhttp://www.forrester.com/go?docid=53682&src=59243pdfhttp://www.forrester.com/go?docid=58676&src=59243pdfhttp://www.forrester.com/go?docid=59003&src=59243pdfhttp://www.forrester.com/go?docid=59003&src=59243pdfhttp://www.forrester.com/8/2/2019 Future of Mobile is User Context
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2011, Foeste reseach, Ic. repouctio PohiiteJu 11, 2011
The Futue O Moie Is Use Cotet
Fo Cosume Pouct Stateg Poessioas
2
MOBILE PHOnES WILL BE YOUR CUSTOMERS PREEMInEnT DIgITAL EngAgEMEnT CHAnnEL
Ownership and usage o mobile devices is growing at an unprecedented pace. Product strategists are
contending with a new world o mobile popularity, including:
More devices. In the US alone, Forrester is orecasting nearly 100 million smartphones by theend o 2011.1 Consumers are not only texting and surng the Web, but they are also consuming
media, doing their taxes, and shopping on these devices. Tis phenomenon is not limited to
the US. Both Apple and Google have sold hundreds o millions o devices globally, with Google
activating 400,000 Android devices daily.2 Forresters own data shows that urban consumers in
China are already more sophisticated than the average US or European consumer.3
More marketing and shopping. Forrester orecasts that advertisers will spend more than $1billion in the US in 2011 to reach consumers through display and search ads.4 Te eorts are
warranted, with consumers orecast to spend more than $8 billion on their mobile phones in theUS by the end o 2011.5 Mobile is revolutionizing the way that consumers learn about, choose,
and buy products o all types.
Failure To Deliver Coveiece Will Be A Missed Opportuity
Given small screens and limited input options, the design and delivery o excellent experiences
is a monumental challenge. So how do you create excellent mobile products? Around consumer
convenience. Consumers will embrace new products and services i they are undamentally more
convenient that is to say, i the benets outweigh the inhibitors to adoption and usage.6 Tese
three key benets are crucial to deliver convenient mobile services:
Immediacy delivers content when consumers need it most. Immediacy is timeliness butnot limited to an exact measure o minutes or hours. Diabetes patients will want warnings
o dangerous blood sugar levels immediately, while a patient with high cholesterol has more
tolerance or the occasional poor ood choice. Consumer product strategy (CPS) proessionals
oen understand the value o immediacy today and incorporate it when real-time data is
available (see Figure 1).
Simplicity removes usability barriers, making mobile invisible to users. Simplicity is drivenby good decisions on whatcontent, services, and eatures make sense in mobile as well as how
well experiences are designed. Application designers, or example, use spin wheels rather than
keyboards or data entry. Most people who design mobile products today limit content in theireorts to simpliy, as this is less expensive than investing in design. Simplicity must be revisited
periodically, as new technologies will make existing barriers obsolete.
Context makes content relevant to the individual. Mobile phones are personal or intimatedevices unlike PCs, which can be shared. Context involves the use o inormation about the
consumer, such as location, to personalize or tailor experiences to minimize steps and manual
entries. Intuits Snapax, or example, automatically les the relevant state orms.
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Does this ormula drive success? Yes. Companies such as CNN, Continental Airlines, eBay,
Facebook, Groupon, Intuit, JPMorgan Chase & Co., Nike, Procter & Gamble, arget, USAA, and
Walgreens already deliver phenomenally convenient user context-based experiences that drive
consumers to rave about them.7
Fiure 1 Moie Seices Shou Oe Thee Coe beets To die Coeiece
Source: Forrester Research, Inc.59243
Immediacy Simplicity Context
Source: Target website; RedLaser (eBay); The Weather Channel daily text alert
An expiring offer in
this case in just under 8
hours increases thevalue of having the
information now.
RedLaser uses a
bar code scan with the
phones camera toidentify products
quickly.
The Weather Channel
uses location to send
relevant weatherinformation and ads.
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COnTExTUAL ExPERIEnCES ARE THE FUTURE OF MOBILE
In the uture, improving the convenience o mobile services will be achieved via improving the use
o context in delivering mobile experiences. Consumer product strategists must anticipate what
their customers want when they re up their phones and launch an application or mobile website.
Intuits Snapax, or example, must leverage a customers home state to le the appropriate tax orms.
o help consumer product strategists get ahead o this evolving expectation, Forrester has dened a
vocabulary to help them discuss, plan, and execute on the opportunity to deliver services, messages,
and transactions with ull knowledge o the customers current situation. Forrester calls this the
customers mobile context and denes it as:
Te sum total of what your customer has told you and is experiencing at his moment of
engagement.
A customers mobile context consists o his:
Situation: the current location, altitude, environmental conditions, and speed the customer isexperiencing.
Preerences: the history and personal decisions the customer has shared with you or with hissocial networks.
Attitudes: the eelings or emotions implied by the customers actions and logistics.
Mobile Cotet Is Bi Mother, not Bi Brother
Te observation o behavior and collection o inormation triggers images o George Orwells Big
Brother phenomenon rom his book1984 and government concerns about consumer privacy.
Consumers, however, have a long history o orgoing privacy in exchange or value and convenience.
Examples range rom the use o credit cards online to Googles or Yahoos ree email services to
Mint.com. Te use o context in the delivery o mobile services should be positioned as helpul
conjuring images o a caring mother rather than a spying government or prot-hungry corporation.
TECHnOLOgY InnOVATIOnS ARE DRIVIng USER COnTExT CAPABILITY
New mobile technologies are quickly changing what is possible in user context. Innovationsin user context technology are reshaping mobile devices by capturing inormation about the
consumers environment and changing how users control their devices and display content. As this
happens, the mobile phones capabilities and orm actor will move urther and urther away rom
those o the PC.
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So too must the experiences. Te use o context to deliver highly contextual experiences is not a
one-and-done eort. As the technology evolves, so too must the use o it to deliver convenience.
Exploiting these changes is the next rontier or CPS proessionals (see Figure 2). Our interviews
with technology leaders at more than a dozen device manuacturers reveal that the ollowingtechnology trends will push the evolution o context and with it convenience:
Todays ancy eatures will become commonplace. echnologies ound in high-end phoneswill migrate into lower-end phones as the cost o components comes down through scale and
consumer demand beyond early adopters grows (see Figure 3). Mobile phones are already
packed with phenomenal technology that is underused by CPS proessionals. Higher-end
phones have GPS, accelerometers, gyroscopes, magnetometers, Near Field Communications
(NFC), and high-resolution displays. With the use o networks and other tools, contextual
inormation can be collected.
New sensors will reveal more about the users environment. Barometers, microbolometers,chemical sensors, and other gizmos will nd their way into phones as both the use and business
case evolves. Te phones will also act as modems relaying or interpreting inormation rom
other machines or rom attachments with sensors. Tey will oer new inormation ranging
rom a consumers altitude, speed, temperature, and presence o relative lightness or darkness to
orientation to the North Pole or gravity. Dual cameras have already appeared in phones enabling
depth perception (think o your two eyes) and the creation o 3D content (see Figure 4).
Motion, voice, and touch will redefne the user interace. A combination o improveddisplay technologies and simplied development tools or motion sensors will shi the control
o mobile phones rom touch to motion and voice. In the near term, the responsiveness otouchscreens will improve. Going orward, however, the phone will be controlled evermore by
voice, gestures, speed, pressure, or the presence o light.8
HD media will sell consumers on the experiences. High-denition (HD) video displays attractconsumers to phones. Who doesnt preer HD video i given the choice? Phones could have 1440p
by the end o 2011, enabling compatibility with home systems. Less reective displays are also on
the horizon, including those that take into account the phones tilt. Higher megapixel cameras with
higher-quality lenses and zoom will migrate into cameras as will better-quality audio.
Blistering multicore processors will enable responsiveness. Devices need high-perormanceor ast microprocessors to handle all o the tasks described. Ever mightier microprocessors will
continue to enable and improve the perormance o devices along with graphics accelerators and
increased memory. Tese processors will uel the HD audio and video displays as well as capture.
Interpreting conversational voice? A lot o this is done through servers today due to the complexity.
Embedding services such as voice, motion control, and HD media will demand a high-speed core.
Tis experience undamentally changes what is possible on mobile devices or CPS proessionals.
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Fiure 2 leeagig Aace Cotet Is The net Fotie O Coeiece
Source: Forrester Research, Inc.59243
Leading companies are deploying
mobile unique services today.
They will need to evolve their
context to stay at the forefront
of innovation going forward.
Mobile services are evolving toward higher levels of user context2-1
Advanced contextual services should be viewed as future opportunities2-2
Levelof
sophistication
Levelof
sophistication
High
Low
Evolution of services over time
Evolution of services over time
Nothing
Multichannel
Cross-channel
Mobile-unique
Advancedcontext
High
Low
Advancedcontext
Use of a consumers context improves upon the experience byoffering more customized content it removes the need tomanually offer or input information.
Context must be incorporated into the design of mobileservices early on.
Context will evolve from simple, single-dimensional locationand user behavior today to being much more multidimensional.
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Fiure 3 Hd Meia Wi Magi Oea Moie Epeieces
Source: Forrester Research, Inc.59243
Source: interviews with A. M. Fitzgerald & Associates and Yole Dveloppement
Context
2011 2012 2013 2014 2015 2016
Audio/video
Sensors/inputs
Control
Adoption in
smartphones
Multiple chips:
3-axis accelerometer3-axis gyroscope3-axis magnetometerNFC
Conversational voice control 9-axis/degrees of freedom
on a single chip
Single chip with10 degrees offreedom
Chemical sensors Microbolometers
Pressure sensors
Biometrics
Camera capabilities:Two cameras (3D)MicrozoomMicro autofocus
3D LCDs
High-resolution video
3D video capture
Silicon microphones
HD audio Micro-mirrors for
pico-projection
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Fiure 4 new Techoogies Eae new Oppotuities
Source: Forrester Research, Inc.59243
Source: interviews with A.M. Fitzgerald & Associates and Yole Dveloppement
TechnologyBusiness opportunity
(examples)Control element
3D cameras DepthAugmented reality,
gesture control
Accelerometers G-force, tilt Phone orientation ascontrol, pedometer
Gyroscopes 3D orientation
Motion-sensing gesture control,
navigation, image stabilization
Pressure sensor Height Navigation (mountains, building)
Magnetometers Orientation (north) Directional navigation
Conversational voice Any command Voice-based control ofphone and services
Technology ExperienceBusiness opportunity
(examples)
Near Field Communications(NFC)
Contactless informationexchange
3D or 2 cameras
Microbolometers (infrared) Infrared images, heatdetection
Chemical sensors
Barometer Altitude information
Payments, ticketing,and security
Depth/distancemeasurements, 3D video
capture
Find pets, empty parkingspaces, and short lines
Targeting/navigationbased on weather, floor
of hotel or mall
Virtual sizing/fit withaugmented reality
Breathalyzer, perfumematching, food freshness
Detect presence ofchemicals: alcohol, CO
Technologies that drive contextual information
Technologies that enable motion- and voice-control
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FEW PROFESSIOnALS DEVELOPIng DIgITAL STRATEgIES LEVERAgE COnTExT TODAY
Forrester conducted in-depth interviews with 24 proessionals in digital marketing and strategy
roles across a variety o industries to assess the use o context in the delivery o mobile services.
Among those proessionals, only nine were using location-based context beyond GPS to nd the
nearest x (e.g., AM, store). Tey cited lack o priority and expertise as the top reasons or not
incorporating more context into the delivery (see Figure 5).
Fiure 5 leeagig Cotet Is Simp Too low O A Pioit Toa
Cosumer Product Strateists Tailor Services Based O Cosumer Iputs
Consumer product strategists are tailoring services based on the users location as well as personal
inormation provided by the consumer or derived rom observation. Deezer a music service in
Europe makes content suggestions based on a users country, day o the week, and past listening
behaviors. CPS proessionals as a group were the most sophisticated in their use o context among
all the proessionals interviewed.9
Their Oraizatios, However, Lack The Tools Ad Epertise To Support Mobile Eforts
Tere is a breadth o unctional expertise in organizations to support these product and service
initiatives. Consumer product strategists must rely on their counterparts to optimize the use
o context in the delivery o mobile services. oo ew o these proessionals, however, have the
expertise and tools they need to support the incorporation o context into the delivery o mobile
services. User experience teams lack the tools and processes to design and rene experiences on
new devices with limited screen real estate and novel interaction capabilities.10 And the customer
Source: Forrester Research, Inc.59243
Why arent you leveraging more user context in the design or delivery of your mobile services?
Too low of a priority
Technical challenges/lack expertise
Organizational ownership
Financial resources/cost
Cant justify ROI
Privacy concerns
17
11
2
2
2
3
Base: 24 executives responsible for mobile
Source: Forrester interviews
(multiple responses accepted)
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analytics required to measure and understand sophisticated mobile usage patterns over time and
to guide the improvement o those experiences all short by relying too much on web paradigms.11
Over time, eBusiness and interactive marketing proessionals will look to consumer product
strategists to leverage their expertise to deliver more targeted marketing and shopping experiences.
BUILDIng HIgHLY COnTExTUAL SERVICES IS A JOURnEY
CPS proessionals sit at the oreront o using context. Tis means two things. First, they will always
be under pressure to push the envelope in incorporating context consumers o games and
media, especially, will expect it. Second, they must collaborate with their colleagues to elevate their
sophistication in the use o context to deliver convenient services (see Figure 6). Teir colleagues
in eBusiness and interactive marketing will increasingly need to rely on their expertise as devices
become more complex and they look to progress through these stages o sophistication in delivering
contextual mobile experiences. Te evolution o the use o context has our phases:
Phase 1: mastering the basics. Location, time-o-day, and past behavior or preerences todeliver more convenient experiences are not used by more than hal o the proessionals
interviewed by Forrester beyond helping customers nd the nearest x. Access to the
inormation is straightorward on smartphones with the users permission primarily or
location. CPS proessionals must ensure that they have the back-end inrastructure, including
inormation architecture, in place to leverage this context. Content, whether news, music,
running route, restaurant review, or tax orms, must have the right tags or labels to ensure it is
delivered in a relevant way to consumers.
Phase 2: layering in intelligence. Te most sophisticated organizations are already interpretingcontextual inormation. GPS coordinates, or example, are not simply an address but a
customers home, trail in a national park, highway, store, airport, etc. Reaching this phase
requires back-end data and logic to deliver contextual experiences. CPS proessionals must
create innovative products and services that leverage intelligence without encroaching on
consumers sense o privacy laMinority Report. ake a tness application as an example. I
the application knows you are in St. Louis today and not home in Miami, it can oer alternative
routes that mimic the altitude changes and distance o your typical run. Tis stage will require
substantial collaboration with your I counterparts.
Phase 3: breaking rom PC contexts. Te merger o the physical and inormation worlds willtake one giant step orward here when new sensor technologies are combined with sophisticated
display and video elements. In this phase more than beore, the phone becomes an opportunity
to deliver entirely new innovative services and products that have the potential to generate
revenue. For example, sensors and other advancements will detect heart rates, analyze breath or
alcohol content, and assist navigation in high-rise buildings or the mountains. Tis inormation
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will open up new product opportunities. While this device may have the ability to act like a PC,
it has the potential to do much, much more. Product strategists must step into the leadership
role rom here on, driving the development o user context-based products.
Phase 4: embracing motion as a control mechanism. Phones can be controlled with motiontoday. What will be dierent in three to ve years? First, the motion-detecting sensors will
be on a single chip with a common programming layer that will simpliy the use o them in
applications. Second, digital experiences will move well beyond the paradigms ound online
in browsers today. Online tasks today are broken down into steps laid out in page sequences,
menus, and navigation bars. Apple iPods already leverage motion to shue songs. Going
orward, devices and applications will be increasingly controlled by voice and motion. Tere
will be an entirely new generation o products and services delivered on the mobile platorms
that will not originate rom online these new services will have the best opportunity to
incorporate these eatures as they will be designed with mobile in mind.
Fiure 6 Cotetua Epeieces Wi Eoe I Fou Stages
Source: Forrester Research, Inc.59243
Levelof
sophistication
High
Low
2011 2012 2013 2014 2015 2016
Biometrics
Conversational voice
Gesture-based control
Phase 4: embracingmotion as a controlmechanism
How wide is the room?
What floor in building? What aisle?
Direction the consumer is facing?
Light? Dark?
What does this dress look like on me?
Phase 3: breaking from PCcontexts
Consumers purchase intent
In my store? In a competitors store?
Within 1 hour of flight?Two days?
Phase 2: layering in intelligence
Consumer behavior
GPS
Time of day
Phase 1: mastering the basics
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SET YOUR COMPAnYS PACE FOR MOBILE COnTExT
Do you need to incorporate tilt into your application tomorrow? Probably not, unless you are trying
to push the mobile experience envelope or you are a game developer (in which case you already
have). Few proessionals are at phase 2 or beyond (see Figure 7). Innovation is expensive and
requires extensive investments in in-house sta or agencies. Tose CPS proessionals without the
necessary resources or mobile should simply make themselves comortable with being ollowers.
Tose with the resources should rst assess how quickly they should move and then develop a
tactical plan or achieving their goals.
Fiure 7 Most Compaies Ae Just Wokig To Impemet The basics
Source: Forrester Research, Inc.59243
Nothingcurrently
Phase 1:mastering the
basics
Phase 2:layering in
intelligence
Phase 3:breakingfrom PCcontexts
Phase 4:embracing motion
as a controlmechanism
Location
Other
Time of day
Behavior
13
3
9
4
21
18 2
2
Use of context today
Source: Forrester interviewsNote: Numbers correspond to the number of executives interviewed using context in each phase.
Examples ofcontextual
informationused today
Base: 24 executives responsible for mobile
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Four Factors Should Dictate Your Pace
Te pace at which CPS proessionals evolve their sophistication in the delivery o contextual mobile
services will vary based on a combination o actors, including business strategy, mobile objectives,
industry sector, and overall mobile philosophy. Forrester has developed a scorecard to help
proessionals assess at what pace their companies and mobile services should evolve (see Figure 8).
Determine your organizations pace based on your rms:
Business strategy. Innovation typically requires deep pockets. Companies with a dierentiation-based strategy targeting early adopters who seek to use mobile as part o that experience will
need to move more quickly than those that are cost leaders. Cost leaders will wait or scale and
platorm-level eatures and unctionality.12
Mobile objectives. Mobile services support a breadth o business objectives ranging rom
enhancing our brand to need to get something out there to attracting younger customers.For example, CPS proessionals targeting younger consumers will need to push the envelope
aster than those who simply need a mobile presence.
Industry sector. CPS proessionals in industries like media or gaming will need to innovateaster than those selling retirement benets, which cater to older, less mobile-engaged
customers. High adoption rates o smartphones in specic industries will hasten the need or
innovation. On the ip side, CPS proessionals in service businesses like lie insurance with less
requent customer touchpoints can wait.
Innovation philosophy. When it comes to mobile, many consumer product strategists put astake in the ground and simply state their philosophy: We want to be a leader in our categorywhen it comes to mobile. Others say, Were OK being a Fast Follower. At times this is dictated
by available resources. In other cases, it is an emotional need.
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Fiure 8 The Moie veocit Scoeca
Source: Forrester Research, Inc.59243
Business strategy (select one)
Cost leader
Differentiation
Segmentation/niche
Mobile objectives (select up to three)
Improve marketing effectiveness
Acquire new customers
Improve sales team effectiveness
Be everywhere our customers want us to be
Drive online sales
Lower cost to serve
Enhance brand
Drive store traffic/in-store sales
Drive sale of digital goods
Attract younger customers (Gen Z, Gen Y)
Industry (select one)
Airline
Apparel/fashion
Appliances
Automotive
Banking
Brokerage
Consumer electronics
Consumer packaged goods
Gaming
Healthcare/wellness
Health and beauty products
Home/garden
Hotel
Insurance
Media
Office supplies
Innovation philosophy (select one)
Privacy of customer data is of utmost importance
Want to be a leader in our category in terms of mobileWere OK being a Fast Follower
Weighting
1
3
2
2
1
1
1
2
2
2
3
3
3
2
2
2
2
1
1
3
1
3
2
1
2
2
1
3
1
1
52
Yes x = Points
Total
Mobile pace of innovation scorecard
Note: Weightings are used to elevate the need for urgency for those options checked. For each box checkedin the Yes column, a participant should place the number from the Weighting column in the same row intothe column labeled Points. The overall score will be a sum of the numbers in the points column.
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Its Time To Determie Your User Cotet Trajectory
Now its time to ll out the scorecard and total your points. Based on your total, you will all into
one o three categories: Conservative, Fast Follower, or Aggressive (see Figure 9). I you all near a
cuto point, you may need to adjust your pace accordingly use your judgment. Heres what the
scores mean:
A score greater than 13: Aggressive. For CPS proessionals who score more than 13 points,you are already spending a lot on mobile and chances are you sell digital media and most
likely games. I you are using gesture-based control today, you have an appetite or development.
Most companies wont play here until single-chip design acilitates an easier process. Tose
incorporating the third dimension will do so through a combination o in-device sensors and
attachments. Compelling ROIs on the sale o services (e.g., monitoring diabetes) will make the
use o sensors a higher priority in the near term than gesture-based control a key driver o
convenience or ease o use, but with less tangible nancial returns.
A score o 8 to 13: Fast Follower. For CPS proessionals who score between 8 and 13 points,you all into the middle your mobile services are probably already quite sophisticated by
todays standards. You have the advantage o learning rom others who are pushing the envelope,
but you still have the opportunity to lead your category. Tere will be a higher likelihood that
you can rely on a platorm to deliver your mobile experiences as opposed to relying on an in-
house or agency build, but this isnt a given especially i you seek to be an industry leader.
A score less than 8: Conservative. For CPS proessionals who score ewer than 8 points, thereis less urgency to enhance the contextual elements o their mobile services beyond the basics
today. Incorporating location or past behavior (e.g., past purchases, stored user names) into thedelivery o your mobile services will meet your customers expectations. In 2012, you should
begin thinking about what intelligence to layer onto basic contextual services to maximize both
customer convenience and prots. Your near-term path will rely less on mobile expertise and
more on evolving your existing inrastructure to support your mobile initiatives.
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Fiure 9 Compaies Shou Eoe Thei Moie Cotet At Thei Ow Pace
HIgHLY COnTExTUAL ExPERIEnCES DELIVER VALUE BEYOnD PURE COnVEnIEnCE
Once CPS proessionals have started the journey toward user context, they will receive two types o
business benets (see Figure 10):
Incremental revenue rom existing services. In the near term, benets will lean toward beingincremental. When consumers are more satised with their experiences, their loyalty increasesand they talk about their experiences. Brands will benet rom the social media aspects such
as word o mouth and high ratings in application stores. As a result, brands will benet rom
higher awareness and association with innovation.
Revenue growth rom new services. Longer term, there will be new revenue opportunitiesrom both new services as well as ones that shi rom another medium. For example, companies
like Nike or Bayer HealthCare with products like One-A-Day Womens Vitamins will sell
wellness services with their physical products. CPS proessionals at automotive companies will
be able to oer owner services such as maintenance reminders or operational assistance. Many
o these opportunities will cannibalize revenue rom companies that dont evolve their products
and marketing and shi it to ones that do.
Source: Forrester Research, Inc.59243
Levelof
sophistication
High
Low
2011 2012 2013 2014 2015 2016
Master the basics . . .
AggressiveFast Follower
Conservative. . . layer in intelligence . . .
. . . embrace motion as acontrol mechanism
. . . break from PCcontexts . . .
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Fiure 10 The beets O Use Cotet
r E C O M M E n d A T I O n S
EMBRACE COnTExT TO DIFFEREnTIATE YOUR PRODUCTS
Eoig techoogies i moie phoes ae uameta isuptig cosumes epectatios
o what a pouct o seice shou eie. Sateite Tv seices a nike shoes aea hae
a moie compaio to ehace the oea epeiece. CPS poessioas must thik moe
oa aout cosume ees a how to eie tota pouct epeieces ot just poucts.Kowege o a cosumes cotet gies CPS poessioas ew capaiities to eie the ight
iomatio at the ight time a the ight pace to u these custome ees.
CPS poessioas must e poactie. Thee ae ou ke phases o eoutio i the use o cotet
to eie moie seices. Each phase ioes thee high-ee steps: ethikig iomatio
achitectue, esigig ew seices that take aatage o the cotet, a testig the impact o
those epeieces to impoe the custome epeiece. Hee ae a ew ke ecommeatios:
Focus o customer pai poits. Moie seices must ocus o mitigatig cosume paipoits. Too ote, igita stategists ocus o shikig meia a seices esige o PCs.
beak-though moie seices wi ot o oe coeiece ut aso make tasks easie.
CPS poessioas who eie these coeiet a high cotetua epeieces wi eewae with cosume paise a aoae atigs.
guide mobile service developmet based o cosumer behavior aalysis. A eepuestaig o cosumes a how the use moie seices wi e paamout whe
impoig a eoig those seices. Pouct stateg poessioas ca assist othe oes i
uestaig the what it meas, o eampe, o cosume aoptio o moie techoogies.
Source: Forrester Research, Inc.59243
Capability
Basic context More efficient targeting (marketing) Increase sales/service from brick/mortar locations
Improved customer experiences in mobile
Layered intelligence Higher profitability due to increased in-store purchases,higher prices with elasticity in play
High customer satisfaction and loyalty stemming frommore intuitive, convenient experiences
Break from PC contexts Entirely new digital, revenue-generating services
Improved navigation precision
Motion-based control Increased usage of mobile offerings due to ease of useand fun factor
Deeper engagement with products under consideration
in a personal environment
Revenuefrom newservices
Incrementalrevenue from
existing services
Business impact
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Idetiy ew mobile product ad service opportuities. Moie phoes oe ew poucta seice oppotuities oth o thei ow a comie with othes. Moie phoes
wi e the hu o cosume iteactio with ot o othe peope ut aso othe seicesa machies, such as Tvs, cas, a heat moitos. Phsica poucts such as uig
shoes, itamis, a cas wi ship with compaio moie seices. Moie phoes hae
aea ieesi atee the ieogame, meia, a music iusties. CPS poessioas
shou ea i ietiig these oppotuities a eeopig the usiess case aog with
eeopig, epoig, a impoig these seices.
Lead oraizatioal use o cotet i latter staes. As moie phoes ecome moesophisticate as moe sesos, cameas, a ispa techoogies ae ae, ebusiess a
iteactie maketig poessioas wi ee to seek the epetise o pouct eeopmet
poessioas to ea the eeopmet o moie seices to maket a se poucts a
seices.
W H A T I T M E A n S
THE COST OF COnVEnIEnCE IS PRIVACY
you moie phoe wi kow moe aout ou tha ou, ou spouse, o ou ami. Wh? you
moie phoe wi ecome the eice ou use to iteact with the wo aou ou ou
hote oom, ou shoppig cat, ou Tv, ou tess pa, ou ak, ou pakig mete, ou
eigeato, ou ca, ou uig shoes, a ma othe aspects o ou ie. you wot e ae to
keep athig piate om ou moie phoe.
A cosumes wi outai gie up piac i echage o the eets o moie coeiece.
CPS poessioas a thei ogaizatios seig meia, seices, a poucts wi use the
cotetua iomatio coecte aout cosumes to eie high pesoaize epeieces that
cosumes simp iew as too coeiet to pass up oe piac coces. I tu, isuptie
usiess oppotuities wi emege. Imagie these sceaios:
A ew ecosystem o trusted areators o data. CPS poessioas wi wat to ceateuie iews o cosumes to eie the high cotetua seices that cosumes seek, ut
ieet compaies a ieet iusties o see paticua sices. Fo istace, wieess
caies o eice mauactues ca see a wie eath o ata ut the ack the eepe
iew ejoe etaies o meia compaies, which aso hae a oie pespectie. As the
ea powe ies i comiig a o this ata to ceate iews oindividuals, a ew cass o thi-
pat aggegatos wi aise. These iomatio okes cou come om eistig paes i
the ceit moitoig usiess (ike Epeia Iomatio Soutios), om a Googe spi-o,
o om a etie ew compa. The chage the wa CPS poessioas esue eeat
epeieces o customes a ceate a etie ew usiess moe o iomatio
echage.
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Walki throuh a idividualized Iteret. Moie cosumes wi eceie moe a moeiiiuaize cotet ase o thei cuet cotet ike rSS o ocatio-ase steois. As
a esut, ewe cosumes wi eceie the same cotet epeiece. Oe the couse o a a,a cosume wi eceie iiiuaize, tagete, atomize cotet as she waks aou tow
oig he ai tasks. Shes itea wakig though he ow Iteet epeiece.
Products become services (with icremetal reveue streams). lets take a eampe ose-hep ooks. Peope o what is eas. Peope ot eecise, get maiage couseig, pa
o etiemet, o eeop the 7 haits o high eectie peope ecause it is ifcut a
requires coachig o pheomea se-awaeess. The phoes sesig capaiities a 247
pesece wi eae the coectio o iomatio to hep moito a coect ehaio i
ea time. Though aasis o coesatio, ou phoe ca oe eeack, o eampe,
o whethe ou seek st to uesta a the to e uestoo. A aasis o ou
scheue a ehaio wi show how poactie ou ae a i ou ae ocusig o what isimpotat o what is uget.
The democratizatio o services lobally. Two hue eas ago, octos, og-istace tae, a eucatio wee o aaiae to the weath. Toa i the US, ee
the pooest o iiiuas has access at a aoae pice. Moie phoes ae aea
emocatizig eucatio, heathcae, a akig seices o cosumes i emegig
ecoomies. Hee i the US, what is ae is ieet: Choesteo tests, etectio o
cotamiatio i oos o eposue to isease, a access to speciaists ae eithe e
ifcut o pohiitie epesie. Moie phoes hae the aiit to eimiate the aies
to seices ike these, acoss the goe.
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SUPPLEMEnTAL MATERIAL
Methodoloy
Forrester conducted interviews with 24 executives responsible or mobile at their respectivecompanies between January and March 2011.
Compaies Iterviewed For This Documet
360i
Akustica Bosch Group
A. M. Fitzgerald & Associates
American Century Investments
Atmel
Behr Process
Best Buy (Canada)
British Airways
CIBC
Citi
Continental Airlines (United Airlines)
Debenhams Retail
Deezer (France)
Dollar Triy Automotive Group
eBay
E-rade Financial
Gemalto
IBM
Intercontinental Hotels Group (IHG)
Intuit
J.C. Penney
Kimberly-Clark
Layar
Luhansa
MEMs Industry Group
Nuance Communications
Nvidia
Polaris Wireless
Procter & Gamble
Progressive Casualty Insurance
Sharp Electronics
Te Home Depot
VI echnologies
WiSpry
Yelp
Yole Dveloppement
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EnDnOTES
1 Forresters annual handset orecast includes a new smartphone orecast reecting the rapid adoption o
higher-end devices. Adoption o smartphones is driven by lower price points, aordable data plans, and
consumer demand or the unctionality they oer. See the March 9, 2011, Craing Products For Te Next
Smartphone Owners report.
2 On April 21, 2011, Apple announced that it had sold more than 189 million iOS devices. Source: Wesley
Yin-Poole, otal Apple iOS Sales: 189 Million, Eurogamer, April 21, 2011 (http://www.eurogamer.net/
articles/2011-04-21-total-apple-ios-sales-189-million).
On May 10, 2011, Google announced at its annual developer conerence in San Francisco that it was
activating 400,000 devices daily, with more than 100 million already activated. Source: Vlad Savov, Google
Reaches 100 Millionth Android Activation, 400,000 Android Devices Activated Daily, Engadget, May 10,2011 (http://www.engadget.com/2011/05/10/google-reaches-100-millionth-android-activation-400-000-
android/).
3 Forrester uses its Mobile echnographics analysis to classiy consumers in a given market by their level o
sophistication in their use o mobile devices. Te most sophisticated category is labeled SuperConnected.
Tese consumers own smartphones. Tey are not only regular users o SMS, mobile browsing, and email,
but they also use their phones or a plethora o other services. See the January 18, 2011, Asia Pacic Mobile
echnographics: 2010 report.
4 Each year, Forrester orecasts advertiser spending on mobile display and search ads. Te mobile marketing
and advertising market is substantially larger when messaging, creative, and soware services are added
into the mix. Tis orecast, however, is limited to media spend in these two categories. See the October 27,
2010, US Mobile Search And Display Forecast, 2010 o 2015 report.
5 Forrester developed its inaugural mCommerce orecast or the US. Key growth drivers include rising
adoption o smartphones and convenient experiences. See the June 17, 2011, Mobile Commerce Forecast,
2011 o 2016 report.
6 Dr. James McQuivey, a principal analyst and vice president at Forrester, rst coined the term Convenience
Quotient in his research in the all o 2008. In the all o 2009, Julie Ask and Dr. McQuivey worked
together to adapt this ramework or mobile services. For the original ramework, see the February 6, 2009,
Cracking Te Convenience Code report, and see the October 14, 2009, Te Convenience Quotient O
Mobile Services: A Facebook Case Study report.
7 eBay alone has more than 35 million downloads o its applications and saw more than $2 billion in revenue
rom its mobile channel in 2010. Continental Airlines is the only US-based airline in the top 25 ree travel
applications on iunes with a 4-star rating. Source: interviews with eBay and the iunes Store.
8 Accelerometers, gyroscopes, and magnetometers are already in some phones on individual chips. Tey
will migrate to a single chip. With the addition o a barometer, a single chip will have 10 degrees o
http://www.forrester.com/go?docid=58806&src=59243pdfhttp://www.forrester.com/go?docid=58806&src=59243pdfhttp://www.forrester.com/go?docid=58285&src=59243pdfhttp://www.forrester.com/go?docid=58285&src=59243pdfhttp://www.forrester.com/go?docid=57645&src=59243pdfhttp://www.forrester.com/go?docid=58616&src=59243pdfhttp://www.forrester.com/go?docid=58616&src=59243pdfhttp://www.forrester.com/go?docid=53375&src=59243pdfhttp://www.forrester.com/go?docid=53682&src=59243pdfhttp://www.forrester.com/go?docid=53682&src=59243pdfhttp://www.forrester.com/go?docid=53682&src=59243pdfhttp://www.forrester.com/go?docid=53682&src=59243pdfhttp://www.forrester.com/go?docid=53375&src=59243pdfhttp://www.forrester.com/go?docid=58616&src=59243pdfhttp://www.forrester.com/go?docid=58616&src=59243pdfhttp://www.forrester.com/go?docid=57645&src=59243pdfhttp://www.forrester.com/go?docid=58285&src=59243pdfhttp://www.forrester.com/go?docid=58285&src=59243pdfhttp://www.forrester.com/go?docid=58806&src=59243pdfhttp://www.forrester.com/go?docid=58806&src=59243pdf8/2/2019 Future of Mobile is User Context
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reedom. Te signicance o a single chip lies in the speed o calculations and ease o development. Device
manuacturers will be the rst to leverage these technologies. Source: interviews with Yole Dveloppement.
9 Forrester has written extensively on the opportunities in retail, travel, banking, insurance, and consumer
packaged goods, among other categories. For more inormation on mobile in retail, please see the July 29,
2010, Te State O Retailing Online 2010: Marketing, Social Commerce, And Mobile report.
10 Forrester has written extensively on the design o mobile services or mobile phones and tablets. For more
inormation, please see the February 23, 2011, Match iPad Experiences o Customer Goals report, and
see the January 23, 2009, Match iPhone Capabilities o Customer Goals report.
11 Best practices or measuring mobile websites are strongly rooted in traditional web analytics
understanding trafc sources, on-site behavior, and obstacles that impede conversions. Best practices or
measuring applications are based on evaluating task completion, unctionality, and user experience. For
more inormation, see the April 13, 2011, Mobile Measurement Is A Customer Intelligence Imperative
report.12 Forrester Analyst Paul Hagen lays out how customer experience strategies should be tied to corporate
strategies in the ollowing report. See the September 28, 2010, What Is Te Right Customer Experience
Strategy? report.
He also leverages Michael E. Porters On Competition, Updated and Expanded Edition, as well as his
Competitive Strategy: echniques For Analyzing Industries And Competitors. Source: Michael E. Porter,
On Competition, Updated And Expanded Edition, Harvard School Press, 2008, and Michael E. Porter,
Competitive Strategy: echniques For Analyzing Industries And Competitors, Te Free Press, 1998.
http://www.forrester.com/go?docid=57249&src=59243pdfhttp://www.forrester.com/go?docid=58636&src=59243pdfhttp://www.forrester.com/go?docid=53686&src=59243pdfhttp://www.forrester.com/go?docid=58450&src=59243pdfhttp://www.forrester.com/go?docid=57673&src=59243pdfhttp://www.forrester.com/go?docid=57673&src=59243pdfhttp://www.forrester.com/go?docid=57673&src=59243pdfhttp://www.forrester.com/go?docid=57673&src=59243pdfhttp://www.forrester.com/go?docid=58450&src=59243pdfhttp://www.forrester.com/go?docid=53686&src=59243pdfhttp://www.forrester.com/go?docid=58636&src=59243pdfhttp://www.forrester.com/go?docid=57249&src=59243pdf8/2/2019 Future of Mobile is User Context
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