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Engaging Solutions for Applied Learning Programme
Aesthetics Applied Science Engineering & Robotics Environmental Science & Sustainable Living Health Science & Healthcare Technology ICT & Programming
Lesson ideas
Build Spatial Reasoning Capacity
Cultivating Invention Literacy
Experiential Learning
Make: Students will put on their creative hats and create ride prototypes with Strawbees, taking note of how ride mechanisms work.
Observe: They will observe the movement of their prototype rides and think of a solution.
Modify: Students will solve problems and work collaboratively to improve their prototype.
Students will visualize objects in a 2D to 3D perspective and learn to draw conclusions from them despite limited information.
Through understanding the building blocks such as structural design and dynamic mechanisms, students can rearrange these ideas in new and innovative ways.
Universal Studios has asked you to create a new ride for the visitors. Design a new ride fun for the whole family!
Engage students further with a hands-on approach through making and building with an element of play.
Strawbees creates fun and engaging maker experiences for learning across all age groups! Using straws and connectors, students can instantly turn their imagination into a
real, physical prototype. Learning through tinkering allow experimentation and investigation to take place, which helps to develop computational thinking and problem-solving skills.
ENGINEERING • ART • AESTHETICS
Creativity with Strawbees
Build: Students build their ideal smart home using building materials such as cardboards or LEGO. Program: Learn to
program the relevant blocks, e.g. light blocks, sensors and button.
Explore: Explore how to improve their smart home, how they will create a system that changes or react to the environment around it.
Open ended: Teams can come together and build a smart neighbourhood.
Strategize your solution through design sketching, mapping and analysis.
Design purposeful, functional and aesthetic products from your solution criteria.
Through processes such as theory generation, experiment design and hypothesis testing, students can explore and create various solutions to a single problem.
Create step-by-step solutions to complex problems using concepts such as Deconstruction and Pattern Recognition.
Smart Home
Smart Neighbourhood
Smart City
Smart Nation
AESTHETICS • SCIENCE • ENGINEERING • COMPUTATIONAL THINKING
Maker + Coding with SAM Labs Sam Labs brings the future to your classroom! Integrating Bluetooth technology into
modular parts known as Sams. Sam Labs has created an complete maker tool for learning the concepts of STEAM, both in the classroom and out!
Sam Labs not only introduces the world of making and coding to students in a fun and engaging way, but also allow students to make their own prototypes for each creative project!
Lesson idea: Build a smart homeDesign and Technology
Computational thinkingScientific thinking
Computational & critical thinking skills Lesson idea: Preventing Pollution of the Sea
Coding & Engineering Fundamentals
Explore: Students explore technology currently used to clean oceans of plastic waste.
Create: They will proceed to design and program solutions that can be integrated or improve current technology.
Share: Students will present their models and share about the design process of their prototype.
Students get to understand the basics of coding with WeDo 2.0 block-based programming.
Understand the use of mechanism in robotics.
Lego Education Wedo 2.0 provides students with an easy and fun entry into the world of coding and engineering! Students are encouraged to explore, experiment and innovate
with the various parts at hand to create their own creative solution to any project given. Through the various activities and projects, students will further develop and enhance skills such as Communication, Independency, Experimental Design and Computational Thinking.
CODING • ROBOTICS • SCIENCE • ENGINEERING
Explore Scientific Concepts with WeDo 2.0
• Explore and research
• Computational• Create• Share & Present
• Projects with Building instructions
• Simple Programs
• Challenges
• Know about the software
interface• Understand
the function of the sets
Open Projects
Guided Projects
Getting Started
By analysing the task given and evaluating their progress, students will achieve greater insight in creating their solutions.
Learn about different factors affecting our earth.
Conduct experiments on electrolysis and the redox reaction process using the kit and understand the part it plays in the energy conversion/generation process.
Understand the difference between voltage and amperage, and how each determines the outcome of a process.
Log, Review and Analyse data taken from experiments to gain an accurate understanding of how different factors can affect the different processes.
Horizon’s STEM Kits introduce students to the fascinating science behind renewable energy technology. They will unearth the key principles of renewable energy and
understanding the various engineering mechanisms behind it through various experiments.
Applied Science • Environmental Science • Sustainability
Learning environmental scienceRenewable Energy Science Kits
Students will explore what makes a “Green Building” and find out how “clean energy” is produced from renewable energy sources.
Understanding Climate Change
Electric Circuits and renewable energy
Data Logging
Lesson idea (Customisable)
EV3 introduces real-world robotics for both students and adults. Through building and coding with this set, together with the software, it helps in developing problem solving
skills and promote teamwork in groups.
Computational & Critical Thinking Skills 21st century skills, logical thinking and problem-solving skills
Students use LEGO MINDSTORMS Education EV3 set as a platform to break down a problem and discover solutions based on computational thinking.
Students will be guided through the Design Thinking Process and design their unique solution to the problem given. Students will first analyse the problem then design
and build a prototype solution such as a robot arm with sensors to sort goods in the warehouse.
Build an automated solution for a warehouse to improve its efficiency
Robotics & Engineering with LEGO MINDSTORMS Education EV3
Understand the process and functionality of the program, followed by troubleshooting the robot to work accordingly.
Think creatively to solve the problem given with a mechanical design.
CODING • ROBOTICS • SCIENCE • ENGINEERING • MATH
Basics(motors and movement)
(output)
Sensors(Input)
AdvancedProgramming
Problem Solving
Design thinking Lesson ideas
Real world problem solving
Logic and Building Skills
Object Oriented Programming
Advanced Programming + Smartphone control
Create projects and learn how to make use of the on-board sensors such as the accelero- meter and gyroscope.
Lesson Idea
E.g Employ coding skills to innovate solutions for automated space travel using the on-board sensors.
Analyse, design and write executable programs for each of the Learning Expectations.
E.g How do lightning detectors work? Commercial lightning detectors can be rather expensive; therefore students can work on turning Arduino into a lightning detector. The aim is to construct a simple circuit to detect lightning with an Arduino and produce meaningful results.
Allow students to investigate their interest in science and technology in a unique way.
E.g Students will use the Arduino with both analogue inputs and outputs in a sketch. Students will be able to maintain lighting levels using a Photoresistor.
Learn the basics of digital technologies that is required to control digital actuators and to read digital sensors.
E.g. Students will understand how electricity flows through a circuit and will be able to use that knowledge to light an LED using Arduino.
CODING • ELECTRONICS • ROBOTICS • SCIENCE
Syntax Coding with Arduino CTC101
Physical learning
Advanced Programming +
Smartphone Control
Robotics Platform
Analogue Systems
Digital Systems
Basic Programming
Arduino Education introduces the foundations of programming, electronics and mechanics through a
series of playful, well-documented projects and easy to assemble experiments.
Competitions STEM Workshops
Why choose Duck Learning?By choosing Duck Learning as your Applied Learning Programme (ALP) provider, you will be able to enjoy the following services as part of a full one-stop solution:
Our Effective Programme Highly Skilled Facilitators
FIRST ® LEGO® League / FIRST ® LEGO® League Junior / National Robotics Competition and Learning Programme
Applied Learning Programme (ALP) is designed to develop hard skills and competencies in students with regards to robotics, coding, design and computational thinking. Our programme ensures that students build skills and knowledge that will prepare them for a changing world.
Our comprehensive workshops enable students of different learning styles to learn and develop their unique potential. Every educational product offered by Duck Learning provides a holistic approach to the concepts of STEM (Science, Technology, Engineering and Mathematics).
Please contact us for more information:
Email address: [email protected] Contact: 6747 4236 Website: www.ducklearning.com
Our highly skilled facilitators are all MOE Registered and are highly experienced with positive feedbacks given by teachers and students. Our facilitators aim to build skills and competencies in students and believe that having a hands on learning experience is a vital aspect of any curriculum.
FIRST ® LEGO® League & FIRST ® LEGO® League Junior Competition
www.firstlegoleague.sg
www.nrc.sgNational Robotics Competition