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Editable Poly Working With Editable Poly Objects George Atanasov Telerik Corporation www.telerik. com

Editable Poly

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Editable Poly. Working With Editable Poly Objects. George Atanasov . Telerik Corporation. www.telerik.com. Editable Poly. Editable poly – five sub-object levels Vertex Edge Border Polygon Element. T he poly object's faces are polygons with any number of vertices. Advantages. - PowerPoint PPT Presentation

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Page 1: Editable Poly

Editable PolyWorking With Editable Poly Objects

George Atanasov Telerik Corporationwww.telerik.

com

Page 2: Editable Poly

Editable Poly Editable poly – five sub-object levels Vertex Edge Border Polygon Element

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The poly object's faces are polygons with any number of vertices

Page 3: Editable Poly

Advantages Editable poly options

Transform or Shift-Clone selection as with any object

Options supplied on the Edit rollouts

Pass a sub-object selection to a modifier higher in the stack.

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To convert object to editable poly:Quad menu > Convert to Editable PolyModify panel > Choose Convert to: Editable Poly.

Page 4: Editable Poly

Command Buttons

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Command button – provides specific command or function to apply

Two ways of using the commands Direct manipulation Interactive manipulation

Note: Some buttons, such as Flip, operate on the mesh immediately, with no viewport manipulation required.

Page 5: Editable Poly

Show End Result Show end result – Command Panel -> Show end result toggle

Enables you to see the result of all modifiers while editing on lower level

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Page 6: Editable Poly

Selection RolloutSelection Rollout Commands

Page 7: Editable Poly

Selection Rollout Selection rollout contains

Buttons for accessing sub-object levels

Display Settings Information about selected entities

Object level commands Sub-object level commands

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Page 8: Editable Poly

Selection Rollout Sub-object level buttons

Vertex – Turns on Vertex sub-object level Lets you select a vertex beneath the

cursor Region selection selects vertices

within the region Edge – Turns on Edge sub-object

level Lets you select a polygon edge

beneath the cursor Region selection selects multiple

edges within the region

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Page 9: Editable Poly

Selection Rollout Sub-object level buttons

Border – Turns on Border sub-object level Lets you select sequence of edges

that borders a hole in the mesh Border edges have faces only on one

side of them Polygon – Turns on Polygon sub-

object level Lets you select polygons beneath the

cursor Region selection selects multiple

polygons within the region

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Page 10: Editable Poly

Selection Rollout Sub-object level buttons

Element – Turns on Element sub-object level Lets you select all contiguous

polygons in an object Region selection lets you select

multiple elements

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Page 11: Editable Poly

Selection by vertex Selection by vertex

Select sub-objects by vertices they use

By clicking on a vertex all objects using it are selected

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Page 12: Editable Poly

Ignore Backfacing Ignore backfacing

When on selection of sub-objects affects only those facing you

When off, region selection includes all sub-objects, regardless of the direction they face

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Page 13: Editable Poly

Selection Transformation

Shrink - reduces the sub-object selection area Deselecting the outermost objects If selection size cannot be reduced,

the remaining objects are deselected

Grow – expands the sub-object selection area Adds the closest outward objects to

the current selection13

For this function, a border is considered to be an edge selection.

Page 14: Editable Poly

Selection Transformation

Ring – expands an edge selection Select all edges parallel to the

selected edges Loop – expands the selection as far as possible in alignment with selected edges

14Ring and Loop applies only to edge and border selections

Page 15: Editable Poly

Selection Information Selection information – text display

Information about current selection If zero or more than one sub-object

is selected, the text gives the number and type

Else the text gives the identification number and type of the selected item

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Page 16: Editable Poly

Soft Selection Rollout

Working With Soft Selection

Page 17: Editable Poly

Soft Selection Soft selection controls

Apply smooth falloff between selected sub-objects and unselected

Partial selection value Affects

Move function Rotate function Scale function Deformation modifiers

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Page 18: Editable Poly

Soft Selection Curve Soft Selection Curve – Graphically displays how Soft selection will work In the center of the X axis is the

direct selection The partial selection will be

affected with force depending on the Y value of the current object

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Page 19: Editable Poly

Soft Selection Parameters

Edge Distance space Edge distance – Edge Distance

spinner Distance in edge count

Absolute Distance space Absolute distance – Falloff spinner

Distance in current units Pinch spinner – affects the curve of the effect

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Page 20: Editable Poly

Soft Selection Parameters

Bubble spinner - Sets the relative "fullness" of the region Expands and contracts the curve along

the vertical axis

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In older versions of 3D Studio Max is displayed only the right symmetrical half of the Soft selection curve

Page 21: Editable Poly

New Features in C# 4.0

Questions? ?

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