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Dragon Age: Origins - Return to Ostagar Game Guide by guides.gamepressure.com Html version of this guide can be found at: http://guides.gamepressure.com/dragonageoriginsreturntoostagar/ User comments for this guide can be submitted and read at: http://guides.gamepressure.com/dragonageoriginsreturntoostagar/comments.asp More game guides can be found at: http://guides.gamepressure.com Copyright © GRY-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. [1/26/2010]

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Dragon Age Origins Return to Ostagar Game Guide

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  • Dragon Age: Origins - Return to Ostagar

    Game Guide by guides.gamepressure.com

    Html version of this guide can be found at: http://guides.gamepressure.com/dragonageoriginsreturntoostagar/ User comments for this guide can be submitted and read at:

    http://guides.gamepressure.com/dragonageoriginsreturntoostagar/comments.asp More game guides can be found at: http://guides.gamepressure.com

    Copyright GRY-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be

    reproduced, modified or merged with other documents. [1/26/2010]

  • Dragon Age: Origins - Return to Ostagar Game Guide 2 / 32

    Copyright Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com

    Table of Contents: Introduction .......................................................................................................................................3 Royal agent .......................................................................................................................................4 Return to Ostagar..............................................................................................................................7 Rewards for finishing the DLC ........................................................................................................24 Adding the mabari hound to the team.............................................................................................26 Map M1 - Ostagar ...........................................................................................................................28 Map M2 - Tower of Ishal .................................................................................................................30 Map M3 - Darkspawn tunnels .........................................................................................................31

  • Dragon Age: Origins - Return to Ostagar Game Guide 3 / 32

    Copyright Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com

    Introduction

    After youve installed this DLC you can load a saved game and youll be informed about thepossibility of starting a new quest. Important! You wont be allowed to move on with thismission until youve left [Lothering] and therefore completed Lothering and the imperial highway main quest! Youll also have to start it BEFORE travelling to [Redcliffe] to take part in The final battle mission. An important thing about Return to Ostagar is that the difficulty level of this DLC will changedepending on your current progress. I would recommend starting this quest after youve successfully returned from [The Circle tower], because youll want to have Wynne (as a healer) in your team. Dont forget to free some space in your inventory, because youll have achance to collect a lot of useful things in the near future, including King Cailans full armor set.

  • Dragon Age: Origins - Return to Ostagar Game Guide 4 / 32

    Royal agent

    Received from: automatically after installing the DLC [Ferelden]

    Description: Similarly to The Stone Prisoner DLC, the first quest of this addon is going to bemerely an introduction to the main journey and itll only take you a few minutes to finish it. Start off by opening the main world map and choose to travel to a new location marked as[Bann Loren's lands] (its located close to Calenhad and The Circle tower). When you getthere youll automatically trigger a cut-scene and youll be allowed to choose between fouroptions. Start by choosing first two actions from the list, because it wont do you any harmand youll have a chance to find out more about an unarmed man and about the guardsseen in the distance. As for two remaining actions, youll have to choice whether you want to engage the guards in combat or not. Sadly in both cases the unarmed man is going to be critically injured.

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  • Dragon Age: Origins - Return to Ostagar Game Guide 5 / 32

    If you choose to fight youll have to defeat a relatively small group of private militia which will consist of warriors and archers. Winning here shouldnt be a big problem, however you should consider advancing towards enemy positions instead of waiting for them to come to you. One of the enemies will be a mini-boss and it would be a good idea to deal with him only when the rest is already dead. Sadly the guards wont leave any valuable treasures behind.

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  • Dragon Age: Origins - Return to Ostagar Game Guide 6 / 32

    It doesnt matter whether youll decide to attack the guards or not, because either way youll have to click on Elrik. Theres nothing that can be done to save him so instead focus only on listening to his story. Make sure to have Alistair in your team, because hell then make several interesting comments. Elrik will inform you about an important key to king Cailanschest and hell also tell you where its now hidden. You may leave this area after theconversation. Confirm that you want to go back to [Ostagar] (newly unlocked area near the Korcari wilds and Flemeths hut).

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  • Dragon Age: Origins - Return to Ostagar Game Guide 7 / 32

    Return to Ostagar

    Received from: Elrik Maraigne [Bann Loren's lands]

    Description: You start the game in the western section of the map (M1, 1) and youre going to be attacked by several darkspawn right away. Winning here will be extremely easy. Take alook around once its safe and click on a body found in a nearby cage (M1, 2). Collect a key to mages chest which will come in handy in the near future.

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  • Dragon Age: Origins - Return to Ostagar Game Guide 8 / 32

    Proceed to the north and then head east where youll have to defeat a much larger group ofmonsters (M1, 3). I would strongly recommend taking cover behind a large table in order to avoid being attacked by enemy archers too often. One of the monsters is going to be a mini-boss (Hurlock wanderer) and youll have to kill it quickly, because its a mage. Once its safeagain make sure to click on wanderers body and youll be allowed to collect the first element of the set Cailans leggings. You should also inspect a small area to the east in order tocollect a chalice which is going to be a gift (M1, 4).

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  • Dragon Age: Origins - Return to Ostagar Game Guide 9 / 32

    You may now travel south. A good idea would be to stay somewhere near the stairs (M1, 5) and to encourage some of the monsters to get here by attacking them from the distance. Notice that its going to be easy to hide behind a nearby wall in case enemy archers will show up. Get ready to deal with a new mini-boss soon Genlock blacksmith. This creature is an archer so it should be easier to kill it. Once the first boss is gone a second will show up and in this case youll have to deal with a Hurlock alpha (warrior).

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  • Dragon Age: Origins - Return to Ostagar Game Guide 10 / 32

    Instead of heading south right away spend some time exploring the nearby area. Notice thatyoull be allowed to use a recently collected key to open mages chest (M1, 6). The chest will contain a very powerful staff of the corrupted chemist, as well as healing poultices and caps designed for your mages. Move to the south a little and find rubble with Eiriks hidden key (M1, 7). Collect the key to kings chest.

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  • Dragon Age: Origins - Return to Ostagar Game Guide 11 / 32

    You must now travel south-west, passing by mabari pens along the way (M1, 8). Be careful here, because youre going to be attacked by several genlock rogues and youll have to deal with them quickly if you want your team members to avoid massive injuries. Move to thesouth-east (M1, 9). Youll be attacked by a new mini-boss there (Hurlock foreman), as well as by a group of Plague wolves. I would strongly recommend dealing with the wolves in thefirst place, because otherwise theyll start knocking down members of your team and sooneror later someone may end up getting killed. Once youve defeated all the monsters take yourtime to look around. Notice corpses of two mabari loot them to collect Fastrunner war kaddis and Harness of the fiery stone. Finish off by clicking on foremans body to pick up a second item from the set Cailans shield.

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  • Dragon Age: Origins - Return to Ostagar Game Guide 12 / 32

    Head east and it shouldnt take too long until you find an object marked as Cailans chest(M1, 10). You already have a key from the rubble so accessing the contents of the chestwont be a problem. Inside youll find secret correspondence (three new entries in your codex) and Marics blade (third object from the main set). You can now explore the areas toyour south if you want to (its optional). Several groups of the darkspawn are stationed there and you would also have to watch out for a trap in one of the passageways (M1, 11). Aside from standard enemy units you have to watch out for a genlock operating a ballista.

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  • Dragon Age: Origins - Return to Ostagar Game Guide 13 / 32

    You may now return to Cailans chest and in order to move on with the mission you must gonorth-east. This means youll be heading towards a bridge (M1, 12). Make a few steps forward and the game will trigger a new cut-scene, showing king Cailans body (M1, 13) and an escaping necromant. Youll also notice that youve been surrounded by two groups ofmonsters. During this battle you must watch out for slow skeletons, because their attacksare going to be deadly. One of the monsters will also be a mage (and a mini-boss) so dont forget to kill it quickly. Loot all the corpses once its safe and continue moving east (M1, 14).

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  • Dragon Age: Origins - Return to Ostagar Game Guide 14 / 32

    Travel south-east after you get to the other side. At first youll encounter only weakercreatures, but it wont take long until youll have to deal with more serious threats. Noticethat there are two paths leading to the southern area of the map (M1, 15) and sadly in both cases youll be dealing with a lot of traps. I would recommend choosing the western path soyou wont have to worry about attacking a new boss right away. Deal with genlocks standing next to ballistae quickly and get ready to defend yourself against the Hurlock strategist. This creature will arrive from the south-east (M1, 16) and you should attack it as soon as you can. Secure this entire area. Once its safe make sure to examine hurlocks body to collect a new item from the set Cailans gloves.

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  • Dragon Age: Origins - Return to Ostagar Game Guide 15 / 32

    You may now proceed north until you get to the stairs leading to the area surrounding thetower of Ishal (M1, 17). Continue moving east, dealing with two new groups of monstersalong the way. The first group is going to be smaller, but youll still have to watch out for aHurlock emissary. Dont forget to prevent this creature from casting too many spells. Thesecond group will be much larger and youll have to deal with a boss. This time its going tobe a Hurlock general (DlC6, 18). It would be a good idea to kill at least a few archers before attacking the general to make this fight a lot easier. Check generals body after the battle tocollect the next object from the set Cailans breastplate.

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  • Dragon Age: Origins - Return to Ostagar Game Guide 16 / 32

    Proceed towards the stairs found to the north. Here apart from standard darkspawn youll also have to get ready to defend yourself against a couple of wretches. Remember that thesecreatures can take your allies by surprise! Eventually youll have to make your way to a large gate (M1, 19) to travel to [Tower of Ishal] (M2, 1). Here youll witness a new cut-scene and youre going to be welcomed by the first group of monsters.

    The next room (M2, 2) is going to be guarded by a very large group of the darkspawn. Thankfully all the hurlocks and genlocks will die quickly, because theyll be on a much lower experience level than your team. The only creature youll have to watch out will be a singleogre (mini-boss). Try to lure the beast to the first room so you wont have to fight any otherunits at the same time.

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  • Dragon Age: Origins - Return to Ostagar Game Guide 17 / 32

    You may now proceed to the western passageway (M2, 3). There are going to be several monsters stationed behind the barricade, but you wont have to figure out how to kill them from here. Instead head south-west and enter a new room (M2, 4). Similiar to the previouschamber, most of the creatures encountered here are going to be easy to kill. Watch out onlyfor a bereskarn found inside a cage to the south.

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  • Dragon Age: Origins - Return to Ostagar Game Guide 18 / 32

    After youve successfully secured this entire area make sure to examine nearby interactiveobjects to collect new treasures. Head north until you end up inside a small room with a holein the ground (M2, 5). Click on the hole and confirm that you want to travel to [Darkspawn tunnels]. Just as before, youre going to be attacked by a small group of beasts as soon as youve arrived in the tunnels (M3, 1).

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  • Dragon Age: Origins - Return to Ostagar Game Guide 19 / 32

    Be careful, because after youve eliminated the initial group youre also going to be attacked by a new mini-boss (Distorted spider). Check the surrounding area after youve defeated the creature, collecting a manuscript copy among other things. A new group of spiders will attack inside one of the southern rooms (M3, 2). Dont forget that distorted spiders can knock down your teammates to inflict additional damage so youll have to protect yourarchers and mages as best as you can.

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  • Dragon Age: Origins - Return to Ostagar Game Guide 20 / 32

    You may now proceed towards the southern corridor and it wont take long until youll have to turn west (M3, 3). You should know that a large group of the darkspawn is stationed in the area and it would be a good idea to encourage them to follow you to the previous room.Watch out for a new emissary and kill this beast before it has a chance to cast powerfulspells. Get to the last room of the tunnels (M3, 4) where youll be forced to defeat two groups of distorted spiders. Be careful, because a boss will be among the second group! Just asbefore, you must focus on protecting weaker members of your team from the spiders. Youmay now choose a nearby passageway (M3, 5) leading to the [Battlefield] (this is still the main map of Ostagar).

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  • Dragon Age: Origins - Return to Ostagar Game Guide 21 / 32

    Youll find yourself standing in the southern area of [Ostagar] (DLC, 20) and you should definately save your game, because youre about to encounter the main boss. Make a fewsteps forward and youll notice that the necromancer has stopped running away from you. He will bring back the dead to life, as well as summon a very powerful boss creature ananimated ogre (M1, 21)!

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  • Dragon Age: Origins - Return to Ostagar Game Guide 22 / 32

    DONT FIGHT the ogre and instead focus on getting to your main target which is naturallygoing to be the genlock necromancer (M1, 22). The necromancer is a mage so killing this beast in direct combat shouldnt be a big problem. Eliminating this creature as soon as possible is crucial to your success, because the death of the necromancer will result in thespirits disappearing from the battlefield and in the ogre dying again. Make sure to examinenecromancers body to collect the last item from the set Cailans helm. You should also take your time to loot ogres body. The monster was carrying two excellent weapons Duncans dagger and Duncans sword.

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  • Dragon Age: Origins - Return to Ostagar Game Guide 23 / 32

    Listen to what your teammates have to say and follow their advice by going back to kingCailans body. Thankfully you wont have to go through the tunnels again. All you have to dois to approach the entrance to the tunnels (M1, 20) and youre going to be automatically transported to the bridge (M1, 13). You must choose here between having a ceremony,throwing kings body to the wolves or leaving it as it is. Either way this is where the quest willcome to an end.

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    Rewards for finishing the DLC

    Check the table below to find out about some of the best items you can find during thecourse of the game. Objects marked with a C letter are elements of king Cailans cet. The description of each item tells only about additional profits, because other parameters (defense value, requirements etc) change depending on your current experience level.

    Item name Item description Location

    Cailans breastplate (C) massive armor for your warriors, increasing their physical

    resistance

    Hurlock general (M1, 18)

    Cailans gloves (C) gloves for your warriors, increasing damage done by backstabbing/critical hits

    Hurlock strategist (M1, 16)

    Cailans helm (C) helm for your warriors, increasing their mental

    resistance

    Genlock necromancer (M1, 22)

    Cailans leggings (C) boots for your warriors, increasing their chances of

    avoiding enemy attacks

    Hurlock wanderer (M1, 3)

    Cailans shield (C) shield for your warriors, increasing their chances of

    avoiding projectiles

    Hurlock foreman (M1, 9)

    Duncans dagger

    dagger which improves dexterity, as well increases damage while dealing with dragons or when

    relying on backstabbing/critical hits

    Animated ogre (M1, 21)

    Duncans sword longsword increasing willpower and cunning, improving stamina

    regeneration and offering additional damage while fighting

    the darkspawn

    Animated ogre (M1, 21)

    Fastrunner war kaddis kaddis for your mabari hound, increasing its dexterity and

    damage dealt to enemy units

    Dead mabari (M1, 9)

    Harness of the fiery stone

    collar for your mabari hound, increasing strength of its

    attacks, as well as resistance to cold

    Dead mabari (M1, 9)

  • Dragon Age: Origins - Return to Ostagar Game Guide 25 / 32

    Marics blade (C) longsword for your warriors, improving lifebar and stamina regeneration speeds, as well as

    increasing chances of successful hits while fighting the

    darkspawn

    Cailans chest (M1, 10)

    Nug masher two-handed hammer for your warriors, increasing their

    dexterity and constitution, as well as offering a chance to stun

    enemies

    Weapons stand (northern exit from M2, 4)

    Staff of the corrupted chemist

    excellent staff for your mages, increasing their spell power and

    offering a chance to paralyze enemy units

    Mages chest (M1, 6)

    The picture above shows how the complete Cailans set looks like.

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    Adding the mabari hound to the team

    Return to Ostagar gives you a second chance to add a mabari hound to your team. Youve had your first chance in the early stages of the main campaign:

    - if you were playing as a human noble you could add the mabari to your team during theprologue (Chaos in the pantry subquest)

    - if you werent playing as a human noble you could add the mabari to your team duringyour first visit to Ostagar (Mabari hound subquest)

    If the dog is already one of your followers then nothing new will occur during your exploration of Ostagars ruins. IF youve missed your first chance and you want to add thedog now youll have to go to the mabari pens (M1, 8).

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    Before youll have a chance to add the dog to your squad youll have to get rid of enemy unitspresent in the area. There are going to be two groups of monsters here and youll trigger a cut-scene after defeating the second group led by a hurlock alpha. Listen to what yourteammates have to say and choose the first option from the list to give the dog some food.You can then release the animal and if youve done everything correctly youll add it to yourteam. Notice that the game will automatically show the team screen, allowing you to choosethe hound right away.

    Its important NOT to release the dog without giving it food, because it would run away!

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  • Dragon Age: Origins - Return to Ostagar Game Guide 28 / 32

    Map M1 - Ostagar

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    Map legend:

    1 starting area

    2 cage with a corpse (key to a chest in M1, 6) 3 Hurlock wanderer (element of king Cailans set)

    4 chalice

    5 stairs

    6 mages chest (key needed from M1, 2) 7 rubble (key to a chest in M1, 10) 8 dog pens

    9 Hurlock foreman (element of king Cailans set)

    10 king Cailans chest (key needed from M1, 7; element of king Cailans set) 11 trap

    12 western part of the bridge

    13 king Cailans body

    14 eastern part of the bridge

    15 traps

    16 Hurlock strategist (element of king Cailans set)

    17 stairs leading to Tower of Ishal grounds

    18 Hurlock general (element of king Cailans set)

    19 passageway to: Tower of Ishal (M2) 20 passageway to: Darkspawn tunnels (M3) 21 Animated ogre

    22 Genlock necromancer (element of king Cailans set)

    S points areas with special kinds of treasures. Orange exclamation marks warn about areas where it can get more difficult because of the presence of monsters or because of the existence of traps. Red excalation marks warn about even more hazardous areas where you may end up getting killed easily unless youre prepared to go into battle.

  • Dragon Age: Origins - Return to Ostagar Game Guide 30 / 32

    Map M2 - Tower of Ishal

    Map legend:

    1 passageway to: Ostagar (M1) 2 Ogre

    3 passageway to western chambers

    4 room occupied by enemy forces

    5 passageway to: Darkspawn tunnels (M3) S points areas with special kinds of treasures. Orange exclamation marks warn about areas where it can get more difficult because of thepresence of monsters or because of the existence of traps. Red excalation marks warn abouteven more hazardous areas where you may end up getting killed easily unless youre prepared to go into battle.

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    Map M3 - Darkspawn tunnels

    Map legend:

    1 passageway to: Tower of Ishal (M2) 2 room filled with spiders

    3 passageway defended by the darkspawn

    4 room filled with spiders

    5 passageway to: Battlefield (M1) S points areas with special kinds of treasures. Orange exclamation marks warn about areas where it can get more difficult because of thepresence of monsters or because of the existence of traps. Red excalation marks warn about even more hazardous areas where you may end up getting killed easily unless youre prepared to go into battle.

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    Best Game Guides on Net at: http://guides.gamepressure.com

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    IntroductionRoyal agentReturn to OstagarRewards for finishing the DLCAdding the mabari hound to the teamMap M1 - OstagarMap M2 - Tower of IshalMap M3 - Darkspawn tunnels