DLV 60 Readme English

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  • 7/27/2019 DLV 60 Readme English

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    Deus lo vult 6.0(now installed into mods\DLV_ext)

    It works only if you have Kingdoms_Patch 1.5 installed !!!!!!!!!!!!!!!!!!!!!!!!!!!:

    Changelog 6.0: (compared to 5.74)

    - added first turn player decisions: fieldcosts (yes\no), settlement cost (yes\no), Point (gov\mil) System (yes\no), AI Playstyle (yes=Total War\no=DLV StandardCiv like)- fixed bugs: wonders, wrong factionsizes, mangonel ..- added Taijis unit changes (except the mass changes)- changed battle mechanics- included new strat city models: thanks to Agis Tournas, Agart- pointsystem: added mil_point gains dependent on your military flag anciliaries: banneret, grand cross,..- metropolis settlements are shown on the map in uppercase format- negative destruction economic events for roads, markets, mines, markets, harbours cost now 1000 Fl. to rebuild, negativ times longer than the positive ones

    - enhanced some event text descriptions- added interactive event gambler: If you have a tavern, a gambler will ask sometimes for a quek game. If you accept (loose 2 gov_points and earn gambling traits, loyal for generals, disloyal for governors) then you have to bet 5000 Fl. andthe win probability is 50%. Decline give disloyal generals.- player inflation modi: enhanced settlement costs depending on your treasury surplus- splitted extra cost popup into 2: field cost popup and settlement cost popup for better information- added economic status overview screen: shown in the financial overview popups:it is calculated by the stochastic economic +- events: -5 Depression (all economic events are negative)... 0 normal....+5 Overheated Boom (all economic eventsare positive)

    - reduced arrow blood effect- added rusichi mod units to russia, kiev, poland, lit: thanks to Taiji and Rusichi Team- added enhanced blood textures (removed dust textures), normal maps, attachmentsets: thanks to Blueoran- added scenario battles: Battle_of_Herrings, Brignais_1362, Mello_1358, Mohacz_1526, Orleans_1429, Warna_1444, Muret_1213, Szekesfehervar_1096, Los_Navas_De_Tolosa, Lechfeld_955, Frankenhausen_1525, Ain_Jalut_1260 : thanks to Pinotchet09- after Dark Ages: reset of all diplomacy and faction standings to start values(only in DLV Standard Civ modus)- added faction standing effects of the new religious monk buildings and other fixes: (dominican, sunni, ....)

    - changed some animations: shuffle backwards into shuffle forward- included GrandViz new BC diplomacy values: no more easy trade rights,.....(faction standings are more important now)

    Installation: not save compatible to older stuff- install kingdoms patch 1.5 !!!!!- delete all old DLV's- Download both parts of DLV_60: only the first has the necessary exe file for unifying the parts- Unify the both parts into DLV_60_Install.exe by clicking on Part 1- it will be installed now into the mods folder as other mods: mods\DLV_ext- Execute the unified file DLV_60_Install.exe and enter the correct path for the

    installation Example for english people: C:\Program Files\SEGA\Medieval II Total War\mods

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    (For Germans change it to: C:\Programme\SEGA\Medieval II Total War\mods!!!!)- Decide on the last installation page if you want a non_english sound installation

    Important Language Versions !!!!During the Installation Process on the last page you are asked if you have a non

    - english (german, french,...) Version. For english people you have to unclick the Launch- nonenglish- Version Button, the other can continue. The program loadsthe correct language version files from the folders sound_english or sound_non-english and copies them into the path DlV_ext\data. During the next step the files events.dat, events.idx, Music.dat, Music.idx under the path DLV_ext\data\sounds are deleted and the game regenerates the correct language version + new musicduring the first game start.You can do it manually later by yourself if you have messed something during installation.!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!Don't close the pop-up windows even if takes minutes to perform, wait until theyclose by themselves.

    If the game is not starting on the first turn then delete the bin files in the path C:\Program Files\SEGA\Medieval II Total War\DLV_ext\data\text !!

    Ignore the warnings of write protected files !Don't close the pop-up windows even if takes minutes to perform, wait until theyclose by themselves.