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    Larry's Toon Institute

    CHARACTER MODEL SHEETS

    Character Model Sheetsare the templates of the characters usedby the animation staff. They provide the construction, structure,

    proportion, design, etc. for each character. Usually, several modelssheets are needed for each character to show the physical anddesign nuances. Each animator, artist has their own style of

    drawing. The model sheet guides the 300 or so artists working onthe production toward making all the characters look ONMODEL. ON MODELmeans the model sheets have beenfollowed to perfection as if one artist (instead of over 300 ) hasdrawn the character. Below is a Model Rotation - its purpose to

    show the character from all sides.

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    Notice how the character is draw in the front, profile (side), 3/4and back views. This is called a CHARACTER ROTATION.

    For this lesson we use a simple shaped character. A simple shapedcharacter uses one basic shape or FORMfor the main body of

    character.

    Below are three options you should consider for your characterdesign. They are: a ball, a triangle (or cone) and a combination - aball and a cone. Please keep in mind the dimensional aspects of

    your drawing - in other words what appear to be SHAPESarereally 3D FORMS.

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    PLEASE NOTE- Try to design people or animals...NO ALIENS,

    INSECTS OR ROBOTS!Draw the simple shapes in the views tomatch the characters rotation. When in doubt ALWAYSgo back to

    basics.

    A CHARACTER ROTATIONshould include a front view, back view,3/4 view, and profile view of the character. These views help theanimator (s) understand the character's construction andproportion. The rotation also insures the character design can be

    turned. The ability to turn a character is an element of animationwhich increases the character's believability.

    The easiest and best way to draw out a Rotation is to break down

    the character into its simplest forms. .. then you just rotate theforms. Here the model sheet of Matt is distilled into simple forms.(Pads for the hands and feet, cylinders for the arms and legs, a ballfor the body and a ball for the head.

    Here's a design tip - make the ball of the head and the body

    different sizes (big head with small body or small head with a bigbody).

    REMEMBER:The head (and neck if seen) are ALWAYSon the

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    FRONTside of the body (refer to the Toon Institute lesson onCharacter Design for more details).

    Once the basic forms are drawn - the details are drawn over topthe forms.

    REMEMBER:Hair and fur are like carpeting over the form. Try tosimplify the details and apply basic rules of design. (check to makedetails, asymmetrical and pay attention to your positive and

    negative space.

    The next page of the MODEL SHEETinvolves a close-up with the

    details, proportions and structure of the characters head.

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    Use the same procedure for the construction of the head as you didwith the body. Begin with the simple forms, then add the eyelineand center line and then layer the details over top.

    The eyes are anchored on top of the eyeline the nose or snout is

    anchored below the eyeline.

    For more information regarding Head Design, please refer to theHead DESIGNlesson at the Toon Institute LESSON PLANsection.

    The third page of theCHARACTER MODEL

    SHEETis a page of 5

    or 6 action poses ofyour character. Thispage is pure play! Its

    purpose to to makesure the characterworks in action.

    ALSO, really THINK

    about WHO yourcharacter is. The

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    character is alwaysdefined by his or her orits NEEDS...and those

    needs are reflected inhis or her or itsACTIONS. If you are

    not sure write a a shortbio of your character.

    Please remember toNAMEyour character.

    Try to keep yourACTIONdrawingsquick, spontaneous anddynamic!

    The LINE OF ACTION is

    a tool which can bepushed to create more

    dynamic poses. Youmight want to begin by

    sketching somethumbnails.

    REMEMBER:Check your silhouettes for your action poses to makesure they READas a graphic.

    The concept of CHARACTER MODEL SHEETSis to provide enoughinformation about the character, structure, and proportion soothers can draw it. In fact, A good test is to give your MODELSHEETto someone else to draw and see if they can draw your

    character design.

    SUMMARY

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    [RETURN][ TOP]

    TO RECAP

    CHARACTERMODEL SHEETS

    provide informationon the charactersdesign, structure,and proportions.

    A CHARACTER

    ROTATIONdisplays

    the characters front,profile (side), 3/4,and back views.

    The characters

    should be alwaysdrawn ON MODEL

    - meaning theyshould match theMODEL SHEET

    Think about WHO

    your character is -make up a short bio.

    See if someone else

    can draw the

    character based onthe informationprovided in the

    MODEL SHEET.

    HINTS

    Use basic shapes or formsto construct the character

    Design your character,

    use different sizes ofshapes or forms and lookfor opportunities to makefacial elements such asthe eyes and mouth

    asymmetrical. Keep the head on the

    front side of the body.

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    All images copyright Larry Lauria, 1999

    Web site design and programming byRobyn Urcuyo-Siani

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