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Dan Fischbach & Michael MacleodDan Fischbach & Michael Macleod
Cohort 5 – Main Game PitchesCohort 5 – Main Game Pitches
December 11December 11thth 2008 2008
Game MechanicsGame Mechanics
Our 90%...Our 90%...• PlatformerPlatformer
– Traverse Environment, defeat enemiesTraverse Environment, defeat enemies
• On the PCOn the PC– Networked with voice chatNetworked with voice chat
• CooperativeCooperative– Two Players, communication, teamworkTwo Players, communication, teamwork
Our 10%Our 10%
Add a chain!Add a chain!
Why?Why?– Completely transforms your typical Completely transforms your typical
platformerplatformer– Unending list of possible moves and Unending list of possible moves and
abilitiesabilities– Fosters constant teamwork;Fosters constant teamwork;
• Must work in unison to navigate the worldMust work in unison to navigate the world• Combat enemiesCombat enemies• Traverse dangerous obstacles and trapsTraverse dangerous obstacles and traps
ExamplesExamples
(Animation 1)(Animation 1)
Other Possible Other Possible AbilitiesAbilities
• Grind through rusty pipes / girders with chainGrind through rusty pipes / girders with chain• Use chain to ride zip wiresUse chain to ride zip wires• One player carries large object as other defendsOne player carries large object as other defends• Lots of switch / pressure pad based scenario’sLots of switch / pressure pad based scenario’s• Conduct electricity / magnetism through chainConduct electricity / magnetism through chain• Situations where players could fight each otherSituations where players could fight each other
(Animation 2)(Animation 2)
DevelopmentDevelopment
ScalabilityScalability
Number of Chain Abilities
Complexity of Chain Physics
Extent of Networking
Level of Immergence
Easy Medium Hard
No NPC AI, little environmental
interaction
Greater NPC AI, higher level of environmental
interactions
Highly interactive and dynamic environment with the players able to handle almost all
objects
No networking at all, two players use same
computer sharing keyboard or peripherals
Two players can play online using basic networking and
separate computers
Full network support allowing multiple pairs to fight in
multiplayer mode
Greater number of moves including more
complex theatrical ones such as the
Garrote
Manipulate chain properties, elasticity,
light saber, electrocution
Handful of the simpler basic moves.
No chain bending / twisting / wrapping
Animations are context sensitive with chain movement itself
otherwise faked
Full procedurally generated animations and realistic physical
chain properties
Chain represented by a single vector line
between characters of shimmering energy
For the ArtistsFor the Artists– Total freedom to define environment, Total freedom to define environment,
characters and style according to characters and style according to strengthsstrengths
– Large focus on both characters and Large focus on both characters and animation, also potential for extremely animation, also potential for extremely impressive motion capture workimpressive motion capture work
– Close up perspective will allow for Close up perspective will allow for maximum possible environment and maximum possible environment and character detail to be seen character detail to be seen
For the For the ProgrammersProgrammers
– Again freedom to pull the talents of the Again freedom to pull the talents of the initial team and concentrate on what initial team and concentrate on what can be done wellcan be done well
– Immediately recognizable core Immediately recognizable core challengechallenge
– Complexity of the chain feature and Complexity of the chain feature and other programmatic hurdles can be other programmatic hurdles can be scaled down without adversely affecting scaled down without adversely affecting game playgame play
For the ProducersFor the Producers– Untried game mechanic offers great Untried game mechanic offers great
deal of fresh decision making and deal of fresh decision making and production experienceproduction experience
– Great deal of balancing and pacing Great deal of balancing and pacing would be required in order to ensure a would be required in order to ensure a strong ‘fun’ factorstrong ‘fun’ factor
– Implementing tutorials tactfully would Implementing tutorials tactfully would be a major challengebe a major challenge
……and for FIEAand for FIEA• Unique Premise Unique Premise • Built upon proven formulaBuilt upon proven formula• Complete package while short enough to Complete package while short enough to
demodemo• Mechanics remain fictionally independent Mechanics remain fictionally independent • An ambitious portfolio piece drawing An ambitious portfolio piece drawing
equally from all three tracksequally from all three tracks• Strong framework for further developmentStrong framework for further development