Customized Fashion Wear

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  • 8/2/2019 Customized Fashion Wear

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    Fashionwear Customization and Design

    Fashionwear Creation

    Step 1. Find the Items Base Cost [ Perusing the wares at a Cappali Boutique, Agent Smith decides to buy a new Dinner Jacket for an upcoming affair. Base Cost - 150c]

    Step 2. Choose a Style and multiply the style cost modifier by the item's base cost [ Wanting to make an impression, Smith chooses to purchase a Formal style

    Cappali custom weave dinner jacket. Cost Modifier (x4). Base Cost 150c x4 = 600c]

    Step 3. Choose the Quality of the item and multiply the quality cost modifier by the item's new Style modified cost. [ Deciding that nothing but the very best will do, Smith

    goes with the Exclusive Elite selection complete with all the frills and accessories. Cost Modifier (x8). Base Cost 600c x8 = 4800c]

    Step 4. Choose desired Options. Calculate chosen option costs and total them. [ Not wanting to be caught without some form of protection, Smith adds options

    Reinforced Cloth (+1000c), Fire Resistant (+300c) and a Tesla Shunt (+300c). To preserve his expensive purchase against inadvertent mishaps Smith picks a

    BioCleene Lattice (+750c). Cost of Options - 1000c + 300c + 300c + 750c = 2350c]

    Step 5. Total Steps 3 and 4 to establish Final Cost. [ 4800c + 2350c = 7150c]

    Agent Smith stared blank-faced at the blinking 7150c total on the register display and without sparing a glance at the expectant and smiling clerk left his carefully

    chosen goods on the counter and stiffly walked out of the well appointed boutique.

    An hour later, Agent Smith entered Remi's Second-Hand Sales, a dingy, ramshackle establishment in the lower levels of the spires merchant quarter. Pulling the

    irst suitable jacket in his size off a wobbly metal rack, Smith took the plain, wrinkled, no frills affair to the counter. With a beaming smile and hearty thanks,

    Smith paid the surly, disbelieving proprietor his first asking price, setting his cred account balance back a full 75c. ]

    Step 1. Determine Base Cost of Item ( ex. A Cloak has a base cost of150c )

    Basic Clothing Base Cost Accessories Base Cost Outer Wear Base Co

    Beachwear 20c Bag, Hand/Purse 50c Cape, Long 100c

    Bodysuit 50c Bag, Satchel 30c Cape, Short 75c

    Bodysuit, Leotard 40c Bag, Waist Pouch 10c Cloak 150c

    Dress 40c Band, Ankle 12c Coat 50c

    umpsuit 40c Band, Head 10c Coat, Heavy 80c

    Kilt/Sarong 30c Band, Wrist 12c Coat, Trench/Duster 125c

    Pajamas 30c Bandanna/Kerchief/Scarf 15c Coveralls 40c

    Pants/Jeans/Slacks 35c Belt 20c Jacket 35c

    Robe 30c Belt, Money 30c Jacket, Dinner 150c

    Shirt, Long/Short Sleeve 20c Briefcase 60c Jacket, Sports 75c

    Shorts 20c Business Cards (200 ct.) 20c Jacket, Suit 100c

    Skirt 25c Cane 25c Mask, Ski/Sports 30cSkirt, Long 30c Chaps 75c Tabard 50c

    Skirt, Mini 30c Cup/Cod Piece 25c Watch Cap 10c

    Sweater 30c Glasses, Contact Lenses 100c

    Tank Top/Halter 15c Glasses, Prescription 100c

    Top/Blouse 20c Glasses, Shades d4+1 x10c

    T-Shirt 10c Gloves 20c

    Tunic 25c Gloves, Extreme Weather 40c

    Uniform 60c Goggles, Protective 30c

    Vest 25c Fragrance, Cologne/Perfume 10c/15c

    Headwear, Hat d6+1 x5c

    Foot Wear Base Cost Headwear, Turban 25c

    Boots 50c Headwear, Veil 20c

    Shoes 35c Hold-All* 100c *See Options EB pg 37

    Shoes, Sandals 20c Jewelry* 2d4+2 x10c *See Jewelry TablesShoes, Slippers 15c Personal Alarm 40c

    Socks (10 pair) 20c Sash/Wrap 40c

    Socks, Dress (per pair) 5c Sportswear, Elbowpads 30c

    Socks, Hose/Stockings (3 pair) 15c Sportswear, Gloves 30c

    Sportswear, Helmet 40c

    Under Wear Base Cost Sportswear, Kneepads 40c

    Cup/Cod Piece 25c Suspenders 25c

    Lingerie 50c Tie, Suit 20c

    Loin Cloth 5c Timepiece/Watch 40c

    Under Clothes, Men (6 pack) 12c Utility Harness 25c

    Under Clothes, Women (3 pack) 15c Wallet 25c

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    Fashionwear Customization and Design

    Step 2. Choose a Style. Multiply the style's cost modifier by the item's base cost. ( ex. The 'Businesswear' style cost mod is x3 -Base Cost 150c x3 = 450c )

    Style Table

    Style Cost Mod Description

    Androgynous x1 Carefully neutral asexual style. Can be worn by both men and women.

    Service "Helot" x1 This simple style includes various work apparel and company uniforms worn by the majority of citizen corporate employees.

    Universalwear x1 Common, non-descript cuts and basic colors. Includes knock-offs and off-brand styles.

    Assertive* x2 From bold & brazen styles (extra-tight and revealing) to the garish (Hawaiian patterns and obnoxious prints)

    Sports/Leisure* x2 Sports & casualwear, light jackets, shirts and pants with optional organizational colors and logos.

    Urban Scheme* x2 Ultra-mod metropolitian streetwear for movers on the go. Think Futuristic!

    Businesswear** x3 Semi-formal Corporate attire. Suitable anytime for meetings of every sort.

    Genre/Poseur** x3 Adoption or imitation of a particular lifestyle, time period or cultural phenomena (i.e. Anime, Bag Lady Chic, Goth, Victorian, Western).

    MilSpec** x3 Authentic military style cuts for the discerning Agent, vet and law enforcement officer. Comes in black, olive drab and urban camo.

    Street Edge** x3 Popular with outlaws, rogue Agents and other edgers. Includes rugged, street style cuts, synthleather jackets, steel studs & spikes

    Formal*** x4 Formal styles and traditional cuts painstakingly crafted for any special event. (costume balls, cultural garb, ritual attire and ceremonial dre

    Avant-garde*** x4 Cutting-edge, trendsetting chic. Explores the outer limits of creative design.

    Personal Style x2 By adding personal trappings and accouterments you create your own unique style. Adds an additional +1 to any Attitude skill checks.

    Notes: Adds *+1 / ** +2 / *** + 3 to any Attitude skill checks

    Step 3. Choose Item Quality. Multiply the quality cost modifier by the new Style modified cost. ( ex. The 'Prestigious' quality cost mod is x4 - Modified Cost 450c x4 = 1800

    Quality Rating Table

    Rating Cost Mod Description

    Sub-Average x0.2 - x0.09 Discount, Rental, Second-hand

    Average x1 Off-the-shelf

    Good x1.5 Reputable Brand

    Very Good* x2 Superior Quality

    Prestigious** x4 Distinguished Name

    Exclusive Elite*** x8 Matchless Quality

    X - Custom/Unique**** x2 Base Cost A Unique Quality piece. Your custom design adds an additional +1 to any Looking Good skill checks

    Notes: Adds* +1 / ** +2 / *** + 3 to any Looking Good skill checks. **** Add multiple to existing Cost Modifier (Sub-Average to Exclusive Elite / x0.2 to x8).

    Step 4. Choose Options. Calculate chosen option costs and total them. ( ex. The options 'Trauma Layer' (+100c) and the 'X-Ray Proof' (+500c) total = 600c )

    A. Specialty Weaves/Liningstem Cost Mod Description

    Acid Resistant +300c AV 15 vs. Corrosives / Ablative: For each attack/exposure reduce AV by 1

    Anti-Plasma Layer +1200c Prevents Burnthrough 80% / Ablative: For each attack reduce protection by d4x5%

    BioCleene Lattice +750c MoW pg 56

    Crystal Weave Liner +1500c or x2 EB pg 37

    Enviro Weave +300c Regulates temperature (Comfortable from -40 to 140 degrees Far). Resists moisture 95% / +2 to Survival skill checks

    Fire Resistant +300c AV 15 vs. Fire - 75% Fire Resistance / Ablative: For each exposure reduce AV by 1 and Fire Resistance by -5%

    Tesla Shunt +300c AV 15 vs. Galvanic Weapons / Ablative: For each exposure reduce AV by 1

    Vacuum Sealed +1000c Temporary protection. The emergency seals only last for 10+ 2d4 minutes

    X-Ray Proof +500c EB pg 37

    B. Self-Repairing Options

    tem Cost Mod Description

    Compression Cloth (Repairs Damage) ------------- MoW pg 61Long Coat +700c

    Trousers/Jacket +500c

    Shirt +400c

    Hat +150c

    Socks, Gloves, Tie +100c

    Fix-Fiber Cloth ------------- MoW pg 62

    Long Coat +1500c

    Trousers/Jacket +1000c

    Shirt +800c

    Hat +300c

    Socks, Gloves, Tie +200c

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    Fashionwear Customization and Design

    C. Miscellaneous Options

    tem Cost Mod Description

    Corporate Discount, Al-Jinn -10% Street Edge (Fw Effortless Textile - Front company, provides Black Market goods & services)

    Corporate Discount, Comoros -10% Genre/Poseur (Ratri - Culture specific styles and cuts)

    Corporate Discount, E. I. -5% / -5% Businesswear (Cappali - When only the best will do) / Urban Scheme (Reflections - Ultrachill Partywear)

    Corporate Discount, Shi Yuriko -5% / -5% Businesswear (Ishin of Nippon - Excellence First!) / Genre/Poseur (Shitagau Ni/Anime Mime - Past meets Futu

    Corporate Discount, Western Federation -10% MilSpec (Vanguard - The forefront of MilSpec style, no one does it better!)

    Corporate Credit Voucher 1000c + Often provided as a perk or reward at the end of a mission/deal courtesy of [ enter name of organization ]

    Reinforced Clothing +1000c MB pg 45

    Armorcyne Clothing +2000c MoW pg 50

    Fiberoptic Impregnated Cloth +1500c MoW pg 62

    Refractive Cloth, (Small Item) +600c MoW pg 50

    Refractive Cloth, (Large Item) +1200c MoW pg 50

    Advertising Free MoW pg 50

    Built- in Survival Bubble +300c MoW pg 67

    Stealth Suit +3000c MB pg 52

    Built-in Parachute +1500c Allows wearer to glide to safety and requires an Athletics check. Failure = 1 pt of damage p/10 ft. traveled.

    Booby-Trapped +1200c Item is booby-trapped / Tampering inflicts 3d10 points of Galvanic damage (Has one discharge)

    Disposa Clothes -80% Cost Emulates a selected type of clothing. Biodegradable

    Footwear, Heel Compartment (Per Heel) +100c Per Heel / The heel can contain a small item (s) similar in size to a roll of quarters or a half size ammo clip.

    Footwear, Magnetized +100c Footwear can be manually magnetized enabling wearer to traverse metal surface at 1/4 movement.

    Footwear, Non-skid Soles +50c Non-skid Soles (Adds +2 to Agility checks to avoid falling in slippery areas).

    Footwear, Reinforced Sole +100c Provides an additional +2AV vs. attacks targeting the victims feet ( i. e. Penny Mines ).

    Footwear, Steel Toe Capped +50c Provides a +2 AV to capped area and adds +1 to an unarmed strike where a kick is utilised.

    Gang/Organizational Colors +100c Adds desired colors, patterns and logos

    Genuine Leather, Silk or equivalent x2 Cost Material, Genuine Leather, Silk or equivalent

    Headwear, Razor-edged +250c Headwear has a razor edge allowing its use as a weapon (Inflicts d6 +STR damage).

    FF IR Tagging +250c Identify Friend or Foe. Allows a targeter using IR to identify you as a friendly.

    LiteBrite Patterns/Strips (Small/Large) +100c/250c Adds light emitting patterns and strips to clothing (Small/Large Item)

    Personal Style Customization x2 Cost Adds +1 to Attitude Checks

    Glasses/Goggles, Polarized lenses +120c Adds a +4 bonus to avoid being stunned/distracted by flashbangs & other sight affecting attacks ( i. e. Laser

    Glasses/Goggles, Ballistic +80c Provides a +2 AV bonus vs. kinetic attacks targeting the eyes/face.

    PolyShift Material x2 Total Cost Clothing can assume 4 Color/Pattern Schemes (choose now)

    PowerFlex Bodysuit +1000c Articulated fiber Bodysuit enhances wearers movements (+2 to Athletics Skill Checks)

    Reversible Clothing x2 Cost Clothing is reversible, add costs for both items together and double price (Choose 2 styles of clothing now)

    SOGOWear Spray-On-Go-Out 200c Spray on waterproof bodysuit lasts for 12 +2d6 hours (Three applications).

    Tailored for Weapons Concealment +250c Clothing is tailored for Weapons Concealment. Wearer enjoys a +2 to Stealth checks when hiding weapons.

    Trauma Layer +100c A Trauma Layer lines the outfit lined with faux blood. Adds +2 to Lying/Acting ckecks to feign death/woundUnusual Coloration +50c Clothing is tinted/dyed an unusual coloration (Cosmetic only)

    Video Cloth +150c/300c Small/Large Item. Plays digital videos on a predetermined area of the fabric.

    Wardrobe, Failure +125c Built-in specialized nano agent instantly breaks down wearers clothing allowing for an instant distraction.

    Notes: If you want a higher quality item than is generally available, there is a 20% (+5% cumulative) chance per hour of additional shopping that you are able to find an

    tem of suitable quality (GM: Apply any modifiers suitable for the location).

    Fashion Creation Summary:

    Step 1. Determine Base Cost of Item ( ex. A Cloak has a base cost of 150c )

    Step 2. Choose a Style. Multiply the style's cost modifier by the item's base cost. ( ex. The 'Businesswear' style cost mod is x3 - Base Cost 150c x3 = 450c)

    Step 3. Choose Item Quality. Multiply the quality cost modifier by the new Style modified cost. ( ex. The 'Prestigious' quality cost mod is x4 - Modified Cost 450c x4 = 1800

    Step 4. Choose Options. Calculate chosen option costs and total them. ( ex. The options 'Trauma Layer' (+100c) and the 'X-Ray Proof' (+500c) total = 600c )

    Step 5. Determine Final Cost. Total Steps 3 and 4 to establish final value. ( ex. Style modified cost (450c) x 4 (Quality) = 1800c + Options (600c) = 2400c total )

    [ Item Description: You see before you a Prestigious, X-Ray Proof Buisiness Cloak with a built-in defensive Trauma Layer worth 2400c ]

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    Fashionwear Customization and Design

    Personal Fashionware Tables

    A. Tattoos

    Choosing a Design

    1 - Pick a Tattoo

    2 - Choose Mods

    3 - Choose Quality Rating

    Tattoo Base Cost Description

    Tattoo - Flash 50c Basic off the rack tattoo designs

    Tattoo - Custom 150c Commercial tattoos personally designed by the tattooist

    Tattoo - Unique 750c Unique, one-off tattoo personally designed for the wearer

    Tattoo - Trademarks/Logos Free (plus pay) Paid for by the organization (Wearer gets a one time payment of 2000c +50c p/month/mission endorsemen

    Tattoo - Removal 50% of cost Using percision scalpel lasers and chemical gels you can get remove a tattoo removed. 15% chance of residu

    coloration or scarring. An alternative is to remove covered areas and replace with cloned skin substitute

    (100% cost of the tattoo removed).

    Tattoo Mods Base Cost Description

    Affiliation (Criminal, Military, Religious, Society) +500c These often elaborate tattoos signify that the wearer is a "faithful" member of an organization (i. e. Yakuza)

    Often required as proof of faith or dedication (Adds +2 to appropriate social interactions).

    Done Time +50c Having one of these tattoos show that the wearer has done prison time and is generally looked on favorably

    by criminals and other underground figures (Adds +1 to appropriate underground social interactions).

    Bounty/ Casualty Report +250c Glowing display depicts wearers combat kills/collected bounties

    Glo-N-Darque +200c Neon / lighted tattoos

    Krieg Biomotion Tatts +300c MOW pg 80

    Tribal/Vari-Shapes +150c Ornate tribal designs and various geometric shapes and patterns

    Tribute Statement +100c Personal statement and marks of respect for a person, place, organization or ideal

    B. Jewelry

    tem Creation

    1 - Choose Jewelry Type (d12). Base Cost: 2d4+2 x10c

    2 - Roll for number of materials in the piece (d100).

    3 - Roll to see what each material is made of, ignore illogical combinations (d10).

    4 - Choose Quality Rating

    Roll d12 *Roll d100 *Roll d10

    Jewelry Types Quantity of Materials Material Cost Modifier

    1 - Anklet Roll % # of Materials 1 - Bone/Wood +25c

    2 - Bracelet 01-30 1 2 - Exotic Wood +50c

    3 - Clasp 31-85 2 3 - Ivory +150c

    4 - Clip 86-95 3 4 - Metal +50c

    5 - Earrings 96-99 4 5 - Precious Metal +d4 x100c

    6 - Necklace 100 4+d4 6 - Semi-precious Stone +d4 x25c

    7 - Pendant 7 - Precious Stone +d10 x100c

    8 - Pin 8 - Jewel +d4+1 x1000c

    9 - Ring 9 - Other *Roll d8 for value

    10 - Stud 10 - Possibly Fake *Roll d10 again for value, if a 10 is rolled, the item is either

    11 - Tiara Imitation/Synthetic -80% or Plated -60% in value.

    12 - Other

    Quality Rating Table

    Rating Cost Mod Description

    Sub-Average x0.2 - x0.09 Discount, Rental, Second-hand

    Average x1 Off-the-shelf

    Good x1.5 Reputable Brand

    Very Good* x2 Superior Quality

    Prestigious** x4 Distinguished Name

    Exclusive Elite*** x8 Matchless Quality

    X - Custom/Unique**** x2 Base Cost A Unique Quality piece. Your custom design adds an additional +1 to any Looking Good skill checks

    Notes: Adds* +1 / ** +2 / *** + 3 to any Looking Good skill checks. **** Add multiple to existing Cost Modifier (Sub-Average to Exclusive Elite / x0.2 to x8).

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    Fashionwear Customization and Design

    C. Personal Modifications

    Modification Cost Description

    BodyFixx Alter Height Adjustment 2000c Per inch added/removed. Up to 3 inches from leg lengthening/reduction and 3 inches from spinal changes

    BodyFixx Altered Body Type 3000c Per step. Manipulates body muscle & fat to create the desired appearance. (Skinny/Normal/Fat/Very Fat)

    BodyFixx Gemini Extra Thumb 2000c Adds an extra thumb to one of your hands. Adds +1 to appropriate skill checks

    BodyFixx Improved Looks 8000c Adds select features of choice. Adds a +1 to Looking Good skill shecks. Can be taken 3 times.

    BodyFixx Mini Bod Mods 500c Per each feature. Adds implanted nails, stubble, moles, freckles, scars, etc.

    BodyFixx Nu-Wave Hair Style 150c Per each tint / Exotic coloring & patterns (Neon, Pastel, Spotted & Striped)

    Reaver Cyberlimb Coating Overlay 2500c/5000c Per Limb & Head / Torso. Available styles include Bodi-Bronze, MegaChrome, SynthSkinn and TuffPlas.

    Cult of Machina Mutilation Surgery Free Using a rusty knife or jagged scalpel, your "doctor" provides you with a "unique" look. Looking Good skill

    checks reduced by d4+2 but Attitude checks made to coerce/intimidate receive a similar bonus.

    Krieg Translucent-Flesh 800c/2000c Per limb/head/Torso. A huge hit with the Cult of Machina, this modification renders the skin of the wearer

    transparent.

    Krieg Scrimshaw Smile 25c/300c Cost is per tooth/entire mouth. Teeth are laser scrimshawed with designs of your choice

    Krieg Techno Hair 3000c Color changing, light emitting artificial hair

    Krieg Biomotion Tatts +300c MoW pg 80

    Krieg Clebrity Face 10,000c MoW pg 80

    Krieg Facial Reconstruction 4000c MB pg 67

    Krieg FreakOut! Body Mods 1000c+ Down Load

    Krieg Hair-to-Go 4000c MoW pg 80

    Krieg Mikuro Anagathic Nanite Inplant 20,000c MoW pg 80

    Krieg 'Mystique' Electro-Cosmetics 1000c MB pg 67

    Krieg Ocular Repigmentation 1000c each MB pg 67

    Krieg Voice Synth 6000c MB pg 67

    Gemini 'Firefly' Glo-Skin 1000c S&P pg 30

    Gemini Kiss of Death 15,000c DA pg 69

    Gemini Videoskin 15,000c MB pg 66

    Takata Internal Music System 800c MoW pg 81

    Takata Yoshi-Miki Gaming Arm 1000c MoW pg 81

    V. K. Euronetics Elastoline Skin 6000c MoW pg 85

    V. K. Euronetics Follicular Remodeller 4000c MoW pg 85

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    Fashionwear Customization and Design

    Popular Designer Table

    Designers Styles Standard Quality Ratings Allegiance

    Fw Effortless Textile Universalwear, [ Street Edge (Good - Exclusive Elite) ] Sub-Average - Average Al-Jinn [Covert Front Compa

    Mandarin Hao Pai Assertive, Businesswear, Sports/Leisure, Urban Scheme Average - Prestigious Al-Jinn

    Shishang Service Trust MilSpec, Service Average - Prestigious Al-Jinn

    Kikundi Kuvaa Service, Universalwear Average - Good Comoros

    ndra (Men) Businesswear, Formal Average - Prestigious Comoros

    ndrani (Women) Businesswear, Formal Average - Prestigious Comoros

    Ratri Androgynous, Genre/Poseur, Street Edge, Urban Scheme Average - Prestigious Comoros

    Simba Nguo MilSpec, Sports/Leisure Good - Prestigious Comoros

    Cappali Avant-garde, Businesswear, Formal Prestigious - Exclusive Elite E. I.

    eanClaude Avant-garde Very Good - Exclusive Elite E. I.

    Metroware Androgynous, Assertive, Genre/Poseur, Average - Very Good E. I.

    Moda Soldat MilSpec Average - Very Good E. I.

    Reflections Assertive, Sports/Leisure, Street Edge, Urban Scheme Average - Prestigious E. I.

    Bourgeois Assertive, Avant-garde, Urban Scheme Average - Exclusive Elite Independent

    Hardcore Street Edge, MilSpec, Sports/Leisure Average - Prestigious Independent

    MemeWear Genre/Poseur Good - Exclusive Elite Independent

    Omni-Wear Universalwear, Service Average - Good Independent

    Remi's Second-Hand Sales All Styles and Fashions Sub-Average (25% chance of higher quality) Independent

    Shitagau Ni / Anime Mime Assertive, Genre/Poseur Average - Prestigious Shi Yurikyo

    shin of Nippon Avant-garde, Businesswear, Formal, Prestigious - Exclusive Elite Shi Yurikyo

    Manga Kiru Sports/Leisure, Urban Scheme Average - Very Good Shi Yurikyo

    Ronin Street Edge, MilSpec Average - Exclusive Elite Shi Yurikyo

    Fit-N-Us Sports/Leisure Average - Prestigious W. F.

    ShokWear Assertive, Genre/Poseur, Street Edge Average - Prestigious W. F.(American Undergroun

    Vanguard MilSpec Very Good - Exclusive Elite W. F.

    Style Table

    Style Cost Mod Description

    Androgynous x1 Carefully neutral asexual style. Can be worn by both men and women.

    Service "Helot" x1 This simple style includes various work apparel and company uniforms worn by the majority of citizen corporate employees.

    Universalwear x1 Common, non-descript cuts and basic colors. Includes knock-offs and off-brand styles.Assertive* x2 From bold & brazen styles (extra-tight and revealing) to the garish (Hawaiian patterns and obnoxious prints)

    Sports/Leisure* x2 Sports & casualwear, light jackets, shirts and pants with optional organizational colors and logos.

    Urban Scheme* x2 Ultra-mod metropolitian streetwear for movers on the go. Think Futuristic!

    Businesswear** x3 Semi-formal Corporate attire. Suitable anytime for meetings of every sort.

    Genre/Poseur** x3 Adoption or imitation of a particular lifestyle, time period or cultural phenomena (i.e. Anime, Bag Lady Chic, Goth, Victorian, Western).

    MilSpec** x3 Authentic military style cuts for the discerning Agent, vet and law enforcement officer. Comes in black, olive drab and urban camo.

    Street Edge** x3 Popular with outlaws, rogue Agents and other edgers. Includes rugged, street style cuts, synthleather jackets, steel studs & spikes

    Formal*** x4 Formal styles and traditional cuts painstakingly crafted for any special event. (costume balls, cultural garb, ritual attire and ceremonial dre

    Avant-garde*** x4 Cutting-edge, trendsetting chic. Explores the outer limits of creative design.

    Personal Style x2 By adding personal trappings and accouterments you create your own unique style. Adds an additional +1 to any Attitude skill checks.

    Notes: Adds *+1 / ** +2 / *** + 3 to any Attitude skill checks

    Quality Rating Table

    Rating Cost Mod Description

    Sub-Average x0.2 - x0.09 Discount, Rental, Second-hand

    Average x1 Off-the-shelf

    Good x1.5 Reputable Brand

    Very Good* x2 Superior Quality

    Prestigious** x4 Distinguished Name

    Exclusive Elite*** x8 Matchless Quality

    X - Custom/Unique**** x2 Base Cost A Unique Quality piece. Your custom design adds an additional +1 to any Looking Good skill checks

    Notes: Adds* +1 / ** +2 / *** + 3 to any Looking Good skill checks. **** Add multiple to existing Cost Modifier (Sub-Average to Exclusive Elite / x0.2 to x8).