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Fashionwear Customization and Design
Fashionwear Creation
Step 1. Find the Items Base Cost [ Perusing the wares at a Cappali Boutique, Agent Smith decides to buy a new Dinner Jacket for an upcoming affair. Base Cost - 150c]
Step 2. Choose a Style and multiply the style cost modifier by the item's base cost [ Wanting to make an impression, Smith chooses to purchase a Formal style
Cappali custom weave dinner jacket. Cost Modifier (x4). Base Cost 150c x4 = 600c]
Step 3. Choose the Quality of the item and multiply the quality cost modifier by the item's new Style modified cost. [ Deciding that nothing but the very best will do, Smith
goes with the Exclusive Elite selection complete with all the frills and accessories. Cost Modifier (x8). Base Cost 600c x8 = 4800c]
Step 4. Choose desired Options. Calculate chosen option costs and total them. [ Not wanting to be caught without some form of protection, Smith adds options
Reinforced Cloth (+1000c), Fire Resistant (+300c) and a Tesla Shunt (+300c). To preserve his expensive purchase against inadvertent mishaps Smith picks a
BioCleene Lattice (+750c). Cost of Options - 1000c + 300c + 300c + 750c = 2350c]
Step 5. Total Steps 3 and 4 to establish Final Cost. [ 4800c + 2350c = 7150c]
Agent Smith stared blank-faced at the blinking 7150c total on the register display and without sparing a glance at the expectant and smiling clerk left his carefully
chosen goods on the counter and stiffly walked out of the well appointed boutique.
An hour later, Agent Smith entered Remi's Second-Hand Sales, a dingy, ramshackle establishment in the lower levels of the spires merchant quarter. Pulling the
irst suitable jacket in his size off a wobbly metal rack, Smith took the plain, wrinkled, no frills affair to the counter. With a beaming smile and hearty thanks,
Smith paid the surly, disbelieving proprietor his first asking price, setting his cred account balance back a full 75c. ]
Step 1. Determine Base Cost of Item ( ex. A Cloak has a base cost of150c )
Basic Clothing Base Cost Accessories Base Cost Outer Wear Base Co
Beachwear 20c Bag, Hand/Purse 50c Cape, Long 100c
Bodysuit 50c Bag, Satchel 30c Cape, Short 75c
Bodysuit, Leotard 40c Bag, Waist Pouch 10c Cloak 150c
Dress 40c Band, Ankle 12c Coat 50c
umpsuit 40c Band, Head 10c Coat, Heavy 80c
Kilt/Sarong 30c Band, Wrist 12c Coat, Trench/Duster 125c
Pajamas 30c Bandanna/Kerchief/Scarf 15c Coveralls 40c
Pants/Jeans/Slacks 35c Belt 20c Jacket 35c
Robe 30c Belt, Money 30c Jacket, Dinner 150c
Shirt, Long/Short Sleeve 20c Briefcase 60c Jacket, Sports 75c
Shorts 20c Business Cards (200 ct.) 20c Jacket, Suit 100c
Skirt 25c Cane 25c Mask, Ski/Sports 30cSkirt, Long 30c Chaps 75c Tabard 50c
Skirt, Mini 30c Cup/Cod Piece 25c Watch Cap 10c
Sweater 30c Glasses, Contact Lenses 100c
Tank Top/Halter 15c Glasses, Prescription 100c
Top/Blouse 20c Glasses, Shades d4+1 x10c
T-Shirt 10c Gloves 20c
Tunic 25c Gloves, Extreme Weather 40c
Uniform 60c Goggles, Protective 30c
Vest 25c Fragrance, Cologne/Perfume 10c/15c
Headwear, Hat d6+1 x5c
Foot Wear Base Cost Headwear, Turban 25c
Boots 50c Headwear, Veil 20c
Shoes 35c Hold-All* 100c *See Options EB pg 37
Shoes, Sandals 20c Jewelry* 2d4+2 x10c *See Jewelry TablesShoes, Slippers 15c Personal Alarm 40c
Socks (10 pair) 20c Sash/Wrap 40c
Socks, Dress (per pair) 5c Sportswear, Elbowpads 30c
Socks, Hose/Stockings (3 pair) 15c Sportswear, Gloves 30c
Sportswear, Helmet 40c
Under Wear Base Cost Sportswear, Kneepads 40c
Cup/Cod Piece 25c Suspenders 25c
Lingerie 50c Tie, Suit 20c
Loin Cloth 5c Timepiece/Watch 40c
Under Clothes, Men (6 pack) 12c Utility Harness 25c
Under Clothes, Women (3 pack) 15c Wallet 25c
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Fashionwear Customization and Design
Step 2. Choose a Style. Multiply the style's cost modifier by the item's base cost. ( ex. The 'Businesswear' style cost mod is x3 -Base Cost 150c x3 = 450c )
Style Table
Style Cost Mod Description
Androgynous x1 Carefully neutral asexual style. Can be worn by both men and women.
Service "Helot" x1 This simple style includes various work apparel and company uniforms worn by the majority of citizen corporate employees.
Universalwear x1 Common, non-descript cuts and basic colors. Includes knock-offs and off-brand styles.
Assertive* x2 From bold & brazen styles (extra-tight and revealing) to the garish (Hawaiian patterns and obnoxious prints)
Sports/Leisure* x2 Sports & casualwear, light jackets, shirts and pants with optional organizational colors and logos.
Urban Scheme* x2 Ultra-mod metropolitian streetwear for movers on the go. Think Futuristic!
Businesswear** x3 Semi-formal Corporate attire. Suitable anytime for meetings of every sort.
Genre/Poseur** x3 Adoption or imitation of a particular lifestyle, time period or cultural phenomena (i.e. Anime, Bag Lady Chic, Goth, Victorian, Western).
MilSpec** x3 Authentic military style cuts for the discerning Agent, vet and law enforcement officer. Comes in black, olive drab and urban camo.
Street Edge** x3 Popular with outlaws, rogue Agents and other edgers. Includes rugged, street style cuts, synthleather jackets, steel studs & spikes
Formal*** x4 Formal styles and traditional cuts painstakingly crafted for any special event. (costume balls, cultural garb, ritual attire and ceremonial dre
Avant-garde*** x4 Cutting-edge, trendsetting chic. Explores the outer limits of creative design.
Personal Style x2 By adding personal trappings and accouterments you create your own unique style. Adds an additional +1 to any Attitude skill checks.
Notes: Adds *+1 / ** +2 / *** + 3 to any Attitude skill checks
Step 3. Choose Item Quality. Multiply the quality cost modifier by the new Style modified cost. ( ex. The 'Prestigious' quality cost mod is x4 - Modified Cost 450c x4 = 1800
Quality Rating Table
Rating Cost Mod Description
Sub-Average x0.2 - x0.09 Discount, Rental, Second-hand
Average x1 Off-the-shelf
Good x1.5 Reputable Brand
Very Good* x2 Superior Quality
Prestigious** x4 Distinguished Name
Exclusive Elite*** x8 Matchless Quality
X - Custom/Unique**** x2 Base Cost A Unique Quality piece. Your custom design adds an additional +1 to any Looking Good skill checks
Notes: Adds* +1 / ** +2 / *** + 3 to any Looking Good skill checks. **** Add multiple to existing Cost Modifier (Sub-Average to Exclusive Elite / x0.2 to x8).
Step 4. Choose Options. Calculate chosen option costs and total them. ( ex. The options 'Trauma Layer' (+100c) and the 'X-Ray Proof' (+500c) total = 600c )
A. Specialty Weaves/Liningstem Cost Mod Description
Acid Resistant +300c AV 15 vs. Corrosives / Ablative: For each attack/exposure reduce AV by 1
Anti-Plasma Layer +1200c Prevents Burnthrough 80% / Ablative: For each attack reduce protection by d4x5%
BioCleene Lattice +750c MoW pg 56
Crystal Weave Liner +1500c or x2 EB pg 37
Enviro Weave +300c Regulates temperature (Comfortable from -40 to 140 degrees Far). Resists moisture 95% / +2 to Survival skill checks
Fire Resistant +300c AV 15 vs. Fire - 75% Fire Resistance / Ablative: For each exposure reduce AV by 1 and Fire Resistance by -5%
Tesla Shunt +300c AV 15 vs. Galvanic Weapons / Ablative: For each exposure reduce AV by 1
Vacuum Sealed +1000c Temporary protection. The emergency seals only last for 10+ 2d4 minutes
X-Ray Proof +500c EB pg 37
B. Self-Repairing Options
tem Cost Mod Description
Compression Cloth (Repairs Damage) ------------- MoW pg 61Long Coat +700c
Trousers/Jacket +500c
Shirt +400c
Hat +150c
Socks, Gloves, Tie +100c
Fix-Fiber Cloth ------------- MoW pg 62
Long Coat +1500c
Trousers/Jacket +1000c
Shirt +800c
Hat +300c
Socks, Gloves, Tie +200c
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C. Miscellaneous Options
tem Cost Mod Description
Corporate Discount, Al-Jinn -10% Street Edge (Fw Effortless Textile - Front company, provides Black Market goods & services)
Corporate Discount, Comoros -10% Genre/Poseur (Ratri - Culture specific styles and cuts)
Corporate Discount, E. I. -5% / -5% Businesswear (Cappali - When only the best will do) / Urban Scheme (Reflections - Ultrachill Partywear)
Corporate Discount, Shi Yuriko -5% / -5% Businesswear (Ishin of Nippon - Excellence First!) / Genre/Poseur (Shitagau Ni/Anime Mime - Past meets Futu
Corporate Discount, Western Federation -10% MilSpec (Vanguard - The forefront of MilSpec style, no one does it better!)
Corporate Credit Voucher 1000c + Often provided as a perk or reward at the end of a mission/deal courtesy of [ enter name of organization ]
Reinforced Clothing +1000c MB pg 45
Armorcyne Clothing +2000c MoW pg 50
Fiberoptic Impregnated Cloth +1500c MoW pg 62
Refractive Cloth, (Small Item) +600c MoW pg 50
Refractive Cloth, (Large Item) +1200c MoW pg 50
Advertising Free MoW pg 50
Built- in Survival Bubble +300c MoW pg 67
Stealth Suit +3000c MB pg 52
Built-in Parachute +1500c Allows wearer to glide to safety and requires an Athletics check. Failure = 1 pt of damage p/10 ft. traveled.
Booby-Trapped +1200c Item is booby-trapped / Tampering inflicts 3d10 points of Galvanic damage (Has one discharge)
Disposa Clothes -80% Cost Emulates a selected type of clothing. Biodegradable
Footwear, Heel Compartment (Per Heel) +100c Per Heel / The heel can contain a small item (s) similar in size to a roll of quarters or a half size ammo clip.
Footwear, Magnetized +100c Footwear can be manually magnetized enabling wearer to traverse metal surface at 1/4 movement.
Footwear, Non-skid Soles +50c Non-skid Soles (Adds +2 to Agility checks to avoid falling in slippery areas).
Footwear, Reinforced Sole +100c Provides an additional +2AV vs. attacks targeting the victims feet ( i. e. Penny Mines ).
Footwear, Steel Toe Capped +50c Provides a +2 AV to capped area and adds +1 to an unarmed strike where a kick is utilised.
Gang/Organizational Colors +100c Adds desired colors, patterns and logos
Genuine Leather, Silk or equivalent x2 Cost Material, Genuine Leather, Silk or equivalent
Headwear, Razor-edged +250c Headwear has a razor edge allowing its use as a weapon (Inflicts d6 +STR damage).
FF IR Tagging +250c Identify Friend or Foe. Allows a targeter using IR to identify you as a friendly.
LiteBrite Patterns/Strips (Small/Large) +100c/250c Adds light emitting patterns and strips to clothing (Small/Large Item)
Personal Style Customization x2 Cost Adds +1 to Attitude Checks
Glasses/Goggles, Polarized lenses +120c Adds a +4 bonus to avoid being stunned/distracted by flashbangs & other sight affecting attacks ( i. e. Laser
Glasses/Goggles, Ballistic +80c Provides a +2 AV bonus vs. kinetic attacks targeting the eyes/face.
PolyShift Material x2 Total Cost Clothing can assume 4 Color/Pattern Schemes (choose now)
PowerFlex Bodysuit +1000c Articulated fiber Bodysuit enhances wearers movements (+2 to Athletics Skill Checks)
Reversible Clothing x2 Cost Clothing is reversible, add costs for both items together and double price (Choose 2 styles of clothing now)
SOGOWear Spray-On-Go-Out 200c Spray on waterproof bodysuit lasts for 12 +2d6 hours (Three applications).
Tailored for Weapons Concealment +250c Clothing is tailored for Weapons Concealment. Wearer enjoys a +2 to Stealth checks when hiding weapons.
Trauma Layer +100c A Trauma Layer lines the outfit lined with faux blood. Adds +2 to Lying/Acting ckecks to feign death/woundUnusual Coloration +50c Clothing is tinted/dyed an unusual coloration (Cosmetic only)
Video Cloth +150c/300c Small/Large Item. Plays digital videos on a predetermined area of the fabric.
Wardrobe, Failure +125c Built-in specialized nano agent instantly breaks down wearers clothing allowing for an instant distraction.
Notes: If you want a higher quality item than is generally available, there is a 20% (+5% cumulative) chance per hour of additional shopping that you are able to find an
tem of suitable quality (GM: Apply any modifiers suitable for the location).
Fashion Creation Summary:
Step 1. Determine Base Cost of Item ( ex. A Cloak has a base cost of 150c )
Step 2. Choose a Style. Multiply the style's cost modifier by the item's base cost. ( ex. The 'Businesswear' style cost mod is x3 - Base Cost 150c x3 = 450c)
Step 3. Choose Item Quality. Multiply the quality cost modifier by the new Style modified cost. ( ex. The 'Prestigious' quality cost mod is x4 - Modified Cost 450c x4 = 1800
Step 4. Choose Options. Calculate chosen option costs and total them. ( ex. The options 'Trauma Layer' (+100c) and the 'X-Ray Proof' (+500c) total = 600c )
Step 5. Determine Final Cost. Total Steps 3 and 4 to establish final value. ( ex. Style modified cost (450c) x 4 (Quality) = 1800c + Options (600c) = 2400c total )
[ Item Description: You see before you a Prestigious, X-Ray Proof Buisiness Cloak with a built-in defensive Trauma Layer worth 2400c ]
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Fashionwear Customization and Design
Personal Fashionware Tables
A. Tattoos
Choosing a Design
1 - Pick a Tattoo
2 - Choose Mods
3 - Choose Quality Rating
Tattoo Base Cost Description
Tattoo - Flash 50c Basic off the rack tattoo designs
Tattoo - Custom 150c Commercial tattoos personally designed by the tattooist
Tattoo - Unique 750c Unique, one-off tattoo personally designed for the wearer
Tattoo - Trademarks/Logos Free (plus pay) Paid for by the organization (Wearer gets a one time payment of 2000c +50c p/month/mission endorsemen
Tattoo - Removal 50% of cost Using percision scalpel lasers and chemical gels you can get remove a tattoo removed. 15% chance of residu
coloration or scarring. An alternative is to remove covered areas and replace with cloned skin substitute
(100% cost of the tattoo removed).
Tattoo Mods Base Cost Description
Affiliation (Criminal, Military, Religious, Society) +500c These often elaborate tattoos signify that the wearer is a "faithful" member of an organization (i. e. Yakuza)
Often required as proof of faith or dedication (Adds +2 to appropriate social interactions).
Done Time +50c Having one of these tattoos show that the wearer has done prison time and is generally looked on favorably
by criminals and other underground figures (Adds +1 to appropriate underground social interactions).
Bounty/ Casualty Report +250c Glowing display depicts wearers combat kills/collected bounties
Glo-N-Darque +200c Neon / lighted tattoos
Krieg Biomotion Tatts +300c MOW pg 80
Tribal/Vari-Shapes +150c Ornate tribal designs and various geometric shapes and patterns
Tribute Statement +100c Personal statement and marks of respect for a person, place, organization or ideal
B. Jewelry
tem Creation
1 - Choose Jewelry Type (d12). Base Cost: 2d4+2 x10c
2 - Roll for number of materials in the piece (d100).
3 - Roll to see what each material is made of, ignore illogical combinations (d10).
4 - Choose Quality Rating
Roll d12 *Roll d100 *Roll d10
Jewelry Types Quantity of Materials Material Cost Modifier
1 - Anklet Roll % # of Materials 1 - Bone/Wood +25c
2 - Bracelet 01-30 1 2 - Exotic Wood +50c
3 - Clasp 31-85 2 3 - Ivory +150c
4 - Clip 86-95 3 4 - Metal +50c
5 - Earrings 96-99 4 5 - Precious Metal +d4 x100c
6 - Necklace 100 4+d4 6 - Semi-precious Stone +d4 x25c
7 - Pendant 7 - Precious Stone +d10 x100c
8 - Pin 8 - Jewel +d4+1 x1000c
9 - Ring 9 - Other *Roll d8 for value
10 - Stud 10 - Possibly Fake *Roll d10 again for value, if a 10 is rolled, the item is either
11 - Tiara Imitation/Synthetic -80% or Plated -60% in value.
12 - Other
Quality Rating Table
Rating Cost Mod Description
Sub-Average x0.2 - x0.09 Discount, Rental, Second-hand
Average x1 Off-the-shelf
Good x1.5 Reputable Brand
Very Good* x2 Superior Quality
Prestigious** x4 Distinguished Name
Exclusive Elite*** x8 Matchless Quality
X - Custom/Unique**** x2 Base Cost A Unique Quality piece. Your custom design adds an additional +1 to any Looking Good skill checks
Notes: Adds* +1 / ** +2 / *** + 3 to any Looking Good skill checks. **** Add multiple to existing Cost Modifier (Sub-Average to Exclusive Elite / x0.2 to x8).
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C. Personal Modifications
Modification Cost Description
BodyFixx Alter Height Adjustment 2000c Per inch added/removed. Up to 3 inches from leg lengthening/reduction and 3 inches from spinal changes
BodyFixx Altered Body Type 3000c Per step. Manipulates body muscle & fat to create the desired appearance. (Skinny/Normal/Fat/Very Fat)
BodyFixx Gemini Extra Thumb 2000c Adds an extra thumb to one of your hands. Adds +1 to appropriate skill checks
BodyFixx Improved Looks 8000c Adds select features of choice. Adds a +1 to Looking Good skill shecks. Can be taken 3 times.
BodyFixx Mini Bod Mods 500c Per each feature. Adds implanted nails, stubble, moles, freckles, scars, etc.
BodyFixx Nu-Wave Hair Style 150c Per each tint / Exotic coloring & patterns (Neon, Pastel, Spotted & Striped)
Reaver Cyberlimb Coating Overlay 2500c/5000c Per Limb & Head / Torso. Available styles include Bodi-Bronze, MegaChrome, SynthSkinn and TuffPlas.
Cult of Machina Mutilation Surgery Free Using a rusty knife or jagged scalpel, your "doctor" provides you with a "unique" look. Looking Good skill
checks reduced by d4+2 but Attitude checks made to coerce/intimidate receive a similar bonus.
Krieg Translucent-Flesh 800c/2000c Per limb/head/Torso. A huge hit with the Cult of Machina, this modification renders the skin of the wearer
transparent.
Krieg Scrimshaw Smile 25c/300c Cost is per tooth/entire mouth. Teeth are laser scrimshawed with designs of your choice
Krieg Techno Hair 3000c Color changing, light emitting artificial hair
Krieg Biomotion Tatts +300c MoW pg 80
Krieg Clebrity Face 10,000c MoW pg 80
Krieg Facial Reconstruction 4000c MB pg 67
Krieg FreakOut! Body Mods 1000c+ Down Load
Krieg Hair-to-Go 4000c MoW pg 80
Krieg Mikuro Anagathic Nanite Inplant 20,000c MoW pg 80
Krieg 'Mystique' Electro-Cosmetics 1000c MB pg 67
Krieg Ocular Repigmentation 1000c each MB pg 67
Krieg Voice Synth 6000c MB pg 67
Gemini 'Firefly' Glo-Skin 1000c S&P pg 30
Gemini Kiss of Death 15,000c DA pg 69
Gemini Videoskin 15,000c MB pg 66
Takata Internal Music System 800c MoW pg 81
Takata Yoshi-Miki Gaming Arm 1000c MoW pg 81
V. K. Euronetics Elastoline Skin 6000c MoW pg 85
V. K. Euronetics Follicular Remodeller 4000c MoW pg 85
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Popular Designer Table
Designers Styles Standard Quality Ratings Allegiance
Fw Effortless Textile Universalwear, [ Street Edge (Good - Exclusive Elite) ] Sub-Average - Average Al-Jinn [Covert Front Compa
Mandarin Hao Pai Assertive, Businesswear, Sports/Leisure, Urban Scheme Average - Prestigious Al-Jinn
Shishang Service Trust MilSpec, Service Average - Prestigious Al-Jinn
Kikundi Kuvaa Service, Universalwear Average - Good Comoros
ndra (Men) Businesswear, Formal Average - Prestigious Comoros
ndrani (Women) Businesswear, Formal Average - Prestigious Comoros
Ratri Androgynous, Genre/Poseur, Street Edge, Urban Scheme Average - Prestigious Comoros
Simba Nguo MilSpec, Sports/Leisure Good - Prestigious Comoros
Cappali Avant-garde, Businesswear, Formal Prestigious - Exclusive Elite E. I.
eanClaude Avant-garde Very Good - Exclusive Elite E. I.
Metroware Androgynous, Assertive, Genre/Poseur, Average - Very Good E. I.
Moda Soldat MilSpec Average - Very Good E. I.
Reflections Assertive, Sports/Leisure, Street Edge, Urban Scheme Average - Prestigious E. I.
Bourgeois Assertive, Avant-garde, Urban Scheme Average - Exclusive Elite Independent
Hardcore Street Edge, MilSpec, Sports/Leisure Average - Prestigious Independent
MemeWear Genre/Poseur Good - Exclusive Elite Independent
Omni-Wear Universalwear, Service Average - Good Independent
Remi's Second-Hand Sales All Styles and Fashions Sub-Average (25% chance of higher quality) Independent
Shitagau Ni / Anime Mime Assertive, Genre/Poseur Average - Prestigious Shi Yurikyo
shin of Nippon Avant-garde, Businesswear, Formal, Prestigious - Exclusive Elite Shi Yurikyo
Manga Kiru Sports/Leisure, Urban Scheme Average - Very Good Shi Yurikyo
Ronin Street Edge, MilSpec Average - Exclusive Elite Shi Yurikyo
Fit-N-Us Sports/Leisure Average - Prestigious W. F.
ShokWear Assertive, Genre/Poseur, Street Edge Average - Prestigious W. F.(American Undergroun
Vanguard MilSpec Very Good - Exclusive Elite W. F.
Style Table
Style Cost Mod Description
Androgynous x1 Carefully neutral asexual style. Can be worn by both men and women.
Service "Helot" x1 This simple style includes various work apparel and company uniforms worn by the majority of citizen corporate employees.
Universalwear x1 Common, non-descript cuts and basic colors. Includes knock-offs and off-brand styles.Assertive* x2 From bold & brazen styles (extra-tight and revealing) to the garish (Hawaiian patterns and obnoxious prints)
Sports/Leisure* x2 Sports & casualwear, light jackets, shirts and pants with optional organizational colors and logos.
Urban Scheme* x2 Ultra-mod metropolitian streetwear for movers on the go. Think Futuristic!
Businesswear** x3 Semi-formal Corporate attire. Suitable anytime for meetings of every sort.
Genre/Poseur** x3 Adoption or imitation of a particular lifestyle, time period or cultural phenomena (i.e. Anime, Bag Lady Chic, Goth, Victorian, Western).
MilSpec** x3 Authentic military style cuts for the discerning Agent, vet and law enforcement officer. Comes in black, olive drab and urban camo.
Street Edge** x3 Popular with outlaws, rogue Agents and other edgers. Includes rugged, street style cuts, synthleather jackets, steel studs & spikes
Formal*** x4 Formal styles and traditional cuts painstakingly crafted for any special event. (costume balls, cultural garb, ritual attire and ceremonial dre
Avant-garde*** x4 Cutting-edge, trendsetting chic. Explores the outer limits of creative design.
Personal Style x2 By adding personal trappings and accouterments you create your own unique style. Adds an additional +1 to any Attitude skill checks.
Notes: Adds *+1 / ** +2 / *** + 3 to any Attitude skill checks
Quality Rating Table
Rating Cost Mod Description
Sub-Average x0.2 - x0.09 Discount, Rental, Second-hand
Average x1 Off-the-shelf
Good x1.5 Reputable Brand
Very Good* x2 Superior Quality
Prestigious** x4 Distinguished Name
Exclusive Elite*** x8 Matchless Quality
X - Custom/Unique**** x2 Base Cost A Unique Quality piece. Your custom design adds an additional +1 to any Looking Good skill checks
Notes: Adds* +1 / ** +2 / *** + 3 to any Looking Good skill checks. **** Add multiple to existing Cost Modifier (Sub-Average to Exclusive Elite / x0.2 to x8).