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CS-498 Computer Vision
Week 7, Day 1 3-D Geometry
Projection onto a camera image Projection as a matrix Rotation and Translation in 3D Homography as an “image of image” transform
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[Illustrate projection here]
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The equations for projection onto the image plane are:
i = x/z
j = y/z
These can be written as a homography…
1. Write a transform that maps x to i, j to y, and does not destroy z
2. Treat the result as a homographic point. (Note that the original wasn’t.)
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Transforms in 3D
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Rotation in 3D
This is a rotation around the z axis:
What axis is this a rotation around? In what direction?
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We can have homographic 3D points, too
Exercise:
Consider the equations
xnew = xold + tx
ynew = yold + ty
znew = zold + tz
Write the right-hand side of this equation as a matrix multiplication.
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Homography as a “picture of a picture”
Suppose we take a picture of a picture.
The original picture is on a plane, and we can represent points on that plane as
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