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Computers Are
Your Future
Digital MediaDigital Media
Chapter 8: Digital Media 2
Contents
� Section A: Digital Sound
� Section B: Bitmap Graphics
� Section C: Vector and 3-D Graphics
� Section D: Digital Video
� Section E: Digital Rights Management
Chapter 8: Digital Media 3
Digital SoundDigital Sound
�Digital Audio Basics
� Portable Audio Players
�MIDI Music
� Speech Recognition and Synthesis
Chapter 8: Digital Media 4
Digital Audio Basics
�Digital representation of sound
Chapter 8: Digital Media 5
Digital Audio Basics
� Sampling rate refers to number of times per second
that a sound is measured
Chapter 8: Digital Media 6
Digital Audio Basics
� Sound cards are responsible for transforming bits
stored in an audio file into music, sound effects, and
narrations
�Digital signal processor
2
Chapter 8: Digital Media 7
Digital Audio Basics
� The most popular digital audio formats include AAC,
AIFF, MP3, MP4, RealAudio, Wave, and WMA
�Audio or media player software allows you to record
and play digital audio files
�You can embed digital audio files into a Web page
Chapter 8: Digital Media 8
Portable Audio Players
� Pocket-sized, battery-powered device that stores
digital music
�Zune
�Digital music is available from
a wide variety of sources
�Formats include MP3, MP4, AAC,
and WMA
Chapter 8: Digital Media 9
MIDI Music
�MIDI (Musical Instrument Digital Interface) specifies a standard way to store music data for synthesizers, electronic MIDI instruments, and computers
�MIDI-capable sound cards contain a wavetable
�Set of prerecorded musical instrument sounds
�Does not produce high-quality vocals
�Does not have full resonance of “real” sound
Chapter 8: Digital Media 10
MIDI Music
MIDI music tends not to
have the full resonance of
digital audio.
Chapter 8: Digital Media 11
MIDI Music
Music composition software
provides tools for entering
notes, specifying instruments, printing sheet music, and
saving compositions in formatssuch as MIDI.
Chapter 8: Digital Media 12
Speech Recognition
and Synthesis
� Speech synthesis is the process by which machines
produce sound resembling spoken words
�Text-to-speech software
� Speech recognition refers to the ability of a machine to
understand spoken words
�Speech recognition software
3
Chapter 8: Digital Media 13
Speech Recognition
and Synthesis
Chapter 8: Digital Media 14
Bitmap GraphicsBitmap Graphics
�Bitmap Basics
� Scanners and Cameras
� Image Resolution
�Color Depth and Palettes
� Image Compression
�Bitmap Graphics Formats
Chapter 8: Digital Media 15
Bitmap Graphics
�Composed of a grid of dots
�Color of each dot is stored as a binary number
Chapter 8: Digital Media 16
Scanners and Cameras
To scan an image, turn on the
scanner and start your scanner
software. Place the image facedown on the scanner glass, and
use the scanner software to initiate the scan. The scanned image is
saved in RAM and can then be
saved on your computer’s hard disk.
Chapter 8: Digital Media 17
Scanners and Cameras
The controls for a digital camera
are very similar to those for an
analog, or film, camera. To take a photo, simply point and shoot.
Chapter 8: Digital Media 18
Scanners and Cameras
�Digital cameras use storage medium
�Solid state storage
� Transfer images using:
�Card readers
�Direct cable transfer
� Infrared port
�Media transfer
�Docking station
4
Chapter 8: Digital Media 19
Scanners and Cameras
�Graphics software is used to modify or edit bitmap
graphics
�Modify individual pixels to
� Retouch photographs
� Wipe out red eye
� Erase rabbit ears
�Require a bit of storage
space
Chapter 8: Digital Media 20
Image Resolution
� Expressed as the number of horizontal and vertical
pixels
�Higher resolutions contain more data (larger file size) and
are higher quality
�Bitmaps do not have a fixed physical size
Chapter 8: Digital Media 21
Image Resolution
� File size of bitmaps can be reduced by cropping
�Bitmaps are resolution dependent
Chapter 8: Digital Media 22
Image Resolution
�When you increase the resolution of a bitmap, pixel
interpolation may occur
�Some images may appear pixelated
Chapter 8: Digital Media 23
Color Depth and Palettes
� Color depth is the number of colors available for use in an
image
� Monochrome bitmap
� Increasing color depth increases file size
� True Color bitmap (24-bit bitmap)
� 32-bit bitmap
� Color palettes are used to control color depth
� Grayscale palette
� System palette
� Web palette
Chapter 8: Digital Media 24
Color Depth and Palettes
5
Chapter 8: Digital Media 25
Image Compression
�Any technique that recodes data in an image file so it
contains fewer bits
�Lossless compression
�Lossy compression
� File compression utility
Chapter 8: Digital Media 26
Image Compression
File compression
utilities, such as open
source 7-Zip, zip one ormore files into a new
compressed file with a.zip extension.
Chapter 8: Digital Media 27
Bitmap Graphic Formats
Chapter 8: Digital Media 28
Vector and 3Vector and 3--D GraphicsD Graphics
�Vector Graphics Basics
�Vector-to-Bitmap Conversion
�Vector Graphics on the Web
� 3-D Graphics
Chapter 8: Digital Media 29
Vector Graphic Basics
�Contain instructions for re-creating a picture
Chapter 8: Digital Media 30
Vector Graphic Basics
�Vector graphics resize better than bitmaps
�Vector graphics usually require less storage space
than bitmaps
�Vector graphics are not usually as realistic as bitmap
images
� It is easier to edit an object in a vector graphic than an
object in a bitmap graphic
6
Chapter 8: Digital Media 31
Vector Graphic Basics
Chapter 8: Digital Media 32
Vector-to-Bitmap Conversion
� Rasterization superimposes a grid over a vector image and determines the color for each pixel
� Tracing software locates the edges of objects in a bitmap image and converts the resulting shapes into vector graphic objects
Chapter 8: Digital Media 33
Vector Graphics on the Web
� SVG (Scalable Vector Graphics) and Flash are vector
graphic formats for the Web
�Advantages of using
vector graphics
�Consistent quality
�Searchable
�Compact file size
� Flash
�Animated GIF
Chapter 8: Digital Media 34
3-D Graphics
� Stored as a set of instructions
�Contain locations and lengths of lines forming a wireframe
�Rendering covers a wireframe with surface color and
texture
�Ray tracing adds light and shadows to a 3-D image
Chapter 8: Digital Media 35
3-D Graphics
3-D graphics are based on
a wireframe, which can be
rendered into a bitmap image that looks three-
dimensional.
Chapter 8: Digital Media 36
Digital VideoDigital Video
�Digital Video Basics
� Producing Video Footage
�Video Transfer
�Video Editing
�Video Output
�Desktop, PDA, and Web Video
�DVD-Video
7
Chapter 8: Digital Media 37
Digital Video Basics
�Uses bits to store color and brightness data for each
video frame
�Different kinds of digital videos:
�Desktop video
�Web-based video
�DVD-video
�PDA video
Chapter 8: Digital Media 38
Digital Video Basics
Chapter 8: Digital Media 39
Producing Video Footage
�Use digital or analog video camera to shoot video footage
�Digital video cameras store footage as a series of bits
�Analog video cameras store video signals as a continuous track of magnetic patterns
�Videoconferencing cameras (Web cam) attach directly to a computer
Chapter 8: Digital Media 40
Producing Video Footage
Chapter 8: Digital Media 41
Video Transfer
� Transfer video footage by connecting a cable between
a video camera and computer
�Video capture converts analog video signals into
digital format
Chapter 8: Digital Media 42
Video Transfer
�Video capture software controls the transfer process
8
Chapter 8: Digital Media 43
Video Transfer
�Raw, uncompressed formats are ideal for editing
�Video capture software can:
�Decrease video display size
�Reduce the frame rate
�Compress data
Chapter 8: Digital Media 44
Video Editing
� Linear editing
�Requires at least two VCRs
�Nonlinear editing
�Requires a computer hard disk and video editing software
Chapter 8: Digital Media 45
Video Output
Chapter 8: Digital Media 46
Video Output
Chapter 8: Digital Media 47
Desktop, PDA, and Web Video
�Desktop video is usually displayed on a computer
screen
� Some PDAs and smartphones can be configured to
play digital video
�Web-based videos
�Streaming video
Chapter 8: Digital Media 48
Desktop, PDA, and Web Video
� You can add external or internet videos to a Web page
� Internet connection speed affects Web videos
� Web video formats include Flash Video, MPEG4, QuickTime Movie, Windows Movie, and RealMedia
9
Chapter 8: Digital Media 49
DVD-Video
� Incorporate digital videos onto DVDs with interactive
menus
�DVD authoring software
Chapter 8: Digital Media 50
DVD-Video
�With advance planning, menus are easy to create
�Output video in DVD-video format
�A DVD image is a prototype of your DVD
�Stored on your computer’s hard disk
� Thoroughly test DVD on your computer before you
burn it
�Recordable vs. rewritable DVDs
Chapter 8: Digital Media 51
Digital Rights ManagementDigital Rights Management
�DRM Basics
� Signal Scrambling and Digital Watermarks
�CD Copy Protection
�DVD DRM
�DRM for Digital Downloads
Chapter 8: Digital Media 52
DRM Basics
�Digital rights management (DRM) is a collection of
techniques used by copyright holders to limit access
and use of digital content
�Time shifting
�Place shifting
�Format shifting
Chapter 8: Digital Media 53
Signal Scrambling
and Digital Watermarks
� Signal scrambling is a term commonly used for
obscuring cable or satellite television images until they
are unscrambled by a
set-top box or other authorized mechanism
�A digital watermark is a pattern of bits inserted at various
places in an image or a content stream that can be used to
track, identify, verify, and control content use
�Broadcast flag
Chapter 8: Digital Media 54
CD Copy Protection
�Copy protection refers to technologies designed to
prohibit consumers from copying content
10
Chapter 8: Digital Media 55
DVD DRM
�Copy generation management is a digital watermark
that specifies the number of times a content stream
can be duplicated
Chapter 8: Digital Media 56
DVD DRM
�An analog protection system is any DRM
technology that interjects signals into the video
stream to prevent analog output from being copied
�CSS (Content Scramble System) is a DRM
technology designed to encrypt and control the use of
content stored on DVDs
Chapter 8: Digital Media 57
DVD DRM
Chapter 8: Digital Media 58
DVD DRM
� A DVD region code specifies geographical area of legitimate use for DVD disks and players
� AACS (Advanced Access Content System) is a DRM technology designed to encrypt and protect content on optical disks
Chapter 8: Digital Media 59
DRM for Digital Downloads
� FairPlay controls
music downloaded
from the iTunes
store
� Microsoft supplies
DRM technologies
for several online
music stores,
including Zune