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Combining Informal and Tangible Interfaces for Early Stages of Web Site Design Raecine Sapien Mentor: Mark Newman Professor: Dr. James Landay

Combining Informal and Tangible Interfaces for Early Stages of Web Site Design

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Page 1: Combining Informal and Tangible Interfaces for Early Stages of Web Site Design

Combining Informal and Tangible Interfaces for Early Stages of Web Site Design

Raecine SapienMentor: Mark Newman

Professor: Dr. James Landay

Page 2: Combining Informal and Tangible Interfaces for Early Stages of Web Site Design

Where does my system fit into DENIM and web site design?

Taken from Contextual Design

Beyer & Holtzblatt

Page 3: Combining Informal and Tangible Interfaces for Early Stages of Web Site Design

Design ProcessTasks and Scenarios Initial DesignLo-fi prototypeUser testsModified Design ImplementationSecond user tests

Page 4: Combining Informal and Tangible Interfaces for Early Stages of Web Site Design

Tasks and ScenariosResearched early web site design

Contextual inquiry Information gathering User goals Card sorting tasks

Page 5: Combining Informal and Tangible Interfaces for Early Stages of Web Site Design

Design ProcessTasks and ScenariosInitial DesignLo-fi prototypeUser testsModified Design ImplementationSecond user tests

Page 6: Combining Informal and Tangible Interfaces for Early Stages of Web Site Design

Initial Design Description

Physical components Vision system CrossPad Digital Desk Command Area

System Behavior

System Feedback

Physical vs. Virtual

Page 7: Combining Informal and Tangible Interfaces for Early Stages of Web Site Design

Design ProcessTasks and Scenarios Initial DesignLo-fi prototypeUser testsModified Design ImplementationSecond user tests

Page 8: Combining Informal and Tangible Interfaces for Early Stages of Web Site Design

Lo-fi Prototype Testing

Page 9: Combining Informal and Tangible Interfaces for Early Stages of Web Site Design

Lo-fi Prototype TestingUsers group post-its in many different

shapes.Users want to interact with the system

using one input device.Users feel that underlining group names

and pressing the upload button are tedious tasks.

Page 10: Combining Informal and Tangible Interfaces for Early Stages of Web Site Design

Design ProcessTasks and Scenarios Initial DesignLo-fi prototypeUser testsModified Design ImplementationSecond user tests

Page 11: Combining Informal and Tangible Interfaces for Early Stages of Web Site Design

Modified Design Description System Behavior

Recognizes a variety of group shapes Group names shown by color distinction Performs straightening of post-its when requested or

when saving Vision System

More responsibility taken on by vision system System Interaction

Gestures performed on desk Dialog with the system performed on CrossPad LCD Use digital/inking pen for all interaction

Page 12: Combining Informal and Tangible Interfaces for Early Stages of Web Site Design

Design ProcessTasks and Scenarios Initial DesignLo-fi prototypeUser testsModified DesignImplementationSecond user tests

Page 13: Combining Informal and Tangible Interfaces for Early Stages of Web Site Design

Implementation Implement virtual portion of the design using

Java Swing and SATINSATIN:

Sheet Style Patch Interpreter

Page 14: Combining Informal and Tangible Interfaces for Early Stages of Web Site Design
Page 15: Combining Informal and Tangible Interfaces for Early Stages of Web Site Design

Design ProcessTasks and Scenarios Initial DesignLo-fi prototypeUser testsModified Design ImplementationSecond user tests

Page 16: Combining Informal and Tangible Interfaces for Early Stages of Web Site Design

Second User Tests

Page 17: Combining Informal and Tangible Interfaces for Early Stages of Web Site Design

Second User Tests System details the users disliked

Grating sound of pen across the desk when moving

Failed gesture attempts Slow writing

Features users want to see added Copy, erase writing, speech input, modify color

scheme

Page 18: Combining Informal and Tangible Interfaces for Early Stages of Web Site Design

Memorability Save, Group, and Undo rated highly Redo and Cut not as intuitive

Ease of Learning Gestures rated high overall Grouping rated harder to learn

Ease of Use Similar ratings as ease of learning although

Grouping rated a little higherCut Save Undo Group Redo

memorable 2.80 4.75 5.00 4.8 2.33ease of use 3.67 4.25 3.20 3.6ease of learning 3.33 4.00 3.00 3.8 3.5

Gesture Evaluation by Users

Page 19: Combining Informal and Tangible Interfaces for Early Stages of Web Site Design

Gesture Evaluation

Gesture Recognition Accuracy

0 10 20 30 40 50

Cut

Save

Group

Failed Attempts

Unsuccessful Attempts

Page 20: Combining Informal and Tangible Interfaces for Early Stages of Web Site Design

Future WorkProgram the CrossPad to use the LCD

to interact with user Implement the uploading process Vision System