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Christopher RyanHead of 3D
CG SupervisorGeneralist
Pipeline
About MeHead of 3D, CG Supervisor, Generalist, and Pipeline – I have over 20 years of experience in almost every aspect of visual effects post production such as assets, effects, color & lighting, pipeline, shot design, problem solving, and team management. I have a high degree of knowledge in Maya and Linux, and have written many custom tools to speed up the production processes. I have an experienced and knowledgeable creative eye. I am known for successfully delegating, mentoring, and managing people and projects as well as developing efficient time saving techniques. I am a team player and am able to fit into one or multiple roles depending on what production requires. Most recently, I was hired to build up and manage the 3D team at FuseFX Vancouver.
My Skills Contact MePrimary
Maya mmmmm 778.862.1337 (Cell)Houdini mmm 818.720.2004 (Global)Nuke mmmmBoujou mmmmmRenderman Studio mmmm 3434 Roxton AvenueRenderman mmmmm Coquitlam, BCArnold mmmm V3B 3H7VRAY mmmm Mantra mmmMental Ray mmmm [email protected] mmmmmWindows mmmmmPython mmmm Passport: United StatesMEL mmmmm Work Status: Permanent Resident
Demo ReelDemo Reel 2014: https://vimeo.com/102681589 (password: sincity2)Sin City 2 Comicon Trailer: https://vimeo.com/101998567 (password: sincity2)
FuseFX Vancouver (09/2016 to present)Head of 3D
Artist management and organization of the 3D teamBidding and shot breakdownsShot design and breakdownHiring of artists and performance evaluationFacilitate with New York and Los Angeles for pipeline developmentDefine best practices in regards to outsource ingestion, 3D asset creation, lookdev, dailies, etc...Developing techniques to optimize show performance, including the creation of new Pythonapplications based on tool or show need.Shot support includes MEL/Python scripting, Particle FX, Cloth Simulation, Color & Lighting,Rigid Body Simulations, and Modeling.
Psyop Vancouver (04/2016 to 08/2016)Head of CG Film & Television
Artist management and organization of the 3D teamBidding and shot breakdownsHiring of artists and performance evaluationFacilitate with New York and Los Angeles for pipeline developmentDefine best practices in regards to outsource ingestion, 3D asset creation, lookdev, dailies, etc...Developing techniques to optimize show performance, including the creation of new Pythonapplications based on tool or show need.Shot support includes MEL/Python scripting, Particle FX, Cloth Simulation, Color & Lighting,Rigid Body Simulations, and Modeling.
Prime Focus/DNEG Mumbai (10/2015 to 03/2016)CG Supervisor
Management and organization of the 3D teamHelp in the implementation of the DNEG pipelineShot reviews with multiples departmentsOutlining show requirements in terms of bidding, hardware, software, and personnel.Developing techniques to optimize show performance, including the creation of new Pythonapplications based on tool or show need.Shot support includes MEL/Python scripting, Particle FX, Cloth Simulation, Color & Lighting,Rigid Body Simulations, and Modeling.
MPC (10/2014 to 10/2015)CG Supervisor (The Finest hours)
Management and organization of the 3D teamShot reviews with multiples departmentsOn set supervisionDeveloping techniques to optimize show performance, including the creation of new Pythonapplications based on tool or show need.Shot support includes MEL/Python scripting
Prime Focus Vancouver (12/2009 to 10/2014)CG Supervisor (08/2012 – 10/2014)
Management and organization of the 3D team on multiple concurrent shows (local andcross-site).On set supervision and set design.Outlining show requirements in terms of bidding, hardware, software, and personnel.Developing techniques to optimize show performance, including the creation of new Pythonapplications based on tool or show need.Shot support includes MEL/Python scripting, Particle FX, Cloth Simulation, Color & Lighting,Rigid Body Simulations, and Modeling.
Head of Pipeline Vancouver (06/2011 – 08/2012)Supervision of the local pipeline team.Collaboration with IT on efficient usage on machines and software.Contribution and implementation of global pipeline design and development.Interfacing with production, artists, and shows on pipeline requirements.Development of show applications.MEL/Python Scripting.
Technical Director (12/2009 – 06/2011)Particle FXCloth SimulationMEL/Python ScriptingColor and Lighting
Composite Image Systems Hollywood (04/2003 to 11/2009)CG Supervisor
On-Set SupervisionProject ManagementCG SupervisionParticle FXMEL ScriptingColor and LightingCompositingAnimation
MetroLight Studios (05/1995 to 03/2003)CG Supervisor
CG Department Staff ManagementProject ManagementPipeline DevelopmentCG SupervisionOn-Set SupervisionKnowledgeable 2D and 3D Production Experience
Project DetailsMotion Pictures
Birth of the Dragon– (CG Supervision, Tracking, Animation, Color & Lighting)The Huntsman – (CG Supervision)Gui Chui Deng: Jing Jue Gu Cheng (Beijing) – (Live action FX set design, on set supervision, visual FXteaching, CG Supervision, managing the team in India)The Interview – (Color & Lighting)Sin City 2 – (Global CG Supervision, Color & Lighting, Scripting, Technical direction, showspecifications, managing teams in India and Vancouver)The Great Gatsby – (CG Supervision, Color & Lighting, Particle FX, Rigid Body Dynamics, Cloth Simulation,Scripting)Black Skies/Category 6 – (CG Supervision, Color & Lighting, Particle FX, Scripting)White House Down – (CG Supervision (Van), Dynamic Simulations)Total Recall – (Head of Pipeline, Scripting)Men In Black 3 – (Head of Pipeline, Scripting)Final Destination 5 – (Cloth Simulation, Scripting)Transformers: Dark Side of the Moon – (Color & Lighting, Particle FX, Scripting)Green Lantern – (Color & Lighting, Particle FX)X-Men: First Class – (Modeling, Rigging, Color & Lighting, Particle FX)The Big Year – (Color & Lighting, Particle FX)Tron Legacy – (Technical Director, Color and Lighting, Particle FX)Sucker Punch – (R&D, Modeling, Color & Lighting, Particle FX, Cloth Dynamics, Animation)G.I. Joe – (CG Supervisor, R&D, Modeling, Color & Lighting, Animation)Fast & Furious – (CG Supervisor, R&D, Modeling, Color & Lighting, Animation, 3d Tracking)Watchmen – (CG Supervisor, R&D, Modeling, Color & Lighting, Animation)Twilight– (CG Supervisor, R&D)Beverly Hills Chihuahua – (Modeling, Color & Lighting, 3d Tracking)The Express – (Lead Lighter, R&D, Modeling, Color & Lighting, Animation, 3d Tracking)Tropic Thunder – (R&D, Color & Lighting, FX Animation)Speed Racer – (R&D, Color & Lighting, FX Animation, 3d Tracking)Leatherheads – (Lead Lighter, R&D, Modeling, Color & Lighting, Animation, 3d Tracking)Meet Dave– (Modeling, Animation, 3d Tracking)Evan Almighty – (Modeling, Color & Lighting, 3d Tracking)Ocean’s Thirteen – (R&D, Modeling, Color & Lighting)We Are Marshall – (CG Supervisor, R&D, Modeling, Color & Lighting, FX Animation, 3d Tracking)Smokin' Aces – (R&D, Modeling, Color & Lighting, FX Animation, 3d Tracking)The Good German – (Modeling, 3d Tracking)Idlewild – (R&D, Modeling, Color & Lighting, 3d Tracking)You, Me, and Dupree – (Modeling, Color & Lighting, 3d Tracking)The Fast and Furious: Tokyo Drift – (Modeling, Color & Lighting, Animation, 3d Tracking)The Shaggy Dog – (CG Supervisor R&D, Modeling, Color & Lighting, Animation, 3d Tracking)Ultraviolet – (R&D, Modeling, Color & Lighting, Animation, 3d Tracking)Eight Below – (Modeling, Color & Lighting, FX Animation, 3d Tracking)Flightplan – (Modeling, Color & Lighting, 3d Tracking)Herbie Fully Loaded – (Modeling, Color & Lighting, Animation, 3d Tracking)Ice Princess – (Color & Lighting, 3d Tracking)Team America – (Modeling, Color & Lighting, 3d Tracking)Ocean’s Twelve – (R&D, Modeling, Color & Lighting, Animation, 3d Tracking)Ultraviolet – (Modeling)Beautyshop – (Modeling, 3d Tracking)Constantine – (R&D, 3d Tracking, Color & Lighting, Pipeline Development, Animation)Chronicles of Riddick – (3d Tracking, Color & Lighting, Particle FX, Animation)Van Helsing – (R&D, 3d Tracking, Particle FX, Color & Lighting)Paparazzi - (Color & Lighting, Modeling, Particle FX)Paycheck – (Color & Lighting, Modeling, Animation)Matrix Revolutions – (Color & Lighting, Modeling, Particle FX)Haunted Mansion – (Modeling, 3D Tracking)Scary Movie 3 – (Modeling, Particle FX)Pirates of the Caribbean – (Modeling, Color & Lighting)Spy Kids 3D – (Modeling, Color & Lighting)2 Fast 2 Furious – (Animation, Color & Lighting)Gods and Generals – (CG Supervision, Modeling, Animation, Character Setup, Particle FX, Color & Lighting, andCompositing)Pulse – (Compositing)Below – (CG Supervision, Modeling, and Compositing)A View from the Top – (CG Supervision, Modeling, Animation, Color & Lighting, and Compositing)Rat Test – (Character Setup, Color & Lighting, and Compositing)My Boss’s Daughter – (CG Supervision, Modeling, Animation, Color & Lighting, and Compositing)Iron Monkey – (CG Supervision, Modeling, Animation, Color & Lighting, and Compositing)Jay & Silent Bob Strike Back – (CG Supervision, Modeling, Animation, Particle FX, Color & Lighting, andCompositing)
Motion Pictures (cont)
Josie and The Pussycats – (Compositing)Driven – (CG Supervision, Modeling, Animation, Color & Lighting, and Compositing)Red Planet – (Particle FX)Champs Test – (CG Supervision, Modeling, Animation, Color & Lighting, and Compositing)Impostor – (CG Supervision, Modeling, Particle FX, and Compositing)Mission Impossible II Test – (CG Supervision, Modeling, Animation, Color & Lighting, and Compositing)Jack Frost: Opening Title – (Particle FX)For Richer or Poorer – (Particle FX, and Compositing)Kull the Conqueror – (Particle FX, and Compositing)Virtuosity – (Animation, Modeling, Particle FX, and Color & Lighting)
CommercialsMovieTickets.Com – (Cg Supervision, Tracking, Modeling, Color & Lighting, Compositing)AMC (Animation, FX, Modeling, Compositing, Color & Lighting)Suzuki: Hayabusa Motorcycle – (CG Supervision, Modeling, Color & Lighting, and Compositing)California Lottery: Spanish – (Character Setup, Modeling)Panasonic HD Television – (Compositing)Science Diet – (Modeling, Particle FX)Avex Group – (Animation, Particle FX, Modeling, Color & Lighting, and Compositing)Lucky Goldstar – (Animation, and Modeling)
Television PicturesLegion (2017) – (CG Supervisor, Modeling, Lookdev, Animation, Lighting)Timeless (2016) – (CG Supervisor, Modeling, Lookdev, Animation, Lighting)A Series of Unfortunate Events (2016) – (CG Supervisor, Animation, Lighting)Prison Break (2016) – (CG Supervisor, Tracking, Animation, Lighting)Zoo – (CG Supervisor, Animation, Lighting, Modeling)Cosmos – (CG Supervisor)Angels in America – (Compositing)Jammy – (CG Supervision, and Compositing)Seven Days: Opening Sequence – (Modeling, Animation, Color & Lighting, and Compositing)Back Street Boys “Larger Than Life” – (CG Supervision, Character Setup, and Compositing)Antz II Test – (Character Setup, and Modeling)From the Earth to the Moon – (Modeling, and Compositing)
Specialty Motion PicturesMuseum of the Bible (TEST) – (CG Supervision)AMC Theaters Opening – (CG Supervision, Modeling, Character Setup, Animation)Siegfried and Roy IMAX 3D – (CG Supervision, Modeling, Animation, Color & Lighting, and Compositing)Buzz Lightyear’s Wild Spin – (CG Supervision, Modeling, Animation, Color & Lighting, and Compositing)Poseidon’s Adventure – Modeling
Additional InformationLinkedin: http://www.linkedin.com/in/nogardvfxIMDB: http://www.imdb.com/n ame/nm1392934/
I am a current member of the Visual Effect Society for over 15 years.
ReferencesTim McGovern (VFX Supervisor): [email protected] Grossberg (VFX Supervisor): [email protected] Hirota (VFX Supervisor): [email protected] Cowley (VFX Supervisor): [email protected] Sheils (VFX Supervisor): [email protected] Jefferson (Director): [email protected]