Upload
others
View
1
Download
0
Embed Size (px)
Citation preview
Running head: CHARACTER EDUCATION COMIC BOOK UNIT
Character Education Comic Book Unit
John J. Alvarez
New Jersey City University
EDTC661
Professor Frances Patton
CHARACTER EDUCATION COMIC BOOK UNIT
Unit Plan
Unit Goals:
Students will create a multimedia comic book using Power Point
Grade Level:
This is geared toward 6th/7th grade but could easily be adapted for higher or lower grades
Instructional Objectives:
Students will:
Familiarize themselves with super hero comic books
Use the handouts to understand how to write a script
Create an original super hero
Understand the strong character attributes that make a superhero a hero
Write a script for the story
Design a storyboard of how the story will flow
Understand the terms of fair use and copyrighted material
Understand how to use Power Point
Create a multimedia comic book with pictures, words, sounds and animations
Common Core Standards:
CCSS.ELA-LITERACY.WHST.6-8.6
Use technology, including the Internet, to produce and publish writing and present the relationships
between information and ideas clearly and efficiently.
CCSS.ELA-LITERACY.W.6.3.A
Engage and orient the reader by establishing a context and introducing a narrator and/or characters;
organize an event sequence that unfolds naturally and logically.
AASL Standards:
1.1.2 Use prior and background knowledge as context for new learning.
1.1.9 Collaborate with others to broaden and deepen understanding.
1.2.3 Demonstrate creativity by using multiple resources and formats.
1.3.1 Respect copyright/ intellectual property rights of creators and producers.
CHARACTER EDUCATION COMIC BOOK UNIT
Unit Overview
Part 1: Plan Students will develop a storyline and start to plot out how it will evolve.
Part 2: Research and Storyboard Students will start to sketch images, plan boxes and word bubbles and look for images, audio, and sound effects on the internet and in clip art folders.
Part 3: Create Using their story boards, students will create a multimedia comic book in Power Point.
Part 4: Share Students will present their comic books to the class.
Part 1: Plan
Objective: Students will develop a storyline and start to plot out how it will evolve.
Duration: 90 minutes
Materials: comic books, pencils, paper, handouts 1 and 2
Management: The students will start out as a whole group and break off into smaller groups to discuss
ideas and plan.
Introduction: Both the Language Arts (LA) teacher and the School Library Media Specialist (SLMS) will
give the introduction for this part in tandem. The LA teacher will focus on what will happen while writing
the story and the SLMS will talk about later parts of the lesson and the technology involved.
After the basic introduction is covered the instructors will review comic books and get the students to
understand how a comic book differs from a book or illustrated story. Samples of a story like Treasure
Island could be used showing a novel, illustrated version, and a graphic novel to compare and contrast
the differences in presentation and narrative style. (20 minutes)
Lesson: The LA teacher will be the lead on the writing aspect of the lesson and the SLMS will keep
students focused on how their stories will develop once the digital aspect of the lesson begins.
Start brainstorming with the students and move towards each student creating an original super hero.
Have them come up with a back story, think about what kind of powers they have, how they use them,
even funny stories about learning to use those powers. Students should develop a beginning, an arch,
and finally a conclusion to the story but the story should exhibit why this Super Hero is of strong
CHARACTER EDUCATION COMIC BOOK UNIT
character. Does the hero stop bullies? Does the hero fight fires? Does the hero rescue people in danger?
Qualities exhibited should be something the students look to emulate. This story can be an origin of the
character, a showdown with a nemesis, or any other related story showing their good character. (60
minutes)
Students will review each other’s scripts and look for errors. (10 minutes)
Part 2: Research and Storyboard
Objective: The students will start to sketch images, plan boxes and word bubbles, and look for images,
audio, and sound effects.
Duration: 45 minutes (this will be a double block – Part 2 will be the first half and Part 3 the second half)
Materials: Pencils, paper, computers, internet, comic books, handout 3
Management: The students will largely be working independently by this time.
Introduction: (LA) A quick overview of the way comic books are laid out (large boxes for dramatic
scenes, use of talk vs. thought bubbles, etc.) and (SLMS) a review of copyrighted vs. fair use material. (10
minutes)
Lesson: Students will begin to turn their scripts into sketches deciding how each page should look, what
sound effects could work, and whether voices will be recorded. (35 minutes)
Part 3: Create
Objective: Using their story boards, students create a multimedia comic book in Power Point.
Duration: 45 minutes
Materials: Storyboards, paper, pencil, markers, colored pencils, computers, scanner, voice recorder
Management: Students should all be working independently unless they run into a technological issue
and need to consult with classmates.
Introduction: (SLMS) Students will learn how to make slides in Power Point as well as adding sound
effects, images, animation, etc. (15 minutes)
Lesson: The SLMS will be the lead on the technology part of the lesson and the LA teacher will work with
students on making the stories transition from paper to digital story.
Students will design a Power Point presentation telling their story. Each slide may have more than one
comic box but the presentation should have no more than 3 slides plus a cover slide. (30 minutes)
CHARACTER EDUCATION COMIC BOOK UNIT
Part 4: Share
Objective: Students will present their comic books to the class.
Duration: 90 minutes* (double block)
Materials: computers
Management: Students will independently present their comic books to the class.
Introduction: n/a
Lesson: Each student will have 5 minutes to present and field questions or comments (90 minutes)
*Note: this part may take more or less time depending on the size of the class
Assessment
Formative
Part 1 - Script flows correctly – Students will review each other’s scripts
Part 2 - Storyboards show a grasp of how a story should flow, how it translates into a comic and
how a comic should be laid out (large boxes for dramatic scenes, use of talk vs. thought bubbles,
etc.)
Summative
Students show a grasp of the technology and create a Power Point presentation with 3 slides
and a cover; it includes sound effects, images, animation, etc. A rubric will be used to score the
projects.
Examples (1 cover and 1 slide)
https://dl.dropboxusercontent.com/u/48840218/Horsasaurus.pptx
This example my son created. He’s a little older than the age range but I wanted to see what a child
could do. He drew the image, downloaded sounds, prepared slides, and created a story in about 30
minutes. Students will have done the prep work in previous classes.
https://dl.dropboxusercontent.com/u/48840218/the%20frog.pptx
This is an example I mocked up. I kept it simple; even the frog’s head you can see was just a crop job in
Power Point. All images are clip art from the internet.
CHARACTER EDUCATION COMIC BOOK UNIT
Resources
I have included the three resources used below.
Handout 1 (Page 1) Scripting Handout
Sample Comic Script and Visual Interpretation from Cedric the Dragon Slayer. (n.d).
readwritethink.org. Retrieved from
http://www.readwritethink.org/files/resources/lesson_images/lesson921/SampleScript.pdf
Handout 2 (Page 2-3) Sample Script
Comic Book Scripting Techniques. (n.d). readwritethink.org. Retrieved from
http://www.readwritethink.org/files/resources/lesson_images/lesson921/ScriptingHandout.pdf
Handout 3 (Page 4-5) Comic Panels and Comic Layout
Comic Panels and Comic Layout. (n.d). creativecomicart.com. Retrieved from
http://www.creativecomicart.com/comic-panels--layout.html
Comic Book Scripting Techniques Dialogue Indicate the text that characters in the comic say by writing the character's name followed by a colon then writing what they should say.
Example John: I need my super powers!
Directions on Drawings Place directions to the artist about the scene and characters in parentheses or brackets.
Example [John, dressed in street clothes and surrounded by passers-by, should be waving his fist in the air, his pointer finger extended as he exclaims with a look of excitement and urgency]
John: I need my super powers! Directions on Story Layout Indicate what should go on each page and panel in the script by labeling the action with page and panel numbers.
Example Page 1 Panel 3 John: I need my super powers!
Narratory Blocks Label narratory blocks and follow the label with a colon. Next, enclose details on where the narratory block should be placed in brackets. Follow the bracket with the text that the block should contain.
Example Narratory block: [In lower left corner] Meanwhile, across town....
Complete Example Passage
Page 1
Panel 3
[A closed, rectangular panel that runs the width of the page. John, dressed in street clothes and surrounded by passers-by, should be waving his fist in the air, his pointer finger extended as he exclaims with a look of excitement]
John: I need my super powers!
Narratory block: [In lower left corner] Meanwhile, across town...
Sample Comic Script and Visual Interpretation from Cedric the Dragon Slayer
Sample script for Cedric the Dragon Slayer created by Eric Goff. Scripted by James Bucky Carter with page and panel layout, followed by artist Eric Oakland’s visual interpretation. Both used with
Page 4 Panel 1
Old Lady screams: There it is! There it is! I knew it! It’s the At Last Dragon! Slay it, Dragon-Slayer!
Panel 2 (The dragon flies around and then settles in front of Cedric, sitting like a dog.)
Cedric then: HAHAHA! Ma’am, this is just a common floater dragon. They’re all over this part of the countryside. They’re harmless, like dogs.
Broad: Oh no, that there’s the meanest, orneriest dragon they make!! He’s done eaten my precious little Perty, I knows it, and come to think of it, I got a cow missin’ too!!
Panel 3 Cedric then: But he’s only 3 feet tall! He couldn’t possibly eat a cow.
(The dragon spits the chicken out at Cedric)
Cedric then: And look at this; it’s not even a chicken. It’s a feather cap. He was probably just roosting in your roof for a while and . . . .
Panel 4 Tyber now: And the then old broad says, “If you was your daddy, boy, that
dragon would be on my dinner table by now! You shame the family name, you yellow coward—well, I couldn’t have her bad-mouth my buddy, you know.”
Panel 5 Tyber now: I’d been just standing there listening to her yak, but I was not
gonna let her cuss my buddy, no way, uh-uh!
Panel 6 (Tyber grabs the bartender’s lips. Cedric and Tyber both smile at how comical the keeper looks, maybe crossing his eyes to see both of Tyber’s massive fingers on his mouth)
Tyber now: So I just leaned down there and grabbed her lips shut like this see . . . .
Panel 7 Cedric narrates: Now that did happen. The witch started to flail and mumble
out muffled screams that probably could have been heard in the next village over. Better Tyber than me . . . .
permission from the above-mentioned and from Outcast Studios (http://www.outcaststudios.com).
Sample Comic Script and Visual Interpretation from Cedric the Dragon Slayer
Sample script for Cedric the Dragon Slayer created by Eric Goff. Scripted by James Bucky Carter with page and panel layout, followed by artist Eric Oakland’s visual interpretation. Both used with
permission from the above-mentioned and from Outcast Studios (http://www.outcaststudios.com).
Comic Panels and Comic Layout When interested in drawing comic art, usually people go for comics in panels. Now, the comic panels is considered to be a
single frame in a multiple-panel sequence you find in stories in comic books or comic strips, or if the single panel contains the
whole thing like in newspapers, then the panel is the story (or usually joke) itself, and is called a "single panel comic". When
talking about panels in comic strips, these comic panels are distributed within the pages of the book, and will be the house for
your drawing and storyline. People who are just beginning to make comic strips usually overlook the basic considerations that
every comic book artist should be able to make. Fact is it's not all about the drawing. You should also consider comic
paneling,comic layout, and the storyline of course. The art of good comic paneling is one of the fundamental skills every comic
book artist cannot live without.
First up, panel sizes depend on the importance of the scene you are trying to create. For
example, the dramatic scene after a drastic action scene is given a big frame, while small
scenes with a one-man thinking dialogue can get a smaller frame. Margins are also
important when making comic panels, for one should be able to distinguish one frame from
the other, and not look at it as one big frame, which would be confusing. Single lines are
okay when you want to try to connect the two panels in some way, but you have to make
sure that it is clear that those are two separate pieces. Usually, spaces are put in between
panels to signify that they are different, but in sequence. Some people also are used to
shading the next panel of the story so one can clearly distinguish that the panel is not one
with the last, but is continuous.
Comic layout is just as important as the storyline. It assures the smooth transition of panels
without mixing up the readers mind. There are a few guidelines to these as well to ensure
that the reader will definitely be reading on until the last page.
Bubble Placing
When doing layout for comics, speech bubble placing is very important. First, you have to consider its size, and how much
information or conversation you are willing to cram into that bubble. Big speech bubbles are unavoidable, but you have to make
sure that they do not fill most of the panel wherein you are drawing, for even if the story line is important, you wouldn't want
your comic to seem like a book. Don't make too large bubbles because it might get in the way of your drawing. A good idea
would be to break up the bubbles into two separate panels, that way they wouldn't take too much space, and your characters
(and readers) can breathe. People break up bubbles for a lot of reasons. Aside from breaking up really long conversation pieces,
they also do it to signify a break, or a pause, in the character's "voice". For comics have no audio involved, the reader should
feel that the characters can speak, and this involves them taking a breath. Therefore, people sometimes put bubbles in another
part of the panel, to signify that the thought was said after the first. Be careful with this placing that it will not confuse the
reader of the sequence of the conversation.
That brings us to another thing to address when it comes to comic book layout. I'm talking about the compositional flow and
dialogue sequencing, which is placing the right bubbles at the right measure of space to indicate the flow of the conversation.
Different kinds of comics require different sequencing, for example, I understand that anime comics are read differently from
other kinds of comics, so it's a basic need to know what kind of comic you are making, and how readers actually read that
comic. If you are an English reader, it is just natural to read from top left to bottom right, so it is essential to place the speech
bubbles in a way that the reader gets the flow of the conversation easily, which would be top left to bottom right. Once they
have established that, you should now be consistent all throughout the story, to avoid confusion and mix-ups. This is to ensure
that the reader gets the gist of the comic even without dialogue, because the eyes are already drawn to the direction of the story
flow.
http://www.creativecomicart.com/comic-panels--layout.html